Commit graph

4486 commits

Author SHA1 Message Date
Zach H
7c27e955d5
Support all OS development for linters and prevent linting while in dev mode (#4480) 2021-11-19 20:59:55 -05:00
Jeremy Letto
6ef394000b
fix file line returns (#4482)
Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-11-18 19:46:49 -05:00
Aren Kasner
755a09bd83
country dropdown (#4479) 2021-11-16 16:55:30 -05:00
ZeldaZach
8b1daa21ef Revert "fix card moving on server (#4413)"
This reverts commit c25bf491e4.
2021-11-15 00:54:21 -05:00
ebbit1q
691bcb9338
comment out new feature from feature list (#4477)
we don't have an official release for a version that has this feature
yet
2021-11-15 00:44:16 -05:00
Joseph Chamish
911a303326
Fix the additional line endings (#4476) 2021-11-14 22:16:13 -05:00
Johannes
5652b56b45 Respect device pixel ratio when scaling card imgs (#4467) 2021-11-13 17:01:27 -05:00
Zach H
26acfd5102
Update packages & cleanup (#4475) 2021-11-13 15:30:49 -05:00
Zach H
f789e02096 Add ESLint & Run it against the system (#4470) 2021-11-13 14:56:15 -05:00
Zach H
43eee6b32e
Support HashedPassword workflow for logins (#4469)
* Support HashedPassword workflow for logins

* Address comments in PR
2021-11-13 10:37:13 -06:00
ebbit1q
45d86e7ab7
allow login using hashed passwords (#4464)
* Support getting a user's password salt via initial websocket connection (added to Event_ServerIdentification)

* Nonsense stuff to figure out later

* move passwordhasher to correct location

* protobuf changes

* add ext to protobuf

* implement request password salt server side

* add supportspasswordhash to server identification

* check backwards compatibility

* reset some changes to master

* implement get password salt client side

* implement checking hashed passwords on server login

* check for registration requirement on getting password salt

* properly check password salt response and show errors

* remove unused property

* add password salt to list of response types

Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2021-11-09 20:00:41 -05:00
ebbit1q
b0845837c2
add extra null check to set active card (#4460) 2021-11-04 22:20:20 -04:00
ebbit1q
a10226d096
finalise fedora support (#4461) 2021-11-04 22:20:00 -04:00
ParkTandem
5e3a524401
add eslint config (#4457) 2021-11-02 19:01:06 -05:00
gus
b095d9b82f
Fixed issue #4332 - changed error message for replay folder download (#4455) 2021-11-02 02:08:41 +01:00
Jeremy Letto
4cb7240f9a
small improvements (#4452)
Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-31 22:21:24 -04:00
Zach H
a87c66885c
Webatrice: Account Registration form (pt2) (#4454)
Co-authored-by: ParkTandem <93353951+ParkTandem@users.noreply.github.com>
2021-10-31 22:15:51 -04:00
Zach H
ac300b0b6d
Support password reset workflow on Webatrice (#4445)
* Support password reset workflow. Also fix issue where a user would be disconnected "randomly" if they had a failed login, then successful one. Refactored a bit on Status Labels since they weren't really necessary and added complexity.

* Disconnect in default cases where we don't know what to do, but shouldn't stay connected to the server
2021-10-31 22:03:38 -04:00
ebbit1q
013bb8269f
set fedora 35 to be allowed failure (#4448)
it currently doesn't build at all yet
2021-10-31 17:55:10 -04:00
ebbit1q
7712862036
add ubuntu 21.10 to ci (#4446)
* add ubuntu 21.10 to ci

remove ubuntu 20.10

* forgot to update dockerfile

* add googletest from repos

* update downloaded gtest

ideally this should just grab the master version

* fix hash

* fix cmake issue
2021-10-30 22:15:50 -04:00
tooomm
656e3230de
CI: Xcode update, fix Big Sur build (#4449)
* xcode update

* 12.5.1 --> 13.0

* Revert "12.5.1 --> 13.0"

