SoundEngine overhaul
This commit is contained in:
parent
311536d1aa
commit
d6398477ae
16 changed files with 128 additions and 81 deletions
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@ -11,6 +11,7 @@
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#include "pixmapgenerator.h"
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#include "settingscache.h"
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#include "tab_userlists.h"
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#include "soundengine.h"
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const QColor DEFAULT_MENTION_COLOR = QColor(194, 31, 47);
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const QColor OTHER_USER_COLOR = QColor(0, 65, 255); // dark blue
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@ -276,6 +277,7 @@ void ChatView::checkMention(QTextCursor &cursor, QString &message, QString &send
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if (userName.toLower() == fullMentionUpToSpaceOrEnd.toLower()) // Is this user you?
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{
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// You have received a valid mention!!
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soundEngine->playSound("chat_mention");
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mentionFormat.setBackground(QBrush(getCustomMentionColor()));
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mentionFormat.setForeground(settingsCache->getChatMentionForeground() ? QBrush(Qt::white) : QBrush(Qt::black));
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cursor.insertText(mention, mentionFormat);
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@ -301,6 +303,7 @@ void ChatView::checkMention(QTextCursor &cursor, QString &message, QString &send
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if (isModeratorSendingGlobal(userLevel, fullMentionUpToSpaceOrEnd)) {
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// Moderator Sending Global Message
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soundEngine->playSound("all_mention");
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mentionFormat.setBackground(QBrush(getCustomMentionColor()));
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mentionFormat.setForeground(settingsCache->getChatMentionForeground() ? QBrush(Qt::white) : QBrush(Qt::black));
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cursor.insertText("@" + fullMentionUpToSpaceOrEnd, mentionFormat);
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@ -37,7 +37,7 @@ bool MessageLogWidget::userIsFemale() const
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void MessageLogWidget::logGameJoined(int gameId)
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{
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soundEngine->playerJoined();
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soundEngine->playSound("player_join");
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if (userIsFemale())
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appendHtmlServerMessage(tr("You have joined game #%1.", "female").arg("<font color=\"blue\">"+ QString::number(gameId) + "</font>"));
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else
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@ -54,7 +54,7 @@ void MessageLogWidget::logReplayStarted(int gameId)
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void MessageLogWidget::logJoin(Player *player)
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{
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soundEngine->playerJoined();
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soundEngine->playSound("player_join");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 has joined the game.", "female").arg(sanitizeHtml(player->getName())));
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else
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@ -63,6 +63,7 @@ void MessageLogWidget::logJoin(Player *player)
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void MessageLogWidget::logLeave(Player *player)
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{
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soundEngine->playSound("player_leave");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 has left the game.", "female").arg(sanitizeHtml(player->getName())));
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else
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@ -81,11 +82,13 @@ void MessageLogWidget::logKicked()
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void MessageLogWidget::logJoinSpectator(QString name)
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{
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soundEngine->playSound("spectator_join");
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appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(name)));
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}
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void MessageLogWidget::logLeaveSpectator(QString name)
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{
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soundEngine->playSound("spectator_leave");
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appendHtmlServerMessage(tr("%1 is not watching the game any more.").arg(sanitizeHtml(name)));
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}
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@ -134,6 +137,7 @@ void MessageLogWidget::logSetSideboardLock(Player *player, bool locked)
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void MessageLogWidget::logConcede(Player *player)
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{
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soundEngine->playSound("player_concede");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 has conceded the game.", "female").arg(sanitizeHtml(player->getName())));
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else
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@ -148,11 +152,13 @@ void MessageLogWidget::logGameStart()
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void MessageLogWidget::logConnectionStateChanged(Player *player, bool connectionState)
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{
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if (connectionState) {
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soundEngine->playSound("player_reconnect");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 has restored connection to the game.", "female").arg(sanitizeHtml(player->getName())));
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else
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appendHtmlServerMessage(tr("%1 has restored connection to the game.", "male").arg(sanitizeHtml(player->getName())));
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} else {
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soundEngine->playSound("player_disconnect");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 has lost connection to the game.", "female").arg(sanitizeHtml(player->getName())));
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else
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@ -172,6 +178,7 @@ void MessageLogWidget::logSpectatorSay(QString spectatorName, UserLevelFlags spe
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void MessageLogWidget::logShuffle(Player *player, CardZone *zone)
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{
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soundEngine->playSound("shuffle");
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if (currentContext != MessageContext_Mulligan) {
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appendHtmlServerMessage((isFemale(player)
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? tr("%1 shuffles %2.", "female")
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@ -183,6 +190,7 @@ void MessageLogWidget::logShuffle(Player *player, CardZone *zone)
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void MessageLogWidget::logRollDie(Player *player, int sides, int roll)
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{
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soundEngine->playSound("roll_dice");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 rolls a %2 with a %3-sided die.", "female").arg(sanitizeHtml(player->getName())).arg("<font color=\"blue\">" + QString::number(roll) + "</font>").arg("<font color=\"blue\">" + QString::number(sides) + "</font>"));
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else
