Merge pull request #51 from mattkelly/master
Resolve all compiler warnings
This commit is contained in:
commit
cf26ecb8a1
4 changed files with 1928 additions and 1944 deletions
19
TODO.md
19
TODO.md
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@ -28,7 +28,6 @@ Note that "improve" and "write" always also means: "document and comment"
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* Rename the picture filenames to something more meaningful.
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* Create an index, lists of tables/figures/...
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## Storage
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* Find a better place for sets.xml than doc.
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@ -41,24 +40,6 @@ Note that "improve" and "write" always also means: "document and comment"
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* Document everything!1!!
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* Coding guidelines
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##Fix compile warnings
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* (CMAKE_VERBOSE_MAKEFILE, compile with clang++), this could indicate missing program functionality:
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```
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cockatrice/src/abstractclient.cpp:72:12: warning: enumeration value 'SessionEvent_SessionEventType_SERVER_COMPLETE_LIST' not handled in switch [-Wswitch]
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switch ((SessionEvent::SessionEventType) getPbExtension(event)) {
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```
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```
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cockatrice/Cockatrice.VanNostrand/cockatrice/src/player.cpp:1725:12: warning: 4 enumeration values not handled in switch: 'cmMoveToTopLibrary', 'cmMoveToBottomLibrary', 'cmMoveToGraveyard'... [-Wswitch]
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switch (static_cast<CardMenuActionType>(a->data().toInt())) {
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```
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```
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cockatrice/src/cardzone.cpp:127:11: warning: enumeration values 'CaseTopCardsOfZone', 'CaseRevealZone', and 'CaseShuffleZone' not handled in switch [-Wswitch]
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switch (gc) {
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```
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##Else
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* Update SFMT library (http://www.math.sci.hiroshima-u.ac.jp/~m-mat@math.sci.hiroshima-u.ac.jp/MT/SFMT/) in common/sfmt and adapt common/rng_sfmt.cpp
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@ -20,31 +20,31 @@
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#include "client_metatypes.h"
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AbstractClient::AbstractClient(QObject *parent)
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: QObject(parent), nextCmdId(0), status(StatusDisconnected)
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: QObject(parent), nextCmdId(0), status(StatusDisconnected)
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{
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qRegisterMetaType<QVariant>("QVariant");
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qRegisterMetaType<CommandContainer>("CommandContainer");
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qRegisterMetaType<Response>("Response");
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qRegisterMetaType<Response::ResponseCode>("Response::ResponseCode");
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qRegisterMetaType<ClientStatus>("ClientStatus");
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qRegisterMetaType<RoomEvent>("RoomEvent");
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qRegisterMetaType<GameEventContainer>("GameEventContainer");
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qRegisterMetaType<Event_ServerIdentification>("Event_ServerIdentification");
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qRegisterMetaType<Event_ConnectionClosed>("Event_ConnectionClosed");
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qRegisterMetaType<Event_ServerShutdown>("Event_ServerShutdown");
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qRegisterMetaType<Event_AddToList>("Event_AddToList");
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qRegisterMetaType<Event_RemoveFromList>("Event_RemoveFromList");
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qRegisterMetaType<Event_UserJoined>("Event_UserJoined");
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qRegisterMetaType<Event_UserLeft>("Event_UserLeft");
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qRegisterMetaType<Event_ServerMessage>("Event_ServerMessage");
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qRegisterMetaType<Event_ListRooms>("Event_ListRooms");
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qRegisterMetaType<Event_GameJoined>("Event_GameJoined");
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qRegisterMetaType<Event_UserMessage>("Event_UserMessage");
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qRegisterMetaType<ServerInfo_User>("ServerInfo_User");
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qRegisterMetaType<QList<ServerInfo_User> >("QList<ServerInfo_User>");
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qRegisterMetaType<Event_ReplayAdded>("Event_ReplayAdded");
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connect(this, SIGNAL(sigQueuePendingCommand(PendingCommand *)), this, SLOT(queuePendingCommand(PendingCommand *)));
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qRegisterMetaType<QVariant>("QVariant");
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qRegisterMetaType<CommandContainer>("CommandContainer");
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qRegisterMetaType<Response>("Response");
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qRegisterMetaType<Response::ResponseCode>("Response::ResponseCode");
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qRegisterMetaType<ClientStatus>("ClientStatus");
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qRegisterMetaType<RoomEvent>("RoomEvent");
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qRegisterMetaType<GameEventContainer>("GameEventContainer");
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qRegisterMetaType<Event_ServerIdentification>("Event_ServerIdentification");
