Removed 2nd arg from ShortcutsSettings::getShortcut

This commit is contained in:
marco 2015-08-16 20:11:17 +02:00
parent 1ca89e0b09
commit d3d6f70496
12 changed files with 117 additions and 196 deletions

View file

@ -66,17 +66,9 @@ void AbstractCounter::retranslateUi()
void AbstractCounter::setShortcutsActive()
{
if (name == "life") {
aSet->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aSet",
QKeySequence("Ctrl+L")));
aDec->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDec",
QKeySequence("F11")));
aInc->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aInc",
QKeySequence("F12")));
aSet->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSet"));
aDec->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDec"));
aInc->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aInc"));
}
}

View file

@ -19,8 +19,7 @@ DlgLoadDeckFromClipboard::DlgLoadDeckFromClipboard(QWidget *parent)
refreshButton = new QPushButton(tr("&Refresh"));
refreshButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DlgLoadDeckFromClipboard/refreshButton",
QKeySequence("F5")));
"DlgLoadDeckFromClipboard/refreshButton"));
connect(refreshButton, SIGNAL(clicked()), this, SLOT(actRefresh()));
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);

View file

@ -21,8 +21,7 @@ GameView::GameView(QGraphicsScene *scene, QWidget *parent)
aCloseMostRecentZoneView = new QAction(this);
aCloseMostRecentZoneView->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCloseMostRecentZoneView",
QKeySequence("Esc")));
"Player/aCloseMostRecentZoneView"));
connect(aCloseMostRecentZoneView, SIGNAL(triggered()), scene, SLOT(closeMostRecentZoneView()));
addAction(aCloseMostRecentZoneView);

