Merge pull request #1439 from woogerboy21/feature_check

Added server/client feature set communication
This commit is contained in:
Zach 2015-09-02 23:38:53 -04:00
commit f4ae08f8b1
54 changed files with 1084 additions and 283 deletions

View file

@ -99,6 +99,12 @@ SET(cockatrice_SOURCES
src/sequenceEdit/sequenceedit.cpp
src/sequenceEdit/shortcutstab.cpp
src/lineeditcompleter.cpp
src/settings/settingsmanager.cpp
src/settings/carddatabasesettings.cpp
src/settings/serverssettings.cpp
src/settings/messagesettings.cpp
src/settings/gamefilterssettings.cpp
src/settings/layoutssettings.cpp
${VERSION_STRING_CPP}
)
@ -328,3 +334,8 @@ Data = Resources\")
install(FILES ${WIN32SSLRUNTIME_LIBRARIES} DESTINATION ./)
endif()
endif()
#Compile a portable version, default off
option(PORTABLE "portable build" OFF)
IF(PORTABLE)
add_definitions(-DPORTABLE_BUILD)
endif()

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@ -19,6 +19,7 @@
#include "get_pb_extension.h"
#include <google/protobuf/descriptor.h>
#include "client_metatypes.h"
#include "featureset.h"
AbstractClient::AbstractClient(QObject *parent)
: QObject(parent), nextCmdId(0), status(StatusDisconnected)
@ -45,6 +46,10 @@ AbstractClient::AbstractClient(QObject *parent)
qRegisterMetaType<ServerInfo_User>("ServerInfo_User");
qRegisterMetaType<QList<ServerInfo_User> >("QList<ServerInfo_User>");
qRegisterMetaType<Event_ReplayAdded>("Event_ReplayAdded");
qRegisterMetaType<QList<QString> >("missingFeatures");
FeatureSet features;
features.initalizeFeatureList(clientFeatures);
connect(this, SIGNAL(sigQueuePendingCommand(PendingCommand *)), this, SLOT(queuePendingCommand(PendingCommand *)));
}

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@ -25,6 +25,7 @@ class Event_NotifyUser;
class Event_ConnectionClosed;
class Event_ServerShutdown;
class Event_ReplayAdded;
class FeatureSet;
enum ClientStatus {
StatusDisconnected,
@ -96,6 +97,8 @@ public:
static PendingCommand *prepareRoomCommand(const ::google::protobuf::Message &cmd, int roomId);
static PendingCommand *prepareModeratorCommand(const ::google::protobuf::Message &cmd);
static PendingCommand *prepareAdminCommand(const ::google::protobuf::Message &cmd);
QMap<QString, bool> clientFeatures;
};
#endif

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@ -7,7 +7,6 @@
#include <QDirIterator>
#include <QFile>
#include <QTextStream>
#include <QSettings>
#include <QSvgRenderer>
#include <QPainter>
#include <QUrl>
@ -52,46 +51,29 @@ QString CardSet::getCorrectedShortName() const
return invalidFileNames.contains(shortName) ? shortName + "_" : shortName;
}
void CardSet::loadSetOptions()
{
sortKey = settingsCache->cardDatabase().getSortKey(shortName);
enabled = settingsCache->cardDatabase().isEnabled(shortName);
isknown = settingsCache->cardDatabase().isKnown(shortName);
}
void CardSet::setSortKey(unsigned int _sortKey)
{
sortKey = _sortKey;
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
settings.setValue("sortkey", sortKey);
}
void CardSet::loadSetOptions()
{
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
sortKey = settings.value("sortkey", 0).toInt();
enabled = settings.value("enabled", false).toBool();
isknown = settings.value("isknown", false).toBool();
// qDebug() << "load set" << shortName << "key" << sortKey;
settingsCache->cardDatabase().setSortKey(shortName,_sortKey);
}
void CardSet::setEnabled(bool _enabled)
{
enabled = _enabled;
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
settings.setValue("enabled", enabled);
settingsCache->cardDatabase().setEnabled(shortName,_enabled);
}
void CardSet::setIsKnown(bool _isknown)
{
isknown = _isknown;
QSettings settings;
settings.beginGroup("sets");
settings.beginGroup(shortName);
settings.setValue("isknown", isknown);
settingsCache->cardDatabase().setIsKnown(shortName,_isknown);
}
class SetList::KeyCompareFunctor {
@ -1255,4 +1237,4 @@ bool CardDatabase::hasDetectedFirstRun()
}
return false;
}
}

View file

@ -24,6 +24,6 @@ Q_DECLARE_METATYPE(Event_UserMessage)
Q_DECLARE_METATYPE(ServerInfo_User)
Q_DECLARE_METATYPE(QList<ServerInfo_User>)
Q_DECLARE_METATYPE(Event_ReplayAdded)
Q_DECLARE_METATYPE(QList<QString>)
#endif

View file

@ -1,4 +1,3 @@
#include <QSettings>
#include <QLabel>
#include <QCheckBox>
#include <QComboBox>
@ -11,25 +10,23 @@
#include <QKeyEvent>
#include <iostream>
#include "dlg_connect.h"
#include "settingscache.h"
DlgConnect::DlgConnect(QWidget *parent)
: QDialog(parent)
{
QSettings settings;
settings.beginGroup("server");
previousHostButton = new QRadioButton(tr("Previous Host"), this);
previousHosts = new QComboBox(this);
previousHosts->installEventFilter(new DeleteHighlightedItemWhenShiftDelPressedEventFilter);
QStringList previousHostList = settings.value("previoushosts").toStringList();
QStringList previousHostList = settingsCache->servers().getPreviousHostList();
if (previousHostList.isEmpty()) {
previousHostList << "cockatrice.woogerworks.com";
previousHostList << "vps.poixen.com";
previousHostList << "chickatrice.net";
}
previousHosts->addItems(previousHostList);
previousHosts->setCurrentIndex(settings.value("previoushostindex").toInt());
previousHosts->setCurrentIndex(settingsCache->servers().getPrevioushostindex());
newHostButton = new QRadioButton(tr("New Host"), this);
@ -39,28 +36,28 @@ DlgConnect::DlgConnect(QWidget *parent)
hostLabel->setBuddy(hostEdit);
portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(settings.value("port", "4747").toString());
portEdit = new QLineEdit(settingsCache->servers().getPort("4747"));
portLabel->setBuddy(portEdit);
playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(settings.value("playername", "Player").toString());
playernameEdit = new QLineEdit(settingsCache->servers().getPlayerName("Player"));
playernameLabel->setBuddy(playernameEdit);
passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(settings.value("password").toString());
passwordEdit = new QLineEdit(settingsCache->servers().getPassword());
passwordLabel->setBuddy(passwordEdit);
passwordEdit->setEchoMode(QLineEdit::Password);
savePasswordCheckBox = new QCheckBox(tr("&Save password"));
savePasswordCheckBox->setChecked(settings.value("save_password", 1).toInt());
savePasswordCheckBox->setChecked(settingsCache->servers().getSavePassword());
autoConnectCheckBox = new QCheckBox(tr("A&uto connect at start"));
if(savePasswordCheckBox->isChecked())
{
autoConnectCheckBox->setChecked(settings.value("auto_connect", 0).toInt());
autoConnectCheckBox->setChecked(settingsCache->servers().getAutoConnect());
autoConnectCheckBox->setEnabled(true);
} else {
settings.setValue("auto_connect", 0);
settingsCache->servers().setAutoConnect(0);
autoConnectCheckBox->setChecked(0);
autoConnectCheckBox->setEnabled(false);
}
@ -98,7 +95,7 @@ DlgConnect::DlgConnect(QWidget *parent)
connect(previousHostButton, SIGNAL(toggled(bool)), this, SLOT(previousHostSelected(bool)));
connect(newHostButton, SIGNAL(toggled(bool)), this, SLOT(newHostSelected(bool)));
if (settings.value("previoushostlogin", 1).toInt())
if (settingsCache->servers().getPreviousHostLogin())
previousHostButton->setChecked(true);
else
newHostButton->setChecked(true);
@ -133,14 +130,12 @@ void DlgConnect::passwordSaved(int state)
void DlgConnect::actOk()
{
QSettings settings;
settings.beginGroup("server");
settings.setValue("port", portEdit->text());
settings.setValue("playername", playernameEdit->text());
settings.setValue("password", savePasswordCheckBox->isChecked() ? passwordEdit->text() : QString());
settings.setValue("save_password", savePasswordCheckBox->isChecked() ? 1 : 0);
settings.setValue("auto_connect", autoConnectCheckBox->isChecked() ? 1 : 0);
settings.setValue("previoushostlogin", previousHostButton->isChecked() ? 1 : 0);
settingsCache->servers().setPort(portEdit->text());
settingsCache->servers().setPlayerName(playernameEdit->text());
settingsCache->servers().setPassword(savePasswordCheckBox->isChecked() ? passwordEdit->text() : QString());
settingsCache->servers().setSavePassword(savePasswordCheckBox->isChecked() ? 1 : 0);
settingsCache->servers().setAutoConnect(autoConnectCheckBox->isChecked() ? 1 : 0);
settingsCache->servers().setPreviousHostLogin(previousHostButton->isChecked() ? 1 : 0);
QStringList hostList;
if (newHostButton->isChecked())
@ -151,9 +146,8 @@ void DlgConnect::actOk()
if(!previousHosts->itemText(i).trimmed().isEmpty())
hostList << previousHosts->itemText(i);
settings.setValue("previoushosts", hostList);
settings.setValue("previoushostindex", previousHosts->currentIndex());
settings.endGroup();
settingsCache->servers().setPreviousHostList(hostList);
settingsCache->servers().setPrevioushostindex(previousHosts->currentIndex());
accept();
}
@ -165,12 +159,8 @@ QString DlgConnect::getHost() const {
void DlgConnect::actCancel()
{
QSettings settings;
settings.beginGroup("server");
settings.setValue("save_password", savePasswordCheckBox->isChecked() ? 1 : 0);
settings.setValue("auto_connect", autoConnectCheckBox->isChecked() ? 1 : 0);
settings.endGroup();
settingsCache->servers().setSavePassword(savePasswordCheckBox->isChecked() ? 1 : 0);
settingsCache->servers().setAutoConnect( autoConnectCheckBox->isChecked() ? 1 : 0);
reject();
}

