Merge branch 'master' of ssh://cockatrice.git.sourceforge.net/gitroot/cockatrice/cockatrice
This commit is contained in:
commit
f158408747
7 changed files with 48 additions and 27 deletions
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@ -50,7 +50,7 @@ QSizeF AbstractCardItem::getTranslatedSize(QPainter *painter) const
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);
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}
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void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &translatedSize)
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void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle)
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{
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QRectF totalBoundingRect = painter->combinedTransform().mapRect(boundingRect());
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@ -58,7 +58,7 @@ void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &transla
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QTransform pixmapTransform;
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pixmapTransform.translate(totalBoundingRect.width() / 2, totalBoundingRect.height() / 2);
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pixmapTransform.rotate(tapAngle);
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pixmapTransform.rotate(angle);
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pixmapTransform.translate(-translatedSize.width() / 2, -translatedSize.height() / 2);
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painter->setTransform(pixmapTransform);
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@ -70,16 +70,16 @@ void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &transla
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painter->setFont(f);
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}
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void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
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void AbstractCardItem::paintPicture(QPainter *painter, int angle)
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{
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painter->save();
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QSizeF translatedSize = getTranslatedSize(painter);
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QRectF totalBoundingRect = painter->combinedTransform().mapRect(boundingRect());
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qreal scaleFactor = translatedSize.width() / boundingRect().width();
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QPixmap *translatedPixmap = info->getPixmap(translatedSize.toSize());
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painter->save();
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if (translatedPixmap) {
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transformPainter(painter, translatedSize);
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transformPainter(painter, translatedSize, angle);
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painter->drawPixmap(QPointF(0, 0), *translatedPixmap);
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} else {
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QString colorStr;
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@ -116,12 +116,19 @@ void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *
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painter->setPen(pen);
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painter->drawRect(QRectF(1, 1, CARD_WIDTH - 2, CARD_HEIGHT - 2));
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transformPainter(painter, translatedSize);
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transformPainter(painter, translatedSize, angle);
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painter->setPen(textColor);
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painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor, translatedSize.height() - 8 * scaleFactor), Qt::AlignTop | Qt::AlignLeft | Qt::TextWrapAnywhere, name);
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}
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painter->restore();
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}
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void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
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{
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painter->save();
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paintPicture(painter, tapAngle);
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if (isSelected()) {
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painter->setPen(Qt::red);
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painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
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@ -188,6 +195,12 @@ void AbstractCardItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
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event->accept();
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}
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void AbstractCardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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// This function ensures the parent function doesn't mess around with our selection.
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event->accept();
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}
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void AbstractCardItem::processHoverEvent()
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{
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emit hovered(this);
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@ -35,6 +35,7 @@ public:
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AbstractCardItem(const QString &_name = QString(), Player *_owner = 0, QGraphicsItem *parent = 0);
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~AbstractCardItem();
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QRectF boundingRect() const;
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void paintPicture(QPainter *painter, int angle);
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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CardInfo *getInfo() const { return info; }
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QString getName() const { return name; }
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@ -46,8 +47,9 @@ public:
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void processHoverEvent();
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protected:
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QSizeF getTranslatedSize(QPainter *painter) const;
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void transformPainter(QPainter *painter, const QSizeF &translatedSize);
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void transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle);
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
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void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
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QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value);
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};
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@ -174,7 +174,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
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QSizeF translatedSize = getTranslatedSize(painter);
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qreal scaleFactor = translatedSize.width() / boundingRect().width();
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transformPainter(painter, translatedSize);
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transformPainter(painter, translatedSize, tapAngle);
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painter->setBackground(Qt::black);
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painter->setBackgroundMode(Qt::OpaqueMode);
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painter->setPen(Qt::white);
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@ -3,6 +3,7 @@
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#include "zoneviewwidget.h"
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#include "zoneviewzone.h"
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#include <QAction>
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#include <QDebug>
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GameScene::GameScene(QObject *parent)
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: QGraphicsScene(parent)
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@ -131,10 +132,10 @@ void GameScene::processViewSizeChange(const QSize &newSize)
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qreal minRatio = minWidth / sceneRect().height();
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if (minRatio > newRatio) {
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// Aspect ratio is dominated by table width.
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setSceneRect(sceneRect().x(), sceneRect().y(), minWidth, sceneRect().height());
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setSceneRect(0, 0, minWidth, sceneRect().height());
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} else {
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// Aspect ratio is dominated by window dimensions.
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setSceneRect(sceneRect().x(), sceneRect().y(), newRatio * sceneRect().height(), sceneRect().height());
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setSceneRect(0, 0, newRatio * sceneRect().height(), sceneRect().height());
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}
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for (int i = 0; i < players.size(); ++i)
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@ -13,6 +13,8 @@ PileZone::PileZone(Player *_p, const QString &_name, bool _isShufflable, bool _c
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setCacheMode(DeviceCoordinateCache); // Do not move this line to the parent constructor!