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@ -194,6 +202,7 @@ void MessageLogWidget::logDrawCards(Player *player, int number)
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if (currentContext == MessageContext_Mulligan)
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mulliganPlayer = player;
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else {
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soundEngine->playSound("draw_card");
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if (isFemale(player))
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appendHtmlServerMessage(tr("%1 draws %2 card(s).", "female").arg(sanitizeHtml(player->getName())).arg("<font color=\"blue\">" + QString::number(number) + "</font>"));
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else
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@ -296,6 +305,7 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
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QString finalStr;
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if (targetName == "table") {
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soundEngine->playSound("play_card");
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if (moveCardTapped.value(attributes.card))
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finalStr = tr("%1 puts %2 into play tapped%3.");
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else
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@ -318,6 +328,7 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
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} else if (targetName == "sb")
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finalStr = tr("%1 moves %2%3 to sideboard.");
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else if (targetName == "stack") {
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soundEngine->playSound("play_card");
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finalStr = tr("%1 plays %2%3.");
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}
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@ -565,7 +576,10 @@ void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int c
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void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
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{
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soundEngine->tap();
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if (tapped)
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soundEngine->playSound("tap_card");
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else
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soundEngine->playSound("untap_card");
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if (currentContext == MessageContext_MoveCard)
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moveCardTapped.insert(card, tapped);
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@ -603,6 +617,9 @@ void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
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void MessageLogWidget::logSetCounter(Player *player, QString counterName, int value, int oldValue)
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{
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if (counterName == "life")
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soundEngine->playSound("life_change");
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QString str;
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if (isFemale(player))
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str = tr("%1 sets counter %2 to %3 (%4%5).", "female");
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@ -799,17 +816,17 @@ void MessageLogWidget::logSetActivePhase(int phase)
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{
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QString phaseName;
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switch (phase) {
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case 0: phaseName = tr("untap step"); break;
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case 1: phaseName = tr("upkeep step"); break;
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case 2: phaseName = tr("draw step"); break;
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case 3: phaseName = tr("first main phase"); break;
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case 4: phaseName = tr("beginning of combat step"); break;
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case 5: phaseName = tr("declare attackers step"); soundEngine->attack(); break;
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case 6: phaseName = tr("declare blockers step"); break;
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case 7: phaseName = tr("combat damage step"); break;
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case 8: phaseName = tr("end of combat step"); break;
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case 9: phaseName = tr("second main phase"); break;
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case 10: phaseName = tr("ending phase"); soundEngine->endStep(); break;
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case 0: phaseName = tr("untap step"); soundEngine->playSound("untap_step"); break;
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case 1: phaseName = tr("upkeep step"); soundEngine->playSound("upkeep_step"); break;
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case 2: phaseName = tr("draw step"); soundEngine->playSound("draw_step"); break;
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case 3: phaseName = tr("first main phase"); soundEngine->playSound("main_1"); break;
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case 4: phaseName = tr("beginning of combat step"); soundEngine->playSound("start_combat"); break;
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case 5: phaseName = tr("declare attackers step"); soundEngine->playSound("attack_step"); break;
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case 6: phaseName = tr("declare blockers step"); soundEngine->playSound("block_step"); break;
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case 7: phaseName = tr("combat damage step"); soundEngine->playSound("damage_step"); break;
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case 8: phaseName = tr("end of combat step"); soundEngine->playSound("end_combat"); break;
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case 9: phaseName = tr("second main phase"); soundEngine->playSound("main_2"); break;
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case 10: phaseName = tr("ending phase"); soundEngine->playSound("end_step"); break;
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}
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appendHtml("<font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") + tr("It is now the %1.").arg(phaseName) + "</b></font>");
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}
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@ -4,48 +4,76 @@
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#include <QAudioFormat>
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#include <QFile>
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#include <QBuffer>
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#include <QStringList>
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#if QT_VERSION > 0x050000
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#include <QMediaPlayer>
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#include <QUrl>
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#endif
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SoundEngine::SoundEngine(QObject *parent)
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: QObject(parent), audio(0)
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{
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enabled = false;
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inputBuffer = new QBuffer(this);
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connect(settingsCache, SIGNAL(soundPathChanged()), this, SLOT(cacheData()));
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connect(settingsCache, SIGNAL(soundEnabledChanged()), this, SLOT(soundEnabledChanged()));
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cacheData();
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soundEnabledChanged();
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lastTapPlayed = QDateTime::currentDateTime();