View file

@ -683,79 +683,61 @@ void Player::retranslateUi()
}
aPlay->setText(tr("&Play"));
aPlay->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aPlay", QKeySequence()));
aPlay->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPlay"));
aHide->setText(tr("&Hide"));
aPlayFacedown->setText(tr("Play &Face Down"));
aTap->setText(tr("&Tap"));
aTap->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aTap", QKeySequence()));
aTap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aTap"));
aUntap->setText(tr("&Untap"));
aUntap->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUntap", QKeySequence()));
aUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUntap"));
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aDoesntUntap->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDoesntUntap", QKeySequence()));
aDoesntUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDoesntUntap"));
aFlip->setText(tr("&Flip"));
aFlip->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aFlip", QKeySequence()));
aFlip->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aFlip"));
aPeek->setText(tr("&Peek at card face"));
aPeek->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aPeek", QKeySequence()));
aPeek->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPeek"));
aClone->setText(tr("&Clone"));
aClone->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aClone", QKeySequence("Ctrl+J")));
aClone->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aClone"));
aAttach->setText(tr("Attac&h to card..."));
aAttach->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aAttach", QKeySequence("Ctrl+A")));
aAttach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aAttach"));
aUnattach->setText(tr("Unattac&h"));
aUnattach->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUnattach", QKeySequence()));
aUnattach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUnattach"));
aDrawArrow->setText(tr("&Draw arrow..."));
aDrawArrow->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawArrow", QKeySequence()));
aDrawArrow->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDrawArrow"));
aIncP->setText(tr("&Increase power"));
aIncP->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/IncP", QKeySequence("Ctrl++")));
aIncP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/IncP"));
aDecP->setText(tr("&Decrease power"));
aDecP->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDecP", QKeySequence("Ctrl+-")));
aDecP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecP"));
aIncT->setText(tr("I&ncrease toughness"));
aIncT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aIncT", QKeySequence("Alt++")));
aIncT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncT"));
aDecT->setText(tr("D&ecrease toughness"));
aDecT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDecT", QKeySequence("Alt+-")));
aDecT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecT"));
aIncPT->setText(tr("In&crease power and toughness"));
aIncPT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aIncPT", QKeySequence("Ctrl+Alt++")));
aIncPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncPT"));
aDecPT->setText(tr("Dec&rease power and toughness"));
aDecPT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDecPT", QKeySequence("Ctrl+Alt+-")));
aDecPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecPT"));
aSetPT->setText(tr("Set &power and toughness..."));
aSetPT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aSetPT", QKeySequence("Ctrl+P")));
aSetPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetPT"));
aSetAnnotation->setText(tr("&Set annotation..."));
aSetAnnotation->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aSetAnnotation", QKeySequence()));
aSetAnnotation->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetAnnotation"));
QStringList counterColors;
counterColors.append(tr("Red"));
@ -764,27 +746,27 @@ void Player::retranslateUi()
QList<QKeySequence> addCCShortCuts;
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCRed", QKeySequence()));
"Player/aCCRed"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCYellow", QKeySequence()));
"Player/aCCYellow"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCGreen", QKeySequence()));
"Player/aCCGreen"));
QList<QKeySequence> removeCCShortCuts;
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCRed", QKeySequence()));
"Player/aRCRed"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCYellow", QKeySequence()));
"Player/aRCYellow"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCGreen", QKeySequence()));
"Player/aRCGreen"));
QList<QKeySequence> setCCShortCuts;
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCRed", QKeySequence()));
"Player/aSCRed"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCYellow", QKeySequence()));
"Player/aSCYellow"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCGreen", QKeySequence()));
"Player/aSCGreen"));
for (int i = 0; i < aAddCounter.size(); ++i){
aAddCounter[i]->setText(tr("&Add counter (%1)").arg(counterColors[i]));
@ -801,23 +783,23 @@ void Player::retranslateUi()
aMoveToTopLibrary->setText(tr("&Top of library"));
aMoveToTopLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToTopLibrary", QKeySequence()));
"Player/aMoveToTopLibrary"));
aMoveToBottomLibrary->setText(tr("&Bottom of library"));
aMoveToBottomLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToBottomLibrary", QKeySequence()));
"Player/aMoveToBottomLibrary"));
aMoveToHand->setText(tr("&Hand"));
aMoveToHand->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToHand", QKeySequence()));
"Player/aMoveToHand"));
aMoveToGraveyard->setText(tr("&Graveyard"));
aMoveToGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToGraveyard", QKeySequence("Ctrl+Del")));
"Player/aMoveToGraveyard"));
aMoveToExile->setText(tr("&Exile"));
aMoveToExile->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToExile", QKeySequence()));
"Player/aMoveToExile"));
QMapIterator<QString, CardZone *> zoneIterator(zones);
while (zoneIterator.hasNext())
@ -829,52 +811,49 @@ void Player::setShortcutsActive()
shortcutsActive = true;
aViewSideboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewSideboard", QKeySequence("Ctrl+F3")));
"Player/aViewSideboard"));
aViewLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewLibrary", QKeySequence("F3")));
"Player/aViewLibrary"));
aViewTopCards->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewTopCards", QKeySequence("Ctrl+W")));
"Player/aViewTopCards"));
aViewGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewGraveyard", QKeySequence("F4")));
"Player/aViewGraveyard"));
aViewRfg->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewRfg", QKeySequence()));
"Player/aViewRfg"));
aDrawCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawCard", QKeySequence("Ctrl+D")));
"Player/aDrawCard"));
aDrawCards->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawCards", QKeySequence("Ctrl+E")));
"Player/aDrawCards"));
aUndoDraw->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUndoDraw", QKeySequence("Ctrl+Shift+D")));
"Player/aUndoDraw"));
aMulligan->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMulligan", QKeySequence("Ctrl+M")));
"Player/aMulligan"));
aShuffle->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aShuffle", QKeySequence("Ctrl+S")));
"Player/aShuffle"));
aUntapAll->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUntapAll", QKeySequence("Ctrl+U")));
"Player/aUntapAll"));
aRollDie->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRollDie", QKeySequence("Ctrl+I")));
"Player/aRollDie"));
aCreateToken->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCreateToken",
QKeySequence("Ctrl+T")));
"Player/aCreateToken"));
aCreateAnotherToken->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCreateAnotherToken",
QKeySequence("Ctrl+G")));
"Player/aCreateAnotherToken"));
aAlwaysRevealTopCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aAlwaysRevealTopCard",
QKeySequence("Ctrl+N")));
"Player/aAlwaysRevealTopCard"));
QMapIterator<int, AbstractCounter *> counterIterator(counters);
while (counterIterator.hasNext())

