Merge pull request #2199 from wincinderith/load-remote-fix

Disable "Load remote deck..." button in local game
This commit is contained in:
ctrlaltca 2016-10-05 14:25:50 +02:00 committed by GitHub
commit e4127fead3
2 changed files with 6 additions and 0 deletions

View file

@ -100,6 +100,8 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
{
loadLocalButton = new QPushButton;
loadRemoteButton = new QPushButton;
if (parentGame->getIsLocalGame())
loadRemoteButton->setEnabled(false);
readyStartButton = new ToggleButton;
readyStartButton->setEnabled(false);
sideboardLockButton = new ToggleButton;
@ -307,6 +309,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
secondsElapsed(0),
hostId(-1),
localPlayerId(-1),
isLocalGame(_tabSupervisor->getIsLocalGame()),
spectator(true),
gameStateKnown(false),
resuming(false),
@ -375,6 +378,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
roomGameTypes(_roomGameTypes),
hostId(event.host_id()),
localPlayerId(event.player_id()),
isLocalGame(_tabSupervisor->getIsLocalGame()),
spectator(event.spectator()),
gameStateKnown(false),
resuming(event.resuming()),

View file

@ -111,6 +111,7 @@ private:
QMap<int, QString> roomGameTypes;
int hostId;
int localPlayerId;
const bool isLocalGame;
bool spectator;
QMap<int, Player *> players;
QMap<int, ServerInfo_User> spectators;
@ -238,6 +239,7 @@ public:
const QMap<int, Player *> &getPlayers() const { return players; }
CardItem *getCard(int playerId, const QString &zoneName, int cardId) const;
bool isHost() const { return hostId == localPlayerId; }
bool getIsLocalGame() const { return isLocalGame; }
int getGameId() const { return gameInfo.game_id(); }
QString getTabText() const;
bool getSpectator() const { return spectator; }