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qRegisterMetaType<Event_ConnectionClosed>("Event_ConnectionClosed");
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qRegisterMetaType<Event_ServerShutdown>("Event_ServerShutdown");
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qRegisterMetaType<Event_AddToList>("Event_AddToList");
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qRegisterMetaType<Event_RemoveFromList>("Event_RemoveFromList");
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qRegisterMetaType<Event_UserJoined>("Event_UserJoined");
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qRegisterMetaType<Event_UserLeft>("Event_UserLeft");
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qRegisterMetaType<Event_ServerMessage>("Event_ServerMessage");
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qRegisterMetaType<Event_ListRooms>("Event_ListRooms");
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qRegisterMetaType<Event_GameJoined>("Event_GameJoined");
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qRegisterMetaType<Event_UserMessage>("Event_UserMessage");
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qRegisterMetaType<ServerInfo_User>("ServerInfo_User");
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qRegisterMetaType<QList<ServerInfo_User> >("QList<ServerInfo_User>");
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qRegisterMetaType<Event_ReplayAdded>("Event_ReplayAdded");
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connect(this, SIGNAL(sigQueuePendingCommand(PendingCommand *)), this, SLOT(queuePendingCommand(PendingCommand *)));
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}
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AbstractClient::~AbstractClient()
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@ -53,109 +53,110 @@ AbstractClient::~AbstractClient()
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void AbstractClient::processProtocolItem(const ServerMessage &item)
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{
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switch (item.message_type()) {
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case ServerMessage::RESPONSE: {
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const Response &response = item.response();
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const int cmdId = response.cmd_id();
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PendingCommand *pend = pendingCommands.value(cmdId, 0);
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if (!pend)
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return;
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pendingCommands.remove(cmdId);
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pend->processResponse(response);
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pend->deleteLater();
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break;
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}
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case ServerMessage::SESSION_EVENT: {
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const SessionEvent &event = item.session_event();
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switch ((SessionEvent::SessionEventType) getPbExtension(event)) {
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case SessionEvent::SERVER_IDENTIFICATION: emit serverIdentificationEventReceived(event.GetExtension(Event_ServerIdentification::ext)); break;
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case SessionEvent::SERVER_MESSAGE: emit serverMessageEventReceived(event.GetExtension(Event_ServerMessage::ext)); break;
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case SessionEvent::SERVER_SHUTDOWN: emit serverShutdownEventReceived(event.GetExtension(Event_ServerShutdown::ext)); break;
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case SessionEvent::CONNECTION_CLOSED: emit connectionClosedEventReceived(event.GetExtension(Event_ConnectionClosed::ext)); break;
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case SessionEvent::USER_MESSAGE: emit userMessageEventReceived(event.GetExtension(Event_UserMessage::ext)); break;
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case SessionEvent::LIST_ROOMS: emit listRoomsEventReceived(event.GetExtension(Event_ListRooms::ext)); break;
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case SessionEvent::ADD_TO_LIST: emit addToListEventReceived(event.GetExtension(Event_AddToList::ext)); break;
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case SessionEvent::REMOVE_FROM_LIST: emit removeFromListEventReceived(event.GetExtension(Event_RemoveFromList::ext)); break;
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case SessionEvent::USER_JOINED: emit userJoinedEventReceived(event.GetExtension(Event_UserJoined::ext)); break;
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case SessionEvent::USER_LEFT: emit userLeftEventReceived(event.GetExtension(Event_UserLeft::ext)); break;
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case SessionEvent::GAME_JOINED: emit gameJoinedEventReceived(event.GetExtension(Event_GameJoined::ext)); break;
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case SessionEvent::REPLAY_ADDED: emit replayAddedEventReceived(event.GetExtension(Event_ReplayAdded::ext)); break;
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}
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break;
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}
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case ServerMessage::GAME_EVENT_CONTAINER: {
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emit gameEventContainerReceived(item.game_event_container());
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break;
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}
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case ServerMessage::ROOM_EVENT: {
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emit roomEventReceived(item.room_event());
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break;
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}
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}
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switch (item.message_type()) {
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case ServerMessage::RESPONSE: {
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const Response &response = item.response();
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const int cmdId = response.cmd_id();
