optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code

This commit is contained in:
Max-Wilhelm Bruker 2010-06-27 14:50:51 +02:00
parent 9a44413e16
commit cbf201ed9b
23 changed files with 504 additions and 247 deletions

View file

@ -101,6 +101,11 @@ ArrowDragItem::ArrowDragItem(CardItem *_startItem, const QColor &_color)
{ {
} }
void ArrowDragItem::addChildArrow(ArrowDragItem *childArrow)
{
childArrows.append(childArrow);
}
void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{ {
QPointF endPos = event->scenePos(); QPointF endPos = event->scenePos();
@ -124,9 +129,12 @@ void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
updatePath(); updatePath();
} }
update(); update();
for (int i = 0; i < childArrows.size(); ++i)
childArrows[i]->mouseMoveEvent(event);
} }
void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent * /*event*/) void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{ {
if (targetItem && (targetItem != startItem)) { if (targetItem && (targetItem != startItem)) {
targetItem->setBeingPointedAt(false); targetItem->setBeingPointedAt(false);
@ -144,4 +152,7 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent * /*event*/)
)); ));
} }
deleteLater(); deleteLater();
for (int i = 0; i < childArrows.size(); ++i)
childArrows[i]->mouseReleaseEvent(event);
} }

View file

@ -24,6 +24,7 @@ public:
ArrowItem(Player *_player, int _id, CardItem *_startItem, CardItem *_targetItem, const QColor &color); ArrowItem(Player *_player, int _id, CardItem *_startItem, CardItem *_targetItem, const QColor &color);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QRectF boundingRect() const { return path.boundingRect(); } QRectF boundingRect() const { return path.boundingRect(); }
QPainterPath shape() const { return path; }
void updatePath(); void updatePath();
void updatePath(const QPointF &endPoint); void updatePath(const QPointF &endPoint);
@ -36,8 +37,11 @@ public:
class ArrowDragItem : public ArrowItem { class ArrowDragItem : public ArrowItem {
Q_OBJECT Q_OBJECT
private:
QList<ArrowDragItem *> childArrows;
public: public:
ArrowDragItem(CardItem *_startItem, const QColor &_color); ArrowDragItem(CardItem *_startItem, const QColor &_color);
void addChildArrow(ArrowDragItem *childArrow);
protected: protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);

View file

@ -12,16 +12,135 @@
#include "settingscache.h" #include "settingscache.h"
CardItem::CardItem(Player *_owner, const QString &_name, int _cardid, QGraphicsItem *parent) CardItem::CardItem(Player *_owner, const QString &_name, int _cardid, QGraphicsItem *parent)
: AbstractCardItem(_name, parent), owner(_owner), id(_cardid), attacking(false), facedown(false), doesntUntap(false), beingPointedAt(false), dragItem(NULL) : AbstractCardItem(_name, parent), owner(_owner), id(_cardid), attacking(false), facedown(false), destroyOnZoneChange(false), doesntUntap(false), beingPointedAt(false), dragItem(NULL)
{ {
owner->addCard(this); owner->addCard(this);
if (owner->getLocal()) {
aTap = new QAction(this);
aTap->setData(0);
connect(aTap, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
aUntap = new QAction(this);
aUntap->setData(1);
connect(aUntap, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
aDoesntUntap = new QAction(this);
aDoesntUntap->setData(2);
connect(aDoesntUntap, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
aAttach = new QAction(this);
connect(aAttach, SIGNAL(triggered()), owner, SLOT(actAttach()));
aUnattach = new QAction(this);
connect(aUnattach, SIGNAL(triggered()), owner, SLOT(actUnattach()));
aSetPT = new QAction(this);
connect(aSetPT, SIGNAL(triggered()), owner, SLOT(actSetPT()));
aSetAnnotation = new QAction(this);
connect(aSetAnnotation, SIGNAL(triggered()), owner, SLOT(actSetAnnotation()));
aFlip = new QAction(this);
aFlip->setData(3);
connect(aFlip, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
aClone = new QAction(this);
aClone->setData(4);
connect(aClone, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
aMoveToTopLibrary = new QAction(this);
aMoveToTopLibrary->setData(5);
aMoveToBottomLibrary = new QAction(this);
aMoveToBottomLibrary->setData(6);
aMoveToGraveyard = new QAction(this);
aMoveToGraveyard->setData(7);
aMoveToExile = new QAction(this);
aMoveToExile->setData(8);
connect(aMoveToTopLibrary, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
connect(aMoveToBottomLibrary, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
connect(aMoveToGraveyard, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
connect(aMoveToExile, SIGNAL(triggered()), owner, SLOT(cardMenuAction()));
cardMenu = new QMenu;
cardMenu->addAction(aTap);
cardMenu->addAction(aUntap);
cardMenu->addAction(aDoesntUntap);
cardMenu->addAction(aFlip);
cardMenu->addSeparator();
cardMenu->addAction(aAttach);
cardMenu->addAction(aUnattach);
cardMenu->addSeparator();
cardMenu->addAction(aSetPT);
cardMenu->addAction(aSetAnnotation);
cardMenu->addSeparator();
cardMenu->addAction(aClone);
for (int i = 0; i < 3; ++i) {
QAction *tempAddCounter = new QAction(this);
tempAddCounter->setData(9 + i * 1000);
QAction *tempRemoveCounter = new QAction(this);
tempRemoveCounter->setData(10 + i * 1000);
QAction *tempSetCounter = new QAction(this);
tempSetCounter->setData(11 + i * 1000);
aAddCounter.append(tempAddCounter);
aRemoveCounter.append(tempRemoveCounter);
aSetCounter.append(tempSetCounter);
connect(tempAddCounter, SIGNAL(triggered()), owner, SLOT(actCardCounterTrigger()));
connect(tempRemoveCounter, SIGNAL(triggered()), owner, SLOT(actCardCounterTrigger()));
connect(tempSetCounter, SIGNAL(triggered()), owner, SLOT(actCardCounterTrigger()));
cardMenu->addSeparator();
cardMenu->addAction(tempAddCounter);
cardMenu->addAction(tempRemoveCounter);
cardMenu->addAction(tempSetCounter);
}
cardMenu->addSeparator();
moveMenu = cardMenu->addMenu(QString());
moveMenu->addAction(aMoveToTopLibrary);
moveMenu->addAction(aMoveToBottomLibrary);
moveMenu->addAction(aMoveToGraveyard);
moveMenu->addAction(aMoveToExile);
retranslateUi();
} else
cardMenu = 0;
} }
CardItem::~CardItem() CardItem::~CardItem()
{ {
if (owner->getCardMenu() == cardMenu)
owner->setCardMenu(0);
delete cardMenu;
deleteDragItem(); deleteDragItem();
} }
void CardItem::retranslateUi()
{
if (owner->getLocal()) {
aTap->setText(tr("&Tap"));
aUntap->setText(tr("&Untap"));
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aFlip->setText(tr("&Flip"));
aClone->setText(tr("&Clone"));
aAttach->setText(tr("Attach to card..."));
aUnattach->setText(tr("Unattach"));
aSetPT->setText(tr("Set &P/T..."));
aSetAnnotation->setText(tr("&Set annotation..."));
QStringList counterColors;
counterColors.append(tr("red"));
counterColors.append(tr("yellow"));
counterColors.append(tr("green"));
for (int i = 0; i < aAddCounter.size(); ++i)
aAddCounter[i]->setText(tr("&Add counter (%1)").arg(counterColors[i]));
for (int i = 0; i < aRemoveCounter.size(); ++i)
aRemoveCounter[i]->setText(tr("&Remove counter (%1)").arg(counterColors[i]));
for (int i = 0; i < aSetCounter.size(); ++i)
aSetCounter[i]->setText(tr("&Set counters (%1)...").arg(counterColors[i]));
aMoveToTopLibrary->setText(tr("&top of library"));
aMoveToBottomLibrary->setText(tr("&bottom of library"));
aMoveToGraveyard->setText(tr("&graveyard"));
aMoveToGraveyard->setShortcut(tr("Ctrl+Del"));
aMoveToExile->setText(tr("&exile"));
moveMenu->setTitle(tr("&Move to"));
}
}
void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{ {
painter->save(); painter->save();
@ -125,7 +244,9 @@ void CardItem::processCardInfo(ServerInfo_Card *info)
setAttacking(info->getAttacking()); setAttacking(info->getAttacking());
setPT(info->getPT()); setPT(info->getPT());
setAnnotation(info->getAnnotation()); setAnnotation(info->getAnnotation());
setColor(info->getColor());
setTapped(info->getTapped()); setTapped(info->getTapped());
setDestroyOnZoneChange(info->getDestroyOnZoneChange());
} }
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown) CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown)
@ -161,6 +282,19 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
ArrowDragItem *arrow = new ArrowDragItem(this, arrowColor); ArrowDragItem *arrow = new ArrowDragItem(this, arrowColor);
scene()->addItem(arrow); scene()->addItem(arrow);
arrow->grabMouse(); arrow->grabMouse();
QListIterator<QGraphicsItem *> itemIterator(scene()->selectedItems());
while (itemIterator.hasNext()) {
CardItem *c = qgraphicsitem_cast<CardItem *>(itemIterator.next());
if (!c)
continue;
if (c->parentItem() != parentItem())
continue;
ArrowDragItem *childArrow = new ArrowDragItem(c, arrowColor);
scene()->addItem(childArrow);
arrow->addChildArrow(childArrow);
}
} else { } else {
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < 2 * QApplication::startDragDistance()) if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < 2 * QApplication::startDragDistance())
return; return;
@ -216,9 +350,10 @@ void CardItem::playCard(QGraphicsSceneMouseEvent *event)
void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{ {
if (event->button() == Qt::RightButton) if (event->button() == Qt::RightButton) {
qgraphicsitem_cast<CardZone *>(parentItem())->getPlayer()->showCardMenu(event->screenPos()); if (cardMenu)
else if ((event->button() == Qt::LeftButton) && !settingsCache->getDoubleClickToPlay()) cardMenu->exec(event->screenPos());
} else if ((event->button() == Qt::LeftButton) && !settingsCache->getDoubleClickToPlay())
playCard(event); playCard(event);
setCursor(Qt::OpenHandCursor); setCursor(Qt::OpenHandCursor);
@ -230,3 +365,14 @@ void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
playCard(event); playCard(event);
event->accept(); event->accept();
} }
QVariant CardItem::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == ItemSelectedHasChanged) {
if (value == true)
owner->setCardMenu(cardMenu);
else if (owner->getCardMenu() == cardMenu)
owner->setCardMenu(0);
}
return QGraphicsItem::itemChange(change, value);
}

