Commit graph

9 commits

Author SHA1 Message Date
ebbit1q
18a07274d4
clangify everything with the new header sorting (#3908) 2020-03-18 17:36:02 -04:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
Fabio Bas
81cad7cefd Possibly fix #1716 2015-12-20 14:38:27 +01:00
arxanas
4e8ba699d2 Tabs to spaces. 2014-07-08 22:53:02 -04:00
Max-Wilhelm Bruker
7a30b827c8 changed Server_Room::gamesMutex to QReadWriteLock 2013-02-11 15:43:31 +01:00
Max-Wilhelm Bruker
7417236c3a preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
Max-Wilhelm Bruker
af8e357487 improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL 2012-03-18 21:57:21 +01:00
Max-Wilhelm Bruker
5db0fcd6ae cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
Max-Wilhelm Bruker
0ae18d7b2e more ISL code: join, leave, and userMessage work on both sides 2012-03-11 17:25:45 +01:00