* Server side idle timeout
Initial commit for server side idle timeout counter. This adds a new
int value that is updated when room/game/mod/admin commands occur and is
checked during the regular ping timout function that if the users new
"idle" value exceeds the idleclienttimeout value defined in the servers
configuration file the user is logged out. The user will receive a
warning at the 90% time frame mark about being idle.
* Use round instead of ceil
Travis fix for older xcode issue's.
* Fixed requested items
Mis-spelleed function, added header, added warning message sent check
value. Also corrected the protobuf declaration file for
event_notifyuser
* Moved bool to protected
* Re-Ordered Declarations
* Removed most stylistic items
Resolved most noted things.
* Remove client side idle timeout
Removed client side idle timeout functionality
* Add client UI setting for idleclientdisconnect
Added disabled option in client UI for client disconnect.
* Updated settings text
Updated settings text for clarity.
* Updated descripton text (again)
Per request for clarity
With this update a new chat history definition is added on a per
room bases which allows operators to specify the number of chat
messages to store and present to the user on join. Please see
the sample ini for room definitions.
+ added sound setting page
+ added sound setting icon
+ moved sound settings from interface settings
Added master volume
+ added master volume slider.
+ volume can be changed by sliding bar or by using the spin box
+ Preview of volume will be played when dragging and releasing bar.
Added checks for qt4
Qt4 does not have support for setting the volume without some lengthy
work around, I have disabled volume control for qt4 users and have
mentioned that "Master volume requires qt5".
Updated sfx
+ removed all old sfx
+ added new end step and tap sound
+ tap/endstep sound has a timer on it to prevent spamming
+ test sound engine will now use endstep sound
Made end step sfx softer
end step felt too harsh
Added player joined sound
+ added a sound for when a new player joins a room
Updated
Was missing a sound when a player joins
Made end step softer
Made end step even softer
updated sound again
Set to false by default, let me know if you think it should be true.
As all cards are played to the left of the screen this feels more
comfortable to use as you dont need to keep looking at different areas
of the screen.
Will auto rearrange when changed during game-play.
+ Can be used for setting client size and closing the client.
Will expand on by sending client alerts to the tray.
Updated to push message notifactions to the toolbar
Preview image:
Added setting to enable/disable message popups
Added functionality
+ updated popup message and translation
+ Double clicking tray icon will now bring up the app/minimize it
+ can now be alerted of mentions
+ added setting to set if you want mentions on desktop
+ clicking mention message will take you to the main chat
+ added translations for icon menu
+ removed maximize/minimize/restore from menu, not needed.
Added disconnect
+ Disconnects any previous message slots/signals from the system icon
message bubble