Refactred settings to use settingscache & ini files

This commit is contained in:
marco 2015-08-21 15:40:31 +02:00
parent 9c28cdd1f5
commit c8d59eec5e
29 changed files with 780 additions and 241 deletions

View file

@ -98,6 +98,12 @@ SET(cockatrice_SOURCES
src/sequenceEdit/sequenceedit.cpp src/sequenceEdit/sequenceedit.cpp
src/sequenceEdit/shortcutstab.cpp src/sequenceEdit/shortcutstab.cpp
src/lineeditcompleter.cpp src/lineeditcompleter.cpp
src/settings/settingsmanager.cpp
src/settings/carddatabasesettings.cpp
src/settings/serverssettings.cpp
src/settings/messagesettings.cpp
src/settings/gamefilterssettings.cpp
src/settings/layoutssettings.cpp
${VERSION_STRING_CPP} ${VERSION_STRING_CPP}
) )

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@ -5,7 +5,6 @@
#include <QDirIterator> #include <QDirIterator>
#include <QFile> #include <QFile>
#include <QTextStream> #include <QTextStream>
#include <QSettings>
#include <QSvgRenderer> #include <QSvgRenderer>
#include <QPainter> #include <QPainter>
#include <QUrl> #include <QUrl>
@ -50,46 +49,29 @@ QString CardSet::getCorrectedShortName() const
return invalidFileNames.contains(shortName) ? shortName + "_" : shortName; return invalidFileNames.contains(shortName) ? shortName + "_" : shortName;
} }
void CardSet::loadSetOptions()
{
sortKey = settingsCache->cardDatabase().getSortKey(shortName);
enabled = settingsCache->cardDatabase().isEnabled(shortName);
isknown = settingsCache->cardDatabase().isKnown(shortName);
}
void CardSet::setSortKey(unsigned int _sortKey) void CardSet::setSortKey(unsigned int _sortKey)
{ {
sortKey = _sortKey; sortKey = _sortKey;
settingsCache->cardDatabase().setSortKey(shortName,_sortKey);
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
settings.setValue("sortkey", sortKey);
}
void CardSet::loadSetOptions()
{
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
sortKey = settings.value("sortkey", 0).toInt();
enabled = settings.value("enabled", false).toBool();
isknown = settings.value("isknown", false).toBool();
// qDebug() << "load set" << shortName << "key" << sortKey;
} }
void CardSet::setEnabled(bool _enabled) void CardSet::setEnabled(bool _enabled)
{ {
enabled = _enabled; enabled = _enabled;
settingsCache->cardDatabase().setEnabled(shortName,_enabled);
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
settings.setValue("enabled", enabled);
} }
void CardSet::setIsKnown(bool _isknown) void CardSet::setIsKnown(bool _isknown)
{ {
isknown = _isknown; isknown = _isknown;
settingsCache->cardDatabase().setIsKnown(shortName,_isknown);
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
settings.setValue("isknown", isknown);
} }
class SetList::KeyCompareFunctor { class SetList::KeyCompareFunctor {

View file

@ -1,4 +1,3 @@
#include <QSettings>
#include <QLabel> #include <QLabel>
#include <QCheckBox> #include <QCheckBox>
#include <QComboBox> #include <QComboBox>
@ -11,25 +10,23 @@
#include <QKeyEvent> #include <QKeyEvent>
#include <iostream> #include <iostream>
#include "dlg_connect.h" #include "dlg_connect.h"
#include "settingscache.h"
DlgConnect::DlgConnect(QWidget *parent) DlgConnect::DlgConnect(QWidget *parent)
: QDialog(parent) : QDialog(parent)
{ {
QSettings settings;
settings.beginGroup("server");
previousHostButton = new QRadioButton(tr("Previous Host"), this); previousHostButton = new QRadioButton(tr("Previous Host"), this);
previousHosts = new QComboBox(this); previousHosts = new QComboBox(this);
previousHosts->installEventFilter(new DeleteHighlightedItemWhenShiftDelPressedEventFilter); previousHosts->installEventFilter(new DeleteHighlightedItemWhenShiftDelPressedEventFilter);
QStringList previousHostList = settings.value("previoushosts").toStringList();
QStringList previousHostList = settingsCache->servers().getPreviousHostList();
if (previousHostList.isEmpty()) { if (previousHostList.isEmpty()) {
previousHostList << "cockatrice.woogerworks.com"; previousHostList << "cockatrice.woogerworks.com";
previousHostList << "vps.poixen.com"; previousHostList << "vps.poixen.com";
previousHostList << "chickatrice.net"; previousHostList << "chickatrice.net";
} }
previousHosts->addItems(previousHostList); previousHosts->addItems(previousHostList);
previousHosts->setCurrentIndex(settings.value("previoushostindex").toInt()); previousHosts->setCurrentIndex(settingsCache->servers().getPrevioushostindex());
newHostButton = new QRadioButton(tr("New Host"), this); newHostButton = new QRadioButton(tr("New Host"), this);
@ -39,28 +36,28 @@ DlgConnect::DlgConnect(QWidget *parent)
hostLabel->setBuddy(hostEdit); hostLabel->setBuddy(hostEdit);
portLabel = new QLabel(tr("&Port:")); portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(settings.value("port", "4747").toString()); portEdit = new QLineEdit(settingsCache->servers().getPort("4747"));
portLabel->setBuddy(portEdit); portLabel->setBuddy(portEdit);
playernameLabel = new QLabel(tr("Player &name:")); playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(settings.value("playername", "Player").toString()); playernameEdit = new QLineEdit(settingsCache->servers().getPlayerName("Player"));
playernameLabel->setBuddy(playernameEdit); playernameLabel->setBuddy(playernameEdit);
passwordLabel = new QLabel(tr("P&assword:")); passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(settings.value("password").toString()); passwordEdit = new QLineEdit(settingsCache->servers().getPassword());
passwordLabel->setBuddy(passwordEdit); passwordLabel->setBuddy(passwordEdit);
passwordEdit->setEchoMode(QLineEdit::Password); passwordEdit->setEchoMode(QLineEdit::Password);
savePasswordCheckBox = new QCheckBox(tr("&Save password")); savePasswordCheckBox = new QCheckBox(tr("&Save password"));
savePasswordCheckBox->setChecked(settings.value("save_password", 1).toInt()); savePasswordCheckBox->setChecked(settingsCache->servers().getSavePassword());
autoConnectCheckBox = new QCheckBox(tr("A&uto connect at start")); autoConnectCheckBox = new QCheckBox(tr("A&uto connect at start"));
if(savePasswordCheckBox->isChecked()) if(savePasswordCheckBox->isChecked())
{ {
autoConnectCheckBox->setChecked(settings.value("auto_connect", 0).toInt()); autoConnectCheckBox->setChecked(settingsCache->servers().getAutoConnect());
autoConnectCheckBox->setEnabled(true); autoConnectCheckBox->setEnabled(true);
} else { } else {
settings.setValue("auto_connect", 0); settingsCache->servers().setAutoConnect(0);
autoConnectCheckBox->setChecked(0); autoConnectCheckBox->setChecked(0);
autoConnectCheckBox->setEnabled(false); autoConnectCheckBox->setEnabled(false);
} }
@ -98,7 +95,7 @@ DlgConnect::DlgConnect(QWidget *parent)
connect(previousHostButton, SIGNAL(toggled(bool)), this, SLOT(previousHostSelected(bool))); connect(previousHostButton, SIGNAL(toggled(bool)), this, SLOT(previousHostSelected(bool)));
connect(newHostButton, SIGNAL(toggled(bool)), this, SLOT(newHostSelected(bool))); connect(newHostButton, SIGNAL(toggled(bool)), this, SLOT(newHostSelected(bool)));
if (settings.value("previoushostlogin", 1).toInt()) if (settingsCache->servers().getPreviousHostLogin())
previousHostButton->setChecked(true); previousHostButton->setChecked(true);
else else
newHostButton->setChecked(true); newHostButton->setChecked(true);
@ -133,14 +130,12 @@ void DlgConnect::passwordSaved(int state)
void DlgConnect::actOk() void DlgConnect::actOk()
{ {
QSettings settings; settingsCache->servers().setPort(portEdit->text());
settings.beginGroup("server"); settingsCache->servers().setPlayerName(playernameEdit->text());
settings.setValue("port", portEdit->text()); settingsCache->servers().setPassword(savePasswordCheckBox->isChecked() ? passwordEdit->text() : QString());
settings.setValue("playername", playernameEdit->text()); settingsCache->servers().setSavePassword(savePasswordCheckBox->isChecked() ? 1 : 0);
settings.setValue("password", savePasswordCheckBox->isChecked() ? passwordEdit->text() : QString()); settingsCache->servers().setAutoConnect(autoConnectCheckBox->isChecked() ? 1 : 0);
settings.setValue("save_password", savePasswordCheckBox->isChecked() ? 1 : 0); settingsCache->servers().setPreviousHostLogin(previousHostButton->isChecked() ? 1 : 0);
settings.setValue("auto_connect", autoConnectCheckBox->isChecked() ? 1 : 0);
settings.setValue("previoushostlogin", previousHostButton->isChecked() ? 1 : 0);
QStringList hostList; QStringList hostList;
if (newHostButton->isChecked()) if (newHostButton->isChecked())
@ -151,9 +146,8 @@ void DlgConnect::actOk()
if(!previousHosts->itemText(i).trimmed().isEmpty()) if(!previousHosts->itemText(i).trimmed().isEmpty())
hostList << previousHosts->itemText(i); hostList << previousHosts->itemText(i);
settings.setValue("previoushosts", hostList); settingsCache->servers().setPreviousHostList(hostList);
settings.setValue("previoushostindex", previousHosts->currentIndex()); settingsCache->servers().setPrevioushostindex(previousHosts->currentIndex());
settings.endGroup();
accept(); accept();
} }
@ -165,12 +159,8 @@ QString DlgConnect::getHost() const {
void DlgConnect::actCancel() void DlgConnect::actCancel()
{ {
QSettings settings; settingsCache->servers().setSavePassword(savePasswordCheckBox->isChecked() ? 1 : 0);
settings.beginGroup("server"); settingsCache->servers().setAutoConnect( autoConnectCheckBox->isChecked() ? 1 : 0);
settings.setValue("save_password", savePasswordCheckBox->isChecked() ? 1 : 0);
settings.setValue("auto_connect", autoConnectCheckBox->isChecked() ? 1 : 0);
settings.endGroup();
reject(); reject();
} }