View file

@ -8,6 +8,7 @@ class CardDragItem;
class CardZone; class CardZone;
class ServerInfo_Card; class ServerInfo_Card;
class Player; class Player;
class QAction;
const int MAX_COUNTERS_ON_CARD = 999; const int MAX_COUNTERS_ON_CARD = 999;
@ -21,17 +22,25 @@ private:
QMap<int, int> counters; QMap<int, int> counters;
QString annotation; QString annotation;
QString pt; QString pt;
bool destroyOnZoneChange;
bool doesntUntap; bool doesntUntap;
QPoint gridPoint; QPoint gridPoint;
bool beingPointedAt; bool beingPointedAt;
CardDragItem *dragItem; CardDragItem *dragItem;
QList<QAction *> aAddCounter, aSetCounter, aRemoveCounter;
QAction *aTap, *aUntap, *aDoesntUntap, *aAttach, *aUnattach, *aSetPT, *aSetAnnotation, *aFlip, *aClone,
*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToGraveyard, *aMoveToExile;
QMenu *cardMenu, *moveMenu;
void playCard(QGraphicsSceneMouseEvent *event); void playCard(QGraphicsSceneMouseEvent *event);
public: public:
enum { Type = typeCard }; enum { Type = typeCard };
int type() const { return Type; } int type() const { return Type; }
CardItem(Player *_owner, const QString &_name = QString(), int _cardid = -1, QGraphicsItem *parent = 0); CardItem(Player *_owner, const QString &_name = QString(), int _cardid = -1, QGraphicsItem *parent = 0);
~CardItem(); ~CardItem();
void retranslateUi();
QMenu *getCardMenu() const { return cardMenu; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QPoint getGridPoint() const { return gridPoint; } QPoint getGridPoint() const { return gridPoint; }
void setGridPoint(const QPoint &_gridPoint) { gridPoint = _gridPoint; } void setGridPoint(const QPoint &_gridPoint) { gridPoint = _gridPoint; }
@ -51,6 +60,8 @@ public:
void setDoesntUntap(bool _doesntUntap); void setDoesntUntap(bool _doesntUntap);
QString getPT() const { return pt; } QString getPT() const { return pt; }
void setPT(const QString &_pt); void setPT(const QString &_pt);
bool getDestroyOnZoneChange() const { return destroyOnZoneChange; }
void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; }
void setBeingPointedAt(bool _beingPointedAt); void setBeingPointedAt(bool _beingPointedAt);
void resetState(); void resetState();
void processCardInfo(ServerInfo_Card *info); void processCardInfo(ServerInfo_Card *info);
@ -61,6 +72,7 @@ protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
QVariant itemChange(GraphicsItemChange change, const QVariant &value);
}; };
#endif #endif

View file

@ -19,6 +19,12 @@ CardZone::~CardZone()
clearContents(); clearContents();
} }
void CardZone::retranslateUi()
{
for (int i = 0; i < cards.size(); ++i)
cards[i]->retranslateUi();
}
void CardZone::clearContents() void CardZone::clearContents()
{ {
for (int i = 0; i < cards.size(); i++) for (int i = 0; i < cards.size(); i++)

View file

@ -37,6 +37,7 @@ public:
virtual void handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown) = 0; virtual void handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown) = 0;
CardZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0, bool isView = false); CardZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0, bool isView = false);
~CardZone(); ~CardZone();
void retranslateUi();
void clearContents(); void clearContents();
bool getHasCardAttr() const { return hasCardAttr; } bool getHasCardAttr() const { return hasCardAttr; }
bool getIsShufflable() const { return isShufflable; } bool getIsShufflable() const { return isShufflable; }

View file

@ -26,6 +26,9 @@ DlgCreateToken::DlgCreateToken(QWidget *parent)
annotationLabel = new QLabel(tr("&Annotation:")); annotationLabel = new QLabel(tr("&Annotation:"));
annotationEdit = new QLineEdit; annotationEdit = new QLineEdit;
annotationLabel->setBuddy(annotationEdit); annotationLabel->setBuddy(annotationEdit);
destroyCheckBox = new QCheckBox(tr("&Destroy token when it leaves the table"));
destroyCheckBox->setChecked(true);
okButton = new QPushButton(tr("&OK")); okButton = new QPushButton(tr("&OK"));
okButton->setDefault(true); okButton->setDefault(true);
@ -40,6 +43,7 @@ DlgCreateToken::DlgCreateToken(QWidget *parent)
grid->addWidget(ptEdit, 2, 1); grid->addWidget(ptEdit, 2, 1);
grid->addWidget(annotationLabel, 3, 0); grid->addWidget(annotationLabel, 3, 0);
grid->addWidget(annotationEdit, 3, 1); grid->addWidget(annotationEdit, 3, 1);
grid->addWidget(destroyCheckBox, 4, 0, 1, 2);
QHBoxLayout *buttonLayout = new QHBoxLayout; QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addStretch(); buttonLayout->addStretch();
@ -83,3 +87,8 @@ QString DlgCreateToken::getAnnotation() const
{ {
return annotationEdit->text(); return annotationEdit->text();
} }
bool DlgCreateToken::getDestroy() const
{
return destroyCheckBox->isChecked();
}

View file

@ -6,6 +6,7 @@
class QLabel; class QLabel;
class QComboBox; class QComboBox;
class QCheckBox;
class QPushButton; class QPushButton;
class DlgCreateToken : public QDialog { class DlgCreateToken : public QDialog {
@ -16,12 +17,14 @@ public:
QString getColor() const; QString getColor() const;
QString getPT() const; QString getPT() const;
QString getAnnotation() const; QString getAnnotation() const;
bool getDestroy() const;
private slots: private slots:
void actOk(); void actOk();
private: private:
QLabel *nameLabel, *colorLabel, *ptLabel, *annotationLabel; QLabel *nameLabel, *colorLabel, *ptLabel, *annotationLabel;
QComboBox *colorEdit; QComboBox *colorEdit;
QLineEdit *nameEdit, *ptEdit, *annotationEdit; QLineEdit *nameEdit, *ptEdit, *annotationEdit;
QCheckBox *destroyCheckBox;
QPushButton *okButton, *cancelButton; QPushButton *okButton, *cancelButton;
}; };

View file

@ -202,9 +202,14 @@ void MessageLogWidget::logMoveCard(Player *player, QString cardName, CardZone *s
append(finalStr.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr).arg(newX)); append(finalStr.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr).arg(newX));
} }
void MessageLogWidget::logDestroyCard(Player *player, QString cardName)
{
append(tr("%1 destroys %2.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))));
}
void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt) void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt)
{ {
append(tr("%1 creates token: %2 (%3).").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(sanitizeHtml(pt))); append(tr("%1 creates token: %2%3.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
} }
void MessageLogWidget::logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard) void MessageLogWidget::logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard)
@ -327,6 +332,7 @@ void MessageLogWidget::connectToPlayer(Player *player)
connect(player, SIGNAL(logSetPT(Player *, QString, QString)), this, SLOT(logSetPT(Player *, QString, QString))); connect(player, SIGNAL(logSetPT(Player *, QString, QString)), this, SLOT(logSetPT(Player *, QString, QString)));
connect(player, SIGNAL(logSetAnnotation(Player *, QString, QString)), this, SLOT(logSetAnnotation(Player *, QString, QString))); connect(player, SIGNAL(logSetAnnotation(Player *, QString, QString)), this, SLOT(logSetAnnotation(Player *, QString, QString)));
connect(player, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SLOT(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int))); connect(player, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SLOT(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)));
connect(player, SIGNAL(logDestroyCard(Player *, QString)), this, SLOT(logDestroyCard(Player *, QString)));
connect(player, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, CardZone *, int))); connect(player, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, CardZone *, int)));
connect(player, SIGNAL(logStopDumpZone(Player *, CardZone *)), this, SLOT(logStopDumpZone(Player *, CardZone *))); connect(player, SIGNAL(logStopDumpZone(Player *, CardZone *)), this, SLOT(logStopDumpZone(Player *, CardZone *)));
connect(player, SIGNAL(logDrawCards(Player *, int)), this, SLOT(logDrawCards(Player *, int))); connect(player, SIGNAL(logDrawCards(Player *, int)), this, SLOT(logDrawCards(Player *, int)));

View file

@ -39,6 +39,7 @@ public slots:
void logRollDie(Player *player, int sides, int roll); void logRollDie(Player *player, int sides, int roll);
void logDrawCards(Player *player, int number); void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX); void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logDestroyCard(Player *player, QString cardName);
void logCreateToken(Player *player, QString cardName, QString pt); void logCreateToken(Player *player, QString cardName, QString pt);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard); void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue); void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);