This reverts commit 671ee2afe4699420d20df9326d734de74b13520f.
2021-10-30 16:00:52 +02:00
ebbit1q
915c14f6cf
add fedora 35 to ci (#4447)
remove fedora 33
2021-10-29 22:15:08 -04:00
Aren Kasner
ed32e72dc1
login page created (#4444)
login page html and css created with Seavor
2021-10-25 23:36:20 -04:00
Jeremy Letto
d684a9c5fc
new login design (#4442)
* new login design

* remove effects file (wrong direction)

* add Known Hosts dropdown component

Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-25 14:28:43 -04:00
ebbit1q
6f360374cc
change the order in which the password challenge is performed (#4439)
this will force the user to always perform the challenge, meaning no
information on the account is leaked in case of failures
2021-10-23 20:18:08 -04:00
ebbit1q
bbbf3e2a65
don't reset pt if there is nothing to reset (#4438)
* don't reset pt if there is nothing to reset

when the client resets the pt of a card it intentionally does not
include cards that already have the correct pt, this can lead to the
client sending an empty command to the server, which will be rejected

* clangify
2021-10-23 20:04:52 -04:00
Zach H
b1ef8220ee
Support Registration on Webatrice with a baseline of handling. (#4436)
* Support Registration on Webatrice with a baseline of handling. Still needs to support activation tokens & unit testing.

* Add support for account activation with token

* Activate Account refactor

* Fix typo

* Add Unit Testing for Commands/Events

* Changes based on review feedback
2021-10-20 21:07:35 -05:00
Jeremy Letto
ebebb9c4bb
add Material UI theme support (#4437)
* add Material UI theme support

* add primary color palette

Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-20 20:03:05 -04:00
Jeremy Letto
586f23cfa9
Webatrice websocket refactor (#4435)
* add unit tests for websocket events

* add unit tests for KeepAliveService, clean up keepAlive termination flow

* put keepAlive command in protobuf service and expose thru webClient

* secure wss

* rename files tsx to ts

* add localhost support for ws/wss connection

Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-17 20:52:59 -04:00
Jeremy Letto
f75ff2a7c8
cleanup and unit tests (#4434)
* put socket.updateHistory behind SessionCommand

* rename /websocket files from .tsx to .ts

* add unit tests to websocket commands

* complete unit tests for webClient commands

* secure wss

Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-17 16:15:09 -04:00
Jeremy Letto
e9ba195d7d
Refactor websocket into separate services, clean up socket status communication (#4433)
* Refactor websocket into separate services, clean up socket status communication

* cleanup

* add EOF lines

* fix keepalive logged in check

* undo change

* fix keepalive connection check

* cleanup

* add typings

* secure connection

Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-17 01:07:30 -04:00
Jeremy Letto
19333c53f6
secure webclient socket (#4432)
Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
2021-10-14 21:58:34 -04:00
Jeremy Letto
36e5a399d5
Webatrice: card import wizard (#4397) 2021-10-14 21:42:35 -04:00
Bruno Mendes
dde0f568d9
Show country flag in user list of webclient (#4431) 2021-10-14 20:59:06 -04:00
Rafael Ritzel Tischler
3bc90003b3
Fixed layout on Deck Editor not using last layout. It was reseting layout on ctor. (#4420) 2021-09-14 16:41:04 -04:00
Danny Piper
689f65b38a
Fix for poor performance with large decks (#4347)
* Fix for #4284

-> The menus have the update menu thing emitted when they get triggered.
| -> works surprising well https://youtu.be/KOOmhxvHA2c is a demo on a 10000ish card deck

* changed my comment to make sense

* fix to the issues that @ebbit1q found

what caued them idk

* Revert "fix to the issues that @ebbit1q found"

This reverts commit 20b1ad9f7a675fd3b0d1be7452f71160ce06de71.