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PendingCommand *pend = pendingCommands.value(cmdId, 0);
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if (!pend)
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return;
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pendingCommands.remove(cmdId);
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pend->processResponse(response);
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pend->deleteLater();
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break;
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}
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case ServerMessage::SESSION_EVENT: {
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const SessionEvent &event = item.session_event();
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switch ((SessionEvent::SessionEventType) getPbExtension(event)) {
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case SessionEvent::SERVER_IDENTIFICATION: emit serverIdentificationEventReceived(event.GetExtension(Event_ServerIdentification::ext)); break;
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case SessionEvent::SERVER_MESSAGE: emit serverMessageEventReceived(event.GetExtension(Event_ServerMessage::ext)); break;
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case SessionEvent::SERVER_SHUTDOWN: emit serverShutdownEventReceived(event.GetExtension(Event_ServerShutdown::ext)); break;
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case SessionEvent::CONNECTION_CLOSED: emit connectionClosedEventReceived(event.GetExtension(Event_ConnectionClosed::ext)); break;
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case SessionEvent::USER_MESSAGE: emit userMessageEventReceived(event.GetExtension(Event_UserMessage::ext)); break;
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case SessionEvent::LIST_ROOMS: emit listRoomsEventReceived(event.GetExtension(Event_ListRooms::ext)); break;
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case SessionEvent::ADD_TO_LIST: emit addToListEventReceived(event.GetExtension(Event_AddToList::ext)); break;
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case SessionEvent::REMOVE_FROM_LIST: emit removeFromListEventReceived(event.GetExtension(Event_RemoveFromList::ext)); break;
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case SessionEvent::USER_JOINED: emit userJoinedEventReceived(event.GetExtension(Event_UserJoined::ext)); break;
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case SessionEvent::USER_LEFT: emit userLeftEventReceived(event.GetExtension(Event_UserLeft::ext)); break;
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case SessionEvent::GAME_JOINED: emit gameJoinedEventReceived(event.GetExtension(Event_GameJoined::ext)); break;
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case SessionEvent::REPLAY_ADDED: emit replayAddedEventReceived(event.GetExtension(Event_ReplayAdded::ext)); break;
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default: break;
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}
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break;
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}
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case ServerMessage::GAME_EVENT_CONTAINER: {
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emit gameEventContainerReceived(item.game_event_container());
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break;
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}
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case ServerMessage::ROOM_EVENT: {
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emit roomEventReceived(item.room_event());
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break;
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}
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}
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}
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void AbstractClient::setStatus(const ClientStatus _status)
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{
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QMutexLocker locker(&clientMutex);
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if (_status != status) {
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status = _status;
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emit statusChanged(_status);
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}
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QMutexLocker locker(&clientMutex);
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if (_status != status) {
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status = _status;
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emit statusChanged(_status);
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}
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}
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void AbstractClient::sendCommand(const CommandContainer &cont)
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{
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sendCommand(new PendingCommand(cont));
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sendCommand(new PendingCommand(cont));
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}
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void AbstractClient::sendCommand(PendingCommand *pend)
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{
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pend->moveToThread(thread());
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emit sigQueuePendingCommand(pend);
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pend->moveToThread(thread());
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emit sigQueuePendingCommand(pend);
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}
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void AbstractClient::queuePendingCommand(PendingCommand *pend)
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{
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// This function is always called from the client thread via signal/slot.
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const int cmdId = getNewCmdId();
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pend->getCommandContainer().set_cmd_id(cmdId);
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pendingCommands.insert(cmdId, pend);
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sendCommandContainer(pend->getCommandContainer());
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// This function is always called from the client thread via signal/slot.