View file

@ -20,7 +20,7 @@
#include <QMenu> #include <QMenu>
Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent) Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent)
: QObject(_parent), defaultNumberTopCards(3), name(_name), id(_id), active(false), local(_local), mirrored(false), client(_client) : QObject(_parent), defaultNumberTopCards(3), lastTokenDestroy(true), name(_name), id(_id), active(false), local(_local), mirrored(false), client(_client)
{ {
setCacheMode(DeviceCoordinateCache); setCacheMode(DeviceCoordinateCache);
@ -200,76 +200,12 @@ Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabG
sayMenu = playerMenu->addMenu(QString()); sayMenu = playerMenu->addMenu(QString());
initSayMenu(); initSayMenu();
// Card menu aCardMenu = new QAction(this);
aTap = new QAction(this);
aUntap = new QAction(this);
aDoesntUntap = new QAction(this);
aSetPT = new QAction(this);
connect(aSetPT, SIGNAL(triggered()), this, SLOT(actSetPT()));
aSetAnnotation = new QAction(this);
connect(aSetAnnotation, SIGNAL(triggered()), this, SLOT(actSetAnnotation()));
aFlip = new QAction(this);
aMoveToTopLibrary = new QAction(this);
aMoveToBottomLibrary = new QAction(this);
aMoveToGraveyard = new QAction(this);
aMoveToExile = new QAction(this);
for (int i = 0; i < 3; ++i) {
QMenu *menu = new QMenu;
QAction *tempAddCounter = new QAction(this);
QAction *tempRemoveCounter = new QAction(this);
QAction *tempSetCounter = new QAction(this);
menu->addAction(tempAddCounter);
menu->addAction(tempRemoveCounter);
menu->addAction(tempSetCounter);
aAddCounter.append(tempAddCounter);
aRemoveCounter.append(tempRemoveCounter);
aSetCounter.append(tempSetCounter);
connect(menu, SIGNAL(triggered(QAction *)), this, SLOT(actCardCounterTrigger(QAction *)));
cardCounterMenus.append(menu);
}
cardMenu = new QMenu;
cardMenu->addAction(aTap);
cardMenu->addAction(aUntap);
cardMenu->addAction(aDoesntUntap);
cardMenu->addSeparator();
cardMenu->addAction(aSetPT);
cardMenu->addAction(aSetAnnotation);
cardMenu->addSeparator();
cardMenu->addAction(aFlip);
cardMenu->addSeparator();
for (int i = 0; i < cardCounterMenus.size(); ++i)
cardMenu->addMenu(cardCounterMenus[i]);
cardMenu->addSeparator();
moveMenu = cardMenu->addMenu(QString());
playerMenu->addSeparator(); playerMenu->addSeparator();
playerMenu->addMenu(cardMenu); playerMenu->addAction(aCardMenu);
moveMenu->addAction(aMoveToTopLibrary);
moveMenu->addAction(aMoveToBottomLibrary);
moveMenu->addAction(aMoveToGraveyard);
moveMenu->addAction(aMoveToExile);
cardMenuHandlers.insert(aTap, &Player::actTap);
cardMenuHandlers.insert(aUntap, &Player::actUntap);
cardMenuHandlers.insert(aDoesntUntap, &Player::actDoesntUntap);
cardMenuHandlers.insert(aFlip, &Player::actFlip);
cardMenuHandlers.insert(aMoveToTopLibrary, &Player::actMoveToTopLibrary);
cardMenuHandlers.insert(aMoveToBottomLibrary, &Player::actMoveToBottomLibrary);
cardMenuHandlers.insert(aMoveToGraveyard, &Player::actMoveToGraveyard);
cardMenuHandlers.insert(aMoveToExile, &Player::actMoveToExile);
QHashIterator<QAction *, CardMenuHandler> i(cardMenuHandlers);
while (i.hasNext()) {
i.next();
connect(i.key(), SIGNAL(triggered()), this, SLOT(cardMenuAction()));
}
} else { } else {
countersMenu = 0; countersMenu = 0;
sbMenu = 0; sbMenu = 0;
cardMenu = 0;
aCreateAnotherToken = 0; aCreateAnotherToken = 0;
} }
@ -290,7 +226,6 @@ Player::~Player()
clearCounters(); clearCounters();
clearArrows(); clearArrows();
delete playerMenu; delete playerMenu;
delete cardMenu;
} }
void Player::rearrangeZones() void Player::rearrangeZones()
@ -391,30 +326,12 @@ void Player::retranslateUi()
while (counterIterator.hasNext()) while (counterIterator.hasNext())
counterIterator.next().value()->retranslateUi(); counterIterator.next().value()->retranslateUi();
cardMenu->setTitle(tr("C&ard")); aCardMenu->setText(tr("C&ard"));
aTap->setText(tr("&Tap"));
aUntap->setText(tr("&Untap"));
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aSetPT->setText(tr("Set &P/T..."));
aSetAnnotation->setText(tr("&Set annotation..."));
aFlip->setText(tr("&Flip"));
cardCounterMenus[0]->setTitle(tr("Counters (red)"));
cardCounterMenus[1]->setTitle(tr("Counters (yellow)"));
cardCounterMenus[2]->setTitle(tr("Counters (green)"));
for (int i = 0; i < aAddCounter.size(); ++i)
aAddCounter[i]->setText(tr("&Add counter"));
for (int i = 0; i < aRemoveCounter.size(); ++i)
aRemoveCounter[i]->setText(tr("&Remove counter"));
for (int i = 0; i < aSetCounter.size(); ++i)
aSetCounter[i]->setText(tr("&Set counters..."));
aMoveToTopLibrary->setText(tr("&top of library"));
aMoveToBottomLibrary->setText(tr("&bottom of library"));
aMoveToGraveyard->setText(tr("&graveyard"));
aMoveToGraveyard->setShortcut(tr("Ctrl+Del"));
aMoveToExile->setText(tr("&exile"));
moveMenu->setTitle(tr("&Move to"));
} }
QMapIterator<QString, CardZone *> zoneIterator(zones);
while (zoneIterator.hasNext())
zoneIterator.next().value()->retranslateUi();
} }
void Player::initSayMenu() void Player::initSayMenu()
@ -508,14 +425,15 @@ void Player::actCreateToken()
lastTokenColor = dlg.getColor(); lastTokenColor = dlg.getColor();
lastTokenPT = dlg.getPT(); lastTokenPT = dlg.getPT();
lastTokenAnnotation = dlg.getAnnotation(); lastTokenAnnotation = dlg.getAnnotation();
lastTokenDestroy = dlg.getDestroy();
aCreateAnotherToken->setEnabled(true); aCreateAnotherToken->setEnabled(true);
sendGameCommand(new Command_CreateToken(-1, "table", dlg.getName(), dlg.getColor(), dlg.getPT(), dlg.getAnnotation(), -1, 0)); sendGameCommand(new Command_CreateToken(-1, "table", dlg.getName(), dlg.getColor(), dlg.getPT(), dlg.getAnnotation(), dlg.getDestroy(), -1, 0));
} }
void Player::actCreateAnotherToken() void Player::actCreateAnotherToken()
{ {
sendGameCommand(new Command_CreateToken(-1, "table", lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation, -1, 0)); sendGameCommand(new Command_CreateToken(-1, "table", lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation, lastTokenDestroy, -1, 0));
} }
void Player::actSayMessage() void Player::actSayMessage()
@ -591,6 +509,7 @@ void Player::eventCreateToken(Event_CreateToken *event)
card->setColor(event->getColor()); card->setColor(event->getColor());
card->setPT(event->getPt()); card->setPT(event->getPt());
card->setAnnotation(event->getAnnotation()); card->setAnnotation(event->getAnnotation());
card->setDestroyOnZoneChange(event->getDestroyOnZoneChange());
emit logCreateToken(this, card->getName(), card->getPT()); emit logCreateToken(this, card->getName(), card->getPT());
zone->addCard(card, true, event->getX(), event->getY()); zone->addCard(card, true, event->getX(), event->getY());
@ -732,6 +651,21 @@ void Player::eventMoveCard(Event_MoveCard *event)
} }
} }
void Player::eventDestroyCard(Event_DestroyCard *event)
{
CardZone *zone = zones.value(event->getZone(), 0);
if (!zone)
return;
CardItem *card = zone->getCard(event->getCardId(), QString());
if (!card)
return;
emit logDestroyCard(this, card->getName());
zone->takeCard(-1, event->getCardId(), QString(), true);
delete card;
}
void Player::eventDrawCards(Event_DrawCards *event) void Player::eventDrawCards(Event_DrawCards *event)
{ {
CardZone *deck = zones.value("deck"); CardZone *deck = zones.value("deck");
@ -766,6 +700,7 @@ void Player::processGameEvent(GameEvent *event, GameEventContext *context)
case ItemId_Event_DumpZone: eventDumpZone(qobject_cast<Event_DumpZone *>(event)); break; case ItemId_Event_DumpZone: eventDumpZone(qobject_cast<Event_DumpZone *>(event)); break;
case ItemId_Event_StopDumpZone: eventStopDumpZone(qobject_cast<Event_StopDumpZone *>(event)); break; case ItemId_Event_StopDumpZone: eventStopDumpZone(qobject_cast<Event_StopDumpZone *>(event)); break;
case ItemId_Event_MoveCard: eventMoveCard(qobject_cast<Event_MoveCard *>(event)); break; case ItemId_Event_MoveCard: eventMoveCard(qobject_cast<Event_MoveCard *>(event)); break;
case ItemId_Event_DestroyCard: eventDestroyCard(qobject_cast<Event_DestroyCard *>(event)); break;
case ItemId_Event_DrawCards: eventDrawCards(qobject_cast<Event_DrawCards *>(event)); break; case ItemId_Event_DrawCards: eventDrawCards(qobject_cast<Event_DrawCards *>(event)); break;
default: { default: {
qDebug() << "unhandled game event"; qDebug() << "unhandled game event";
@ -773,12 +708,6 @@ void Player::processGameEvent(GameEvent *event, GameEventContext *context)
} }
} }
void Player::showCardMenu(const QPoint &p)
{
if (cardMenu)
cardMenu->exec(p);
}
void Player::setActive(bool _active) void Player::setActive(bool _active)
{ {
active = _active; active = _active;
@ -978,36 +907,49 @@ void Player::sendCommandContainer(CommandContainer *cont)
void Player::cardMenuAction() void Player::cardMenuAction()
{ {
// Determine the appropriate handler function. QAction *a = static_cast<QAction *>(sender());
CardMenuHandler handler = cardMenuHandlers.value(static_cast<QAction *>(sender()));
// The list of selected items is randomly shuffled.
QList<QGraphicsItem *> sel = scene()->selectedItems(); QList<QGraphicsItem *> sel = scene()->selectedItems();
while (!sel.isEmpty()) { while (!sel.isEmpty()) {
unsigned int i = (unsigned int) (((double) sel.size()) * qrand() / (RAND_MAX + 1.0)); unsigned int i = (unsigned int) (((double) sel.size()) * qrand() / (RAND_MAX + 1.0));
CardItem *card = qgraphicsitem_cast<CardItem *>(sel.takeAt(i)); CardItem *card = qgraphicsitem_cast<CardItem *>(sel.takeAt(i));
// For each item, the handler function is called.
(this->*handler)(card); switch (a->data().toInt()) {
case 0:
if (!card->getTapped())
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "1"));
break;
case 1:
if (card->getTapped())
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "0"));
break;
case 2:
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "doesnt_untap", QString::number(!card->getDoesntUntap())));
break;
case 3: {
QString zone = qgraphicsitem_cast<CardZone *>(card->parentItem())->getName();
sendGameCommand(new Command_MoveCard(-1, zone, card->getId(), zone, card->getGridPoint().x(), card->getGridPoint().y(), !card->getFaceDown()));
break;
}
case 4:
sendGameCommand(new Command_CreateToken(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getName(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), -1, card->getGridPoint().y()));
break;
case 5:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "deck", 0, 0, false));
break;
case 6:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "deck", -1, 0, false));
break;
case 7:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "grave", 0, 0, false));
break;
case 8:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "rfg", 0, 0, false));
break;
default: ;
}
} }
} }
void Player::actTap(CardItem *card)
{
if (!card->getTapped())
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "1"));
}
void Player::actUntap(CardItem *card)
{
if (card->getTapped())
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "0"));
}
void Player::actDoesntUntap(CardItem *card)
{
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "doesnt_untap", QString::number(!card->getDoesntUntap())));
}
void Player::actSetPT() void Player::actSetPT()
{ {
QString oldPT; QString oldPT;
@ -1051,67 +993,64 @@ void Player::actSetAnnotation()
} }
} }
void Player::actFlip(CardItem *card) void Player::actAttach()
{ {
QString zone = qgraphicsitem_cast<CardZone *>(card->parentItem())->getName();
sendGameCommand(new Command_MoveCard(-1, zone, card->getId(), zone, card->getGridPoint().x(), card->getGridPoint().y(), !card->getFaceDown()));
} }
void Player::actCardCounterTrigger(QAction *a) void Player::actUnattach()
{ {
QMenu *menu = static_cast<QMenu *>(sender()); }
int counterId = cardCounterMenus.indexOf(menu);
void Player::actCardCounterTrigger()
{
QAction *a = static_cast<QAction *>(sender());
if (aAddCounter.contains(a)) { int counterId = a->data().toInt() / 1000;
QListIterator<QGraphicsItem *> i(scene()->selectedItems()); int action = a->data().toInt() % 1000;
while (i.hasNext()) { switch (action) {
CardItem *card = static_cast<CardItem *>(i.next()); case 9: {
if (card->getCounters().value(counterId, 0) < MAX_COUNTERS_ON_CARD) QListIterator<QGraphicsItem *> i(scene()->selectedItems());
sendGameCommand(new Command_SetCardCounter(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), counterId, card->getCounters().value(counterId, 0) + 1)); while (i.hasNext()) {
CardItem *card = static_cast<CardItem *>(i.next());
if (card->getCounters().value(counterId, 0) < MAX_COUNTERS_ON_CARD)
sendGameCommand(new Command_SetCardCounter(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), counterId, card->getCounters().value(counterId, 0) + 1));
}
break;
} }
} else if (aRemoveCounter.contains(a)) { case 10: {
QListIterator<QGraphicsItem *> i(scene()->selectedItems()); QListIterator<QGraphicsItem *> i(scene()->selectedItems());
while (i.hasNext()) { while (i.hasNext()) {
CardItem *card = static_cast<CardItem *>(i.next()); CardItem *card = static_cast<CardItem *>(i.next());
if (card->getCounters().value(counterId, 0)) if (card->getCounters().value(counterId, 0))
sendGameCommand(new Command_SetCardCounter(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), counterId, card->getCounters().value(counterId, 0) - 1)); sendGameCommand(new Command_SetCardCounter(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), counterId, card->getCounters().value(counterId, 0) - 1));
}
break;
} }
} else if (aSetCounter.contains(a)) { case 11: {
bool ok; bool ok;
int number = QInputDialog::getInteger(0, tr("Set counters"), tr("Number:"), 0, 0, MAX_COUNTERS_ON_CARD, 1, &ok); int number = QInputDialog::getInteger(0, tr("Set counters"), tr("Number:"), 0, 0, MAX_COUNTERS_ON_CARD, 1, &ok);
if (!ok) if (!ok)
return; return;
QListIterator<QGraphicsItem *> i(scene()->selectedItems()); QListIterator<QGraphicsItem *> i(scene()->selectedItems());
while (i.hasNext()) { while (i.hasNext()) {
CardItem *card = static_cast<CardItem *>(i.next()); CardItem *card = static_cast<CardItem *>(i.next());
sendGameCommand(new Command_SetCardCounter(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), counterId, number)); sendGameCommand(new Command_SetCardCounter(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), counterId, number));
}
break;
} }
default: ;
} }
} }
void Player::actMoveToTopLibrary(CardItem *card) void Player::setCardMenu(QMenu *menu)
{ {
CardZone *startZone = qgraphicsitem_cast<CardZone *>(card->parentItem()); aCardMenu->setMenu(menu);
sendGameCommand(new Command_MoveCard(-1, startZone->getName(), card->getId(), "deck", 0, 0, false));
} }
void Player::actMoveToBottomLibrary(CardItem *card) QMenu *Player::getCardMenu() const
{ {
CardZone *startZone = qgraphicsitem_cast<CardZone *>(card->parentItem()); return aCardMenu->menu();
sendGameCommand(new Command_MoveCard(-1, startZone->getName(), card->getId(), "deck", -1, 0, false));
}
void Player::actMoveToGraveyard(CardItem *card)
{
CardZone *startZone = qgraphicsitem_cast<CardZone *>(card->parentItem());
sendGameCommand(new Command_MoveCard(-1, startZone->getName(), card->getId(), "grave", 0, 0, false));
}
void Player::actMoveToExile(CardItem *card)
{
CardZone *startZone = qgraphicsitem_cast<CardZone *>(card->parentItem());
sendGameCommand(new Command_MoveCard(-1, startZone->getName(), card->getId(), "rfg", 0, 0, false));
} }
qreal Player::getMinimumWidth() const qreal Player::getMinimumWidth() const