View file

@ -3,21 +3,19 @@
#include <QHBoxLayout>
#include <QLabel>
#include <QMessageBox>
#include <QSettings>
#include "settingscache.h"
#include "dlg_edit_password.h"
DlgEditPassword::DlgEditPassword(QWidget *parent)
: QDialog(parent)
{
QSettings settings;
settings.beginGroup("server");
oldPasswordLabel = new QLabel(tr("Old password:"));
oldPasswordEdit = new QLineEdit();
if(settings.value("save_password", 1).toInt())
oldPasswordEdit->setText(settings.value("password").toString());
if(settingsCache->servers().getSavePassword())
oldPasswordEdit->setText(settingsCache->servers().getPassword());
oldPasswordLabel->setBuddy(oldPasswordEdit);
oldPasswordEdit->setEchoMode(QLineEdit::Password);
@ -62,12 +60,8 @@ void DlgEditPassword::actOk()
return;
}
QSettings settings;
settings.beginGroup("server");
// always save the password so it will be picked up by the connect dialog
settings.setValue("password", newPasswordEdit->text());
settings.endGroup();
settingsCache->servers().setPassword(newPasswordEdit->text());
accept();
}

View file

@ -1,4 +1,3 @@
#include <QSettings>
#include <QLabel>
#include <QGridLayout>
#include <QHBoxLayout>

View file

@ -9,7 +9,6 @@
#include <QVBoxLayout>
#include <QGridLayout>
#include <QDialogButtonBox>
#include <QSettings>
#include <QCryptographicHash>
DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, const GamesProxyModel *_gamesProxyModel, QWidget *parent)
@ -17,9 +16,6 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, const Ga
allGameTypes(_allGameTypes),
gamesProxyModel(_gamesProxyModel)
{
QSettings settings;
settings.beginGroup("filter_games");
unavailableGamesVisibleCheckBox = new QCheckBox(tr("Show &unavailable games"));
unavailableGamesVisibleCheckBox->setChecked(gamesProxyModel->getUnavailableGamesVisible());

View file

@ -1,4 +1,3 @@
#include <QSettings>
#include <QLabel>
#include <QCheckBox>
#include <QGridLayout>
@ -14,23 +13,20 @@
DlgRegister::DlgRegister(QWidget *parent)
: QDialog(parent)
{
QSettings settings;
settings.beginGroup("server");
hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(settings.value("hostname", "cockatrice.woogerworks.com").toString());
hostEdit = new QLineEdit(settingsCache->servers().getHostname("cockatrice.woogerworks.com"));
hostLabel->setBuddy(hostEdit);
portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(settings.value("port", "4747").toString());
portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(settingsCache->servers().getPort("4747"));
portLabel->setBuddy(portEdit);
playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(settings.value("playername", "Player").toString());
playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(settingsCache->servers().getPlayerName("Player"));
playernameLabel->setBuddy(playernameEdit);
passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(settings.value("password").toString());
passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(settingsCache->servers().getPassword());
passwordLabel->setBuddy(passwordEdit);
passwordEdit->setEchoMode(QLineEdit::Password);
@ -366,14 +362,11 @@ void DlgRegister::actOk()
return;
}
QSettings settings;
settings.beginGroup("server");
settings.setValue("hostname", hostEdit->text());
settings.setValue("port", portEdit->text());
settings.setValue("playername", playernameEdit->text());
settingsCache->servers().setHostName(hostEdit->text());
settingsCache->servers().setPort(portEdit->text());
settingsCache->servers().setPlayerName(playernameEdit->text());
// always save the password so it will be picked up by the connect dialog
settings.setValue("password", passwordEdit->text());
settings.endGroup();
settingsCache->servers().setPassword(passwordEdit->text());
accept();
}

View file

@ -13,7 +13,6 @@
#include <QToolBar>
#include <QTranslator>
#include <QAction>
#include <QSettings>
#include <QApplication>
#include <QInputDialog>
#include <QSpinBox>
@ -46,6 +45,7 @@ GeneralSettingsPage::GeneralSettingsPage()
picDownloadCheckBox.setChecked(settingsCache->getPicDownload());
picDownloadHqCheckBox.setChecked(settingsCache->getPicDownloadHq());
updateNotificationCheckBox.setChecked(settingsCache->getNotifyAboutUpdates());
pixmapCacheEdit.setMinimum(PIXMAPCACHE_SIZE_MIN);
// 2047 is the max value to avoid overflowing of QPixmapCache::setCacheLimit(int size)
@ -65,19 +65,21 @@ GeneralSettingsPage::GeneralSettingsPage()
connect(&picDownloadHqCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setPicDownloadHq(int)));
connect(&pixmapCacheEdit, SIGNAL(valueChanged(int)), settingsCache, SLOT(setPixmapCacheSize(int)));
connect(&picDownloadHqCheckBox, SIGNAL(clicked(bool)), this, SLOT(setEnabledStatus(bool)));
connect(&updateNotificationCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setNotifyAboutUpdate(int)));
connect(highQualityURLEdit, SIGNAL(textChanged(QString)), settingsCache, SLOT(setPicUrlHq(QString)));
QGridLayout *personalGrid = new QGridLayout;
personalGrid->addWidget(&languageLabel, 0, 0);
personalGrid->addWidget(&languageBox, 0, 1);
personalGrid->addWidget(&pixmapCacheLabel, 1, 0, 1, 1);
personalGrid->addWidget(&pixmapCacheEdit, 1, 1, 1, 1);
personalGrid->addWidget(&picDownloadCheckBox, 2, 0, 1, 2);
personalGrid->addWidget(&picDownloadHqCheckBox, 3, 0, 1, 2);
personalGrid->addWidget(&clearDownloadedPicsButton, 4, 0, 1, 1);
personalGrid->addWidget(&highQualityURLLabel, 5, 0, 1, 1);
personalGrid->addWidget(highQualityURLEdit, 5, 1, 1, 1);
personalGrid->addWidget(&highQualityURLLinkLabel, 6, 1, 1, 1);
personalGrid->addWidget(&pixmapCacheLabel, 1, 0);
personalGrid->addWidget(&pixmapCacheEdit, 1, 1);
personalGrid->addWidget(&updateNotificationCheckBox, 2, 0);
personalGrid->addWidget(&picDownloadCheckBox, 3, 0);
personalGrid->addWidget(&picDownloadHqCheckBox, 4, 0);
personalGrid->addWidget(&highQualityURLLabel, 5, 0);
personalGrid->addWidget(highQualityURLEdit, 5, 1);
personalGrid->addWidget(&highQualityURLLinkLabel, 6, 1);
personalGrid->addWidget(&clearDownloadedPicsButton, 6, 0);
highQualityURLLinkLabel.setTextInteractionFlags(Qt::LinksAccessibleByMouse);
highQualityURLLinkLabel.setOpenExternalLinks(true);
@ -247,6 +249,7 @@ void GeneralSettingsPage::retranslateUi()
highQualityURLLabel.setText(tr("Custom Card Download URL:"));
highQualityURLLinkLabel.setText(QString("<a href='%1'>%2</a>").arg(LINKING_FAQ_URL).arg(tr("Linking FAQ")));
clearDownloadedPicsButton.setText(tr("Reset/Clear Downloaded Pictures"));
updateNotificationCheckBox.setText(tr("Notify when new client features are available"));
}
void GeneralSettingsPage::setEnabledStatus(bool status)
@ -512,12 +515,11 @@ MessagesSettingsPage::MessagesSettingsPage()
highlightGroupBox = new QGroupBox;
highlightGroupBox->setLayout(highlightNotice);
QSettings settings;
messageList = new QListWidget;
settings.beginGroup("messages");
int count = settings.value("count", 0).toInt();
int count = settingsCache->messages().getCount();
for (int i = 0; i < count; i++)
messageList->addItem(settings.value(QString("msg%1").arg(i)).toString());
messageList->addItem(settingsCache->messages().getMessageAt(i));
aAdd = new QAction(this);
aAdd->setIcon(QIcon("theme:icons/increment.svg"));
@ -589,11 +591,9 @@ void MessagesSettingsPage::updateHighlightPreview() {
void MessagesSettingsPage::storeSettings()
{
QSettings settings;
settings.beginGroup("messages");
settings.setValue("count", messageList->count());
settingsCache->messages().setCount(messageList->count());
for (int i = 0; i < messageList->count(); i++)
settings.setValue(QString("msg%1").arg(i), messageList->item(i)->text());
settingsCache->messages().setMessageAt(i, messageList->item(i)->text());
}
void MessagesSettingsPage::actAdd()
@ -918,3 +918,4 @@ void DlgSettings::retranslateUi()
for (int i = 0; i < pagesWidget->count(); i++)
dynamic_cast<AbstractSettingsPage *>(pagesWidget->widget(i))->retranslateUi();
}

View file

@ -60,6 +60,7 @@ private:
QComboBox languageBox;
QCheckBox picDownloadCheckBox;
QCheckBox picDownloadHqCheckBox;
QCheckBox updateNotificationCheckBox;
QLabel languageLabel;
QLabel pixmapCacheLabel;
QLabel deckPathLabel;

