Fix active player game area highlightning

This commit is contained in:
Fabio Bas 2019-02-03 19:15:30 +01:00
parent 9a8c81cf5e
commit ec081b8b03
2 changed files with 2 additions and 2 deletions

View file

@ -1940,7 +1940,7 @@ void Player::processGameEvent(GameEvent::GameEventType type, const GameEvent &ev
}
}
void Player::setActivePlayer(bool _active)
void Player::setActive(bool _active)
{
active = _active;
table->setActive(active);

View file

@ -384,7 +384,7 @@ public:
{
return active;
}
void setActivePlayer(bool _active);
void setActive(bool _active);
void setShortcutsActive();
void setShortcutsInactive();
void updateZones();