Removed the loading and saving of the user name and game description

from the persistent filter settings.
This commit is contained in:
Jeffrey Oliver 2015-01-22 20:39:28 -08:00
parent b06b81895b
commit cc75210ac6

View file

@ -297,8 +297,6 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
unavailableGamesVisible = settings.value("unavailable_games_visible", false).toBool();
passwordProtectedGamesVisible = settings.value("password_protected_games_visible", false).toBool();
gameNameFilter = settings.value("game_name_filter", "").toString();
creatorNameFilter = settings.value("creator_name_filter", "").toString();
maxPlayersFilterMin = settings.value("min_players", 1).toInt();
maxPlayersFilterMax = settings.value("max_players", DEFAULT_MAX_PLAYERS_MAX).toInt();
@ -323,8 +321,6 @@ void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameType
"password_protected_games_visible",
passwordProtectedGamesVisible
);
settings.setValue("game_name_filter", gameNameFilter);
settings.setValue("creator_name_filter", creatorNameFilter);
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
while (gameTypeIterator.hasNext()) {