View file

@ -7,9 +7,9 @@
#include <QKeyEvent>
#include <QToolTip>
SecuenceEdit::SecuenceEdit(QString name, QWidget *parent) : QWidget(parent)
SecuenceEdit::SecuenceEdit(QString _shorcutName, QWidget *parent) : QWidget(parent)
{
this->shorcutName = name;
shorcutName = _shorcutName;
currentKey = 0;
maxKeys = 4;
keys = 0;
@ -37,7 +37,7 @@ SecuenceEdit::SecuenceEdit(QString name, QWidget *parent) : QWidget(parent)
connect(defaultButton,SIGNAL(clicked()),this,SLOT(restoreDefault()));
lineEdit->installEventFilter(this);
lineEdit->setText(settingsCache->shortcuts().getShortcutString(name));
lineEdit->setText(settingsCache->shortcuts().getShortcutString(shorcutName));
}
QString SecuenceEdit::getSecuence()

View file

@ -12,7 +12,7 @@ class SecuenceEdit : public QWidget
{
Q_OBJECT
public:
SecuenceEdit(QString shorcutName, QWidget *parent = 0);
SecuenceEdit(QString _shorcutName, QWidget *parent = 0);
QString getSecuence();
signals:

View file

@ -23,43 +23,20 @@ ShortcutsSettings::ShortcutsSettings(QString settingsPath, QObject *parent) : QO
shortCuts.insert(*it, secuenceList);
}
shortCutsFile.endGroup();
shortCutsFile.beginGroup("Defaults");
const QStringList defaultKeys = shortCutsFile.allKeys();
for(QStringList::const_iterator it = defaultKeys.constBegin(); it != defaultKeys.constEnd(); ++it)
{
QString stringSecuence = shortCutsFile.value(*it).toString();
QList<QKeySequence> secuenceList = parseSecuenceString(stringSecuence);
defaultShortCuts.insert(*it, secuenceList);
}
shortCutsFile.endGroup();
}
}
QList<QKeySequence> ShortcutsSettings::getShortcut(QString name, QList<QKeySequence> defaultShortCut)
QList<QKeySequence> ShortcutsSettings::getShortcut(QString name)
{
if(shortCuts.contains(name))
return shortCuts.value(name);
setShortcuts(name, defaultShortCut);
defaultShortCuts[name] = defaultShortCut;
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
shortCutsFile.beginGroup("Defaults");
shortCutsFile.setValue(name, stringifySecuence(defaultShortCut));
shortCutsFile.endGroup();
return defaultShortCut;
return defaultShortCuts.value(name, QList<QKeySequence>());
}
QList<QKeySequence> ShortcutsSettings::getShortcut(QString name, QKeySequence defaultShortCut)
QKeySequence ShortcutsSettings::getSingleShortcut(QString name)
{
return getShortcut(name, QList<QKeySequence>() << defaultShortCut);
}
QKeySequence ShortcutsSettings::getSingleShortcut(QString name, QKeySequence defaultShortCut)
{
return getShortcut(name,defaultShortCut).at(0);
return getShortcut(name).at(0);
}
QString ShortcutsSettings::getDefaultShortcutString(QString name)
@ -244,5 +221,7 @@ void ShortcutsSettings::fillDefaultShorcuts()
defaultShortCuts["Player/phase7"] = parseSecuenceString("");
defaultShortCuts["Player/phase8"] = parseSecuenceString("");
defaultShortCuts["Player/phase9"] = parseSecuenceString("F9");
defaultShortCuts["tab_room/aClearChat"] = parseSecuenceString("F12");
defaultShortCuts["DlgLoadDeckFromClipboard/refreshButton"] = parseSecuenceString("F5");
}

View file

@ -13,9 +13,8 @@ public:
ShortcutsSettings(QString settingsFilePath, QObject *parent = 0);
~ShortcutsSettings() { }
QList<QKeySequence> getShortcut(QString name, QList<QKeySequence> defaultShortCut);
QList<QKeySequence> getShortcut(QString name, QKeySequence defaultShortCut);
QKeySequence getSingleShortcut(QString name, QKeySequence defaultShortCut);
QList<QKeySequence> getShortcut(QString name);
QKeySequence getSingleShortcut(QString name);
QString getDefaultShortcutString(QString name);
QString getShortcutString(QString name);