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const int cmdId = getNewCmdId();
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pend->getCommandContainer().set_cmd_id(cmdId);
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pendingCommands.insert(cmdId, pend);
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sendCommandContainer(pend->getCommandContainer());
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}
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PendingCommand *AbstractClient::prepareSessionCommand(const ::google::protobuf::Message &cmd)
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{
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CommandContainer cont;
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SessionCommand *c = cont.add_session_command();
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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CommandContainer cont;
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SessionCommand *c = cont.add_session_command();
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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}
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PendingCommand *AbstractClient::prepareRoomCommand(const ::google::protobuf::Message &cmd, int roomId)
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{
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CommandContainer cont;
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RoomCommand *c = cont.add_room_command();
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cont.set_room_id(roomId);
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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CommandContainer cont;
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RoomCommand *c = cont.add_room_command();
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cont.set_room_id(roomId);
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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}
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PendingCommand *AbstractClient::prepareModeratorCommand(const ::google::protobuf::Message &cmd)
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{
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CommandContainer cont;
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ModeratorCommand *c = cont.add_moderator_command();
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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CommandContainer cont;
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ModeratorCommand *c = cont.add_moderator_command();
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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}
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PendingCommand *AbstractClient::prepareAdminCommand(const ::google::protobuf::Message &cmd)
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{
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CommandContainer cont;
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AdminCommand *c = cont.add_admin_command();
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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CommandContainer cont;
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AdminCommand *c = cont.add_admin_command();
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c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
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return new PendingCommand(cont);
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}
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@ -10,256 +10,257 @@
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#include "pb/serverinfo_user.pb.h"
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CardZone::CardZone(Player *_p, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent, bool _isView)
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: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL), doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable), isView(_isView)
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: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL), doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable), isView(_isView)
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{
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if (!isView)
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player->addZone(this);
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if (!isView)
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player->addZone(this);
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}
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CardZone::~CardZone()
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{
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qDebug() << "CardZone destructor: " << name;
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delete view;
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clearContents();
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qDebug() << "CardZone destructor: " << name;
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delete view;
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clearContents();
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}
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void CardZone::retranslateUi()
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{
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for (int i = 0; i < cards.size(); ++i)
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cards[i]->retranslateUi();
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for (int i = 0; i < cards.size(); ++i)
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cards[i]->retranslateUi();
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}
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void CardZone::clearContents()
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{
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for (int i = 0; i < cards.size(); i++) {
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// If an incorrectly implemented server doesn't return attached cards to whom they belong before dropping a player,
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// we have to return them to avoid a crash.
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const QList<CardItem *> &attachedCards = cards[i]->getAttachedCards();
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for (int j = 0; j < attachedCards.size(); ++j)
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attachedCards[j]->setParentItem(attachedCards[j]->getZone());
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player->deleteCard(cards.at(i));
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}
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cards.clear();
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emit cardCountChanged();
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for (int i = 0; i < cards.size(); i++) {
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// If an incorrectly implemented server doesn't return attached cards to whom they belong before dropping a player,
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// we have to return them to avoid a crash.