View file

@ -3,21 +3,19 @@
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QLabel> #include <QLabel>
#include <QMessageBox> #include <QMessageBox>
#include <QSettings>
#include "settingscache.h"
#include "dlg_edit_password.h" #include "dlg_edit_password.h"
DlgEditPassword::DlgEditPassword(QWidget *parent) DlgEditPassword::DlgEditPassword(QWidget *parent)
: QDialog(parent) : QDialog(parent)
{ {
QSettings settings;
settings.beginGroup("server");
oldPasswordLabel = new QLabel(tr("Old password:")); oldPasswordLabel = new QLabel(tr("Old password:"));
oldPasswordEdit = new QLineEdit(); oldPasswordEdit = new QLineEdit();
if(settings.value("save_password", 1).toInt()) if(settingsCache->servers().getSavePassword())
oldPasswordEdit->setText(settings.value("password").toString()); oldPasswordEdit->setText(settingsCache->servers().getPassword());
oldPasswordLabel->setBuddy(oldPasswordEdit); oldPasswordLabel->setBuddy(oldPasswordEdit);
oldPasswordEdit->setEchoMode(QLineEdit::Password); oldPasswordEdit->setEchoMode(QLineEdit::Password);
@ -62,12 +60,8 @@ void DlgEditPassword::actOk()
return; return;
} }
QSettings settings;
settings.beginGroup("server");
// always save the password so it will be picked up by the connect dialog // always save the password so it will be picked up by the connect dialog
settings.setValue("password", newPasswordEdit->text()); settingsCache->servers().setPassword(newPasswordEdit->text());
settings.endGroup();
accept(); accept();
} }

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@ -1,4 +1,3 @@
#include <QSettings>
#include <QLabel> #include <QLabel>
#include <QGridLayout> #include <QGridLayout>
#include <QHBoxLayout> #include <QHBoxLayout>

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@ -9,7 +9,6 @@
#include <QVBoxLayout> #include <QVBoxLayout>
#include <QGridLayout> #include <QGridLayout>
#include <QDialogButtonBox> #include <QDialogButtonBox>
#include <QSettings>
#include <QCryptographicHash> #include <QCryptographicHash>
DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, const GamesProxyModel *_gamesProxyModel, QWidget *parent) DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, const GamesProxyModel *_gamesProxyModel, QWidget *parent)
@ -17,9 +16,6 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, const Ga
allGameTypes(_allGameTypes), allGameTypes(_allGameTypes),
gamesProxyModel(_gamesProxyModel) gamesProxyModel(_gamesProxyModel)
{ {
QSettings settings;
settings.beginGroup("filter_games");
unavailableGamesVisibleCheckBox = new QCheckBox(tr("Show &unavailable games")); unavailableGamesVisibleCheckBox = new QCheckBox(tr("Show &unavailable games"));
unavailableGamesVisibleCheckBox->setChecked(gamesProxyModel->getUnavailableGamesVisible()); unavailableGamesVisibleCheckBox->setChecked(gamesProxyModel->getUnavailableGamesVisible());