View file

@ -1,12 +1,12 @@
#include "gamesmodel.h"
#include "pb/serverinfo_game.pb.h"
#include "pixmapgenerator.h"
#include "settingscache.h"
#include <QDebug>
#include <QIcon>
#include <QStringList>
#include <QDateTime>
#include <QSettings>
#include <QCryptographicHash>
enum GameListColumn {ROOM, CREATED, DESCRIPTION, CREATOR, GAME_TYPE, RESTRICTIONS, PLAYERS, SPECTATORS};
@ -283,19 +283,17 @@ void GamesProxyModel::resetFilterParameters()
void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes)
{
QSettings settings;
settings.beginGroup("filter_games");
unavailableGamesVisible = settings.value("unavailable_games_visible", false).toBool();
showPasswordProtectedGames = settings.value("show_password_protected_games", true).toBool();
gameNameFilter = settings.value("game_name_filter", "").toString();
maxPlayersFilterMin = settings.value("min_players", 1).toInt();
maxPlayersFilterMax = settings.value("max_players", DEFAULT_MAX_PLAYERS_MAX).toInt();
unavailableGamesVisible = settingsCache->gameFilters().isUnavailableGamesVisible();
showPasswordProtectedGames = settingsCache->gameFilters().isShowPasswordProtectedGames();
gameNameFilter = settingsCache->gameFilters().getGameNameFilter();
maxPlayersFilterMin = settingsCache->gameFilters().getMinPlayers();
maxPlayersFilterMax = settingsCache->gameFilters().getMaxPlayers();
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) {
gameTypesIterator.next();
if (settings.value("game_type/" + hashGameType(gameTypesIterator.value()), false).toBool()) {
if (settingsCache->gameFilters().isGameTypeEnabled(gameTypesIterator.value())){
gameTypeFilter.insert(gameTypesIterator.key());
}
}
@ -305,28 +303,19 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameTypes)
{
QSettings settings;
settings.beginGroup("filter_games");
settings.setValue("unavailable_games_visible", unavailableGamesVisible);
settings.setValue(
"show_password_protected_games",
showPasswordProtectedGames
);
settings.setValue("game_name_filter", gameNameFilter);
settingsCache->gameFilters().setUnavailableGamesVisible(unavailableGamesVisible);
settingsCache->gameFilters().setShowPasswordProtectedGames(showPasswordProtectedGames);
settingsCache->gameFilters().setGameNameFilter(gameNameFilter);
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
while (gameTypeIterator.hasNext()) {
gameTypeIterator.next();
settings.setValue(
"game_type/" + hashGameType(gameTypeIterator.value()),
gameTypeFilter.contains(gameTypeIterator.key())
);
bool enabled = gameTypeFilter.contains(gameTypeIterator.key());
settingsCache->gameFilters().setGameTypeEnabled(gameTypeIterator.value(),enabled);
}
settings.setValue("min_players", maxPlayersFilterMin);
settings.setValue("max_players", maxPlayersFilterMax);
settingsCache->gameFilters().setMinPlayers(maxPlayersFilterMin);
settingsCache->gameFilters().setMaxPlayers(maxPlayersFilterMax);
}
bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourceParent*/) const
@ -367,7 +356,3 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourc
return true;
}
QString GamesProxyModel::hashGameType(const QString &gameType) const {
return QCryptographicHash::hash(gameType.toUtf8(), QCryptographicHash::Md5).toHex();
}

View file

@ -52,13 +52,7 @@ private:
QSet<int> gameTypeFilter;
int maxPlayersFilterMin, maxPlayersFilterMax;
static const int DEFAULT_MAX_PLAYERS_MAX = 99;
/*
* The game type might contain special characters, so to use it in
* QSettings we just hash it.
*/
QString hashGameType(const QString &gameType) const;
static const int DEFAULT_MAX_PLAYERS_MAX = 99;
public:
GamesProxyModel(QObject *parent = 0, ServerInfo_User *_ownUser = 0);

View file

@ -26,7 +26,6 @@
#include <QTranslator>
#include <QLibraryInfo>
#include <QDateTime>
#include <QSettings>
#include <QIcon>
#include <QDir>
#include <QDesktopServices>
@ -34,7 +33,6 @@
#include <QSystemTrayIcon>
#include "QtNetwork/QNetworkInterface"
#include <QCryptographicHash>
#include "main.h"
#include "window_main.h"
#include "dlg_settings.h"
@ -44,6 +42,7 @@
#include "pixmapgenerator.h"
#include "rng_sfmt.h"
#include "soundengine.h"
#include "featureset.h"
//Q_IMPORT_PLUGIN(qjpeg)
@ -156,11 +155,15 @@ int main(int argc, char *argv[])
installNewTranslator();
qsrand(QDateTime::currentDateTime().toTime_t());
#ifdef PORTABLE_BUILD
const QString dataDir = "data/";
#else
#if QT_VERSION < 0x050000
const QString dataDir = QDesktopServices::storageLocation(QDesktopServices::DataLocation);
#else
const QString dataDir = QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
#endif
#endif
if (!db->getLoadSuccess())
if (!db->loadCardDatabase(dataDir + "/cards.xml"))

View file

@ -21,7 +21,6 @@
#include "color.h"
#include "deck_loader.h"
#include "main.h"
#include <QSettings>
#include <QPainter>
#include <QMenu>
#include <QDebug>
@ -826,12 +825,10 @@ void Player::initSayMenu()
{
sayMenu->clear();
QSettings settings;
settings.beginGroup("messages");
int count = settings.value("count", 0).toInt();
int count = settingsCache->messages().getCount();
for (int i = 0; i < count; i++) {
QAction *newAction = new QAction(settings.value(QString("msg%1").arg(i)).toString(), this);
QAction *newAction = new QAction(settingsCache->messages().getMessageAt(i), this);
if (i <= 10){
newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
}

View file

@ -1,3 +1,4 @@
#include <QList>
#include <QTimer>
#include <QThread>
#include "remoteclient.h"
@ -81,7 +82,6 @@ void RemoteClient::processServerIdentificationEvent(const Event_ServerIdentifica
cmdRegister.set_country(country.toStdString());
cmdRegister.set_real_name(realName.toStdString());
cmdRegister.set_clientid(settingsCache->getClientID().toStdString());
PendingCommand *pend = prepareSessionCommand(cmdRegister);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(registerResponse(Response)));
sendCommand(pend);
@ -105,8 +105,7 @@ void RemoteClient::processServerIdentificationEvent(const Event_ServerIdentifica
doLogin();
}
void RemoteClient::doLogin()
{
void RemoteClient::doLogin() {
setStatus(StatusLoggingIn);
Command_Login cmdLogin;
@ -114,6 +113,13 @@ void RemoteClient::doLogin()
cmdLogin.set_password(password.toStdString());
cmdLogin.set_clientid(settingsCache->getClientID().toStdString());
cmdLogin.set_clientver(VERSION_STRING);
if (!clientFeatures.isEmpty()) {
QMap<QString, bool>::iterator i;
for (i = clientFeatures.begin(); i != clientFeatures.end(); ++i)
cmdLogin.add_clientfeatures(i.key().toStdString().c_str());
}
PendingCommand *pend = prepareSessionCommand(cmdLogin);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(loginResponse(Response)));
sendCommand(pend);
@ -140,8 +146,17 @@ void RemoteClient::loginResponse(const Response &response)
for (int i = resp.ignore_list_size() - 1; i >= 0; --i)
ignoreList.append(resp.ignore_list(i));
emit ignoreListReceived(ignoreList);
if (resp.missing_features_size() > 0 && settingsCache->getNotifyAboutUpdates())
emit notifyUserAboutUpdate();
} else {
emit loginError(response.response_code(), QString::fromStdString(resp.denied_reason_str()), resp.denied_end_time());
QList<QString> missingFeatures;
if (resp.missing_features_size() > 0) {
for (int i = 0; i < resp.missing_features_size(); ++i)
missingFeatures << QString::fromStdString(resp.missing_features(i));
}
emit loginError(response.response_code(), QString::fromStdString(resp.denied_reason_str()), resp.denied_end_time(), missingFeatures);
setStatus(StatusDisconnecting);
}
}

View file

@ -11,7 +11,7 @@ class RemoteClient : public AbstractClient {
signals:
void maxPingTime(int seconds, int maxSeconds);
void serverTimeout();
void loginError(Response::ResponseCode resp, QString reasonStr, quint32 endTime);
void loginError(Response::ResponseCode resp, QString reasonStr, quint32 endTime, QList<QString> missingFeatures);
void registerError(Response::ResponseCode resp, QString reasonStr, quint32 endTime);
void activateError();
void socketError(const QString &errorString);
@ -21,6 +21,7 @@ signals:
void sigRegisterToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password, const QString &_email, const int _gender, const QString &_country, const QString &_realname);
void sigActivateToServer(const QString &_token);
void sigDisconnectFromServer();
void notifyUserAboutUpdate();
private slots:
void slotConnected();
void readData();

View file

@ -0,0 +1,36 @@
#include "carddatabasesettings.h"
CardDatabaseSettings::CardDatabaseSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"cardDatabase.ini", parent)
{
}
void CardDatabaseSettings::setSortKey(QString shortName, unsigned int sortKey)
{
setValue(sortKey,"sortkey", "sets", shortName);
}
void CardDatabaseSettings::setEnabled(QString shortName, bool enabled)
{
setValue(enabled, "enabled", "sets", shortName);
}
void CardDatabaseSettings::setIsKnown(QString shortName, bool isknown)
{
setValue(isknown, "isknown", "sets", shortName);
}
unsigned int CardDatabaseSettings::getSortKey(QString shortName)
{
return getValue("sortkey", "sets", shortName).toUInt();
}
bool CardDatabaseSettings::isEnabled(QString shortName)
{
return getValue("enabled", "sets", shortName).toBool();
}
bool CardDatabaseSettings::isKnown(QString shortName)
{
return getValue("isknown", "sets", shortName).toBool();
}

View file

@ -0,0 +1,34 @@
#ifndef CARDDATABASESETTINGS_H
#define CARDDATABASESETTINGS_H
#include "settingsmanager.h"
#include <QObject>
#include <QVariant>
#include <QSettings>
class CardDatabaseSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
void setSortKey(QString shortName, unsigned int sortKey);
void setEnabled(QString shortName, bool enabled);
void setIsKnown(QString shortName, bool isknown);
unsigned int getSortKey(QString shortName);
bool isEnabled(QString shortName);
bool isKnown(QString shortName);
signals:
public slots:
private:
CardDatabaseSettings(QString settingPath, QObject *parent = 0);
CardDatabaseSettings( const CardDatabaseSettings& /*other*/ );
CardDatabaseSettings( CardDatabaseSettings& /*other*/ );
CardDatabaseSettings( volatile const CardDatabaseSettings& /*other*/ );
CardDatabaseSettings( volatile CardDatabaseSettings& /*other*/ );
};
#endif // CARDDATABASESETTINGS_H