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const QList<CardItem *> &attachedCards = cards[i]->getAttachedCards();
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for (int j = 0; j < attachedCards.size(); ++j)
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attachedCards[j]->setParentItem(attachedCards[j]->getZone());
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player->deleteCard(cards.at(i));
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}
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cards.clear();
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emit cardCountChanged();
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}
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QString CardZone::getTranslatedName(bool hisOwn, GrammaticalCase gc) const
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{
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QString ownerName = player->getName();
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bool female = player->getUserInfo()->gender() == ServerInfo_User::Female;
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if (name == "hand")
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return female
|
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? (hisOwn
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? tr("her hand", "nominative, female owner")
|
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: tr("%1's hand", "nominative, female owner").arg(ownerName)
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) : (hisOwn
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? tr("his hand", "nominative, male owner")
|
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: tr("%1's hand", "nominative, male owner").arg(ownerName)
|
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);
|
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else if (name == "deck")
|
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switch (gc) {
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case CaseLookAtZone:
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return female
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? (hisOwn
|
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? tr("her library", "look at zone, female owner")
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: tr("%1's library", "look at zone, female owner").arg(ownerName)
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) : (hisOwn
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? tr("his library", "look at zone, male owner")
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: tr("%1's library", "look at zone, male owner").arg(ownerName)
|
||||
);
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case CaseTopCardsOfZone:
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return female
|
||||
? (hisOwn
|
||||
? tr("of her library", "top cards of zone, female owner")
|
||||
: tr("of %1's library", "top cards of zone, female owner").arg(ownerName)
|
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) : (hisOwn
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? tr("of his library", "top cards of zone, male owner")
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: tr("of %1's library", "top cards of zone, male owner").arg(ownerName)
|
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);
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case CaseRevealZone:
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return female
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? (hisOwn
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? tr("her library", "reveal zone, female owner")
|
||||
: tr("%1's library", "reveal zone, female owner").arg(ownerName)
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||||
) : (hisOwn
|
||||
? tr("his library", "reveal zone, male owner")
|
||||
: tr("%1's library", "reveal zone, male owner").arg(ownerName)
|
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);
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||||
case CaseShuffleZone:
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return female
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? (hisOwn
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? tr("her library", "shuffle, female owner")
|
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: tr("%1's library", "shuffle, female owner").arg(ownerName)
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||||
) : (hisOwn
|
||||
? tr("his library", "shuffle, male owner")
|
||||
: tr("%1's library", "shuffle, male owner").arg(ownerName)
|
||||
);
|
||||
default:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her library", "nominative, female owner")
|
||||
: tr("%1's library", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his library", "nominative, male owner")
|
||||
: tr("%1's library", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
}
|
||||
else if (name == "grave")
|
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return female
|
||||
? (hisOwn
|
||||
? tr("her graveyard", "nominative, female owner")
|
||||
: tr("%1's graveyard", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his graveyard", "nominative, male owner")
|
||||
: tr("%1's graveyard", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
else if (name == "rfg")
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her exile", "nominative, female owner")
|
||||
: tr("%1's exile", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his exile", "nominative, male owner")
|
||||
: tr("%1's exile", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
else if (name == "sb")
|
||||
switch (gc) {
|
||||
case CaseLookAtZone:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her sideboard", "look at zone, female owner")
|
||||
: tr("%1's sideboard", "look at zone, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his sideboard", "look at zone, male owner")
|
||||
: tr("%1's sideboard", "look at zone, male owner").arg(ownerName)
|
||||
);
|
||||