View file

@ -1,4 +1,3 @@
#include <QSettings>
#include <QLabel> #include <QLabel>
#include <QCheckBox> #include <QCheckBox>
#include <QGridLayout> #include <QGridLayout>
@ -14,23 +13,20 @@
DlgRegister::DlgRegister(QWidget *parent) DlgRegister::DlgRegister(QWidget *parent)
: QDialog(parent) : QDialog(parent)
{ {
QSettings settings;
settings.beginGroup("server");
hostLabel = new QLabel(tr("&Host:")); hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(settings.value("hostname", "cockatrice.woogerworks.com").toString()); hostEdit = new QLineEdit(settingsCache->servers().getHostname("cockatrice.woogerworks.com"));
hostLabel->setBuddy(hostEdit); hostLabel->setBuddy(hostEdit);
portLabel = new QLabel(tr("&Port:")); portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(settings.value("port", "4747").toString()); portEdit = new QLineEdit(settingsCache->servers().getPort("4747"));
portLabel->setBuddy(portEdit); portLabel->setBuddy(portEdit);
playernameLabel = new QLabel(tr("Player &name:")); playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(settings.value("playername", "Player").toString()); playernameEdit = new QLineEdit(settingsCache->servers().getPlayerName("Player"));
playernameLabel->setBuddy(playernameEdit); playernameLabel->setBuddy(playernameEdit);
passwordLabel = new QLabel(tr("P&assword:")); passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(settings.value("password").toString()); passwordEdit = new QLineEdit(settingsCache->servers().getPassword());
passwordLabel->setBuddy(passwordEdit); passwordLabel->setBuddy(passwordEdit);
passwordEdit->setEchoMode(QLineEdit::Password); passwordEdit->setEchoMode(QLineEdit::Password);
@ -119,14 +115,11 @@ void DlgRegister::actOk()
return; return;
} }
QSettings settings; settingsCache->servers().setHostName(hostEdit->text());
settings.beginGroup("server"); settingsCache->servers().setPort(portEdit->text());
settings.setValue("hostname", hostEdit->text()); settingsCache->servers().setPlayerName(playernameEdit->text());
settings.setValue("port", portEdit->text());
settings.setValue("playername", playernameEdit->text());
// always save the password so it will be picked up by the connect dialog // always save the password so it will be picked up by the connect dialog
settings.setValue("password", passwordEdit->text()); settingsCache->servers().setPassword(passwordEdit->text());
settings.endGroup();
accept(); accept();
} }

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@ -13,7 +13,6 @@
#include <QToolBar> #include <QToolBar>
#include <QTranslator> #include <QTranslator>
#include <QAction> #include <QAction>
#include <QSettings>
#include <QApplication> #include <QApplication>
#include <QInputDialog> #include <QInputDialog>
#include <QSpinBox> #include <QSpinBox>
@ -632,12 +631,11 @@ MessagesSettingsPage::MessagesSettingsPage()
highlightGroupBox = new QGroupBox; highlightGroupBox = new QGroupBox;
highlightGroupBox->setLayout(highlightNotice); highlightGroupBox->setLayout(highlightNotice);
QSettings settings;
messageList = new QListWidget; messageList = new QListWidget;
settings.beginGroup("messages");
int count = settings.value("count", 0).toInt(); int count = settingsCache->messages().getCount();
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
messageList->addItem(settings.value(QString("msg%1").arg(i)).toString()); messageList->addItem(settingsCache->messages().getMessageAt(i));
aAdd = new QAction(this); aAdd = new QAction(this);
aAdd->setIcon(QIcon(":/resources/increment.svg")); aAdd->setIcon(QIcon(":/resources/increment.svg"));
@ -709,11 +707,9 @@ void MessagesSettingsPage::updateHighlightPreview() {
void MessagesSettingsPage::storeSettings() void MessagesSettingsPage::storeSettings()
{ {
QSettings settings; settingsCache->messages().setCount(messageList->count());
settings.beginGroup("messages");
settings.setValue("count", messageList->count());
for (int i = 0; i < messageList->count(); i++) for (int i = 0; i < messageList->count(); i++)
settings.setValue(QString("msg%1").arg(i), messageList->item(i)->text()); settingsCache->messages().setMessageAt(i, messageList->item(i)->text());
} }
void MessagesSettingsPage::actAdd() void MessagesSettingsPage::actAdd()

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@ -1,12 +1,12 @@
#include "gamesmodel.h" #include "gamesmodel.h"
#include "pb/serverinfo_game.pb.h" #include "pb/serverinfo_game.pb.h"
#include "pixmapgenerator.h" #include "pixmapgenerator.h"
#include "settingscache.h"
#include <QDebug> #include <QDebug>
#include <QIcon> #include <QIcon>
#include <QStringList> #include <QStringList>
#include <QDateTime> #include <QDateTime>
#include <QSettings>
#include <QCryptographicHash>
enum GameListColumn {ROOM, CREATED, DESCRIPTION, CREATOR, GAME_TYPE, RESTRICTIONS, PLAYERS, SPECTATORS}; enum GameListColumn {ROOM, CREATED, DESCRIPTION, CREATOR, GAME_TYPE, RESTRICTIONS, PLAYERS, SPECTATORS};
@ -283,19 +283,17 @@ void GamesProxyModel::resetFilterParameters()
void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes) void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes)
{ {
QSettings settings;
settings.beginGroup("filter_games");
unavailableGamesVisible = settings.value("unavailable_games_visible", false).toBool(); unavailableGamesVisible = settingsCache->gameFilters().isUnavailableGamesVisible();
showPasswordProtectedGames = settings.value("show_password_protected_games", true).toBool(); showPasswordProtectedGames = settingsCache->gameFilters().isShowPasswordProtectedGames();
gameNameFilter = settings.value("game_name_filter", "").toString(); gameNameFilter = settingsCache->gameFilters().getGameNameFilter();
maxPlayersFilterMin = settings.value("min_players", 1).toInt(); maxPlayersFilterMin = settingsCache->gameFilters().getMinPlayers();
maxPlayersFilterMax = settings.value("max_players", DEFAULT_MAX_PLAYERS_MAX).toInt(); maxPlayersFilterMax = settingsCache->gameFilters().getMaxPlayers();
QMapIterator<int, QString> gameTypesIterator(allGameTypes); QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) { while (gameTypesIterator.hasNext()) {
gameTypesIterator.next(); gameTypesIterator.next();
if (settings.value("game_type/" + hashGameType(gameTypesIterator.value()), false).toBool()) { if (settingsCache->gameFilters().isGameTypeEnabled(gameTypesIterator.value())){
gameTypeFilter.insert(gameTypesIterator.key()); gameTypeFilter.insert(gameTypesIterator.key());
} }
} }
@ -305,28 +303,19 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameTypes) void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameTypes)
{ {
QSettings settings; settingsCache->gameFilters().setUnavailableGamesVisible(unavailableGamesVisible);
settings.beginGroup("filter_games"); settingsCache->gameFilters().setShowPasswordProtectedGames(showPasswordProtectedGames);
settingsCache->gameFilters().setGameNameFilter(gameNameFilter);
settings.setValue("unavailable_games_visible", unavailableGamesVisible);
settings.setValue(
"show_password_protected_games",
showPasswordProtectedGames
);
settings.setValue("game_name_filter", gameNameFilter);
QMapIterator<int, QString> gameTypeIterator(allGameTypes); QMapIterator<int, QString> gameTypeIterator(allGameTypes);
while (gameTypeIterator.hasNext()) { while (gameTypeIterator.hasNext()) {
gameTypeIterator.next(); gameTypeIterator.next();
bool enabled = gameTypeFilter.contains(gameTypeIterator.key());
settings.setValue( settingsCache->gameFilters().setGameTypeEnabled(gameTypeIterator.value(),enabled);
"game_type/" + hashGameType(gameTypeIterator.value()),
gameTypeFilter.contains(gameTypeIterator.key())
);
} }
settings.setValue("min_players", maxPlayersFilterMin); settingsCache->gameFilters().setMinPlayers(maxPlayersFilterMin);
settings.setValue("max_players", maxPlayersFilterMax); settingsCache->gameFilters().setMaxPlayers(maxPlayersFilterMax);
} }
bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourceParent*/) const bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourceParent*/) const
@ -367,7 +356,3 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourc
return true; return true;
} }
QString GamesProxyModel::hashGameType(const QString &gameType) const {
return QCryptographicHash::hash(gameType.toUtf8(), QCryptographicHash::Md5).toHex();
}