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lastEndStepPlayed = QDateTime::currentDateTime();
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lastAttackStepPlayed = QDateTime::currentDateTime();
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}
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void SoundEngine::cacheData()
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{
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static const QStringList fileNames = QStringList()
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<< "end_step" << "tap" << "player_joined" << "attack";
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fileNames = QStringList()
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/*Phases*/
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<< "untap_step" << "upkeep_step" << "draw_step" << "main_1"
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<< "start_combat" << "attack_step" << "block_step" << "damage_step" << "end_combat"
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<< "main_2" << "end_step"
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/*Game Actions*/
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<< "draw_card" << "play_card" << "tap_card" << "untap_card"
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<< "shuffle" << "roll_dice" << "life_change"
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/*Player*/
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<< "player_join" << "player_leave" << "player_disconnect" << "player_reconnect" << "player_concede"
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/*Spectator*/
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<< "spectator_join" << "spectator_leave"
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/*Chat & UI*/
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<< "chat_mention" << "all_mention" << "private_message";
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#if QT_VERSION < 0x050000 //QT4
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for (int i = 0; i < fileNames.size(); ++i) {
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QFile file(settingsCache->getSoundPath() + "/" + fileNames[i] + ".raw");
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QFile file(settingsCache->getSoundPath() + "/" + fileNames[i] + ".wav");
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if(!file.exists())
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continue;
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file.open(QIODevice::ReadOnly);
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audioData.insert(fileNames[i], file.readAll());
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file.seek(44);
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audioCache.insert(fileNames[i], file.readAll());
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file.close();
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}
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#else //QT5
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QStringList ext = QStringList() << ".mp4" << ".mp3" << ".wav";
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for (int i = 0; i < fileNames.size(); ++i) {
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for (int j = 0; j < ext.size(); ++j) {
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QString filepath = settingsCache->getSoundPath() + "/" + fileNames[i] + ext[j];
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QFile file(filepath);
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if (file.exists()){
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QMediaPlayer *player = new QMediaPlayer;
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player->setMedia(QUrl::fromLocalFile(filepath));
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audioData.insert(fileNames[i], player);
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break;
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}
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}
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}
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#endif
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}
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void SoundEngine::soundEnabledChanged()
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{
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#if QT_VERSION < 0x050000 //QT4
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if (settingsCache->getSoundEnabled()) {
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qDebug("SoundEngine: enabling sound");
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QAudioFormat format;
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#if QT_VERSION < 0x050000
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format.setFrequency(44100);
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format.setChannels(1);
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#else
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format.setSampleRate(44100);
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format.setChannelCount(1);
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#endif
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format.setSampleSize(16);
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format.setCodec("audio/pcm");
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format.setByteOrder(QAudioFormat::LittleEndian);
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@ -57,46 +85,41 @@ void SoundEngine::soundEnabledChanged()
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audio->deleteLater();
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audio = 0;
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}
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#else //QT5
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if (settingsCache->getSoundEnabled()) {
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qDebug("SoundEngine: enabling sound");
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enabled = true;
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}else{
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qDebug("SoundEngine: disabling sound");
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enabled = false;
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for (int i = 0; i < fileNames.size(); ++i) {
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if (audioData.contains(fileNames[i]) &&
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audioData[fileNames[i]]->state() != QMediaPlayer::StoppedState)
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audioData[fileNames[i]]->stop();
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}
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}
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#endif
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}
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void SoundEngine::playSound(const QString &fileName)
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void SoundEngine::playSound(QString fileName)
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{
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if (!audio)
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#if QT_VERSION < 0x050000 //QT4
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if (!fileNames.contains(fileName) || !audio)
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return;
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audio->stop();
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inputBuffer->close();
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inputBuffer->setData(audioData[fileName]);
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inputBuffer->setData(audioCache[fileName]);
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inputBuffer->open(QIODevice::ReadOnly);
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#if QT_VERSION >= 0x050000
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audio->setVolume(settingsCache->getMasterVolume() / 100.0);
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#endif
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audio->start(inputBuffer);
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#else //QT5
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if (!audioData.contains(fileName) || !enabled){
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return;
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}
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void SoundEngine::endStep()
