From ec45a099e1161e40fb7b0b91481ad7cc068730ee Mon Sep 17 00:00:00 2001 From: Fabio Bas Date: Mon, 22 Jun 2015 18:24:05 +0200 Subject: [PATCH] Made items not collapsible; changed players widget's min height from 60 to 40 px --- cockatrice/src/playerlistwidget.cpp | 2 +- cockatrice/src/tab_game.cpp | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/cockatrice/src/playerlistwidget.cpp b/cockatrice/src/playerlistwidget.cpp index e18bab98..e3897533 100644 --- a/cockatrice/src/playerlistwidget.cpp +++ b/cockatrice/src/playerlistwidget.cpp @@ -67,7 +67,7 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient } else userContextMenu = 0; - setMinimumHeight(60); + setMinimumHeight(40); setIconSize(QSize(20, 15)); setColumnCount(6); setColumnWidth(0, 20); diff --git a/cockatrice/src/tab_game.cpp b/cockatrice/src/tab_game.cpp index fec202f7..d612bfbc 100644 --- a/cockatrice/src/tab_game.cpp +++ b/cockatrice/src/tab_game.cpp @@ -358,7 +358,8 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay) setLayout(superMainLayout); splitter->restoreState(settingsCache->getTabGameSplitterSizes()); - + splitter->setChildrenCollapsible(false); + messageLog->logReplayStarted(gameInfo.game_id()); } @@ -490,6 +491,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList &_client setLayout(mainLayout); splitter->restoreState(settingsCache->getTabGameSplitterSizes()); + splitter->setChildrenCollapsible(false); messageLog->logGameJoined(gameInfo.game_id());