View file

@ -38,6 +38,7 @@ class Event_DelCounter;
class Event_DumpZone; class Event_DumpZone;
class Event_StopDumpZone; class Event_StopDumpZone;
class Event_MoveCard; class Event_MoveCard;
class Event_DestroyCard;
class Event_DrawCards; class Event_DrawCards;
class Player : public QObject, public QGraphicsItem { class Player : public QObject, public QGraphicsItem {
@ -52,6 +53,7 @@ signals:
void logCreateToken(Player *player, QString cardName, QString pt); void logCreateToken(Player *player, QString cardName, QString pt);
void logDrawCards(Player *player, int number); void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX); void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logDestroyCard(Player *player, QString cardName);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue); void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped); void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue); void logSetCounter(Player *player, QString counterName, int value, int oldValue);
@ -79,44 +81,35 @@ public slots:
void actViewSideboard(); void actViewSideboard();
void actSayMessage(); void actSayMessage();
private slots:
void actAttach();
void actUnattach();
void actSetPT(); void actSetPT();
void actSetAnnotation(); void actSetAnnotation();
void cardMenuAction();
void actCardCounterTrigger();
private slots:
void updateBgPixmap(); void updateBgPixmap();
void updateBoundingRect(); void updateBoundingRect();
void cardMenuAction();
void actCardCounterTrigger(QAction *a);
void rearrangeZones(); void rearrangeZones();
private: private:
QList<QMenu *> cardCounterMenus;
QList<QAction *> aAddCounter, aSetCounter, aRemoveCounter;
QMenu *playerMenu, *handMenu, *graveMenu, *rfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu; QMenu *playerMenu, *handMenu, *graveMenu, *rfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu;
QAction *aMoveHandToTopLibrary, *aMoveHandToBottomLibrary, *aMoveHandToGrave, *aMoveHandToRfg, QAction *aMoveHandToTopLibrary, *aMoveHandToBottomLibrary, *aMoveHandToGrave, *aMoveHandToRfg,
*aMoveGraveToTopLibrary, *aMoveGraveToBottomLibrary, *aMoveGraveToHand, *aMoveGraveToRfg, *aMoveGraveToTopLibrary, *aMoveGraveToBottomLibrary, *aMoveGraveToHand, *aMoveGraveToRfg,
*aMoveRfgToTopLibrary, *aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave, *aMoveRfgToTopLibrary, *aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave,
*aViewLibrary, *aViewTopCards, *aViewGraveyard, *aViewRfg, *aViewSideboard, *aViewLibrary, *aViewTopCards, *aViewGraveyard, *aViewRfg, *aViewSideboard,
*aDrawCard, *aDrawCards, *aMulligan, *aShuffle, *aDrawCard, *aDrawCards, *aMulligan, *aShuffle,
*aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken; *aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken,
*aCardMenu;
typedef void (Player::*CardMenuHandler)(CardItem *card); typedef void (Player::*CardMenuHandler)(CardItem *card);
QHash<QAction *, CardMenuHandler> cardMenuHandlers; QHash<QAction *, CardMenuHandler> cardMenuHandlers;
QMenu *cardMenu, *moveMenu;
QAction *aTap, *aUntap, *aDoesntUntap, *aSetPT, *aSetAnnotation, *aFlip,
*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToGraveyard, *aMoveToExile;
void actTap(CardItem *card);
void actUntap(CardItem *card);
void actDoesntUntap(CardItem *card);
void actFlip(CardItem *card);
void actMoveToTopLibrary(CardItem *card);
void actMoveToBottomLibrary(CardItem *card);
void actMoveToGraveyard(CardItem *card);
void actMoveToExile(CardItem *card);
int defaultNumberTopCards; int defaultNumberTopCards;
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation; QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
bool lastTokenDestroy;
QString name; QString name;
int id; int id;
bool active; bool active;
@ -152,6 +145,7 @@ private:
void eventDumpZone(Event_DumpZone *event); void eventDumpZone(Event_DumpZone *event);
void eventStopDumpZone(Event_StopDumpZone *event); void eventStopDumpZone(Event_StopDumpZone *event);
void eventMoveCard(Event_MoveCard *event); void eventMoveCard(Event_MoveCard *event);
void eventDestroyCard(Event_DestroyCard *event);
void eventDrawCards(Event_DrawCards *event); void eventDrawCards(Event_DrawCards *event);
public: public:
static const int counterAreaWidth = 65; static const int counterAreaWidth = 65;
@ -186,7 +180,8 @@ public:
const QMap<QString, CardZone *> &getZones() const { return zones; } const QMap<QString, CardZone *> &getZones() const { return zones; }
const QMap<int, ArrowItem *> &getArrows() const { return arrows; } const QMap<int, ArrowItem *> &getArrows() const { return arrows; }
TableZone *getTable() const { return table; } TableZone *getTable() const { return table; }
void showCardMenu(const QPoint &p); void setCardMenu(QMenu *menu);
QMenu *getCardMenu() const;
bool getActive() const { return active; } bool getActive() const { return active; }
void setActive(bool _active); void setActive(bool _active);

