syntax = "proto2"; import "serverinfo_replay.proto"; message ServerInfo_ReplayMatch { repeated ServerInfo_Replay replay_list = 1; optional sint32 game_id = 2 [default = -1]; optional string room_name = 3; optional uint32 time_started = 4; optional uint32 length = 5; optional string game_name = 6; repeated string player_names = 7; optional bool do_not_hide = 8; }