/*************************************************************************** * Copyright (C) 2008 by Max-Wilhelm Bruker * * brukie@gmx.net * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef WINDOW_H #define WINDOW_H #include #include "abstractclient.h" #include "protocol_datastructures.h" class TabSupervisor; class RemoteClient; class LocalClient; class LocalServer; class ServerInfo_User; class MainWindow : public QMainWindow { Q_OBJECT private slots: void updateTabMenu(QMenu *menu); void statusChanged(ClientStatus _status); void processConnectionClosedEvent(Event_ConnectionClosed *event); void processServerShutdownEvent(Event_ServerShutdown *event); void serverTimeout(); void serverError(ResponseCode r); void socketError(const QString &errorStr); void protocolVersionMismatch(int localVersion, int remoteVersion); void userInfoReceived(ServerInfo_User *userInfo); void localGameEnded(); void actConnect(); void actDisconnect(); void actSinglePlayer(); void actDeckEditor(); void actFullScreen(bool checked); void actSettings(); void actExit(); void actAbout(); private: static const QString appName; void setClientStatusTitle(); void retranslateUi(); void createActions(); void createMenus(); QMenu *cockatriceMenu, *tabMenu, *helpMenu; QAction *aConnect, *aDisconnect, *aSinglePlayer, *aDeckEditor, *aFullScreen, *aSettings, *aExit, *aAbout; TabSupervisor *tabSupervisor; RemoteClient *client; LocalServer *localServer; public: MainWindow(QWidget *parent = 0); protected: void closeEvent(QCloseEvent *event); void changeEvent(QEvent *event); }; #endif