View file

@ -39,7 +39,7 @@ ServerInfo_CardCounter::ServerInfo_CardCounter(int _id, int _value)
insertItem(new SerializableItem_Int("value", _value)); insertItem(new SerializableItem_Int("value", _value));
} }
ServerInfo_Card::ServerInfo_Card(int _id, const QString &_name, int _x, int _y, bool _tapped, bool _attacking, const QString &_color, const QString &_pt, const QString &_annotation, const QList<ServerInfo_CardCounter *> &_counters) ServerInfo_Card::ServerInfo_Card(int _id, const QString &_name, int _x, int _y, bool _tapped, bool _attacking, const QString &_color, const QString &_pt, const QString &_annotation, bool _destroyOnZoneChange, const QList<ServerInfo_CardCounter *> &_counters)
: SerializableItem_Map("card") : SerializableItem_Map("card")
{ {
insertItem(new SerializableItem_Int("id", _id)); insertItem(new SerializableItem_Int("id", _id));
@ -51,6 +51,7 @@ ServerInfo_Card::ServerInfo_Card(int _id, const QString &_name, int _x, int _y,
insertItem(new SerializableItem_String("color", _color)); insertItem(new SerializableItem_String("color", _color));
insertItem(new SerializableItem_String("pt", _pt)); insertItem(new SerializableItem_String("pt", _pt));
insertItem(new SerializableItem_String("annotation", _annotation)); insertItem(new SerializableItem_String("annotation", _annotation));
insertItem(new SerializableItem_Bool("destroy_on_zone_change", _destroyOnZoneChange));
for (int i = 0; i < _counters.size(); ++i) for (int i = 0; i < _counters.size(); ++i)
itemList.append(_counters[i]); itemList.append(_counters[i]);

View file

@ -62,7 +62,7 @@ public:
class ServerInfo_Card : public SerializableItem_Map { class ServerInfo_Card : public SerializableItem_Map {
public: public:
ServerInfo_Card(int _id = -1, const QString &_name = QString(), int _x = -1, int _y = -1, bool _tapped = false, bool _attacking = false, const QString &_color = QString(), const QString &_pt = QString(), const QString &_annotation = QString(), const QList<ServerInfo_CardCounter *> &_counterList = QList<ServerInfo_CardCounter *>()); ServerInfo_Card(int _id = -1, const QString &_name = QString(), int _x = -1, int _y = -1, bool _tapped = false, bool _attacking = false, const QString &_color = QString(), const QString &_pt = QString(), const QString &_annotation = QString(), bool _destroyOnZoneChange = false, const QList<ServerInfo_CardCounter *> &_counterList = QList<ServerInfo_CardCounter *>());
static SerializableItem *newItem() { return new ServerInfo_Card; } static SerializableItem *newItem() { return new ServerInfo_Card; }
int getId() const { return static_cast<SerializableItem_Int *>(itemMap.value("id"))->getData(); } int getId() const { return static_cast<SerializableItem_Int *>(itemMap.value("id"))->getData(); }
QString getName() const { return static_cast<SerializableItem_String *>(itemMap.value("name"))->getData(); } QString getName() const { return static_cast<SerializableItem_String *>(itemMap.value("name"))->getData(); }
@ -73,6 +73,7 @@ public:
QString getColor() const { return static_cast<SerializableItem_String *>(itemMap.value("color"))->getData(); } QString getColor() const { return static_cast<SerializableItem_String *>(itemMap.value("color"))->getData(); }
QString getPT() const { return static_cast<SerializableItem_String *>(itemMap.value("pt"))->getData(); } QString getPT() const { return static_cast<SerializableItem_String *>(itemMap.value("pt"))->getData(); }
QString getAnnotation() const { return static_cast<SerializableItem_String *>(itemMap.value("annotation"))->getData(); } QString getAnnotation() const { return static_cast<SerializableItem_String *>(itemMap.value("annotation"))->getData(); }
bool getDestroyOnZoneChange() const { return static_cast<SerializableItem_Bool *>(itemMap.value("destroy_on_zone_change"))->getData(); }
QList<ServerInfo_CardCounter *> getCounters() const { return typecastItemList<ServerInfo_CardCounter *>(); } QList<ServerInfo_CardCounter *> getCounters() const { return typecastItemList<ServerInfo_CardCounter *>(); }
}; };

View file

@ -20,45 +20,48 @@ ItemId_Command_Mulligan = 1018,
ItemId_Command_RollDie = 1019, ItemId_Command_RollDie = 1019,
ItemId_Command_DrawCards = 1020, ItemId_Command_DrawCards = 1020,
ItemId_Command_MoveCard = 1021, ItemId_Command_MoveCard = 1021,
ItemId_Command_CreateToken = 1022, ItemId_Command_AttachCard = 1022,
ItemId_Command_CreateArrow = 1023, ItemId_Command_CreateToken = 1023,
ItemId_Command_DeleteArrow = 1024, ItemId_Command_CreateArrow = 1024,
ItemId_Command_SetCardAttr = 1025, ItemId_Command_DeleteArrow = 1025,
ItemId_Command_SetCardCounter = 1026, ItemId_Command_SetCardAttr = 1026,
ItemId_Command_IncCardCounter = 1027, ItemId_Command_SetCardCounter = 1027,
ItemId_Command_ReadyStart = 1028, ItemId_Command_IncCardCounter = 1028,
ItemId_Command_Concede = 1029, ItemId_Command_ReadyStart = 1029,
ItemId_Command_IncCounter = 1030, ItemId_Command_Concede = 1030,
ItemId_Command_CreateCounter = 1031, ItemId_Command_IncCounter = 1031,
ItemId_Command_SetCounter = 1032, ItemId_Command_CreateCounter = 1032,
ItemId_Command_DelCounter = 1033, ItemId_Command_SetCounter = 1033,
ItemId_Command_NextTurn = 1034, ItemId_Command_DelCounter = 1034,
ItemId_Command_SetActivePhase = 1035, ItemId_Command_NextTurn = 1035,
ItemId_Command_DumpZone = 1036, ItemId_Command_SetActivePhase = 1036,
ItemId_Command_StopDumpZone = 1037, ItemId_Command_DumpZone = 1037,
ItemId_Event_Say = 1038, ItemId_Command_StopDumpZone = 1038,
ItemId_Event_Leave = 1039, ItemId_Event_Say = 1039,
ItemId_Event_GameClosed = 1040, ItemId_Event_Leave = 1040,
ItemId_Event_Shuffle = 1041, ItemId_Event_GameClosed = 1041,
ItemId_Event_RollDie = 1042, ItemId_Event_Shuffle = 1042,
ItemId_Event_MoveCard = 1043, ItemId_Event_RollDie = 1043,
ItemId_Event_CreateToken = 1044, ItemId_Event_MoveCard = 1044,
ItemId_Event_DeleteArrow = 1045, ItemId_Event_DestroyCard = 1045,
ItemId_Event_SetCardAttr = 1046, ItemId_Event_AttachCard = 1046,
ItemId_Event_SetCardCounter = 1047, ItemId_Event_CreateToken = 1047,
ItemId_Event_SetCounter = 1048, ItemId_Event_DeleteArrow = 1048,
ItemId_Event_DelCounter = 1049, ItemId_Event_SetCardAttr = 1049,
ItemId_Event_SetActivePlayer = 1050, ItemId_Event_SetCardCounter = 1050,
ItemId_Event_SetActivePhase = 1051, ItemId_Event_SetCounter = 1051,
ItemId_Event_DumpZone = 1052, ItemId_Event_DelCounter = 1052,
ItemId_Event_StopDumpZone = 1053, ItemId_Event_SetActivePlayer = 1053,
ItemId_Event_ServerMessage = 1054, ItemId_Event_SetActivePhase = 1054,
ItemId_Event_GameJoined = 1055, ItemId_Event_DumpZone = 1055,
ItemId_Event_ChatJoinChannel = 1056, ItemId_Event_StopDumpZone = 1056,
ItemId_Event_ChatLeaveChannel = 1057, ItemId_Event_ServerMessage = 1057,
ItemId_Event_ChatSay = 1058, ItemId_Event_GameJoined = 1058,
ItemId_Context_ReadyStart = 1059, ItemId_Event_ChatJoinChannel = 1059,
ItemId_Context_Concede = 1060, ItemId_Event_ChatLeaveChannel = 1060,
ItemId_Context_DeckSelect = 1061, ItemId_Event_ChatSay = 1061,
ItemId_Other = 1062 ItemId_Context_ReadyStart = 1062,
ItemId_Context_Concede = 1063,
ItemId_Context_DeckSelect = 1064,
ItemId_Other = 1065
}; };