View file

@ -53,12 +53,6 @@ private:
int maxPlayersFilterMin, maxPlayersFilterMax; int maxPlayersFilterMin, maxPlayersFilterMax;
static const int DEFAULT_MAX_PLAYERS_MAX = 99; static const int DEFAULT_MAX_PLAYERS_MAX = 99;
/*
* The game type might contain special characters, so to use it in
* QSettings we just hash it.
*/
QString hashGameType(const QString &gameType) const;
public: public:
GamesProxyModel(QObject *parent = 0, ServerInfo_User *_ownUser = 0); GamesProxyModel(QObject *parent = 0, ServerInfo_User *_ownUser = 0);

View file

@ -26,7 +26,6 @@
#include <QTranslator> #include <QTranslator>
#include <QLibraryInfo> #include <QLibraryInfo>
#include <QDateTime> #include <QDateTime>
#include <QSettings>
#include <QIcon> #include <QIcon>
#include <QDir> #include <QDir>
#include <QDesktopServices> #include <QDesktopServices>

View file

@ -20,7 +20,6 @@
#include "color.h" #include "color.h"
#include "deck_loader.h" #include "deck_loader.h"
#include "main.h" #include "main.h"
#include <QSettings>
#include <QPainter> #include <QPainter>
#include <QMenu> #include <QMenu>
#include <QDebug> #include <QDebug>
@ -832,12 +831,10 @@ void Player::initSayMenu()
{ {
sayMenu->clear(); sayMenu->clear();
QSettings settings; int count = settingsCache->messages().getCount();
settings.beginGroup("messages");
int count = settings.value("count", 0).toInt();
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
QAction *newAction = new QAction(settings.value(QString("msg%1").arg(i)).toString(), this); QAction *newAction = new QAction(settingsCache->messages().getMessageAt(i), this);
if (i <= 10){ if (i <= 10){
newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10))); newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
} }

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@ -0,0 +1,36 @@
#include "carddatabasesettings.h"
CardDatabaseSettings::CardDatabaseSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"cardDatabase.ini", parent)
{
}
void CardDatabaseSettings::setSortKey(QString shortName, unsigned int sortKey)
{
setValue(sortKey,"sortkey", "sets", shortName);
}
void CardDatabaseSettings::setEnabled(QString shortName, bool enabled)
{
setValue(enabled, "enabled", "sets", shortName);
}
void CardDatabaseSettings::setIsKnown(QString shortName, bool isknown)
{
setValue(isknown, "isknown", "sets", shortName);
}
unsigned int CardDatabaseSettings::getSortKey(QString shortName)
{
return getValue("sortkey", "sets", shortName).toUInt();
}
bool CardDatabaseSettings::isEnabled(QString shortName)
{
return getValue("enabled", "sets", shortName).toBool();
}
bool CardDatabaseSettings::isKnown(QString shortName)
{
return getValue("isknown", "sets", shortName).toBool();
}

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@ -0,0 +1,34 @@
#ifndef CARDDATABASESETTINGS_H
#define CARDDATABASESETTINGS_H
#include "settingsmanager.h"
#include <QObject>
#include <QVariant>
#include <QSettings>
class CardDatabaseSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
void setSortKey(QString shortName, unsigned int sortKey);
void setEnabled(QString shortName, bool enabled);
void setIsKnown(QString shortName, bool isknown);
unsigned int getSortKey(QString shortName);
bool isEnabled(QString shortName);
bool isKnown(QString shortName);
signals:
public slots:
private:
CardDatabaseSettings(QString settingPath, QObject *parent = 0);
CardDatabaseSettings( const CardDatabaseSettings& /*other*/ );
CardDatabaseSettings( CardDatabaseSettings& /*other*/ );
CardDatabaseSettings( volatile const CardDatabaseSettings& /*other*/ );
CardDatabaseSettings( volatile CardDatabaseSettings& /*other*/ );
};
#endif // CARDDATABASESETTINGS_H

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@ -0,0 +1,88 @@
#include "gamefilterssettings.h"
#include <QCryptographicHash>
GameFiltersSettings::GameFiltersSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"gamefilters.ini", parent)
{
}
/*
* The game type might contain special characters, so to use it in
* QSettings we just hash it.
*/
QString GameFiltersSettings::hashGameType(const QString &gameType) const
{
return QCryptographicHash::hash(gameType.toUtf8(), QCryptographicHash::Md5).toHex();
}
void GameFiltersSettings::setUnavailableGamesVisible(bool enabled)
{
setValue(enabled, "unavailable_games_visible","filter_games");
}
bool GameFiltersSettings::isUnavailableGamesVisible()
{
QVariant previous = getValue("unavailable_games_visible","filter_games");
return previous == QVariant() ? false : previous.toBool();
}
void GameFiltersSettings::setShowPasswordProtectedGames(bool show)
{
setValue(show, "show_password_protected_games","filter_games");
}
bool GameFiltersSettings::isShowPasswordProtectedGames()
{
QVariant previous = getValue("show_password_protected_games","filter_games");
return previous == QVariant() ? true : previous.toBool();
}
void GameFiltersSettings::setGameNameFilter(QString gameName)
{
setValue(gameName, "game_name_filter","filter_games");
}
QString GameFiltersSettings::getGameNameFilter()
{
return getValue("game_name_filter","filter_games").toString();
}
void GameFiltersSettings::setMinPlayers(int min)
{
setValue(min, "min_players","filter_games");
}
int GameFiltersSettings::getMinPlayers()
{
QVariant previous = getValue("min_players","filter_games");
return previous == QVariant() ? 1 : previous.toInt();
}
void GameFiltersSettings::setMaxPlayers(int max)
{
setValue(max, "max_players","filter_games");
}
int GameFiltersSettings::getMaxPlayers()
{
QVariant previous = getValue("max_players","filter_games");
return previous == QVariant() ? 99 : previous.toInt();
}
void GameFiltersSettings::setGameTypeEnabled(QString gametype, bool enabled)
{
setValue(enabled, "game_type/"+hashGameType(gametype),"filter_games");
}
void GameFiltersSettings::setGameHashedTypeEnabled(QString gametypeHASHED, bool enabled)
{
setValue(enabled, gametypeHASHED,"filter_games");
}
bool GameFiltersSettings::isGameTypeEnabled(QString gametype)
{
QVariant previous = getValue("game_type/"+hashGameType(gametype),"filter_games");
return previous == QVariant() ? false : previous.toBool();
}

