Shortened animation time between phases

+ changed from 50ms to 25ms between update calls.
This commit is contained in:
Matt Lowe 2014-10-15 19:51:08 +02:00
parent 2a15b9c95a
commit dc58d1a61e

View file

@ -65,7 +65,7 @@ void PhaseButton::setActive(bool _active)
return;
active = _active;
activeAnimationTimer->start(50);
activeAnimationTimer->start(25);
}
void PhaseButton::updateAnimation()