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setAcceptsHoverEvents(true);
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setCursor(Qt::OpenHandCursor);
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setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(90).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
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}
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QRectF PileZone::boundingRect() const
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@ -22,14 +24,15 @@ QRectF PileZone::boundingRect() const
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void PileZone::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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if (!cards.isEmpty()) {
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painter->save();
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cards.at(0)->paint(painter, option, widget);
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painter->restore();
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}
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if (!cards.isEmpty())
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cards.at(0)->paintPicture(painter, 90);
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paintNumberEllipse(cards.size(), 32, Qt::white, -1, -1, painter);
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painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
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painter->translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2);
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painter->rotate(-90);
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painter->translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2);
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paintNumberEllipse(cards.size(), 28, Qt::white, -1, -1, painter);
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}
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void PileZone::addCardImpl(CardItem *card, int x, int /*y*/)
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@ -32,14 +32,13 @@ Player::Player(ServerInfo_User *info, int _id, bool _local, TabGame *_parent)
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updateBgPixmap();
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playerTarget = new PlayerTarget(this);
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playerTarget->setPos(QPointF(counterAreaWidth + (CARD_WIDTH + 5 - playerTarget->boundingRect().width()) / 2.0, 5));
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QPointF base = QPointF(counterAreaWidth, 5 + playerTarget->boundingRect().height() + 10);
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playerTarget->setPos(QPointF(counterAreaWidth + (CARD_HEIGHT + 5 - playerTarget->boundingRect().width()) / 2.0, 5));
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PileZone *deck = new PileZone(this, "deck", true, false, this);
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QPointF base = QPointF(counterAreaWidth + (CARD_HEIGHT - CARD_WIDTH + 5) / 2.0, 5 + playerTarget->boundingRect().height() + 5 - (CARD_HEIGHT - CARD_WIDTH) / 2.0);
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deck->setPos(base);
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qreal h = deck->boundingRect().height() + 10;
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qreal h = deck->boundingRect().width() + 5;
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PileZone *grave = new PileZone(this, "grave", false, true, this);
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grave->setPos(base + QPointF(0, h));
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@ -51,7 +50,7 @@ Player::Player(ServerInfo_User *info, int _id, bool _local, TabGame *_parent)
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sb->setVisible(false);
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HandCounter *handCounter = new HandCounter(this);
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handCounter->setPos(base + QPointF(0, 3 * h));
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handCounter->setPos(base + QPointF(0, 3 * h + 7));
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table = new TableZone(this, this);
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connect(table, SIGNAL(sizeChanged()), this, SLOT(updateBoundingRect()));
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@ -310,7 +309,7 @@ void Player::playerListActionTriggered()
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void Player::rearrangeZones()
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{
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QPointF base = QPointF(CARD_WIDTH + counterAreaWidth + 5, 0);
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QPointF base = QPointF(CARD_HEIGHT + counterAreaWidth + 5, 0);
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if (settingsCache->getHorizontalHand()) {
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if (mirrored) {
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@ -358,7 +357,7 @@ void Player::updateBgPixmap()
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void Player::updateBoundingRect()
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{
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prepareGeometryChange();
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qreal width = CARD_WIDTH + 5 + counterAreaWidth + stack->boundingRect().width();
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qreal width = CARD_HEIGHT + 5 + counterAreaWidth + stack->boundingRect().width();
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if (settingsCache->getHorizontalHand())
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bRect = QRectF(0, 0, width + table->boundingRect().width(), table->boundingRect().height() + hand->boundingRect().height());
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else
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@ -981,7 +980,7 @@ QRectF Player::boundingRect() const
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void Player::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
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{
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int totalWidth = CARD_WIDTH + counterAreaWidth + 5;
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int totalWidth = CARD_HEIGHT + counterAreaWidth + 5;
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if (bgPixmap.isNull())
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painter->fillRect(QRectF(0, 0, totalWidth, boundingRect().height()), QColor(200, 200, 200));
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else
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@ -1404,7 +1403,7 @@ QString Player::getName() const
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qreal Player::getMinimumWidth() const
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{
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qreal result = table->getMinimumWidth() + CARD_WIDTH + 5 + counterAreaWidth + stack->boundingRect().width();
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qreal result = table->getMinimumWidth() + CARD_HEIGHT + 5 + counterAreaWidth + stack->boundingRect().width();
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if (!settingsCache->getHorizontalHand())
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result += hand->boundingRect().width();
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return result;
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@ -1423,7 +1422,7 @@ void Player::processSceneSizeChange(const QSizeF &newSize)
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// This will need to be changed if player areas are displayed side by side (e.g. 2x2 for a 4-player game)
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qreal fullPlayerWidth = newSize.width();
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qreal tableWidth = fullPlayerWidth - CARD_WIDTH - 5 - counterAreaWidth - stack->boundingRect().width();
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qreal tableWidth = fullPlayerWidth - CARD_HEIGHT - 5 - counterAreaWidth - stack->boundingRect().width();
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if (!settingsCache->getHorizontalHand())
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tableWidth -= hand->boundingRect().width();
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@ -17,7 +17,7 @@ PlayerTarget::PlayerTarget(Player *_owner)
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QRectF PlayerTarget::boundingRect() const
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{
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return QRectF(0, 0, 64, 64);
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return QRectF(0, 0, 100, 64);
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}
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void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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@ -41,7 +41,10 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
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QPixmapCache::insert(cacheKey, cachedPixmap);
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}
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painter->resetTransform();
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painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
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painter->drawPixmap(cachedPixmap.rect(), cachedPixmap, cachedPixmap.rect());
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painter->resetTransform();
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QString name = info->getName();
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if (name.size() > 13)
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