View file

@ -258,26 +258,23 @@ void TabDeckEditor::createMenus()
aNewDeck = new QAction(QString(), this);
connect(aNewDeck, SIGNAL(triggered()), this, SLOT(actNewDeck()));
aNewDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aNewDeck",
QKeySequence::New));
"TabDeckEditor/aNewDeck"));
aLoadDeck = new QAction(QString(), this);
connect(aLoadDeck, SIGNAL(triggered()), this, SLOT(actLoadDeck()));
aLoadDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aLoadDeck",
QKeySequence::Open));
"TabDeckEditor/aLoadDeck"));
aSaveDeck = new QAction(QString(), this);
connect(aSaveDeck, SIGNAL(triggered()), this, SLOT(actSaveDeck()));
aSaveDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aSaveDeck",
QKeySequence::Save));
"TabDeckEditor/aSaveDeck"));
aSaveDeckAs = new QAction(QString(), this);
connect(aSaveDeckAs, SIGNAL(triggered()), this, SLOT(actSaveDeckAs()));
aSaveDeckAs->setShortcuts(QKeySequence::SaveAs);
aSaveDeckAs->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aSaveDeckAs", QKeySequence()));
"TabDeckEditor/aSaveDeckAs"));
aOpenCustomsetsFolder = new QAction(QString(), this);
connect(aOpenCustomsetsFolder, SIGNAL(triggered()), this, SLOT(actOpenCustomsetsFolder()));
@ -285,49 +282,46 @@ void TabDeckEditor::createMenus()
aLoadDeckFromClipboard = new QAction(QString(), this);
connect(aLoadDeckFromClipboard, SIGNAL(triggered()), this, SLOT(actLoadDeckFromClipboard()));
aLoadDeckFromClipboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aLoadDeckFromClipboard",
QKeySequence::Paste));
"TabDeckEditor/aLoadDeckFromClipboard"));
aSaveDeckToClipboard = new QAction(QString(), this);
connect(aSaveDeckToClipboard, SIGNAL(triggered()), this, SLOT(actSaveDeckToClipboard()));
aSaveDeckToClipboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aSaveDeckToClipboard",
QKeySequence::Copy));
"TabDeckEditor/aSaveDeckToClipboard"));
aPrintDeck = new QAction(QString(), this);
connect(aPrintDeck, SIGNAL(triggered()), this, SLOT(actPrintDeck()));
aPrintDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aPrintDeck",QKeySequence::Print));
"TabDeckEditor/aPrintDeck"));
aAnalyzeDeck = new QAction(QString(), this);
connect(aAnalyzeDeck, SIGNAL(triggered()), this, SLOT(actAnalyzeDeck()));
aAnalyzeDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aAnalyzeDeck", QKeySequence()));
"TabDeckEditor/aAnalyzeDeck"));
aClose = new QAction(QString(), this);
connect(aClose, SIGNAL(triggered()), this, SLOT(closeRequest()));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClose", QKeySequence()));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClose"));
aOpenCustomFolder = new QAction(QString(), this);
connect(aOpenCustomFolder, SIGNAL(triggered()), this, SLOT(actOpenCustomFolder()));
aOpenCustomFolder->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aOpenCustomFolder", QKeySequence()));
"TabDeckEditor/aOpenCustomFolder"));
aEditSets = new QAction(QString(), this);
connect(aEditSets, SIGNAL(triggered()), this, SLOT(actEditSets()));
aEditSets->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aEditSets", QKeySequence()));
"TabDeckEditor/aEditSets"));
aEditTokens = new QAction(QString(), this);
connect(aEditTokens, SIGNAL(triggered()), this, SLOT(actEditTokens()));
aEditTokens->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aEditTokens", QKeySequence()));
"TabDeckEditor/aEditTokens"));
aResetLayout = new QAction(QString(), this);
connect(aResetLayout,SIGNAL(triggered()),this,SLOT(restartLayout()));
aResetLayout->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aResetLayout", QKeySequence()));
"TabDeckEditor/aResetLayout"));
deckMenu = new QMenu(this);
deckMenu->addAction(aNewDeck);
@ -351,13 +345,13 @@ void TabDeckEditor::createMenus()
aClearFilterAll->setIcon(QIcon(":/resources/icon_clearsearch.svg"));
connect(aClearFilterAll, SIGNAL(triggered()), this, SLOT(actClearFilterAll()));
aClearFilterAll->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClearFilterAll", QKeySequence()));
"TabDeckEditor/aClearFilterAll"));
aClearFilterOne = new QAction(QString(), this);
aClearFilterOne->setIcon(QIcon(":/resources/decrement.svg"));
connect(aClearFilterOne, SIGNAL(triggered()), this, SLOT(actClearFilterOne()));
aClearFilterOne->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClearFilterOne", QKeySequence()));
"TabDeckEditor/aClearFilterOne"));
dbMenu = new QMenu(this);
dbMenu->addAction(aEditSets);
@ -560,8 +554,7 @@ void TabDeckEditor::retranslateUi()
aClearFilterAll->setText(tr("&Clear all filters"));
aClearFilterOne->setText(tr("Delete selected"));
aClearFilterOne->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClearFilterOne",
QKeySequence("Backspace")));
"TabDeckEditor/aClearFilterOne"));
nameLabel->setText(tr("Deck &name:"));
commentsLabel->setText(tr("&Comments:"));
@ -582,26 +575,22 @@ void TabDeckEditor::retranslateUi()
aOpenCustomsetsFolder->setText(tr("Open custom sets folder"));
aClose->setText(tr("&Close"));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClose",
QKeySequence("Ctrl+Q")));
"TabDeckEditor/aClose"));
aAddCard->setText(tr("Add card to &maindeck"));
aAddCardToSideboard->setText(tr("Add card to &sideboard"));
aRemoveCard->setText(tr("&Remove row"));
aRemoveCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aRemoveCard",
QKeySequence("Del")));
"TabDeckEditor/aRemoveCard"));
aIncrement->setText(tr("&Increment number"));
aIncrement->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aIncrement",
QKeySequence("+")));
"TabDeckEditor/aIncrement"));
aDecrement->setText(tr("&Decrement number"));
aDecrement->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aDecrement",
QKeySequence("-")));
"TabDeckEditor/aDecrement"));
deckMenu->setTitle(tr("&Deck Editor"));
dbMenu->setTitle(tr("C&ard Database"));