View file

@ -114,7 +114,16 @@ Command_MoveCard::Command_MoveCard(int _gameId, const QString &_startZone, int _
insertItem(new SerializableItem_Bool("face_down", _faceDown)); insertItem(new SerializableItem_Bool("face_down", _faceDown));
insertItem(new SerializableItem_Bool("tapped", _tapped)); insertItem(new SerializableItem_Bool("tapped", _tapped));
} }
Command_CreateToken::Command_CreateToken(int _gameId, const QString &_zone, const QString &_cardName, const QString &_color, const QString &_pt, const QString &_annotation, int _x, int _y) Command_AttachCard::Command_AttachCard(int _gameId, const QString &_startZone, int _cardId, int _targetPlayerId, const QString &_targetZone, int _targetCardId)
: GameCommand("attach_card", _gameId)
{
insertItem(new SerializableItem_String("start_zone", _startZone));
insertItem(new SerializableItem_Int("card_id", _cardId));
insertItem(new SerializableItem_Int("target_player_id", _targetPlayerId));
insertItem(new SerializableItem_String("target_zone", _targetZone));
insertItem(new SerializableItem_Int("target_card_id", _targetCardId));
}
Command_CreateToken::Command_CreateToken(int _gameId, const QString &_zone, const QString &_cardName, const QString &_color, const QString &_pt, const QString &_annotation, bool _destroy, int _x, int _y)
: GameCommand("create_token", _gameId) : GameCommand("create_token", _gameId)
{ {
insertItem(new SerializableItem_String("zone", _zone)); insertItem(new SerializableItem_String("zone", _zone));
@ -122,6 +131,7 @@ Command_CreateToken::Command_CreateToken(int _gameId, const QString &_zone, cons
insertItem(new SerializableItem_String("color", _color)); insertItem(new SerializableItem_String("color", _color));
insertItem(new SerializableItem_String("pt", _pt)); insertItem(new SerializableItem_String("pt", _pt));
insertItem(new SerializableItem_String("annotation", _annotation)); insertItem(new SerializableItem_String("annotation", _annotation));
insertItem(new SerializableItem_Bool("destroy", _destroy));
insertItem(new SerializableItem_Int("x", _x)); insertItem(new SerializableItem_Int("x", _x));
insertItem(new SerializableItem_Int("y", _y)); insertItem(new SerializableItem_Int("y", _y));
} }
@ -257,7 +267,22 @@ Event_MoveCard::Event_MoveCard(int _playerId, int _cardId, const QString &_cardN
insertItem(new SerializableItem_Int("new_card_id", _newCardId)); insertItem(new SerializableItem_Int("new_card_id", _newCardId));
insertItem(new SerializableItem_Bool("face_down", _faceDown)); insertItem(new SerializableItem_Bool("face_down", _faceDown));
} }
Event_CreateToken::Event_CreateToken(int _playerId, const QString &_zone, int _cardId, const QString &_cardName, const QString &_color, const QString &_pt, const QString &_annotation, int _x, int _y) Event_DestroyCard::Event_DestroyCard(int _playerId, const QString &_zone, int _cardId)
: GameEvent("destroy_card", _playerId)
{
insertItem(new SerializableItem_String("zone", _zone));
insertItem(new SerializableItem_Int("card_id", _cardId));
}
Event_AttachCard::Event_AttachCard(int _playerId, const QString &_startZone, int _cardId, int _targetPlayerId, const QString &_targetZone, int _targetCardId)
: GameEvent("attach_card", _playerId)
{
insertItem(new SerializableItem_String("start_zone", _startZone));
insertItem(new SerializableItem_Int("card_id", _cardId));
insertItem(new SerializableItem_Int("target_player_id", _targetPlayerId));
insertItem(new SerializableItem_String("target_zone", _targetZone));
insertItem(new SerializableItem_Int("target_card_id", _targetCardId));
}
Event_CreateToken::Event_CreateToken(int _playerId, const QString &_zone, int _cardId, const QString &_cardName, const QString &_color, const QString &_pt, const QString &_annotation, bool _destroyOnZoneChange, int _x, int _y)
: GameEvent("create_token", _playerId) : GameEvent("create_token", _playerId)
{ {
insertItem(new SerializableItem_String("zone", _zone)); insertItem(new SerializableItem_String("zone", _zone));
@ -266,6 +291,7 @@ Event_CreateToken::Event_CreateToken(int _playerId, const QString &_zone, int _c
insertItem(new SerializableItem_String("color", _color)); insertItem(new SerializableItem_String("color", _color));
insertItem(new SerializableItem_String("pt", _pt)); insertItem(new SerializableItem_String("pt", _pt));
insertItem(new SerializableItem_String("annotation", _annotation)); insertItem(new SerializableItem_String("annotation", _annotation));
insertItem(new SerializableItem_Bool("destroy_on_zone_change", _destroyOnZoneChange));
insertItem(new SerializableItem_Int("x", _x)); insertItem(new SerializableItem_Int("x", _x));
insertItem(new SerializableItem_Int("y", _y)); insertItem(new SerializableItem_Int("y", _y));
} }
@ -392,6 +418,7 @@ void ProtocolItem::initializeHashAuto()
itemNameHash.insert("cmdroll_die", Command_RollDie::newItem); itemNameHash.insert("cmdroll_die", Command_RollDie::newItem);
itemNameHash.insert("cmddraw_cards", Command_DrawCards::newItem); itemNameHash.insert("cmddraw_cards", Command_DrawCards::newItem);
itemNameHash.insert("cmdmove_card", Command_MoveCard::newItem); itemNameHash.insert("cmdmove_card", Command_MoveCard::newItem);
itemNameHash.insert("cmdattach_card", Command_AttachCard::newItem);
itemNameHash.insert("cmdcreate_token", Command_CreateToken::newItem); itemNameHash.insert("cmdcreate_token", Command_CreateToken::newItem);
itemNameHash.insert("cmdcreate_arrow", Command_CreateArrow::newItem); itemNameHash.insert("cmdcreate_arrow", Command_CreateArrow::newItem);
itemNameHash.insert("cmddelete_arrow", Command_DeleteArrow::newItem); itemNameHash.insert("cmddelete_arrow", Command_DeleteArrow::newItem);
@ -414,6 +441,8 @@ void ProtocolItem::initializeHashAuto()
itemNameHash.insert("game_eventshuffle", Event_Shuffle::newItem); itemNameHash.insert("game_eventshuffle", Event_Shuffle::newItem);
itemNameHash.insert("game_eventroll_die", Event_RollDie::newItem); itemNameHash.insert("game_eventroll_die", Event_RollDie::newItem);
itemNameHash.insert("game_eventmove_card", Event_MoveCard::newItem); itemNameHash.insert("game_eventmove_card", Event_MoveCard::newItem);
itemNameHash.insert("game_eventdestroy_card", Event_DestroyCard::newItem);
itemNameHash.insert("game_eventattach_card", Event_AttachCard::newItem);
itemNameHash.insert("game_eventcreate_token", Event_CreateToken::newItem); itemNameHash.insert("game_eventcreate_token", Event_CreateToken::newItem);
itemNameHash.insert("game_eventdelete_arrow", Event_DeleteArrow::newItem); itemNameHash.insert("game_eventdelete_arrow", Event_DeleteArrow::newItem);
itemNameHash.insert("game_eventset_card_attr", Event_SetCardAttr::newItem); itemNameHash.insert("game_eventset_card_attr", Event_SetCardAttr::newItem);

View file

@ -19,7 +19,8 @@
2:roll_die:i,sides 2:roll_die:i,sides
2:draw_cards:i,number 2:draw_cards:i,number
2:move_card:s,start_zone:i,card_id:s,target_zone:i,x:i,y:b,face_down:b,tapped 2:move_card:s,start_zone:i,card_id:s,target_zone:i,x:i,y:b,face_down:b,tapped
2:create_token:s,zone:s,card_name:s,color:s,pt:s,annotation:i,x:i,y 2:attach_card:s,start_zone:i,card_id:i,target_player_id:s,target_zone:i,target_card_id
2:create_token:s,zone:s,card_name:s,color:s,pt:s,annotation:b,destroy:i,x:i,y
2:create_arrow:i,start_player_id:s,start_zone:i,start_card_id:i,target_player_id:s,target_zone:i,target_card_id:c,color 2:create_arrow:i,start_player_id:s,start_zone:i,start_card_id:i,target_player_id:s,target_zone:i,target_card_id:c,color
2:delete_arrow:i,arrow_id 2:delete_arrow:i,arrow_id
2:set_card_attr:s,zone:i,card_id:s,attr_name:s,attr_value 2:set_card_attr:s,zone:i,card_id:s,attr_name:s,attr_value
@ -41,7 +42,9 @@
3:shuffle 3:shuffle
3:roll_die:i,sides:i,value 3:roll_die:i,sides:i,value
3:move_card:i,card_id:s,card_name:s,start_zone:i,position:s,target_zone:i,x:i,y:i,new_card_id:b,face_down 3:move_card:i,card_id:s,card_name:s,start_zone:i,position:s,target_zone:i,x:i,y:i,new_card_id:b,face_down
3:create_token:s,zone:i,card_id:s,card_name:s,color:s,pt:s,annotation:i,x:i,y 3:destroy_card:s,zone:i,card_id
3:attach_card:s,start_zone:i,card_id:i,target_player_id:s,target_zone:i,target_card_id
3:create_token:s,zone:i,card_id:s,card_name:s,color:s,pt:s,annotation:b,destroy_on_zone_change:i,x:i,y
3:delete_arrow:i,arrow_id 3:delete_arrow:i,arrow_id
3:set_card_attr:s,zone:i,card_id:s,attr_name:s,attr_value 3:set_card_attr:s,zone:i,card_id:s,attr_name:s,attr_value
3:set_card_counter:s,zone:i,card_id:i,counter_id:i,counter_value 3:set_card_counter:s,zone:i,card_id:i,counter_id:i,counter_value