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{
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if (lastEndStepPlayed.secsTo(QDateTime::currentDateTime()) >= 1)
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playSound("end_step");
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lastEndStepPlayed = QDateTime::currentDateTime();
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}
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void SoundEngine::tap()
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{
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if (lastTapPlayed.secsTo(QDateTime::currentDateTime()) >= 1)
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playSound("tap");
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lastTapPlayed = QDateTime::currentDateTime();
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}
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void SoundEngine::playerJoined()
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{
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playSound("player_joined");
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}
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void SoundEngine::attack() {
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if (lastAttackStepPlayed.secsTo(QDateTime::currentDateTime()) >= 1)
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playSound("attack");
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lastAttackStepPlayed = QDateTime::currentDateTime();
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audioData[fileName]->setVolume(settingsCache->getMasterVolume());
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audioData[fileName]->stop();
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audioData[fileName]->setPosition(0);
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audioData[fileName]->play();
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#endif
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}
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@ -4,6 +4,10 @@
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#include <QObject>
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#include <QMap>
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#include <QDateTime>
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#include <QStringList>
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#if QT_VERSION > 0x050000
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#include <QMediaPlayer>
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#endif
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class QAudioOutput;
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class QBuffer;
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class SoundEngine : public QObject {
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Q_OBJECT
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private:
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void playSound(const QString &fileName);
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QMap<QString, QByteArray> audioData;
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QMap<QString, QByteArray> audioCache;
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QBuffer *inputBuffer;
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QAudioOutput *audio;
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QDateTime lastTapPlayed;
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QDateTime lastEndStepPlayed;
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QDateTime lastAttackStepPlayed;
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bool enabled;
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QStringList fileNames;
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#if QT_VERSION > 0x050000
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QMap<QString, QMediaPlayer*> audioData;
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#endif
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private slots:
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void cacheData();
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void soundEnabledChanged();
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public:
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SoundEngine(QObject *parent = 0);
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public slots:
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void endStep();
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void tap();
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void playerJoined();
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void attack();
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void playSound(QString fileName);
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};
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extern SoundEngine *soundEngine;
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#endif
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@ -3,13 +3,14 @@
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#include <QHBoxLayout>
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#include <QMenu>
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#include <QAction>
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#include <QSystemTrayIcon>
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#include <QApplication>
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#include "tab_message.h"
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#include "abstractclient.h"
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#include "chatview.h"
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#include "main.h"
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#include "settingscache.h"
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#include <QSystemTrayIcon>
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#include <QApplication>
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#include "soundengine.h"
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#include "pending_command.h"
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#include "pb/session_commands.pb.h"
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@ -111,6 +112,8 @@ void TabMessage::processUserMessageEvent(const Event_UserMessage &event)
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{
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const UserLevelFlags userLevel(event.sender_name() == otherUserInfo->name() ? otherUserInfo->user_level() : ownUserInfo->user_level());
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chatView->appendMessage(QString::fromStdString(event.message()), QString::fromStdString(event.sender_name()), userLevel, true);
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if (tabSupervisor->currentIndex() != tabSupervisor->indexOf(this))
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soundEngine->playSound("private_message");
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if (settingsCache->getShowMessagePopup() && shouldShowSystemPopup(event))
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showSystemPopup(event);
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@ -2,7 +2,7 @@
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#
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# Installs default sound files
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FILE(GLOB sounds "${CMAKE_CURRENT_SOURCE_DIR}/*.raw")
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FILE(GLOB sounds "${CMAKE_CURRENT_SOURCE_DIR}/*.wav")
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if(UNIX)
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if(APPLE)
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BIN
sounds/attack.wav
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sounds/attack.wav
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sounds/end_step.wav
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sounds/end_step.wav
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BIN
sounds/player_joined.wav
Normal file
BIN
sounds/player_joined.wav
Normal file
Binary file not shown.
Binary file not shown.
BIN
sounds/start_combat.wav
Normal file
BIN
sounds/start_combat.wav
Normal file
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BIN
sounds/tap.raw
BIN
sounds/tap.raw
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BIN
sounds/tap.wav
Normal file
BIN
sounds/tap.wav
Normal file
Binary file not shown.
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Reference in a new issue