case CaseNominative:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her sideboard", "nominative, female owner")
|
||||
: tr("%1's sideboard", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his sideboard", "nominative, male owner")
|
||||
: tr("%1's sideboard", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
}
|
||||
return QString();
|
||||
QString ownerName = player->getName();
|
||||
bool female = player->getUserInfo()->gender() == ServerInfo_User::Female;
|
||||
if (name == "hand")
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her hand", "nominative, female owner")
|
||||
: tr("%1's hand", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his hand", "nominative, male owner")
|
||||
: tr("%1's hand", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
else if (name == "deck")
|
||||
switch (gc) {
|
||||
case CaseLookAtZone:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her library", "look at zone, female owner")
|
||||
: tr("%1's library", "look at zone, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his library", "look at zone, male owner")
|
||||
: tr("%1's library", "look at zone, male owner").arg(ownerName)
|
||||
);
|
||||
case CaseTopCardsOfZone:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("of her library", "top cards of zone, female owner")
|
||||
: tr("of %1's library", "top cards of zone, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("of his library", "top cards of zone, male owner")
|
||||
: tr("of %1's library", "top cards of zone, male owner").arg(ownerName)
|
||||
);
|
||||
case CaseRevealZone:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her library", "reveal zone, female owner")
|
||||
: tr("%1's library", "reveal zone, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his library", "reveal zone, male owner")
|
||||
: tr("%1's library", "reveal zone, male owner").arg(ownerName)
|
||||
);
|
||||
case CaseShuffleZone:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her library", "shuffle, female owner")
|
||||
: tr("%1's library", "shuffle, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his library", "shuffle, male owner")
|
||||
: tr("%1's library", "shuffle, male owner").arg(ownerName)
|
||||
);
|
||||
default:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her library", "nominative, female owner")
|
||||
: tr("%1's library", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his library", "nominative, male owner")
|
||||
: tr("%1's library", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
}
|
||||
else if (name == "grave")
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her graveyard", "nominative, female owner")
|
||||
: tr("%1's graveyard", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his graveyard", "nominative, male owner")
|
||||
: tr("%1's graveyard", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
else if (name == "rfg")
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her exile", "nominative, female owner")
|
||||
: tr("%1's exile", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his exile", "nominative, male owner")
|
||||
: tr("%1's exile", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
else if (name == "sb")
|
||||
switch (gc) {
|
||||
case CaseLookAtZone:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her sideboard", "look at zone, female owner")
|
||||
: tr("%1's sideboard", "look at zone, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his sideboard", "look at zone, male owner")
|
||||
: tr("%1's sideboard", "look at zone, male owner").arg(ownerName)
|
||||
);
|
||||
case CaseNominative:
|
||||
return female
|
||||
? (hisOwn
|
||||
? tr("her sideboard", "nominative, female owner")
|
||||
: tr("%1's sideboard", "nominative, female owner").arg(ownerName)
|
||||
) : (hisOwn
|
||||
? tr("his sideboard", "nominative, male owner")
|
||||
: tr("%1's sideboard", "nominative, male owner").arg(ownerName)
|
||||
);
|
||||
default: break;
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
|
||||
void CardZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent */*event*/)
|
||||
{
|
||||
if (doubleClickAction)
|
||||
doubleClickAction->trigger();
|
||||
if (doubleClickAction)
|
||||
doubleClickAction->trigger();
|
||||
}
|
||||
|
||||
bool CardZone::showContextMenu(const QPoint &screenPos)
|
||||
{
|
||||
if (menu) {
|
||||
menu->exec(screenPos);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
if (menu) {
|
||||
menu->exec(screenPos);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (event->button() == Qt::RightButton) {
|
||||
if (showContextMenu(event->screenPos()))
|
||||
event->accept();
|
||||
else
|
||||
event->ignore();
|
||||
} else
|
||||
event->ignore();
|
||||
if (event->button() == Qt::RightButton) {
|
||||
if (showContextMenu(event->screenPos()))
|
||||
event->accept();
|
||||
else
|
||||
event->ignore();
|
||||
} else
|
||||
event->ignore();
|
||||
}
|
||||
|
||||
void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
|
||||
{
|
||||
if (view)
|
||||
if ((x <= view->getCards().size()) || (view->getNumberCards() == -1))
|
||||
view->addCard(new CardItem(player, card->getName(), card->getId()), reorganize, x, y);
|
||||
if (view)
|
||||
if ((x <= view->getCards().size()) || (view->getNumberCards() == -1))
|
||||
view->addCard(new CardItem(player, card->getName(), card->getId()), reorganize, x, y);
|
||||
|
||||
card->setZone(this);
|
||||
addCardImpl(card, x, y);
|
||||
card->setZone(this);
|
||||
addCardImpl(card, x, y);
|
||||
|
||||
if (reorganize)
|
||||
reorganizeCards();
|
||||
|
||||
emit cardCountChanged();
|
||||
if (reorganize)
|
||||
reorganizeCards();
|
||||
|
||||
emit cardCountChanged();
|
||||
}
|
||||
|
||||
CardItem *CardZone::getCard(int cardId, const QString &cardName)
|
||||
{
|
||||
CardItem *c = cards.findCard(cardId, false);
|
||||
if (!c) {
|
||||
qDebug() << "CardZone::getCard: card id=" << cardId << "not found";
|
||||
return 0;
|
||||
}
|
||||
// If the card's id is -1, this zone is invisible,
|
||||
// so we need to give the card an id and a name as it comes out.
|
||||
// It can be assumed that in an invisible zone, all cards are equal.