* actual fix for the issues @ebbit1q found

* its dirty but works

* fix cards in zoneviews not having a menu

* deleted isempty check as it is updated after the check

* key binds should work now

-> menus updated on zone change/attach/retranslate UI if selected

* clangify

* remove updateCardMenu from carditem entirely

updateCardMenu is done by the player and having it in carditem led to it
often being run multiple times, I've opted to instead run it in the
player and remove the signal entirely

the new logic updates the cardMenu every time a card is set as the
activeCard in the game tab

additionally a cardmenu can change while selected if the selected card:
moves zone, is flipped, or is attached (it receives the unattach action)

this is done in the player instead now, checking if the card is the
activeCard

this however exposes a flaw in the selection management where if you
unselect a card the activeCard is set to nullptr, this was an existing
bug and causes the action on selected cards to suddenly disappear, even
if there are other cards selected!

* revert null test of aCardMenu

Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2021-09-14 16:35:47 -04:00
tooomm
154e1084ba
CI: Separate C++ linting (#4400)
* separate cpp lint

* made executable
2021-09-14 16:11:56 -04:00
tooomm
6df5cece04
CI: Update Qt version (Windows) (#4407)
* qt patch update

* qt 5.15

* fix qtdir export

* cleanup
2021-09-14 16:11:29 -04:00
ebbit1q
c8bb8b0aae
add reset paths button to settings (#4384) 2021-09-14 16:10:40 -04:00
ebbit1q
1e995cd97c
add option to delete a user's messages (#4362)
* add option to delete a user's messages

add optional parameter remove_messages to the ban and warn commands
add event for clients to redact messages
implement server side command and message handling
implement server history removal
todo: client side implementation

add option to remove messages to moderator action dialogs

add storage of message beginnings to chatview

add redactMessage command
handle Event_RemoveMessages on rooms

this approach is favored over parsing the chatroom after the fact but
will use additional memory to store the block indexes

this also leaves a problem in that user messages from the chat backlog
are not removed in the same way because they don't have a user
associated with them

add workaround for old qt versions

add action for users to remove messages from users in chats

add chat history to userMessagePositions with regex

proper const usage for userName

allow removing the messages of unregistered users

add menus to usernames in chat history

this allows you to remove user messages on chat history as well
this also allows moderators to take actions on users in chat history

Apply suggestions from code review

* readd missing call to handler
2021-09-14 16:05:20 -04:00
ebbit1q
c25bf491e4
fix card moving on server (#4413)
* wip fix card moving on server

* fix flipped cards being moved as -1
2021-09-14 15:48:46 -04:00
ZeldaZach
affc288144 Use gmail over googlemail in all cases, as they're the same alias 2021-08-27 23:17:26 -04:00
Zach H
051be37419
Server Config Whitelist Email Providers (#4416)
* Support registration domain whitelist (registration/emailproviderwhitelist) that, if set, will require a user to have an email with one of the specified domain providers. Will require client updates to see the Whitelist message, otherwise they'll be greeted with a default alert.

This also works to remove the pain of Google Email addresses and their infinite combination of usernames for the same account (i.e. remove periods and everything after the first plus sign).

* Make blacklist response show custom dialog
2021-08-18 21:18:53 -04:00
Aren Kasner
c0bd49cf13
Fixed VCPKG folder for windows (#4406)
update vcpkg submodule
2021-08-04 03:23:42 +02:00
tooomm
2fe572c398
CI: Update Xcode versions (#4403) 2021-07-27 18:42:54 +02:00
Michael Stanaszak
904e740460
#4316: Wording change: CMC --> MV (#4388)
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2021-07-27 17:30:55 +02:00
ebbit1q
00add2a527
add gtest from arch repos so it doesn't have to download it (#4378) 2021-07-27 16:42:28 +02:00
Zach H
bbe43d4246
Prevent users from being able to upload super large files via Sockets, which could inadvertently deny access to the server (#4398) 2021-07-25 20:28:14 -04:00
ebbit1q
0280fea3e6
apply chat flood prevention in games next to rooms (#4387)
* apply chat flood prevention in games next to rooms

* add limit to private messages as well
2021-06-28 01:57:46 -04:00
Joseph Chamish
a65ce8694c
selection of known hosts to form (#4379) 2021-06-15 03:12:17 -04:00