View file

@ -0,0 +1,39 @@
#ifndef GAMEFILTERSSETTINGS_H
#define GAMEFILTERSSETTINGS_H
#include "settingsmanager.h"
class GameFiltersSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
bool isUnavailableGamesVisible();
bool isShowPasswordProtectedGames();
QString getGameNameFilter();
int getMinPlayers();
int getMaxPlayers();
bool isGameTypeEnabled(QString gametype);
void setUnavailableGamesVisible(bool enabled);
void setShowPasswordProtectedGames(bool show);
void setGameNameFilter(QString gameName);
void setMinPlayers(int min);
void setMaxPlayers(int max);
void setGameTypeEnabled(QString gametype, bool enabled);
void setGameHashedTypeEnabled(QString gametypeHASHED, bool enabled);
signals:
public slots:
private:
GameFiltersSettings(QString settingPath,QObject *parent = 0);
GameFiltersSettings( const GameFiltersSettings& /*other*/ );
GameFiltersSettings( GameFiltersSettings& /*other*/ );
GameFiltersSettings( volatile const GameFiltersSettings& /*other*/ );
GameFiltersSettings( volatile GameFiltersSettings& /*other*/ );
QString hashGameType(const QString &gameType) const;
};
#endif // GAMEFILTERSSETTINGS_H

View file

@ -0,0 +1,59 @@
#include "layoutssettings.h"
LayoutsSettings::LayoutsSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"layouts.ini", parent)
{
}
const QByteArray LayoutsSettings::getDeckEditorLayoutState()
{
return getValue("layouts/deckEditor_state").toByteArray();
}
void LayoutsSettings::setDeckEditorLayoutState(const QByteArray &value)
{
setValue(value,"layouts/deckEditor_state");
}
const QByteArray LayoutsSettings::getDeckEditorGeometry()
{
return getValue("layouts/deckEditor_geometry").toByteArray();
}
void LayoutsSettings::setDeckEditorGeometry(const QByteArray &value)
{
setValue(value,"layouts/deckEditor_geometry");
}
const QSize LayoutsSettings::getDeckEditorCardSize()
{
QVariant previous = getValue("layouts/deckEditor_CardSize");
return previous == QVariant() ? QSize(250,500) : previous.toSize();
}
void LayoutsSettings::setDeckEditorCardSize(const QSize &value)
{
setValue(value,"layouts/deckEditor_CardSize");
}
const QSize LayoutsSettings::getDeckEditorDeckSize()
{
QVariant previous = getValue("layouts/deckEditor_DeckSize");
return previous == QVariant() ? QSize(250,360) : previous.toSize();
}
void LayoutsSettings::setDeckEditorDeckSize(const QSize &value)
{
setValue(value,"layouts/deckEditor_DeckSize");
}
const QSize LayoutsSettings::getDeckEditorFilterSize()
{
QVariant previous = getValue("layouts/deckEditor_FilterSize");
return previous == QVariant() ? QSize(250,250) : previous.toSize();
}
void LayoutsSettings::setDeckEditorFilterSize(const QSize &value)
{
setValue(value,"layouts/deckEditor_FilterSize");
}

View file

@ -0,0 +1,36 @@
#ifndef LAYOUTSSETTINGS_H
#define LAYOUTSSETTINGS_H
#include "settingsmanager.h"
#include <QSize>
class LayoutsSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
void setDeckEditorLayoutState(const QByteArray &value);
void setDeckEditorGeometry(const QByteArray &value);
void setDeckEditorCardSize(const QSize &value);
void setDeckEditorDeckSize(const QSize &value);
void setDeckEditorFilterSize(const QSize &value);
const QByteArray getDeckEditorLayoutState();
const QByteArray getDeckEditorGeometry();
const QSize getDeckEditorCardSize();
const QSize getDeckEditorDeckSize();
const QSize getDeckEditorFilterSize();
signals:
public slots:
private:
LayoutsSettings(QString settingPath,QObject *parent = 0);
LayoutsSettings( const LayoutsSettings& /*other*/ );
LayoutsSettings( LayoutsSettings& /*other*/ );
LayoutsSettings( volatile const LayoutsSettings& /*other*/ );
LayoutsSettings( volatile LayoutsSettings& /*other*/ );
};
#endif // LAYOUTSSETTINGS_H

View file

@ -0,0 +1,26 @@
#include "messagesettings.h"
MessageSettings::MessageSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"messages.ini",parent)
{
}
QString MessageSettings::getMessageAt(int index)
{
return getValue(QString("msg%1").arg(index),"messages").toString();
}
int MessageSettings::getCount()
{
return getValue("count", "messages").toInt();
}
void MessageSettings::setCount(int count)
{
setValue(count,"count","messages");
}
void MessageSettings::setMessageAt(int index, QString message)
{
setValue(message,QString("msg%1").arg(index),"messages");
}

View file

@ -0,0 +1,29 @@
#ifndef MESSAGESETTINGS_H
#define MESSAGESETTINGS_H
#include "settingsmanager.h"
class MessageSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
int getCount();
QString getMessageAt(int index);
void setCount(int count);
void setMessageAt(int index, QString message);
signals:
public slots:
private:
MessageSettings(QString settingPath, QObject *parent = 0);
MessageSettings( const MessageSettings& /*other*/ );
MessageSettings( MessageSettings& /*other*/ );
MessageSettings( volatile const MessageSettings& /*other*/ );
MessageSettings( volatile MessageSettings& /*other*/ );
};
#endif // MESSAGESETTINGS_H