View file

@ -126,12 +126,10 @@ void DeckViewContainer::retranslateUi()
{
loadLocalButton->setText(tr("Load local deck"));
loadLocalButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DeckViewContainer/loadLocalButton",
QKeySequence("Ctrl+O")));
"DeckViewContainer/loadLocalButton"));
loadRemoteButton->setText(tr("Load deck from server"));
loadRemoteButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DeckViewContainer/loadRemoteButton",
QKeySequence("Ctrl+Alt+O")));
"DeckViewContainer/loadRemoteButton"));
readyStartButton->setText(tr("Ready to s&tart"));
updateSideboardLockButtonText();
}
@ -473,17 +471,17 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
QAction *temp = new QAction(QString(), this);
connect(temp, SIGNAL(triggered()), this, SLOT(actPhaseAction()));
switch (i) {
case 0: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase0" ,QKeySequence("F5"))); break;
case 1: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase1" ,QKeySequence())); break;
case 2: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase2" ,QKeySequence("F6"))); break;
case 3: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase3" ,QKeySequence("F7"))); break;
case 4: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase4" ,QKeySequence("F8"))); break;
case 5: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase5" ,QKeySequence())); break;
case 6: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase6" ,QKeySequence())); break;
case 7: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase7" ,QKeySequence())); break;
case 8: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase8" ,QKeySequence())); break;
case 9: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase9" ,QKeySequence("F9"))); break;
case 10:temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase10" ,QKeySequence("F10"))); break;
case 0: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase0")); break;
case 1: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase1")); break;
case 2: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase2")); break;
case 3: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase3")); break;
case 4: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase4")); break;
case 5: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase5")); break;
case 6: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase6")); break;
case 7: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase7")); break;
case 8: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase8")); break;
case 9: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase9")); break;
case 10:temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase10")); break;
default: ;
}
phasesMenu->addAction(temp);
@ -555,56 +553,44 @@ void TabGame::retranslateUi()
if (aNextPhase) {
aNextPhase->setText(tr("Next &phase"));
aNextPhase->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aNextPhase",
QList<QKeySequence>()
<< QKeySequence("Ctrl+Space")
<< QKeySequence("Tab")));
"Player/aNextPhase"));
}
if (aNextTurn) {
aNextTurn->setText(tr("Next &turn"));
aNextTurn->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aNextTurn",
QList<QKeySequence>()
<< QKeySequence("Ctrl+Return")
<< QKeySequence("Ctrl+Enter")));
"Player/aNextTurn"));
}
if (aRemoveLocalArrows) {
aRemoveLocalArrows->setText(tr("&Remove all local arrows"));
aRemoveLocalArrows->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRemoveLocalArrows",
QKeySequence("Ctrl+R")));
"Player/aRemoveLocalArrows"));
}
if (aRotateViewCW) {
aRotateViewCW->setText(tr("Rotate View Cl&ockwise"));
aRotateViewCW->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRotateViewCW",
QKeySequence("Ctrl+]")));
"Player/aRotateViewCW"));
}
if (aRotateViewCCW) {
aRotateViewCCW->setText(tr("Rotate View Co&unterclockwise"));
aRotateViewCCW->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRotateViewCCW",
QKeySequence("Ctrl+[")));
"Player/aRotateViewCCW"));
}
if (aGameInfo)
aGameInfo->setText(tr("Game &information"));
if (aConcede) {
aConcede->setText(tr("&Concede"));
aConcede->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aConcede",
QKeySequence("F2")));
"Player/aConcede"));
}
if (aLeaveGame) {
aLeaveGame->setText(tr("&Leave game"));
aLeaveGame->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aLeaveGame",
QKeySequence("Ctrl+Q")));
"Player/aLeaveGame"));
}
if (aCloseReplay) {
aCloseReplay->setText(tr("C&lose replay"));
aCloseReplay->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCloseReplay",
QKeySequence("Ctrl+Q")));
"Player/aCloseReplay"));
}
if (sayLabel)

