Enable hidpi (retina) support under osx
* add to the application bundle a custom info.plist * fix a graphic glitch on the life counter
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3 changed files with 40 additions and 2 deletions
38
cmake/Info.plist
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38
cmake/Info.plist
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@ -0,0 +1,38 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleGetInfoString</key>
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<string>${MACOSX_BUNDLE_INFO_STRING}</string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleLongVersionString</key>
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<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
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<key>CFBundleName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>LSRequiresCarbon</key>
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>NSHighResolutionCapable</key>
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<true/>
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</dict>
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</plist>
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@ -242,6 +242,7 @@ if(UNIX)
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set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME})
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION})
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set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION})
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set_target_properties(cockatrice PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/cmake/Info.plist)
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INSTALL(TARGETS cockatrice BUNDLE DESTINATION ./)
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INSTALL(FILES ${cockatrice_QM} DESTINATION ./cockatrice.app/Contents/Resources/translations)
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@ -38,9 +38,8 @@ void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*
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painter->drawPath(path);
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QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
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QRectF translatedRect = path.controlPointRect();
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QSize translatedSize = translatedRect.size().toSize();
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painter->resetTransform();
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QFont font("Serif");
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font.setWeight(QFont::Bold);
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font.setPixelSize(qMax((int) round(translatedSize.height() / 1.3), 9));
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