View file

@ -0,0 +1,102 @@
#include "serverssettings.h"
ServersSettings::ServersSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"servers.ini", parent)
{
}
void ServersSettings::setPreviousHostLogin(int previous)
{
setValue(previous, "previoushostlogin", "server");
}
int ServersSettings::getPreviousHostLogin()
{
QVariant previous = getValue("previoushostlogin", "server");
return previous == QVariant() ? 1 : previous.toInt();
}
void ServersSettings::setPreviousHostList(QStringList list)
{
setValue(list, "previoushosts", "server");
}
QStringList ServersSettings::getPreviousHostList()
{
return getValue("previoushosts", "server").toStringList();
}
void ServersSettings::setPrevioushostindex(int index)
{
setValue(index, "previoushostindex", "server");
}
int ServersSettings::getPrevioushostindex()
{
return getValue("previoushostindex", "server").toInt();
}
void ServersSettings::setHostName(QString hostname)
{
setValue(hostname, "hostname", "server");
}
QString ServersSettings::getHostname(QString defaultHost)
{
QVariant hostname = getValue("hostname","server");
return hostname == QVariant() ? defaultHost : hostname.toString();
}
void ServersSettings::setPort(QString port)
{
setValue(port, "port", "server");
}
QString ServersSettings::getPort(QString defaultPort)
{
QVariant port = getValue("port","server");
return port == QVariant() ? defaultPort : port.toString();
}
void ServersSettings::setPlayerName(QString playerName)
{
setValue(playerName, "playername", "server");
}
QString ServersSettings::getPlayerName(QString defaultName)
{
QVariant name = getValue("playername", "server");
return name == QVariant() ? defaultName : name.toString();
}
void ServersSettings::setPassword(QString password)
{
setValue(password, "password", "server");
}
QString ServersSettings::getPassword()
{
return getValue("password", "server").toString();
}
void ServersSettings::setSavePassword(int save)
{
setValue(save, "save_password", "server");
}
int ServersSettings::getSavePassword()
{
QVariant save = getValue("save_password", "server");
return save == QVariant() ? 1 : save.toInt();
}
void ServersSettings::setAutoConnect(int autoconnect)
{
setValue(autoconnect, "auto_connect", "server");
}
int ServersSettings::getAutoConnect()
{
QVariant autoconnect = getValue("auto_connect", "server");
return autoconnect == QVariant() ? 0 : autoconnect.toInt();
}

View file

@ -0,0 +1,44 @@
#ifndef SERVERSSETTINGS_H
#define SERVERSSETTINGS_H
#include "settingsmanager.h"
#include <QObject>
class ServersSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
int getPreviousHostLogin();
QStringList getPreviousHostList();
int getPrevioushostindex();
QString getHostname(QString defaultHost = "");
QString getPort(QString defaultPort = "");
QString getPlayerName(QString defaultName = "");
QString getPassword();
int getSavePassword();
int getAutoConnect();
void setPreviousHostLogin(int previous);
void setPreviousHostList(QStringList list);
void setPrevioushostindex(int index);
void setHostName(QString hostname);
void setPort(QString port);
void setPlayerName(QString playerName);
void setPassword(QString password);
void setSavePassword(int save);
void setAutoConnect(int autoconnect);
signals:
public slots:
private:
ServersSettings(QString settingPath,QObject *parent = 0);
ServersSettings( const ServersSettings& /*other*/ );
ServersSettings( ServersSettings& /*other*/ );
ServersSettings( volatile const ServersSettings& /*other*/ );
ServersSettings( volatile ServersSettings& /*other*/ );
};
#endif // SERVERSSETTINGS_H

View file

@ -0,0 +1,43 @@
#include "settingsmanager.h"
SettingsManager::SettingsManager(QString settingPath, QObject *parent)
: QObject(parent),
settings(settingPath, QSettings::IniFormat)
{
}
void SettingsManager::setValue(QVariant value, QString name, QString group, QString subGroup)
{
if(!group.isEmpty())
settings.beginGroup(group);
if(!subGroup.isEmpty())
settings.beginGroup(subGroup);
settings.setValue(name, value);
if(!subGroup.isEmpty())
settings.endGroup();
if(!group.isEmpty())
settings.endGroup();
}
QVariant SettingsManager::getValue(QString name, QString group, QString subGroup)
{
if(!group.isEmpty())
settings.beginGroup(group);
if(!subGroup.isEmpty())
settings.beginGroup(subGroup);
QVariant value = settings.value(name);
if(!subGroup.isEmpty())
settings.endGroup();
if(!group.isEmpty())
settings.endGroup();
return value;
}

View file

@ -0,0 +1,25 @@
#ifndef SETTINGSMANAGER_H
#define SETTINGSMANAGER_H
#include <QObject>
#include <QSettings>
#include <QStringList>
#include <QVariant>
class SettingsManager : public QObject
{
Q_OBJECT
public:
SettingsManager(QString settingPath, QObject *parent = 0);
signals:
public slots:
protected:
QSettings settings;
QVariant getValue(QString name, QString group = "", QString subGroup = "" );
void setValue(QVariant value, QString name, QString group = "", QString subGroup = "" );
};
#endif // SETTINGSMANAGER_H

