/* * Chat communication of a user to a target. * Targets can be users or rooms. * These communications are also stored in the DB log table. */ message ServerInfo_ChatMessage { optional string time = 1; // time chat was sent optional string sender_id = 2; // id of sender optional string sender_name = 3; // name of sender optional string sender_ip = 4; // ip of sender optional string message = 5; // message optional string target_type = 6; // target type (room,game,chat) optional string target_id = 7; // id of target optional string target_name = 8; // name of target }