View file

@ -0,0 +1,88 @@
#include "gamefilterssettings.h"
#include <QCryptographicHash>
GameFiltersSettings::GameFiltersSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"gamefilters.ini", parent)
{
}
/*
* The game type might contain special characters, so to use it in
* QSettings we just hash it.
*/
QString GameFiltersSettings::hashGameType(const QString &gameType) const
{
return QCryptographicHash::hash(gameType.toUtf8(), QCryptographicHash::Md5).toHex();
}
void GameFiltersSettings::setUnavailableGamesVisible(bool enabled)
{
setValue(enabled, "unavailable_games_visible","filter_games");
}
bool GameFiltersSettings::isUnavailableGamesVisible()
{
QVariant previous = getValue("unavailable_games_visible","filter_games");
return previous == QVariant() ? false : previous.toBool();
}
void GameFiltersSettings::setShowPasswordProtectedGames(bool show)
{
setValue(show, "show_password_protected_games","filter_games");
}
bool GameFiltersSettings::isShowPasswordProtectedGames()
{
QVariant previous = getValue("show_password_protected_games","filter_games");
return previous == QVariant() ? true : previous.toBool();
}
void GameFiltersSettings::setGameNameFilter(QString gameName)
{
setValue(gameName, "game_name_filter","filter_games");
}
QString GameFiltersSettings::getGameNameFilter()
{
return getValue("game_name_filter","filter_games").toString();
}
void GameFiltersSettings::setMinPlayers(int min)
{
setValue(min, "min_players","filter_games");
}
int GameFiltersSettings::getMinPlayers()
{
QVariant previous = getValue("min_players","filter_games");
return previous == QVariant() ? 1 : previous.toInt();
}
void GameFiltersSettings::setMaxPlayers(int max)
{
setValue(max, "max_players","filter_games");
}
int GameFiltersSettings::getMaxPlayers()
{
QVariant previous = getValue("max_players","filter_games");
return previous == QVariant() ? 99 : previous.toInt();
}
void GameFiltersSettings::setGameTypeEnabled(QString gametype, bool enabled)
{
setValue(enabled, "game_type/"+hashGameType(gametype),"filter_games");
}
void GameFiltersSettings::setGameHashedTypeEnabled(QString gametypeHASHED, bool enabled)
{
setValue(enabled, gametypeHASHED,"filter_games");
}
bool GameFiltersSettings::isGameTypeEnabled(QString gametype)
{
QVariant previous = getValue("game_type/"+hashGameType(gametype),"filter_games");
return previous == QVariant() ? false : previous.toBool();
}

View file

@ -0,0 +1,39 @@
#ifndef GAMEFILTERSSETTINGS_H
#define GAMEFILTERSSETTINGS_H
#include "settingsmanager.h"
class GameFiltersSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
bool isUnavailableGamesVisible();
bool isShowPasswordProtectedGames();
QString getGameNameFilter();
int getMinPlayers();
int getMaxPlayers();
bool isGameTypeEnabled(QString gametype);
void setUnavailableGamesVisible(bool enabled);
void setShowPasswordProtectedGames(bool show);
void setGameNameFilter(QString gameName);
void setMinPlayers(int min);
void setMaxPlayers(int max);
void setGameTypeEnabled(QString gametype, bool enabled);
void setGameHashedTypeEnabled(QString gametypeHASHED, bool enabled);
signals:
public slots:
private:
GameFiltersSettings(QString settingPath,QObject *parent = 0);
GameFiltersSettings( const GameFiltersSettings& /*other*/ );
GameFiltersSettings( GameFiltersSettings& /*other*/ );
GameFiltersSettings( volatile const GameFiltersSettings& /*other*/ );
GameFiltersSettings( volatile GameFiltersSettings& /*other*/ );
QString hashGameType(const QString &gameType) const;
};
#endif // GAMEFILTERSSETTINGS_H

View file

@ -0,0 +1,59 @@
#include "layoutssettings.h"
LayoutsSettings::LayoutsSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"layouts.ini", parent)
{
}
const QByteArray LayoutsSettings::getDeckEditorLayoutState()
{
return getValue("layouts/deckEditor_state").toByteArray();
}
void LayoutsSettings::setDeckEditorLayoutState(const QByteArray &value)
{
setValue(value,"layouts/deckEditor_state");
}
const QByteArray LayoutsSettings::getDeckEditorGeometry()
{
return getValue("layouts/deckEditor_geometry").toByteArray();
}
void LayoutsSettings::setDeckEditorGeometry(const QByteArray &value)
{
setValue(value,"layouts/deckEditor_geometry");
}
const QSize LayoutsSettings::getDeckEditorCardSize()
{
QVariant previous = getValue("layouts/deckEditor_CardSize");
return previous == QVariant() ? QSize(250,500) : previous.toSize();
}
void LayoutsSettings::setDeckEditorCardSize(const QSize &value)
{
setValue(value,"layouts/deckEditor_CardSize");
}
const QSize LayoutsSettings::getDeckEditorDeckSize()
{
QVariant previous = getValue("layouts/deckEditor_DeckSize");
return previous == QVariant() ? QSize(250,360) : previous.toSize();
}
void LayoutsSettings::setDeckEditorDeckSize(const QSize &value)
{
setValue(value,"layouts/deckEditor_DeckSize");
}
const QSize LayoutsSettings::getDeckEditorFilterSize()
{
QVariant previous = getValue("layouts/deckEditor_FilterSize");
return previous == QVariant() ? QSize(250,250) : previous.toSize();
}
void LayoutsSettings::setDeckEditorFilterSize(const QSize &value)
{
setValue(value,"layouts/deckEditor_FilterSize");
}

View file

@ -0,0 +1,36 @@
#ifndef LAYOUTSSETTINGS_H
#define LAYOUTSSETTINGS_H
#include "settingsmanager.h"
#include <QSize>
class LayoutsSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
void setDeckEditorLayoutState(const QByteArray &value);
void setDeckEditorGeometry(const QByteArray &value);
void setDeckEditorCardSize(const QSize &value);
void setDeckEditorDeckSize(const QSize &value);
void setDeckEditorFilterSize(const QSize &value);
const QByteArray getDeckEditorLayoutState();
const QByteArray getDeckEditorGeometry();
const QSize getDeckEditorCardSize();
const QSize getDeckEditorDeckSize();
const QSize getDeckEditorFilterSize();
signals:
public slots:
private:
LayoutsSettings(QString settingPath,QObject *parent = 0);
LayoutsSettings( const LayoutsSettings& /*other*/ );
LayoutsSettings( LayoutsSettings& /*other*/ );
LayoutsSettings( volatile const LayoutsSettings& /*other*/ );
LayoutsSettings( volatile LayoutsSettings& /*other*/ );
};
#endif // LAYOUTSSETTINGS_H

View file

@ -0,0 +1,26 @@
#include "messagesettings.h"
MessageSettings::MessageSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"messages.ini",parent)
{
}
QString MessageSettings::getMessageAt(int index)
{
return getValue(QString("msg%1").arg(index),"messages").toString();
}
int MessageSettings::getCount()
{
return getValue("count", "messages").toInt();
}
void MessageSettings::setCount(int count)
{
setValue(count,"count","messages");
}
void MessageSettings::setMessageAt(int index, QString message)
{
setValue(message,QString("msg%1").arg(index),"messages");
}

View file

@ -0,0 +1,29 @@
#ifndef MESSAGESETTINGS_H
#define MESSAGESETTINGS_H
#include "settingsmanager.h"
class MessageSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
int getCount();
QString getMessageAt(int index);
void setCount(int count);
void setMessageAt(int index, QString message);
signals:
public slots:
private:
MessageSettings(QString settingPath, QObject *parent = 0);
MessageSettings( const MessageSettings& /*other*/ );
MessageSettings( MessageSettings& /*other*/ );
MessageSettings( volatile const MessageSettings& /*other*/ );
MessageSettings( volatile MessageSettings& /*other*/ );
};
#endif // MESSAGESETTINGS_H

View file

@ -0,0 +1,102 @@
#include "serverssettings.h"
ServersSettings::ServersSettings(QString settingPath, QObject *parent)
: SettingsManager(settingPath+"servers.ini", parent)
{
}
void ServersSettings::setPreviousHostLogin(int previous)
{
setValue(previous, "previoushostlogin", "server");
}
int ServersSettings::getPreviousHostLogin()
{
QVariant previous = getValue("previoushostlogin", "server");
return previous == QVariant() ? 1 : previous.toInt();
}
void ServersSettings::setPreviousHostList(QStringList list)
{
setValue(list, "previoushosts", "server");
}
QStringList ServersSettings::getPreviousHostList()
{
return getValue("previoushosts", "server").toStringList();
}
void ServersSettings::setPrevioushostindex(int index)
{
setValue(index, "previoushostindex", "server");
}
int ServersSettings::getPrevioushostindex()
{
return getValue("previoushostindex", "server").toInt();
}
void ServersSettings::setHostName(QString hostname)
{
setValue(hostname, "hostname", "server");
}
QString ServersSettings::getHostname(QString defaultHost)
{
QVariant hostname = getValue("hostname","server");
return hostname == QVariant() ? defaultHost : hostname.toString();
}
void ServersSettings::setPort(QString port)
{
setValue(port, "port", "server");
}
QString ServersSettings::getPort(QString defaultPort)
{
QVariant port = getValue("port","server");
return port == QVariant() ? defaultPort : port.toString();
}
void ServersSettings::setPlayerName(QString playerName)
{
setValue(playerName, "playername", "server");
}
QString ServersSettings::getPlayerName(QString defaultName)
{
QVariant name = getValue("playername", "server");
return name == QVariant() ? defaultName : name.toString();
}
void ServersSettings::setPassword(QString password)
{
setValue(password, "password", "server");
}
QString ServersSettings::getPassword()
{
return getValue("password", "server").toString();
}
void ServersSettings::setSavePassword(int save)
{
setValue(save, "save_password", "server");
}
int ServersSettings::getSavePassword()
{
QVariant save = getValue("save_password", "server");
return save == QVariant() ? 1 : save.toInt();
}
void ServersSettings::setAutoConnect(int autoconnect)
{
setValue(autoconnect, "auto_connect", "server");
}
int ServersSettings::getAutoConnect()
{
QVariant autoconnect = getValue("auto_connect", "server");
return autoconnect == QVariant() ? 0 : autoconnect.toInt();
}

