#ifndef SERVER_ABSTRACTUSERINTERFACE #define SERVER_ABSTRACTUSERINTERFACE #include "serverinfo_user_container.h" #include "pb/server_message.pb.h" class Response; class SessionEvent; class GameEventContainer; class RoomEvent; class Server; class Server_AbstractUserInterface : public ServerInfo_User_Container { protected: Server *server; public: Server_AbstractUserInterface(Server *_server) : server(_server) { } Server_AbstractUserInterface(Server *_server, const ServerInfo_User_Container &other) : ServerInfo_User_Container(other), server(_server) { } virtual ~Server_AbstractUserInterface() { } virtual void sendProtocolItem(const Response &item) = 0; virtual void sendProtocolItem(const SessionEvent &item) = 0; virtual void sendProtocolItem(const GameEventContainer &item) = 0; virtual void sendProtocolItem(const RoomEvent &item) = 0; void sendProtocolItemByType(ServerMessage::MessageType type, const ::google::protobuf::Message &item); static SessionEvent *prepareSessionEvent(const ::google::protobuf::Message &sessionEvent); }; #endif