don't show p/t when playing facedown cards

This commit is contained in:
Max-Wilhelm Bruker 2011-03-10 00:30:22 +01:00
parent de44918dce
commit cd20a3d0f4

View file

@ -416,7 +416,7 @@ ResponseCode Server_Player::moveCard(CommandContainer *cont, Server_CardZone *st
if (thisCardProperties->getTapped()) if (thisCardProperties->getTapped())
setCardAttrHelper(cont, targetzone->getName(), card->getId(), "tapped", "1"); setCardAttrHelper(cont, targetzone->getName(), card->getId(), "tapped", "1");
if (!thisCardProperties->getPT().isEmpty()) if (!thisCardProperties->getPT().isEmpty() && !faceDown)
setCardAttrHelper(cont, targetzone->getName(), card->getId(), "pt", thisCardProperties->getPT()); setCardAttrHelper(cont, targetzone->getName(), card->getId(), "pt", thisCardProperties->getPT());
} }
} }