View file

@ -68,7 +68,7 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
QMenu *chatSettingsMenu = new QMenu(this);
aClearChat = chatSettingsMenu->addAction(QString());
aClearChat->setShortcuts(settingsCache->shortcuts().getShortcut("tab_room/aClearChat", QKeySequence("F12")));
aClearChat->setShortcuts(settingsCache->shortcuts().getShortcut("tab_room/aClearChat"));
connect(aClearChat, SIGNAL(triggered()), this, SLOT(actClearChat()));
chatSettingsMenu->addSeparator();
@ -416,4 +416,4 @@ void CustomLineEdit::updateCompleterModel(QStringList completionList)
model = new QStringListModel();
QStringList updatedList = completionList;
model->setStringList(updatedList);
}
}

View file

@ -457,39 +457,39 @@ void MainWindow::retranslateUi()
aConnect->setText(tr("&Connect..."));
aConnect->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aConnect", QKeySequence()));
"MainWindow/aConnect"));
aDisconnect->setText(tr("&Disconnect"));
aDisconnect->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aDisconnect", QKeySequence()));
"MainWindow/aDisconnect"));
aSinglePlayer->setText(tr("Start &local game..."));
aSinglePlayer->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aSinglePlayer", QKeySequence()));
"MainWindow/aSinglePlayer"));
aWatchReplay->setText(tr("&Watch replay..."));
aWatchReplay->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aWatchReplay", QKeySequence()));
"MainWindow/aWatchReplay"));
aDeckEditor->setText(tr("&Deck editor"));
aDeckEditor->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aDeckEditor", QKeySequence()));
"MainWindow/aDeckEditor"));
aFullScreen->setText(tr("&Full screen"));
aFullScreen->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aFullScreen", QKeySequence("Ctrl+F")));
"MainWindow/aFullScreen"));
aRegister->setText(tr("&Register to server..."));
aRegister->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aRegister", QKeySequence()));
"MainWindow/aRegister"));
aSettings->setText(tr("&Settings..."));
aSettings->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aSettings", QKeySequence()));
"MainWindow/aSettings"));
aExit->setText(tr("&Exit"));
aExit->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aExit", QKeySequence()));
"MainWindow/aExit"));
#if defined(__APPLE__) /* For OSX */
cockatriceMenu->setTitle(tr("A&ctions"));
@ -502,8 +502,7 @@ void MainWindow::retranslateUi()
aCheckCardUpdates->setText(tr("Check for card updates..."));
aCheckCardUpdates->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aCheckCardUpdates",
QKeySequence()));
"MainWindow/aCheckCardUpdates"));
tabSupervisor->retranslateUi();
}