View file

@ -1,5 +1,6 @@
#include "settingscache.h" #include "settingscache.h"
#include <QSettings> #include <QSettings>
#include <QFile>
#if QT_VERSION >= 0x050000 #if QT_VERSION >= 0x050000
#include <QStandardPaths> #include <QStandardPaths>
#else #else
@ -11,7 +12,7 @@ QString SettingsCache::getSettingsPath()
QString file = ""; QString file = "";
#ifndef PORTABLE_BUILD #ifndef PORTABLE_BUILD
#if QT_VERSION >= 0x050000 #if QT_VERSION >= 0x050000
file = QStandardPaths::writableLocation(QStandardPaths::DataLocation); file = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
#else #else
file = QDesktopServices::storageLocation(QDesktopServices::DataLocation); file = QDesktopServices::storageLocation(QDesktopServices::DataLocation);
@ -22,14 +23,114 @@ QString SettingsCache::getSettingsPath()
return file; return file;
} }
void SettingsCache::translateLegacySettings()
{
//NOTE Please remove this legacy setting translation after 2016-9-1 (+1 year after creation)
//Layouts
QFile layoutFile(getSettingsPath()+"layouts/deckLayout.ini");
if(layoutFile.exists())
if(layoutFile.copy(getSettingsPath()+"layouts.ini"))
layoutFile.remove();
QStringList usedKeys;
QSettings legacySetting;
//Sets
legacySetting.beginGroup("sets");
QStringList setsGroups = legacySetting.childGroups();
for(int i = 0; i < setsGroups.size(); i++){
legacySetting.beginGroup(setsGroups.at(i));
cardDatabase().setEnabled(setsGroups.at(i), legacySetting.value("enabled").toBool());
cardDatabase().setIsKnown(setsGroups.at(i), legacySetting.value("isknown").toBool());
cardDatabase().setSortKey(setsGroups.at(i), legacySetting.value("sortkey").toUInt());
legacySetting.endGroup();
}
QStringList setsKeys = legacySetting.allKeys();
for (int i = 0; i < setsKeys.size(); ++i) {
usedKeys.append("sets/"+setsKeys.at(i));
}
legacySetting.endGroup();
//Servers
legacySetting.beginGroup("server");
servers().setPreviousHostLogin(legacySetting.value("previoushostlogin").toInt());
servers().setPreviousHostList(legacySetting.value("previoushosts").toStringList());
servers().setPrevioushostindex(legacySetting.value("previoushostindex").toInt());
servers().setHostName(legacySetting.value("hostname").toString());
servers().setPort(legacySetting.value("port").toString());
servers().setPlayerName(legacySetting.value("playername").toString());
servers().setPassword(legacySetting.value("password").toString());
servers().setSavePassword(legacySetting.value("save_password").toInt());
servers().setAutoConnect(legacySetting.value("auto_connect").toInt());
usedKeys.append(legacySetting.allKeys());
QStringList allKeysServer = legacySetting.allKeys();
for (int i = 0; i < allKeysServer.size(); ++i) {
usedKeys.append("server/"+allKeysServer.at(i));
}
legacySetting.endGroup();
//Messages
legacySetting.beginGroup("messages");
QStringList allMessages = legacySetting.allKeys();
for (int i = 0; i < allMessages.size(); ++i) {
if(allMessages.at(i) != "count"){
QString temp = allMessages.at(i);
int index = temp.remove("msg").toInt();
messages().setMessageAt(index,legacySetting.value(allMessages.at(i)).toString());
}
}
messages().setCount(legacySetting.value("count").toInt());
QStringList allKeysmessages = legacySetting.allKeys();
for (int i = 0; i < allKeysmessages.size(); ++i) {
usedKeys.append("messages/"+allKeysmessages.at(i));
}
legacySetting.endGroup();
//Game filters
legacySetting.beginGroup("filter_games");
gameFilters().setUnavailableGamesVisible(legacySetting.value("unavailable_games_visible").toBool());
gameFilters().setShowPasswordProtectedGames(legacySetting.value("show_password_protected_games").toBool());
gameFilters().setGameNameFilter(legacySetting.value("game_name_filter").toString());
gameFilters().setMinPlayers(legacySetting.value("min_players").toInt());
gameFilters().setMaxPlayers(legacySetting.value("max_players").toInt());
QStringList allFilters = legacySetting.allKeys();
for (int i = 0; i < allFilters.size(); ++i) {
if(allFilters.at(i).startsWith("game_type")){
gameFilters().setGameTypeEnabled(allFilters.at(i), legacySetting.value(allFilters.at(i)).toBool());
}
}
QStringList allKeysfilter_games = legacySetting.allKeys();
for (int i = 0; i < allKeysfilter_games.size(); ++i) {
usedKeys.append("filter_games/"+allKeysfilter_games.at(i));
}
legacySetting.endGroup();
QStringList allLegacyKeys = legacySetting.allKeys();
for (int i = 0; i < allLegacyKeys.size(); ++i) {
if(usedKeys.contains(allLegacyKeys.at(i)))
continue;
settings->setValue(allLegacyKeys.at(i), legacySetting.value(allLegacyKeys.at(i)));
}
}
SettingsCache::SettingsCache() SettingsCache::SettingsCache()
{ {
settings = new QSettings(this); QString settingsPath = getSettingsPath();
shortcutsSettings = new ShortcutsSettings(getSettingsPath(),this); settings = new QSettings(settingsPath+"global.ini", QSettings::IniFormat, this);
shortcutsSettings = new ShortcutsSettings(settingsPath,this);
cardDatabaseSettings = new CardDatabaseSettings(settingsPath,this);
serversSettings = new ServersSettings(settingsPath,this);
messageSettings = new MessageSettings(settingsPath,this);
gameFiltersSettings = new GameFiltersSettings(settingsPath, this);
layoutsSettings = new LayoutsSettings(settingsPath, this);
if(!QFile(settingsPath+"global.ini").exists())
translateLegacySettings();
lang = settings->value("personal/lang").toString(); lang = settings->value("personal/lang").toString();
keepalive = settings->value("personal/keepalive", 5).toInt(); keepalive = settings->value("personal/keepalive", 5).toInt();
deckPath = settings->value("paths/decks").toString(); deckPath = settings->value("paths/decks").toString();
replaysPath = settings->value("paths/replays").toString(); replaysPath = settings->value("paths/replays").toString();
picsPath = settings->value("paths/pics").toString(); picsPath = settings->value("paths/pics").toString();
@ -119,17 +220,6 @@ SettingsCache::SettingsCache()
spectatorsCanTalk = settings->value("game/spectatorscantalk", false).toBool(); spectatorsCanTalk = settings->value("game/spectatorscantalk", false).toBool();
spectatorsCanSeeEverything = settings->value("game/spectatorscanseeeverything", false).toBool(); spectatorsCanSeeEverything = settings->value("game/spectatorscanseeeverything", false).toBool();
clientID = settings->value("personal/clientid", "notset").toString(); clientID = settings->value("personal/clientid", "notset").toString();
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
deckEditorLayoutState = layout_settings.value("layouts/deckEditor_state").toByteArray();
deckEditorGeometry = layout_settings.value("layouts/deckEditor_geometry").toByteArray();
deckEditorCardSize = layout_settings.value("layouts/deckEditor_CardSize", QSize(250,500)).toSize();
deckEditorFilterSize = layout_settings.value("layouts/deckEditor_FilterSize", QSize(250,250)).toSize();
deckEditorDeckSize = layout_settings.value("layouts/deckEditor_DeckSize", QSize(250,360)).toSize();
} }
void SettingsCache::setCardInfoViewMode(const int _viewMode) { void SettingsCache::setCardInfoViewMode(const int _viewMode) {
@ -502,56 +592,6 @@ QStringList SettingsCache::getCountries() const
return countries; return countries;
} }
void SettingsCache::setDeckEditorLayoutState(const QByteArray &value)
{
deckEditorLayoutState = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_state",value);
}
void SettingsCache::setDeckEditorGeometry(const QByteArray &value)
{
deckEditorGeometry = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_geometry",value);
}
void SettingsCache::setDeckEditorCardSize(const QSize &value)
{
deckEditorCardSize = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_CardSize",value);
}
void SettingsCache::setDeckEditorDeckSize(const QSize &value)
{
deckEditorDeckSize = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_DeckSize",value);
}
void SettingsCache::setDeckEditorFilterSize(const QSize &value)
{
deckEditorFilterSize = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_FilterSize",value);
}
void SettingsCache::setGameDescription(const QString _gameDescription) void SettingsCache::setGameDescription(const QString _gameDescription)
{ {
gameDescription = _gameDescription; gameDescription = _gameDescription;

