crash fix

This commit is contained in:
Max-Wilhelm Bruker 2009-12-21 15:23:22 +01:00
parent 405a247c2c
commit ddd58d6736

View file

@ -698,7 +698,8 @@ void Player::processGameEvent(GameEvent *event)
void Player::showCardMenu(const QPoint &p) void Player::showCardMenu(const QPoint &p)
{ {
cardMenu->exec(p); if (cardMenu)
cardMenu->exec(p);
} }
void Player::setActive(bool _active) void Player::setActive(bool _active)