Merge pull request #504 from ctrlaltca/local_scry_and_move

Specify the player when triggering a move on a revealed card
This commit is contained in:
Zach 2015-01-23 10:14:05 -05:00
commit dac5726dab

View file

@ -1900,12 +1900,16 @@ void Player::cardMenuAction()
default: ;
}
}
game->sendGameCommand(prepareGameCommand(commandList));
if(local)
sendGameCommand(prepareGameCommand(commandList));
else
game->sendGameCommand(prepareGameCommand(commandList));
}
void Player::actIncPT(int deltaP, int deltaT)
{
QString ptString = "+" + QString::number(deltaP) + "/+" + QString::number(deltaT);
int playerid = id;
QList< const ::google::protobuf::Message * > commandList;
QListIterator<QGraphicsItem *> j(scene()->selectedItems());
@ -1917,13 +1921,19 @@ void Player::actIncPT(int deltaP, int deltaT)
cmd->set_attribute(AttrPT);
cmd->set_attr_value(ptString.toStdString());
commandList.append(cmd);
if(local)
playerid=card->getZone()->getPlayer()->getId();
}
sendGameCommand(prepareGameCommand(commandList));
game->sendGameCommand(prepareGameCommand(commandList), playerid);
}
void Player::actSetPT()
{
QString oldPT;
int playerid = id;
QListIterator<QGraphicsItem *> i(scene()->selectedItems());
while (i.hasNext()) {
CardItem *card = static_cast<CardItem *>(i.next());
@ -1949,8 +1959,12 @@ void Player::actSetPT()
cmd->set_attribute(AttrPT);
cmd->set_attr_value(pt.toStdString());
commandList.append(cmd);
if(local)
playerid=card->getZone()->getPlayer()->getId();
}
sendGameCommand(prepareGameCommand(commandList));
game->sendGameCommand(prepareGameCommand(commandList), playerid);
}
void Player::actDrawArrow()