View file

@ -0,0 +1,44 @@
#ifndef SERVERSSETTINGS_H
#define SERVERSSETTINGS_H
#include "settingsmanager.h"
#include <QObject>
class ServersSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
int getPreviousHostLogin();
QStringList getPreviousHostList();
int getPrevioushostindex();
QString getHostname(QString defaultHost = "");
QString getPort(QString defaultPort = "");
QString getPlayerName(QString defaultName = "");
QString getPassword();
int getSavePassword();
int getAutoConnect();
void setPreviousHostLogin(int previous);
void setPreviousHostList(QStringList list);
void setPrevioushostindex(int index);
void setHostName(QString hostname);
void setPort(QString port);
void setPlayerName(QString playerName);
void setPassword(QString password);
void setSavePassword(int save);
void setAutoConnect(int autoconnect);
signals:
public slots:
private:
ServersSettings(QString settingPath,QObject *parent = 0);
ServersSettings( const ServersSettings& /*other*/ );
ServersSettings( ServersSettings& /*other*/ );
ServersSettings( volatile const ServersSettings& /*other*/ );
ServersSettings( volatile ServersSettings& /*other*/ );
};
#endif // SERVERSSETTINGS_H

View file

@ -0,0 +1,43 @@
#include "settingsmanager.h"
SettingsManager::SettingsManager(QString settingPath, QObject *parent)
: QObject(parent),
settings(settingPath, QSettings::IniFormat)
{
}
void SettingsManager::setValue(QVariant value, QString name, QString group, QString subGroup)
{
if(!group.isEmpty())
settings.beginGroup(group);
if(!subGroup.isEmpty())
settings.beginGroup(subGroup);
settings.setValue(name, value);
if(!subGroup.isEmpty())
settings.endGroup();
if(!group.isEmpty())
settings.endGroup();
}
QVariant SettingsManager::getValue(QString name, QString group, QString subGroup)
{
if(!group.isEmpty())
settings.beginGroup(group);
if(!subGroup.isEmpty())
settings.beginGroup(subGroup);
QVariant value = settings.value(name);
if(!subGroup.isEmpty())
settings.endGroup();
if(!group.isEmpty())
settings.endGroup();
return value;
}

View file

@ -0,0 +1,25 @@
#ifndef SETTINGSMANAGER_H
#define SETTINGSMANAGER_H
#include <QObject>
#include <QSettings>
#include <QStringList>
#include <QVariant>
class SettingsManager : public QObject
{
Q_OBJECT
public:
SettingsManager(QString settingPath, QObject *parent = 0);
signals:
public slots:
protected:
QSettings settings;
QVariant getValue(QString name, QString group = "", QString subGroup = "" );
void setValue(QVariant value, QString name, QString group = "", QString subGroup = "" );
};
#endif // SETTINGSMANAGER_H

View file

@ -1,5 +1,7 @@
#include "settingscache.h"
#include <QSettings>
#include <QFile>
#if QT_VERSION >= 0x050000
#include <QStandardPaths>
#else
@ -8,28 +10,129 @@
QString SettingsCache::getSettingsPath()
{
QString file = "";
QString file = "settings/";
#ifndef PORTABLE_BUILD
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050000
file = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
#else
file = QDesktopServices::storageLocation(QDesktopServices::DataLocation);
#endif
file.append("/settings/");
#endif
#endif
return file;
}
void SettingsCache::translateLegacySettings()
{
//NOTE Please remove this legacy setting translation after 2016-9-1 (+1 year after creation)
//Layouts
QFile layoutFile(getSettingsPath()+"layouts/deckLayout.ini");
if(layoutFile.exists())
if(layoutFile.copy(getSettingsPath()+"layouts.ini"))
layoutFile.remove();
QStringList usedKeys;
QSettings legacySetting;
//Sets
legacySetting.beginGroup("sets");
QStringList setsGroups = legacySetting.childGroups();
for(int i = 0; i < setsGroups.size(); i++){
legacySetting.beginGroup(setsGroups.at(i));
cardDatabase().setEnabled(setsGroups.at(i), legacySetting.value("enabled").toBool());
cardDatabase().setIsKnown(setsGroups.at(i), legacySetting.value("isknown").toBool());
cardDatabase().setSortKey(setsGroups.at(i), legacySetting.value("sortkey").toUInt());
legacySetting.endGroup();
}
QStringList setsKeys = legacySetting.allKeys();
for (int i = 0; i < setsKeys.size(); ++i) {
usedKeys.append("sets/"+setsKeys.at(i));
}
legacySetting.endGroup();
//Servers
legacySetting.beginGroup("server");
servers().setPreviousHostLogin(legacySetting.value("previoushostlogin").toInt());
servers().setPreviousHostList(legacySetting.value("previoushosts").toStringList());
servers().setPrevioushostindex(legacySetting.value("previoushostindex").toInt());
servers().setHostName(legacySetting.value("hostname").toString());
servers().setPort(legacySetting.value("port").toString());
servers().setPlayerName(legacySetting.value("playername").toString());
servers().setPassword(legacySetting.value("password").toString());
servers().setSavePassword(legacySetting.value("save_password").toInt());
servers().setAutoConnect(legacySetting.value("auto_connect").toInt());
usedKeys.append(legacySetting.allKeys());
QStringList allKeysServer = legacySetting.allKeys();
for (int i = 0; i < allKeysServer.size(); ++i) {
usedKeys.append("server/"+allKeysServer.at(i));
}
legacySetting.endGroup();
//Messages
legacySetting.beginGroup("messages");
QStringList allMessages = legacySetting.allKeys();
for (int i = 0; i < allMessages.size(); ++i) {
if(allMessages.at(i) != "count"){
QString temp = allMessages.at(i);
int index = temp.remove("msg").toInt();
messages().setMessageAt(index,legacySetting.value(allMessages.at(i)).toString());
}
}
messages().setCount(legacySetting.value("count").toInt());
QStringList allKeysmessages = legacySetting.allKeys();
for (int i = 0; i < allKeysmessages.size(); ++i) {
usedKeys.append("messages/"+allKeysmessages.at(i));
}
legacySetting.endGroup();
//Game filters
legacySetting.beginGroup("filter_games");
gameFilters().setUnavailableGamesVisible(legacySetting.value("unavailable_games_visible").toBool());
gameFilters().setShowPasswordProtectedGames(legacySetting.value("show_password_protected_games").toBool());
gameFilters().setGameNameFilter(legacySetting.value("game_name_filter").toString());
gameFilters().setMinPlayers(legacySetting.value("min_players").toInt());
gameFilters().setMaxPlayers(legacySetting.value("max_players").toInt());
QStringList allFilters = legacySetting.allKeys();
for (int i = 0; i < allFilters.size(); ++i) {
if(allFilters.at(i).startsWith("game_type")){
gameFilters().setGameHashedTypeEnabled(allFilters.at(i), legacySetting.value(allFilters.at(i)).toBool());
}
}
QStringList allKeysfilter_games = legacySetting.allKeys();
for (int i = 0; i < allKeysfilter_games.size(); ++i) {
usedKeys.append("filter_games/"+allKeysfilter_games.at(i));
}
legacySetting.endGroup();
QStringList allLegacyKeys = legacySetting.allKeys();
for (int i = 0; i < allLegacyKeys.size(); ++i) {
if(usedKeys.contains(allLegacyKeys.at(i)))
continue;
settings->setValue(allLegacyKeys.at(i), legacySetting.value(allLegacyKeys.at(i)));
}
}
SettingsCache::SettingsCache()
{
settings = new QSettings(this);
shortcutsSettings = new ShortcutsSettings(getSettingsPath(),this);
QString settingsPath = getSettingsPath();
settings = new QSettings(settingsPath+"global.ini", QSettings::IniFormat, this);
shortcutsSettings = new ShortcutsSettings(settingsPath,this);
cardDatabaseSettings = new CardDatabaseSettings(settingsPath,this);
serversSettings = new ServersSettings(settingsPath,this);
messageSettings = new MessageSettings(settingsPath,this);
gameFiltersSettings = new GameFiltersSettings(settingsPath, this);
layoutsSettings = new LayoutsSettings(settingsPath, this);
if(!QFile(settingsPath+"global.ini").exists())
translateLegacySettings();
notifyAboutUpdates = settings->value("personal/updatenotification", true).toBool();
lang = settings->value("personal/lang").toString();
keepalive = settings->value("personal/keepalive", 5).toInt();
deckPath = settings->value("paths/decks").toString();
replaysPath = settings->value("paths/replays").toString();
picsPath = settings->value("paths/pics").toString();
@ -116,17 +219,6 @@ SettingsCache::SettingsCache()
spectatorsCanSeeEverything = settings->value("game/spectatorscanseeeverything", false).toBool();
rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
clientID = settings->value("personal/clientid", "notset").toString();
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
deckEditorLayoutState = layout_settings.value("layouts/deckEditor_state").toByteArray();
deckEditorGeometry = layout_settings.value("layouts/deckEditor_geometry").toByteArray();
deckEditorCardSize = layout_settings.value("layouts/deckEditor_CardSize", QSize(250,500)).toSize();
deckEditorFilterSize = layout_settings.value("layouts/deckEditor_FilterSize", QSize(250,250)).toSize();
deckEditorDeckSize = layout_settings.value("layouts/deckEditor_DeckSize", QSize(250,360)).toSize();
}
void SettingsCache::setCardInfoViewMode(const int _viewMode) {
@ -471,56 +563,6 @@ QStringList SettingsCache::getCountries() const
return countries;
}
void SettingsCache::setDeckEditorLayoutState(const QByteArray &value)
{
deckEditorLayoutState = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_state",value);
}
void SettingsCache::setDeckEditorGeometry(const QByteArray &value)
{
deckEditorGeometry = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_geometry",value);
}
void SettingsCache::setDeckEditorCardSize(const QSize &value)
{
deckEditorCardSize = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_CardSize",value);
}
void SettingsCache::setDeckEditorDeckSize(const QSize &value)
{
deckEditorDeckSize = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_DeckSize",value);
}
void SettingsCache::setDeckEditorFilterSize(const QSize &value)
{
deckEditorFilterSize = value;
QString file = getSettingsPath();
file.append("layouts/deckLayout.ini");
QSettings layout_settings(file , QSettings::IniFormat);
layout_settings.setValue("layouts/deckEditor_FilterSize",value);
}
void SettingsCache::setGameDescription(const QString _gameDescription)
{
gameDescription = _gameDescription;
@ -579,4 +621,10 @@ void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
{
rememberGameSettings = _rememberGameSettings;
settings->setValue("game/remembergamesettings", rememberGameSettings);
}
void SettingsCache::setNotifyAboutUpdate(int _notifyaboutupdate)
{
notifyAboutUpdates = _notifyaboutupdate;
settings->setValue("personal/updatenotification", notifyAboutUpdates);
}

View file

@ -5,6 +5,11 @@
#include <QSize>
#include <QStringList>
#include "shortcutssettings.h"
#include "settings/carddatabasesettings.h"
#include "settings/serverssettings.h"
#include "settings/messagesettings.h"
#include "settings/gamefilterssettings.h"
#include "settings/layoutssettings.h"
// the falbacks are used for cards without a muid
#define PIC_URL_DEFAULT "http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=!cardid!&type=card"
@ -44,9 +49,16 @@ signals:
private:
QSettings *settings;
ShortcutsSettings *shortcutsSettings;
CardDatabaseSettings *cardDatabaseSettings;
ServersSettings *serversSettings;
MessageSettings *messageSettings;
GameFiltersSettings *gameFiltersSettings;
LayoutsSettings *layoutsSettings;
QByteArray mainWindowGeometry;
QString lang;
QString deckPath, replaysPath, picsPath, cardDatabasePath, tokenDatabasePath, themeName;
bool notifyAboutUpdates;
bool picDownload;
bool picDownloadHq;
bool notificationsEnabled;
@ -97,14 +109,13 @@ private:
bool spectatorsNeedPassword;
bool spectatorsCanTalk;
bool spectatorsCanSeeEverything;
int keepalive;
void translateLegacySettings();
bool rememberGameSettings;
int keepalive;
QByteArray deckEditorLayoutState, deckEditorGeometry;
QSize deckEditorFilterSize, deckEditorDeckSize, deckEditorCardSize;
QString getSettingsPath();
public:
SettingsCache();
QString getSettingsPath();
const QByteArray &getMainWindowGeometry() const { return mainWindowGeometry; }
QString getLang() const { return lang; }
QString getDeckPath() const { return deckPath; }
@ -119,6 +130,7 @@ public:
bool getPicDownloadHq() const { return picDownloadHq; }
bool getNotificationsEnabled() const { return notificationsEnabled; }
bool getSpectatorNotificationsEnabled() const { return spectatorNotificationsEnabled; }
bool getNotifyAboutUpdates() const { return notifyAboutUpdates; }
bool getDoubleClickToPlay() const { return doubleClickToPlay; }
bool getPlayToStack() const { return playToStack; }
@ -173,19 +185,13 @@ public:
bool getRememberGameSettings() const { return rememberGameSettings; }
int getKeepAlive() const { return keepalive; }
void setClientID(QString clientID);
QString getClientID() { return clientID; }
QByteArray getDeckEditorLayoutState() const { return deckEditorLayoutState; }
void setDeckEditorLayoutState(const QByteArray &value);
QByteArray getDeckEditorGeometry() const { return deckEditorGeometry; }
void setDeckEditorGeometry(const QByteArray &value);
QSize getDeckEditorCardSize() const { return deckEditorCardSize; }
void setDeckEditorCardSize(const QSize &value);
QSize getDeckEditorDeckSize() const { return deckEditorDeckSize; }
void setDeckEditorDeckSize(const QSize &value);
QSize getDeckEditorFilterSize() const { return deckEditorFilterSize; }
void setDeckEditorFilterSize(const QSize &value);
QString getClientID() { return clientID; }
ShortcutsSettings& shortcuts() const { return *shortcutsSettings; }
CardDatabaseSettings& cardDatabase() const { return *cardDatabaseSettings; }
ServersSettings& servers() const { return *serversSettings; }
MessageSettings& messages() const { return *messageSettings; }
GameFiltersSettings& gameFilters() const { return *gameFiltersSettings; }
LayoutsSettings& layouts() const { return *layoutsSettings; }
public slots:
void setMainWindowGeometry(const QByteArray &_mainWindowGeometry);
void setLang(const QString &_lang);
@ -247,6 +253,7 @@ public slots:
void setSpectatorsCanTalk(const bool _spectatorsCanTalk);
void setSpectatorsCanSeeEverything(const bool _spectatorsCanSeeEverything);
void setRememberGameSettings(const bool _rememberGameSettings);
void setNotifyAboutUpdate(int _notifyaboutupdate);
};
extern SettingsCache *settingsCache;

View file

@ -494,21 +494,21 @@ void TabDeckEditor::refreshShortcuts()
void TabDeckEditor::loadLayout()
{
MainWindow->restoreState(settingsCache->getDeckEditorLayoutState());
MainWindow->restoreGeometry(settingsCache->getDeckEditorGeometry());
MainWindow->restoreState(settingsCache->layouts().getDeckEditorLayoutState());
MainWindow->restoreGeometry(settingsCache->layouts().getDeckEditorGeometry());
btnCard->setChecked(!cardInfoDock->isHidden());
btnFilter->setChecked(!filterDock->isHidden());
btnDeck->setChecked(!deckDock->isHidden());
cardInfoDock->setMinimumSize(settingsCache->getDeckEditorCardSize());
cardInfoDock->setMaximumSize(settingsCache->getDeckEditorCardSize());
cardInfoDock->setMinimumSize(settingsCache->layouts().getDeckEditorCardSize());
cardInfoDock->setMaximumSize(settingsCache->layouts().getDeckEditorCardSize());
filterDock->setMinimumSize(settingsCache->getDeckEditorFilterSize());
filterDock->setMaximumSize(settingsCache->getDeckEditorFilterSize());
filterDock->setMinimumSize(settingsCache->layouts().getDeckEditorFilterSize());
filterDock->setMaximumSize(settingsCache->layouts().getDeckEditorFilterSize());
deckDock->setMinimumSize(settingsCache->getDeckEditorDeckSize());
deckDock->setMaximumSize(settingsCache->getDeckEditorDeckSize());
deckDock->setMinimumSize(settingsCache->layouts().getDeckEditorDeckSize());
deckDock->setMaximumSize(settingsCache->layouts().getDeckEditorDeckSize());
QTimer::singleShot(100, this, SLOT(freeDocksSize()));
}
@ -1009,11 +1009,11 @@ bool TabDeckEditor::eventFilter(QObject * o, QEvent * e)
btnFilter->setChecked(false);
}
if( o == this && e->type() == QEvent::Hide){
settingsCache->setDeckEditorLayoutState(MainWindow->saveState());
settingsCache->setDeckEditorGeometry(MainWindow->saveGeometry());
settingsCache->setDeckEditorCardSize(cardInfoDock->size());
settingsCache->setDeckEditorFilterSize(filterDock->size());
settingsCache->setDeckEditorDeckSize(deckDock->size());
settingsCache->layouts().setDeckEditorLayoutState(MainWindow->saveState());
settingsCache->layouts().setDeckEditorGeometry(MainWindow->saveGeometry());
settingsCache->layouts().setDeckEditorCardSize(cardInfoDock->size());
settingsCache->layouts().setDeckEditorFilterSize(filterDock->size());
settingsCache->layouts().setDeckEditorDeckSize(deckDock->size());
}
return false;
}

View file

@ -30,6 +30,7 @@
#include <QDateTime>
#include <QSystemTrayIcon>
#include <QApplication>
#if QT_VERSION < 0x050000
#include <QtGui/qtextdocument.h> // for Qt::escape()
#endif
@ -293,9 +294,23 @@ void MainWindow::serverTimeout()
actConnect();
}
void MainWindow::loginError(Response::ResponseCode r, QString reasonStr, quint32 endTime)
void MainWindow::loginError(Response::ResponseCode r, QString reasonStr, quint32 endTime, QList<QString> missingFeatures)
{
switch (r) {
case Response::RespClientUpdateRequired: {
QString formatedMissingFeatures;
formatedMissingFeatures = "Missing Features: ";
for (int i = 0; i < missingFeatures.size(); ++i)
formatedMissingFeatures.append(QString("\n %1").arg(QChar(0x2022)) + " " + missingFeatures.value(i) );
QMessageBox msgBox;
msgBox.setIcon(QMessageBox::Critical);
msgBox.setWindowTitle(tr("Failed Login"));
msgBox.setText(tr("Your client does not support features that the server requires, please update your client and try again."));
msgBox.setDetailedText(formatedMissingFeatures);
msgBox.exec();
break;
}
case Response::RespWrongPassword:
QMessageBox::critical(this, tr("Error"), tr("Incorrect username or password. Please check your authentication information and try again."));
break;
@ -561,13 +576,13 @@ MainWindow::MainWindow(QWidget *parent)
client = new RemoteClient;
connect(client, SIGNAL(connectionClosedEventReceived(const Event_ConnectionClosed &)), this, SLOT(processConnectionClosedEvent(const Event_ConnectionClosed &)));
connect(client, SIGNAL(serverShutdownEventReceived(const Event_ServerShutdown &)), this, SLOT(processServerShutdownEvent(const Event_ServerShutdown &)));
connect(client, SIGNAL(loginError(Response::ResponseCode, QString, quint32)), this, SLOT(loginError(Response::ResponseCode, QString, quint32)));
connect(client, SIGNAL(loginError(Response::ResponseCode, QString, quint32, QList<QString>)), this, SLOT(loginError(Response::ResponseCode, QString, quint32, QList<QString>)));
connect(client, SIGNAL(socketError(const QString &)), this, SLOT(socketError(const QString &)));
connect(client, SIGNAL(serverTimeout()), this, SLOT(serverTimeout()));
connect(client, SIGNAL(statusChanged(ClientStatus)), this, SLOT(statusChanged(ClientStatus)));
connect(client, SIGNAL(protocolVersionMismatch(int, int)), this, SLOT(protocolVersionMismatch(int, int)));
connect(client, SIGNAL(userInfoChanged(const ServerInfo_User &)), this, SLOT(userInfoReceived(const ServerInfo_User &)), Qt::BlockingQueuedConnection);
connect(client, SIGNAL(notifyUserAboutUpdate()), this, SLOT(notifyUserAboutUpdate()));
connect(client, SIGNAL(registerAccepted()), this, SLOT(registerAccepted()));
connect(client, SIGNAL(registerAcceptedNeedsActivate()), this, SLOT(registerAcceptedNeedsActivate()));
connect(client, SIGNAL(registerError(Response::ResponseCode, QString, quint32)), this, SLOT(registerError(Response::ResponseCode, QString, quint32)));
@ -795,3 +810,8 @@ void MainWindow::refreshShortcuts()
aExit->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aExit"));
aCheckCardUpdates->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aCheckCardUpdates"));
}
void MainWindow::notifyUserAboutUpdate()
{
QMessageBox::information(this, tr("Information"), tr("Your client appears to be missing features that the server supports.\nThis usually means that your client version is out of date,pleae check to see if there is a new client available for download."));
}

View file

@ -20,6 +20,7 @@
#ifndef WINDOW_H
#define WINDOW_H
#include <QList>
#include <QMainWindow>
#include <QSystemTrayIcon>
#include <QProcess>
@ -42,7 +43,7 @@ private slots:
void processConnectionClosedEvent(const Event_ConnectionClosed &event);
void processServerShutdownEvent(const Event_ServerShutdown &event);
void serverTimeout();
void loginError(Response::ResponseCode r, QString reasonStr, quint32 endTime);
void loginError(Response::ResponseCode r, QString reasonStr, quint32 endTime, QList<QString> missingFeatures);
void registerError(Response::ResponseCode r, QString reasonStr, quint32 endTime);
void activateError();
void socketError(const QString &errorStr);
@ -53,7 +54,7 @@ private slots:
void activateAccepted();
void localGameEnded();
void pixmapCacheSizeChanged(int newSizeInMBs);
void notifyUserAboutUpdate();
void actConnect();
void actDisconnect();
void actSinglePlayer();

View file

@ -7,6 +7,7 @@ add_subdirectory(pb)
SET(common_SOURCES
decklist.cpp
featureset.cpp
get_pb_extension.cpp
rng_abstract.cpp
rng_sfmt.cpp

55
common/featureset.cpp Normal file
View file

@ -0,0 +1,55 @@
#include "featureset.h"
#include <QMap>
#include <QDebug>
FeatureSet::FeatureSet()
{
}
QMap<QString, bool> FeatureSet::getDefaultFeatureList() {
initalizeFeatureList(featureList);
return featureList;
}
void FeatureSet::initalizeFeatureList(QMap<QString, bool> &featureList){
featureList.insert("client_id", false);
featureList.insert("client_ver", false);
featureList.insert("feature_set", false);
}
void FeatureSet::enableRequiredFeature(QMap<QString, bool> &featureList, QString featureName){
if (featureList.contains(featureName))
featureList.insert(featureName,true);
}
void FeatureSet::disableRequiredFeature(QMap<QString, bool> &featureList, QString featureName){
if (featureList.contains(featureName))
featureList.insert(featureName,false);
}
QMap<QString, bool> FeatureSet::addFeature(QMap<QString, bool> &featureList, QString featureName, bool isFeatureRequired){
featureList.insert(featureName,isFeatureRequired);
return featureList;
}
QMap<QString, bool> FeatureSet::identifyMissingFeatures(QMap<QString, bool> suppliedFeatures, QMap<QString, bool> requiredFeatures){
QMap<QString, bool> missingList;
QMap<QString, bool>::iterator i;
for (i = requiredFeatures.begin(); i != requiredFeatures.end(); ++i) {
if (!suppliedFeatures.contains(i.key())) {
missingList.insert(i.key(), i.value());
}
}
return missingList;
}
bool FeatureSet::isRequiredFeaturesMissing(QMap<QString, bool> suppliedFeatures, QMap<QString, bool> requiredFeatures) {
QMap<QString, bool>::iterator i;
for (i = requiredFeatures.begin(); i != requiredFeatures.end(); ++i) {
if (i.value() && suppliedFeatures.contains(i.key())) {
return true;
}
}
return false;
}

24
common/featureset.h Normal file
View file

@ -0,0 +1,24 @@
#ifndef FEATURESET_H
#define FEATURESET_H
#include <QMap>
#include <QSet>
#include <QString>
class FeatureSet
{
public:
FeatureSet();
QMap<QString, bool> getDefaultFeatureList();
void initalizeFeatureList(QMap<QString, bool> &featureList);
void enableRequiredFeature(QMap<QString, bool> &featureList, QString featureName);
void disableRequiredFeature(QMap<QString, bool> &featureList, QString featureName);
QMap<QString, bool> addFeature(QMap<QString, bool> &featureList, QString featureName, bool isFeatureRequired);
QMap<QString, bool> identifyMissingFeatures(QMap<QString, bool> featureListToCheck, QMap<QString, bool> featureListToCompareTo);
bool isRequiredFeaturesMissing(QMap<QString, bool> featureListToCheck, QMap<QString, bool> featureListToCompareTo);
private:
QMap<QString, bool> featureList;
};
#endif // FEEATURESET_H

View file

@ -37,6 +37,7 @@ message Response {
RespActivationFailed = 32; // Server didn't accept a reg user activation token
RespRegistrationAcceptedNeedsActivation = 33; // Server accepted cient registration, but it will need token activation
RespClientIdRequired = 34; // Server requires client to generate and send its client id before allowing access
RespClientUpdateRequired = 35; // Client is missing features that the server is requiring
}
enum ResponseType {
JOIN_ROOM = 1000;

View file

@ -11,4 +11,5 @@ message Response_Login {
repeated ServerInfo_User ignore_list = 3;
optional string denied_reason_str = 4;
optional uint64 denied_end_time = 5;
repeated string missing_features = 6;
}

View file

@ -46,6 +46,7 @@ message Command_Login {
optional string password = 2;
optional string clientid = 3;
optional string clientver = 4;
repeated string clientfeatures = 5;
}
message Command_Message {

View file

@ -32,6 +32,7 @@
#include "pb/session_event.pb.h"
#include "pb/event_connection_closed.pb.h"
#include "pb/isl_message.pb.h"
#include "featureset.h"
#include <QCoreApplication>
#include <QThread>
#include <QDebug>

View file

@ -51,10 +51,10 @@ public:
Server_AbstractUserInterface *findUser(const QString &userName) const;
const QMap<QString, Server_ProtocolHandler *> &getUsers() const { return users; }
const QMap<qint64, Server_ProtocolHandler *> &getUsersBySessionId() const { return usersBySessionId; }
virtual QMap<QString, bool> getServerRequiredFeatureList() const { return QMap<QString, bool>(); }
void addClient(Server_ProtocolHandler *player);
void removeClient(Server_ProtocolHandler *player);
virtual QString getLoginMessage() const { return QString(); }
virtual bool permitUnregisteredUsers() const { return true; }
virtual bool getGameShouldPing() const { return false; }
virtual bool getClientIdRequired() const { return false; }
@ -94,6 +94,7 @@ private:
mutable QReadWriteLock persistentPlayersLock;
int nextLocalGameId;
QMutex nextLocalGameIdMutex;
protected slots:
void externalUserJoined(const ServerInfo_User &userInfo);
void externalUserLeft(const QString &userName);

View file

@ -2,8 +2,6 @@
#define SERVER_DATABASE_INTERFACE_H
#include <QObject>
#include <QSettings>
#include "server.h"
class Server_DatabaseInterface : public QObject {

View file

@ -19,6 +19,8 @@
#include "pb/event_game_joined.pb.h"
#include "pb/event_room_say.pb.h"
#include <google/protobuf/descriptor.h>
#include "featureset.h"
Server_ProtocolHandler::Server_ProtocolHandler(Server *_server, Server_DatabaseInterface *_databaseInterface, QObject *parent)
: QObject(parent),
@ -382,10 +384,32 @@ Response::ResponseCode Server_ProtocolHandler::cmdLogin(const Command_Login &cmd
{
QString userName = QString::fromStdString(cmd.user_name()).simplified();
QString clientId = QString::fromStdString(cmd.clientid()).simplified();
if (userName.isEmpty() || (userInfo != 0))
return Response::RespContextError;
// check client feature set against server feature set
FeatureSet features;
QMap<QString, bool> receivedClientFeatures;
QMap<QString, bool> missingClientFeatures;
for (int i = 0; i < cmd.clientfeatures().size(); ++i)
receivedClientFeatures.insert(QString::fromStdString(cmd.clientfeatures(i)).simplified(), false);
missingClientFeatures = features.identifyMissingFeatures(receivedClientFeatures, server->getServerRequiredFeatureList());
if (!missingClientFeatures.isEmpty()) {
if (features.isRequiredFeaturesMissing(missingClientFeatures, server->getServerRequiredFeatureList())) {
Response_Login *re = new Response_Login;
re->set_denied_reason_str("Client upgrade required");
QMap<QString, bool>::iterator i;
for (i = missingClientFeatures.begin(); i != missingClientFeatures.end(); ++i)
re->add_missing_features(i.key().toStdString().c_str());
rc.setResponseExtension(re);
return Response::RespClientUpdateRequired;
}
}
QString reasonStr;
int banSecondsLeft = 0;
AuthenticationResult res = server->loginUser(this, userName, QString::fromStdString(cmd.password()), reasonStr, banSecondsLeft, clientId);
@ -430,6 +454,13 @@ Response::ResponseCode Server_ProtocolHandler::cmdLogin(const Command_Login &cmd
re->add_ignore_list()->CopyFrom(ignoreIterator.next().value());
}
// return to client any missing features the server has that the client does not
if (!missingClientFeatures.isEmpty()) {
QMap<QString, bool>::iterator i;
for (i = missingClientFeatures.begin(); i != missingClientFeatures.end(); ++i)
re->add_missing_features(i.key().toStdString().c_str());
}
joinPersistentGames(rc);
rc.setResponseExtension(re);