View file

@ -179,15 +179,28 @@ public:
static SerializableItem *newItem() { return new Command_MoveCard; } static SerializableItem *newItem() { return new Command_MoveCard; }
int getItemId() const { return ItemId_Command_MoveCard; } int getItemId() const { return ItemId_Command_MoveCard; }
}; };
class Command_AttachCard : public GameCommand {
Q_OBJECT
public:
Command_AttachCard(int _gameId = -1, const QString &_startZone = QString(), int _cardId = -1, int _targetPlayerId = -1, const QString &_targetZone = QString(), int _targetCardId = -1);
QString getStartZone() const { return static_cast<SerializableItem_String *>(itemMap.value("start_zone"))->getData(); };
int getCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("card_id"))->getData(); };
int getTargetPlayerId() const { return static_cast<SerializableItem_Int *>(itemMap.value("target_player_id"))->getData(); };
QString getTargetZone() const { return static_cast<SerializableItem_String *>(itemMap.value("target_zone"))->getData(); };
int getTargetCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("target_card_id"))->getData(); };
static SerializableItem *newItem() { return new Command_AttachCard; }
int getItemId() const { return ItemId_Command_AttachCard; }
};
class Command_CreateToken : public GameCommand { class Command_CreateToken : public GameCommand {
Q_OBJECT Q_OBJECT
public: public:
Command_CreateToken(int _gameId = -1, const QString &_zone = QString(), const QString &_cardName = QString(), const QString &_color = QString(), const QString &_pt = QString(), const QString &_annotation = QString(), int _x = -1, int _y = -1); Command_CreateToken(int _gameId = -1, const QString &_zone = QString(), const QString &_cardName = QString(), const QString &_color = QString(), const QString &_pt = QString(), const QString &_annotation = QString(), bool _destroy = false, int _x = -1, int _y = -1);
QString getZone() const { return static_cast<SerializableItem_String *>(itemMap.value("zone"))->getData(); }; QString getZone() const { return static_cast<SerializableItem_String *>(itemMap.value("zone"))->getData(); };
QString getCardName() const { return static_cast<SerializableItem_String *>(itemMap.value("card_name"))->getData(); }; QString getCardName() const { return static_cast<SerializableItem_String *>(itemMap.value("card_name"))->getData(); };
QString getColor() const { return static_cast<SerializableItem_String *>(itemMap.value("color"))->getData(); }; QString getColor() const { return static_cast<SerializableItem_String *>(itemMap.value("color"))->getData(); };
QString getPt() const { return static_cast<SerializableItem_String *>(itemMap.value("pt"))->getData(); }; QString getPt() const { return static_cast<SerializableItem_String *>(itemMap.value("pt"))->getData(); };
QString getAnnotation() const { return static_cast<SerializableItem_String *>(itemMap.value("annotation"))->getData(); }; QString getAnnotation() const { return static_cast<SerializableItem_String *>(itemMap.value("annotation"))->getData(); };
bool getDestroy() const { return static_cast<SerializableItem_Bool *>(itemMap.value("destroy"))->getData(); };
int getX() const { return static_cast<SerializableItem_Int *>(itemMap.value("x"))->getData(); }; int getX() const { return static_cast<SerializableItem_Int *>(itemMap.value("x"))->getData(); };
int getY() const { return static_cast<SerializableItem_Int *>(itemMap.value("y"))->getData(); }; int getY() const { return static_cast<SerializableItem_Int *>(itemMap.value("y"))->getData(); };
static SerializableItem *newItem() { return new Command_CreateToken; } static SerializableItem *newItem() { return new Command_CreateToken; }
@ -388,16 +401,38 @@ public:
static SerializableItem *newItem() { return new Event_MoveCard; } static SerializableItem *newItem() { return new Event_MoveCard; }
int getItemId() const { return ItemId_Event_MoveCard; } int getItemId() const { return ItemId_Event_MoveCard; }
}; };
class Event_DestroyCard : public GameEvent {
Q_OBJECT
public:
Event_DestroyCard(int _playerId = -1, const QString &_zone = QString(), int _cardId = -1);
QString getZone() const { return static_cast<SerializableItem_String *>(itemMap.value("zone"))->getData(); };
int getCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("card_id"))->getData(); };
static SerializableItem *newItem() { return new Event_DestroyCard; }
int getItemId() const { return ItemId_Event_DestroyCard; }
};
class Event_AttachCard : public GameEvent {
Q_OBJECT
public:
Event_AttachCard(int _playerId = -1, const QString &_startZone = QString(), int _cardId = -1, int _targetPlayerId = -1, const QString &_targetZone = QString(), int _targetCardId = -1);
QString getStartZone() const { return static_cast<SerializableItem_String *>(itemMap.value("start_zone"))->getData(); };
int getCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("card_id"))->getData(); };
int getTargetPlayerId() const { return static_cast<SerializableItem_Int *>(itemMap.value("target_player_id"))->getData(); };
QString getTargetZone() const { return static_cast<SerializableItem_String *>(itemMap.value("target_zone"))->getData(); };
int getTargetCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("target_card_id"))->getData(); };
static SerializableItem *newItem() { return new Event_AttachCard; }
int getItemId() const { return ItemId_Event_AttachCard; }
};
class Event_CreateToken : public GameEvent { class Event_CreateToken : public GameEvent {
Q_OBJECT Q_OBJECT
public: public:
Event_CreateToken(int _playerId = -1, const QString &_zone = QString(), int _cardId = -1, const QString &_cardName = QString(), const QString &_color = QString(), const QString &_pt = QString(), const QString &_annotation = QString(), int _x = -1, int _y = -1); Event_CreateToken(int _playerId = -1, const QString &_zone = QString(), int _cardId = -1, const QString &_cardName = QString(), const QString &_color = QString(), const QString &_pt = QString(), const QString &_annotation = QString(), bool _destroyOnZoneChange = false, int _x = -1, int _y = -1);
QString getZone() const { return static_cast<SerializableItem_String *>(itemMap.value("zone"))->getData(); }; QString getZone() const { return static_cast<SerializableItem_String *>(itemMap.value("zone"))->getData(); };
int getCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("card_id"))->getData(); }; int getCardId() const { return static_cast<SerializableItem_Int *>(itemMap.value("card_id"))->getData(); };
QString getCardName() const { return static_cast<SerializableItem_String *>(itemMap.value("card_name"))->getData(); }; QString getCardName() const { return static_cast<SerializableItem_String *>(itemMap.value("card_name"))->getData(); };
QString getColor() const { return static_cast<SerializableItem_String *>(itemMap.value("color"))->getData(); }; QString getColor() const { return static_cast<SerializableItem_String *>(itemMap.value("color"))->getData(); };
QString getPt() const { return static_cast<SerializableItem_String *>(itemMap.value("pt"))->getData(); }; QString getPt() const { return static_cast<SerializableItem_String *>(itemMap.value("pt"))->getData(); };
QString getAnnotation() const { return static_cast<SerializableItem_String *>(itemMap.value("annotation"))->getData(); }; QString getAnnotation() const { return static_cast<SerializableItem_String *>(itemMap.value("annotation"))->getData(); };
bool getDestroyOnZoneChange() const { return static_cast<SerializableItem_Bool *>(itemMap.value("destroy_on_zone_change"))->getData(); };
int getX() const { return static_cast<SerializableItem_Int *>(itemMap.value("x"))->getData(); }; int getX() const { return static_cast<SerializableItem_Int *>(itemMap.value("x"))->getData(); };
int getY() const { return static_cast<SerializableItem_Int *>(itemMap.value("y"))->getData(); }; int getY() const { return static_cast<SerializableItem_Int *>(itemMap.value("y"))->getData(); };
static SerializableItem *newItem() { return new Event_CreateToken; } static SerializableItem *newItem() { return new Event_CreateToken; }

View file

@ -20,7 +20,7 @@
#include "server_card.h" #include "server_card.h"
Server_Card::Server_Card(QString _name, int _id, int _coord_x, int _coord_y) Server_Card::Server_Card(QString _name, int _id, int _coord_x, int _coord_y)
: id(_id), coord_x(_coord_x), coord_y(_coord_y), name(_name), tapped(false), attacking(false), facedown(false), color(QString()), pt(QString()), annotation(QString()), doesntUntap(false) : id(_id), coord_x(_coord_x), coord_y(_coord_y), name(_name), tapped(false), attacking(false), facedown(false), color(QString()), pt(QString()), annotation(QString()), destroyOnZoneChange(false), doesntUntap(false), parentCard(0)
{ {
} }
@ -39,6 +39,7 @@ void Server_Card::resetState()
setColor(QString()); setColor(QString());
setPT(QString()); setPT(QString());
setAnnotation(QString()); setAnnotation(QString());
setDestroyOnZoneChange(false);
setDoesntUntap(false); setDoesntUntap(false);
} }