View file

@ -5,6 +5,11 @@
#include <QSize> #include <QSize>
#include <QStringList> #include <QStringList>
#include "shortcutssettings.h" #include "shortcutssettings.h"
#include "settings/carddatabasesettings.h"
#include "settings/serverssettings.h"
#include "settings/messagesettings.h"
#include "settings/gamefilterssettings.h"
#include "settings/layoutssettings.h"
// the falbacks are used for cards without a muid // the falbacks are used for cards without a muid
#define PIC_URL_DEFAULT "http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=!cardid!&type=card" #define PIC_URL_DEFAULT "http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=!cardid!&type=card"
@ -48,6 +53,12 @@ signals:
private: private:
QSettings *settings; QSettings *settings;
ShortcutsSettings *shortcutsSettings; ShortcutsSettings *shortcutsSettings;
CardDatabaseSettings *cardDatabaseSettings;
ServersSettings *serversSettings;
MessageSettings *messageSettings;
GameFiltersSettings *gameFiltersSettings;
LayoutsSettings *layoutsSettings;
QByteArray mainWindowGeometry; QByteArray mainWindowGeometry;
QString lang; QString lang;
QString deckPath, replaysPath, picsPath, cardDatabasePath, tokenDatabasePath; QString deckPath, replaysPath, picsPath, cardDatabasePath, tokenDatabasePath;
@ -103,10 +114,8 @@ private:
bool spectatorsCanTalk; bool spectatorsCanTalk;
bool spectatorsCanSeeEverything; bool spectatorsCanSeeEverything;
int keepalive; int keepalive;
QByteArray deckEditorLayoutState, deckEditorGeometry;
QSize deckEditorFilterSize, deckEditorDeckSize, deckEditorCardSize;
QString getSettingsPath(); QString getSettingsPath();
void translateLegacySettings();
public: public:
SettingsCache(); SettingsCache();
const QByteArray &getMainWindowGeometry() const { return mainWindowGeometry; } const QByteArray &getMainWindowGeometry() const { return mainWindowGeometry; }
@ -181,18 +190,12 @@ public:
int getKeepAlive() const { return keepalive; } int getKeepAlive() const { return keepalive; }
void setClientID(QString clientID); void setClientID(QString clientID);
QString getClientID() { return clientID; } QString getClientID() { return clientID; }
QByteArray getDeckEditorLayoutState() const { return deckEditorLayoutState; }
void setDeckEditorLayoutState(const QByteArray &value);
QByteArray getDeckEditorGeometry() const { return deckEditorGeometry; }
void setDeckEditorGeometry(const QByteArray &value);
QSize getDeckEditorCardSize() const { return deckEditorCardSize; }
void setDeckEditorCardSize(const QSize &value);
QSize getDeckEditorDeckSize() const { return deckEditorDeckSize; }
void setDeckEditorDeckSize(const QSize &value);
QSize getDeckEditorFilterSize() const { return deckEditorFilterSize; }
void setDeckEditorFilterSize(const QSize &value);
ShortcutsSettings& shortcuts() const { return *shortcutsSettings; } ShortcutsSettings& shortcuts() const { return *shortcutsSettings; }
CardDatabaseSettings& cardDatabase() const { return *cardDatabaseSettings; }
ServersSettings& servers() const { return *serversSettings; }
MessageSettings& messages() const { return *messageSettings; }
GameFiltersSettings& gameFilters() const { return *gameFiltersSettings; }
LayoutsSettings& layouts() const { return *layoutsSettings; }
public slots: public slots:
void setMainWindowGeometry(const QByteArray &_mainWindowGeometry); void setMainWindowGeometry(const QByteArray &_mainWindowGeometry);
void setLang(const QString &_lang); void setLang(const QString &_lang);

View file

@ -494,21 +494,21 @@ void TabDeckEditor::refreshShortcuts()
void TabDeckEditor::loadLayout() void TabDeckEditor::loadLayout()
{ {
MainWindow->restoreState(settingsCache->getDeckEditorLayoutState()); MainWindow->restoreState(settingsCache->layouts().getDeckEditorLayoutState());
MainWindow->restoreGeometry(settingsCache->getDeckEditorGeometry()); MainWindow->restoreGeometry(settingsCache->layouts().getDeckEditorGeometry());
btnCard->setChecked(!cardInfoDock->isHidden()); btnCard->setChecked(!cardInfoDock->isHidden());
btnFilter->setChecked(!filterDock->isHidden()); btnFilter->setChecked(!filterDock->isHidden());
btnDeck->setChecked(!deckDock->isHidden()); btnDeck->setChecked(!deckDock->isHidden());
cardInfoDock->setMinimumSize(settingsCache->getDeckEditorCardSize()); cardInfoDock->setMinimumSize(settingsCache->layouts().getDeckEditorCardSize());
cardInfoDock->setMaximumSize(settingsCache->getDeckEditorCardSize()); cardInfoDock->setMaximumSize(settingsCache->layouts().getDeckEditorCardSize());
filterDock->setMinimumSize(settingsCache->getDeckEditorFilterSize()); filterDock->setMinimumSize(settingsCache->layouts().getDeckEditorFilterSize());
filterDock->setMaximumSize(settingsCache->getDeckEditorFilterSize()); filterDock->setMaximumSize(settingsCache->layouts().getDeckEditorFilterSize());
deckDock->setMinimumSize(settingsCache->getDeckEditorDeckSize()); deckDock->setMinimumSize(settingsCache->layouts().getDeckEditorDeckSize());
deckDock->setMaximumSize(settingsCache->getDeckEditorDeckSize()); deckDock->setMaximumSize(settingsCache->layouts().getDeckEditorDeckSize());
QTimer::singleShot(100, this, SLOT(freeDocksSize())); QTimer::singleShot(100, this, SLOT(freeDocksSize()));
} }
@ -1009,11 +1009,11 @@ bool TabDeckEditor::eventFilter(QObject * o, QEvent * e)
btnFilter->setChecked(false); btnFilter->setChecked(false);
} }
if( o == this && e->type() == QEvent::Hide){ if( o == this && e->type() == QEvent::Hide){
settingsCache->setDeckEditorLayoutState(MainWindow->saveState()); settingsCache->layouts().setDeckEditorLayoutState(MainWindow->saveState());
settingsCache->setDeckEditorGeometry(MainWindow->saveGeometry()); settingsCache->layouts().setDeckEditorGeometry(MainWindow->saveGeometry());
settingsCache->setDeckEditorCardSize(cardInfoDock->size()); settingsCache->layouts().setDeckEditorCardSize(cardInfoDock->size());
settingsCache->setDeckEditorFilterSize(filterDock->size()); settingsCache->layouts().setDeckEditorFilterSize(filterDock->size());
settingsCache->setDeckEditorDeckSize(deckDock->size()); settingsCache->layouts().setDeckEditorDeckSize(deckDock->size());
} }
return false; return false;
} }

View file

@ -2,8 +2,6 @@
#define SERVER_DATABASE_INTERFACE_H #define SERVER_DATABASE_INTERFACE_H
#include <QObject> #include <QObject>
#include <QSettings>
#include "server.h" #include "server.h"
class Server_DatabaseInterface : public QObject { class Server_DatabaseInterface : public QObject {

View file

@ -14,6 +14,12 @@ SET(oracle_SOURCES
../cockatrice/src/carddatabase.cpp ../cockatrice/src/carddatabase.cpp
../cockatrice/src/settingscache.cpp ../cockatrice/src/settingscache.cpp
../cockatrice/src/shortcutssettings.cpp ../cockatrice/src/shortcutssettings.cpp
../cockatrice/src/settings/carddatabasesettings.cpp
../cockatrice/src/settings/serverssettings.cpp
../cockatrice/src/settings/settingsmanager.cpp
../cockatrice/src/settings/messagesettings.cpp
../cockatrice/src/settings/gamefilterssettings.cpp
../cockatrice/src/settings/layoutssettings.cpp
../cockatrice/src/qt-json/json.cpp ../cockatrice/src/qt-json/json.cpp
) )