|
||||
if ((c->getId() == -1) || (c->getName().isEmpty())) {
|
||||
c->setId(cardId);
|
||||
c->setName(cardName);
|
||||
}
|
||||
return c;
|
||||
CardItem *c = cards.findCard(cardId, false);
|
||||
if (!c) {
|
||||
qDebug() << "CardZone::getCard: card id=" << cardId << "not found";
|
||||
return 0;
|
||||
}
|
||||
// If the card's id is -1, this zone is invisible,
|
||||
// so we need to give the card an id and a name as it comes out.
|
||||
// It can be assumed that in an invisible zone, all cards are equal.
|
||||
if ((c->getId() == -1) || (c->getName().isEmpty())) {
|
||||
c->setId(cardId);
|
||||
c->setName(cardName);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
CardItem *CardZone::takeCard(int position, int cardId, bool /*canResize*/)
|
||||
{
|
||||
if (position == -1) {
|
||||
// position == -1 means either that the zone is indexed by card id
|
||||
// or that it doesn't matter which card you take.
|
||||
for (int i = 0; i < cards.size(); ++i)
|
||||
if (cards[i]->getId() == cardId) {
|
||||
position = i;
|
||||
break;
|
||||
}
|
||||
if (position == -1)
|
||||
position = 0;
|
||||
}
|
||||
if (position >= cards.size())
|
||||
return 0;
|
||||
if (position == -1) {
|
||||
// position == -1 means either that the zone is indexed by card id
|
||||
// or that it doesn't matter which card you take.
|
||||
for (int i = 0; i < cards.size(); ++i)
|
||||
if (cards[i]->getId() == cardId) {
|
||||
position = i;
|
||||
break;
|
||||
}
|
||||
if (position == -1)
|
||||
position = 0;
|
||||
}
|
||||
if (position >= cards.size())
|
||||
return 0;
|
||||
|
||||
CardItem *c = cards.takeAt(position);
|
||||
CardItem *c = cards.takeAt(position);
|
||||
|
||||
if (view)
|
||||
view->removeCard(position);
|
||||
if (view)
|
||||
view->removeCard(position);
|
||||
|
||||
c->setId(cardId);
|
||||
c->setId(cardId);
|
||||
|
||||
reorganizeCards();
|
||||
emit cardCountChanged();
|
||||
return c;
|
||||
reorganizeCards();
|
||||
emit cardCountChanged();
|
||||
return c;
|
||||
}
|
||||
|
||||
void CardZone::removeCard(CardItem *card)
|
||||
{
|
||||
cards.removeAt(cards.indexOf(card));
|
||||
reorganizeCards();
|
||||
emit cardCountChanged();
|
||||
player->deleteCard(card);
|
||||
cards.removeAt(cards.indexOf(card));
|
||||
reorganizeCards();
|
||||
emit cardCountChanged();
|
||||
player->deleteCard(card);
|
||||
}
|
||||
|
||||
void CardZone::moveAllToZone()
|
||||
{
|
||||
QList<QVariant> data = static_cast<QAction *>(sender())->data().toList();
|
||||
QString targetZone = data[0].toString();
|
||||
int targetX = data[1].toInt();
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone(getName().toStdString());
|
||||
cmd.set_target_player_id(player->getId());
|
||||
cmd.set_target_zone(targetZone.toStdString());
|
||||
cmd.set_x(targetX);
|
||||
|
||||
for (int i = 0; i < cards.size(); ++i)
|
||||
cmd.mutable_cards_to_move()->add_card()->set_card_id(cards[i]->getId());
|
||||
|
||||
player->sendGameCommand(cmd);
|
||||
QList<QVariant> data = static_cast<QAction *>(sender())->data().toList();
|
||||
QString targetZone = data[0].toString();
|
||||
int targetX = data[1].toInt();
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone(getName().toStdString());
|
||||
cmd.set_target_player_id(player->getId());
|
||||
cmd.set_target_zone(targetZone.toStdString());
|
||||
cmd.set_x(targetX);
|
||||
|
||||
for (int i = 0; i < cards.size(); ++i)
|
||||
cmd.mutable_cards_to_move()->add_card()->set_card_id(cards[i]->getId());
|
||||
|
||||
player->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
QPointF CardZone::closestGridPoint(const QPointF &point)
|
||||
{
|
||||
return point;
|
||||
return point;
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue