moveCard bug fix

This commit is contained in:
Max-Wilhelm Bruker 2010-08-14 14:20:48 +02:00
parent 168d184e8f
commit f6a340ddf3

View file

@ -524,7 +524,7 @@ ResponseCode Server_ProtocolHandler::moveCard(Server_Game *game, Server_Player *
// Collision detection
if (targetzone->hasCoords())
for (int i = 0; i < targetzone->cards.size(); ++i)
if ((targetzone->cards[i]->getX() == x) && (targetzone->cards[i]->getY() == y))
if ((targetzone->cards[i]->getX() == x) && (targetzone->cards[i]->getY() == y) && (x != -1))
return RespContextError;
int position = -1;