View file

@ -38,7 +38,10 @@ private:
QString color; QString color;
QString pt; QString pt;
QString annotation; QString annotation;
bool destroyOnZoneChange;
bool doesntUntap; bool doesntUntap;
Server_Card *parentCard;
public: public:
Server_Card(QString _name, int _id, int _coord_x, int _coord_y); Server_Card(QString _name, int _id, int _coord_x, int _coord_y);
~Server_Card(); ~Server_Card();
@ -59,6 +62,8 @@ public:
QString getPT() const { return pt; } QString getPT() const { return pt; }
QString getAnnotation() const { return annotation; } QString getAnnotation() const { return annotation; }
bool getDoesntUntap() const { return doesntUntap; } bool getDoesntUntap() const { return doesntUntap; }
bool getDestroyOnZoneChange() const { return destroyOnZoneChange; }
Server_Card *getParentCard() const { return parentCard; }
void setId(int _id) { id = _id; } void setId(int _id) { id = _id; }
void setCoords(int x, int y) { coord_x = x; coord_y = y; } void setCoords(int x, int y) { coord_x = x; coord_y = y; }
@ -70,7 +75,9 @@ public:
void setColor(const QString &_color) { color = _color; } void setColor(const QString &_color) { color = _color; }
void setPT(const QString &_pt) { pt = _pt; } void setPT(const QString &_pt) { pt = _pt; }
void setAnnotation(const QString &_annotation) { annotation = _annotation; } void setAnnotation(const QString &_annotation) { annotation = _annotation; }
void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; }
void setDoesntUntap(bool _doesntUntap) { doesntUntap = _doesntUntap; } void setDoesntUntap(bool _doesntUntap) { doesntUntap = _doesntUntap; }
void setParentCard(Server_Card *_parentCard) { parentCard = _parentCard; }
void resetState(); void resetState();
bool setAttribute(const QString &aname, const QString &avalue, bool allCards); bool setAttribute(const QString &aname, const QString &avalue, bool allCards);

View file

@ -283,7 +283,7 @@ QList<ServerInfo_Player *> Server_Game::getGameState(Server_Player *playerWhosAs
cardCounterList.append(new ServerInfo_CardCounter(cardCounterIterator.key(), cardCounterIterator.value())); cardCounterList.append(new ServerInfo_CardCounter(cardCounterIterator.key(), cardCounterIterator.value()));
} }
cardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getTapped(), card->getAttacking(), card->getColor(), card->getPT(), card->getAnnotation(), cardCounterList)); cardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getTapped(), card->getAttacking(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), cardCounterList));
} }
} }
zoneList.append(new ServerInfo_Zone(zone->getName(), zone->getType(), zone->hasCoords(), zone->cards.size(), cardList)); zoneList.append(new ServerInfo_Zone(zone->getName(), zone->getType(), zone->hasCoords(), zone->cards.size(), cardList));

View file

@ -95,6 +95,7 @@ ResponseCode Server_ProtocolHandler::processCommandHelper(Command *command, Comm
case ItemId_Command_RollDie: return cmdRollDie(qobject_cast<Command_RollDie *>(command), cont, game, player); case ItemId_Command_RollDie: return cmdRollDie(qobject_cast<Command_RollDie *>(command), cont, game, player);
case ItemId_Command_DrawCards: return cmdDrawCards(qobject_cast<Command_DrawCards *>(command), cont, game, player); case ItemId_Command_DrawCards: return cmdDrawCards(qobject_cast<Command_DrawCards *>(command), cont, game, player);
case ItemId_Command_MoveCard: return cmdMoveCard(qobject_cast<Command_MoveCard *>(command), cont, game, player); case ItemId_Command_MoveCard: return cmdMoveCard(qobject_cast<Command_MoveCard *>(command), cont, game, player);
case ItemId_Command_AttachCard: return cmdAttachCard(qobject_cast<Command_AttachCard *>(command), cont, game, player);
case ItemId_Command_CreateToken: return cmdCreateToken(qobject_cast<Command_CreateToken *>(command), cont, game, player); case ItemId_Command_CreateToken: return cmdCreateToken(qobject_cast<Command_CreateToken *>(command), cont, game, player);
case ItemId_Command_CreateArrow: return cmdCreateArrow(qobject_cast<Command_CreateArrow *>(command), cont, game, player); case ItemId_Command_CreateArrow: return cmdCreateArrow(qobject_cast<Command_CreateArrow *>(command), cont, game, player);
case ItemId_Command_DeleteArrow: return cmdDeleteArrow(qobject_cast<Command_DeleteArrow *>(command), cont, game, player); case ItemId_Command_DeleteArrow: return cmdDeleteArrow(qobject_cast<Command_DeleteArrow *>(command), cont, game, player);
@ -515,6 +516,13 @@ ResponseCode Server_ProtocolHandler::moveCard(Server_Game *game, Server_Player *
Server_Card *card = startzone->getCard(_cardId, true, &position); Server_Card *card = startzone->getCard(_cardId, true, &position);
if (!card) if (!card)
return RespNameNotFound; return RespNameNotFound;
if (card->getDestroyOnZoneChange() && (startzone != targetzone)) {
cont->enqueueGameEventPrivate(new Event_DestroyCard(player->getPlayerId(), startzone->getName(), card->getId()), game->getGameId());
cont->enqueueGameEventPublic(new Event_DestroyCard(player->getPlayerId(), startzone->getName(), card->getId()), game->getGameId());
return RespOk;
}
if (!targetzone->hasCoords()) { if (!targetzone->hasCoords()) {
y = 0; y = 0;
if (x == -1) if (x == -1)
@ -601,6 +609,40 @@ ResponseCode Server_ProtocolHandler::cmdMoveCard(Command_MoveCard *cmd, CommandC
return moveCard(game, player, cont, cmd->getStartZone(), cmd->getCardId(), cmd->getTargetZone(), cmd->getX(), cmd->getY(), cmd->getFaceDown(), cmd->getTapped()); return moveCard(game, player, cont, cmd->getStartZone(), cmd->getCardId(), cmd->getTargetZone(), cmd->getX(), cmd->getY(), cmd->getFaceDown(), cmd->getTapped());
} }
ResponseCode Server_ProtocolHandler::cmdAttachCard(Command_AttachCard *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player)
{
if (player->getSpectator())
return RespFunctionNotAllowed;
if (!game->getGameStarted())
return RespGameNotStarted;
Server_CardZone *startzone = player->getZones().value(cmd->getStartZone());
if (!startzone)
return RespNameNotFound;
Server_Card *card = startzone->getCard(cmd->getCardId(), false);
if (!card)
return RespNameNotFound;
Server_Player *targetPlayer = game->getPlayer(cmd->getTargetPlayerId());
if (!targetPlayer)
return RespNameNotFound;
Server_CardZone *targetzone = targetPlayer->getZones().value(cmd->getTargetZone());
if (!targetzone)
return RespNameNotFound;
Server_Card *targetCard = targetzone->getCard(cmd->getTargetCardId(), false);
if (!targetCard)
return RespNameNotFound;
card->setParentCard(targetCard);
cont->enqueueGameEventPrivate(new Event_AttachCard(player->getPlayerId(), startzone->getName(), card->getId(), targetPlayer->getPlayerId(), targetzone->getName(), targetCard->getId()), game->getGameId());
cont->enqueueGameEventPublic(new Event_AttachCard(player->getPlayerId(), startzone->getName(), card->getId(), targetPlayer->getPlayerId(), targetzone->getName(), targetCard->getId()), game->getGameId());
return RespOk;
}
ResponseCode Server_ProtocolHandler::cmdCreateToken(Command_CreateToken *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player) ResponseCode Server_ProtocolHandler::cmdCreateToken(Command_CreateToken *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player)
{ {
if (player->getSpectator()) if (player->getSpectator())
@ -626,9 +668,10 @@ ResponseCode Server_ProtocolHandler::cmdCreateToken(Command_CreateToken *cmd, Co
card->setPT(cmd->getPt()); card->setPT(cmd->getPt());
card->setColor(cmd->getColor()); card->setColor(cmd->getColor());
card->setAnnotation(cmd->getAnnotation()); card->setAnnotation(cmd->getAnnotation());
card->setDestroyOnZoneChange(cmd->getDestroy());
zone->insertCard(card, x, y); zone->insertCard(card, x, y);
game->sendGameEvent(new Event_CreateToken(player->getPlayerId(), zone->getName(), card->getId(), card->getName(), cmd->getColor(), cmd->getPt(), cmd->getAnnotation(), x, y)); game->sendGameEvent(new Event_CreateToken(player->getPlayerId(), zone->getName(), card->getId(), card->getName(), cmd->getColor(), cmd->getPt(), cmd->getAnnotation(), cmd->getDestroy(), x, y));
return RespOk; return RespOk;
} }
@ -901,7 +944,7 @@ ResponseCode Server_ProtocolHandler::cmdDumpZone(Command_DumpZone *cmd, CommandC
cardCounterIterator.next(); cardCounterIterator.next();
cardCounterList.append(new ServerInfo_CardCounter(cardCounterIterator.key(), cardCounterIterator.value())); cardCounterList.append(new ServerInfo_CardCounter(cardCounterIterator.key(), cardCounterIterator.value()));
} }
respCardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getTapped(), card->getAttacking(), card->getColor(), card->getPT(), card->getAnnotation(), cardCounterList)); respCardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getTapped(), card->getAttacking(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), cardCounterList));
} }
} }
if (zone->getType() == HiddenZone) { if (zone->getType() == HiddenZone) {

View file

@ -61,6 +61,7 @@ private:
ResponseCode cmdDrawCards(Command_DrawCards *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player); ResponseCode cmdDrawCards(Command_DrawCards *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode moveCard(Server_Game *game, Server_Player *player, CommandContainer *cont, const QString &_startZone, int _cardId, const QString &_targetZone, int _x, int _y, bool _faceDown, bool _tapped); ResponseCode moveCard(Server_Game *game, Server_Player *player, CommandContainer *cont, const QString &_startZone, int _cardId, const QString &_targetZone, int _x, int _y, bool _faceDown, bool _tapped);
ResponseCode cmdMoveCard(Command_MoveCard *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player); ResponseCode cmdMoveCard(Command_MoveCard *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdAttachCard(Command_AttachCard *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdCreateToken(Command_CreateToken *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player); ResponseCode cmdCreateToken(Command_CreateToken *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdCreateArrow(Command_CreateArrow *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player); ResponseCode cmdCreateArrow(Command_CreateArrow *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdDeleteArrow(Command_DeleteArrow *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player); ResponseCode cmdDeleteArrow(Command_DeleteArrow *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);