View file

@ -8,11 +8,13 @@
#include "pb/response.pb.h"
#include "pb/server_message.pb.h"
class Features;
class Server_DatabaseInterface;
class Server_Player;
class ServerInfo_User;
class Server_Room;
class QTimer;
class FeatureSet;
class ServerMessage;
class Response;

View file

@ -14,6 +14,12 @@ SET(oracle_SOURCES
../cockatrice/src/carddatabase.cpp
../cockatrice/src/settingscache.cpp
../cockatrice/src/shortcutssettings.cpp
../cockatrice/src/settings/carddatabasesettings.cpp
../cockatrice/src/settings/serverssettings.cpp
../cockatrice/src/settings/settingsmanager.cpp
../cockatrice/src/settings/messagesettings.cpp
../cockatrice/src/settings/gamefilterssettings.cpp
../cockatrice/src/settings/layoutssettings.cpp
../cockatrice/src/thememanager.cpp
../cockatrice/src/qt-json/json.cpp
)
@ -233,3 +239,8 @@ Translations = Resources/translations\")
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/oracle.exe\" \"\${QTPLUGINS}\" \"${libSearchDirs}\")
" COMPONENT Runtime)
endif()
#Compile a portable version, default off
option(PORTABLE "portable build" OFF)
IF(PORTABLE)
add_definitions(-DPORTABLE_BUILD)
endif()

View file

@ -45,16 +45,22 @@
OracleWizard::OracleWizard(QWidget *parent)
: QWizard(parent)
{
settings = new QSettings(this);
settings = new QSettings(settingsCache->getSettingsPath()+"global.ini",QSettings::IniFormat, this);
connect(settingsCache, SIGNAL(langChanged()), this, SLOT(updateLanguage()));
importer = new OracleImporter(
#if QT_VERSION < 0x050000
QDesktopServices::storageLocation(QDesktopServices::DataLocation)
QString dataDir;
#ifndef PORTABLE_BUILD
#if QT_VERSION < 0x050000
QDesktopServices::storageLocation(QDesktopServices::DataLocation);
#else
QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
#endif
#else
QStandardPaths::standardLocations(QStandardPaths::DataLocation).first()
dataDir.append("data");
#endif
, this);
importer = new OracleImporter(dataDir, this);
addPage(new IntroPage);
addPage(new LoadSetsPage);
@ -484,6 +490,9 @@ void SaveSetsPage::retranslateUi()
"Press \"Save\" to save the imported cards to the Cockatrice database."));
defaultPathCheckBox->setText(tr("Save to the default path (recommended)"));
#ifdef PORTABLE_BUILD
defaultPathCheckBox->setEnabled(false);
#endif
}
void SaveSetsPage::updateTotalProgress(int cardsImported, int /* setIndex */, const QString &setName)
@ -499,14 +508,25 @@ void SaveSetsPage::updateTotalProgress(int cardsImported, int /* setIndex */, co
bool SaveSetsPage::validatePage()
{
bool ok = false;
const QString dataDir =
QString dataDir;
#ifndef PORTABLE_BUILD
#if QT_VERSION < 0x050000
QDesktopServices::storageLocation(QDesktopServices::DataLocation);
dataDir = QDesktopServices::storageLocation(QDesktopServices::DataLocation);
#else
QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
dataDir = QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
#endif
QSettings* settings = new QSettings(this);
#else
dataDir = "data";
#endif
#ifdef PORTABLE_BUILD
QSettings* settings = new QSettings("settings/global.ini",QSettings::IniFormat,this);
QString defaultPath = "data/cards.xml";
settings->setValue("paths/carddatabase", defaultPath);
#else
QSettings* settings = new QSettings(settingsCache->getSettingsPath()+"global.ini",QSettings::IniFormat,this);
QString defaultPath = settings->value("paths/carddatabase").toString();
#endif
QString windowName = tr("Save card database");
QString fileType = tr("XML; card database (*.xml)");
@ -517,6 +537,7 @@ bool SaveSetsPage::validatePage()
fileName = dataDir + "/cards.xml";
else
fileName = QFileDialog::getSaveFileName(this, windowName, dataDir + "/cards.xml", fileType);
settings->setValue("paths/carddatabase", fileName);
}
else {
@ -694,19 +715,34 @@ void SaveTokensPage::retranslateUi()
"Press \"Save\" to save the imported tokens to the Cockatrice tokens database."));
defaultPathCheckBox->setText(tr("Save to the default path (recommended)"));
#ifdef PORTABLE_BUILD
defaultPathCheckBox->setEnabled(false);
#endif
}
bool SaveTokensPage::validatePage()
{
bool ok = false;
const QString dataDir =
QString dataDir;
#ifndef PORTABLE_BUILD
#if QT_VERSION < 0x050000
QDesktopServices::storageLocation(QDesktopServices::DataLocation);
dataDir = QDesktopServices::storageLocation(QDesktopServices::DataLocation);
#else
QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
dataDir = QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
#endif
QSettings* settings = new QSettings(this);
#else
dataDir = "data";
#endif
#ifdef PORTABLE_BUILD
QSettings* settings = new QSettings("settings/global.ini",QSettings::IniFormat,this);
QString defaultPath = "data/tokens.xml";
settings->setValue("paths/tokendatabase", defaultPath);
#else
QSettings* settings = new QSettings(settingsCache->getSettingsPath()+"global.ini",QSettings::IniFormat,this);
QString defaultPath = settings->value("paths/tokendatabase").toString();
#endif
QString windowName = tr("Save token database");
QString fileType = tr("XML; token database (*.xml)");

View file

@ -194,3 +194,8 @@ Translations = Resources/translations\")
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/servatrice.exe\" \"\${QTPLUGINS}\" \"${QT_LIBRARY_DIR}\")
" COMPONENT Runtime)
endif()
#Compile a portable version, default off
option(PORTABLE "portable build" OFF)
IF(PORTABLE)
add_definitions(-DPORTABLE_BUILD)
endif()

View file

@ -50,6 +50,12 @@ max_player_inactivity_time=15
' require that clients report the client ID in order to log into the server. Default is false
requireclientid=false
; You can limit the types of clients that connect to the server by requiring different features be available
; on the client. This setting can contain a comma-seperated list of features. if any of the features
; listed in this line are not available on the client the client will be denied access to the server upon
; attempting to log in. Example: "client_id,client_ver"
requiredfeatures=""
[authentication]
; Servatrice can authenticate users connecting. It currently supports 3 different authentication methods:

View file

@ -198,6 +198,7 @@ int main(int argc, char *argv[])
#else
qInstallMessageHandler(myMessageOutput);
#endif
retval = app.exec();
std::cerr << "Server quit." << std::endl;

View file

@ -38,6 +38,7 @@
#include "pb/event_server_message.pb.h"
#include "pb/event_server_shutdown.pb.h"
#include "pb/event_connection_closed.pb.h"
#include "featureset.h"
Servatrice_GameServer::Servatrice_GameServer(Servatrice *_server, int _numberPools, const QSqlDatabase &_sqlDatabase, QObject *parent)
: QTcpServer(parent),
@ -179,6 +180,16 @@ bool Servatrice::initServer()
if (registrationEnabled)
qDebug() << "Require email address to register: " << requireEmailForRegistration;
FeatureSet features;
features.initalizeFeatureList(serverRequiredFeatureList);
requiredFeatures = settingsCache->value("server/requiredfeatures","").toString();
QStringList listReqFeatures = requiredFeatures.split(",", QString::SkipEmptyParts);
if (!listReqFeatures.isEmpty())
foreach(QString reqFeature, listReqFeatures)
features.enableRequiredFeature(serverRequiredFeatureList,reqFeature);
qDebug() << "Required client features: " << serverRequiredFeatureList;
QString dbTypeStr = settingsCache->value("database/type").toString();
if (dbTypeStr == "mysql")
databaseType = DatabaseMySql;

View file

@ -30,6 +30,7 @@
#include <QMetaType>
#include "server.h"
Q_DECLARE_METATYPE(QSqlDatabase)
class QSqlQuery;
@ -41,6 +42,7 @@ class Servatrice_ConnectionPool;
class Servatrice_DatabaseInterface;
class ServerSocketInterface;
class IslInterface;
class FeatureSet;
class Servatrice_GameServer : public QTcpServer {
Q_OBJECT
@ -109,6 +111,8 @@ private:
mutable QMutex loginMessageMutex;
QString loginMessage;
QString dbPrefix;
QString requiredFeatures;
QMap<QString, bool> serverRequiredFeatureList;
Servatrice_DatabaseInterface *servatriceDatabaseInterface;
int serverId;
int uptime;
@ -134,8 +138,10 @@ public:
Servatrice(QObject *parent = 0);
~Servatrice();
bool initServer();
QMap<QString, bool> getServerRequiredFeatureList() const { return serverRequiredFeatureList; }
QString getServerName() const { return serverName; }
QString getLoginMessage() const { QMutexLocker locker(&loginMessageMutex); return loginMessage; }
QString getRequiredFeatures() const { return requiredFeatures; }
bool permitUnregisteredUsers() const { return authenticationMethod != AuthenticationNone; }
bool getGameShouldPing() const { return true; }
bool getClientIdRequired() const { return clientIdRequired; }

View file

@ -15,9 +15,11 @@ SettingsCache::SettingsCache(const QString & fileName, QSettings::Format format,
QString SettingsCache::guessConfigurationPath(QString & specificPath)
{
const QString fileName="servatrice.ini";
const QString fileName="servatrice.ini";
#ifdef PORTABLE_BUILD
return fileName;
#endif
QString guessFileName;
// specific path
if(!specificPath.isEmpty() && QFile::exists(specificPath))
return specificPath;
@ -40,4 +42,4 @@ QString SettingsCache::guessConfigurationPath(QString & specificPath)
guessFileName = QDesktopServices::storageLocation(QDesktopServices::DataLocation) + "/" + fileName;
#endif
return guessFileName;
}
}