Fix another typo in Usermanual

This commit is contained in:
Matt Kelly 2014-02-14 13:38:06 -05:00
parent ac8c967d10
commit cc08893c12
2 changed files with 2 additions and 2 deletions

View file

@ -736,7 +736,7 @@ players can not add or remove counters to or from your cards.
#### Pointing at Cards / Arrows #### Pointing at Cards / Arrows
Pointing at cars is needed for resolving spells, or declaring attackers Pointing at cards is needed for resolving spells, or declaring attackers
and blockers. All you need to do is right-click over a card and drag an and blockers. All you need to do is right-click over a card and drag an
arrow over to what you are pointing at. Permanents, spells in the stack, arrow over to what you are pointing at. Permanents, spells in the stack,
and even a players life total can be pointed at. You can point at your and even a players life total can be pointed at. You can point at your

View file

@ -487,7 +487,7 @@ Sometimes Counters are needed to be placed on cards that the counters on the sid
(One of each counter) (One of each counter)
\subsubsection{Pointing at Cards / Arrows} \subsubsection{Pointing at Cards / Arrows}
Pointing at cars is needed for resolving spells, or declaring attackers and blockers. All you need to do is right-click over a card and drag an arrow over to what you are pointing at. Permanents, spells in the stack, and even a players life total can be pointed at. You can point at your opponents cards and life total, and they can point at yours. When your arrows are no loner needed, press Ctrl-R to remove them from the screen. Pointing at cards is needed for resolving spells, or declaring attackers and blockers. All you need to do is right-click over a card and drag an arrow over to what you are pointing at. Permanents, spells in the stack, and even a players life total can be pointed at. You can point at your opponents cards and life total, and they can point at yours. When your arrows are no loner needed, press Ctrl-R to remove them from the screen.
\begin{center} \begin{center}
\includegraphics[scale=0.5]{pics/fetch98fd} \\ \includegraphics[scale=0.5]{pics/fetch98fd} \\