#ifndef GAMEVIEW_H #define GAMEVIEW_H #include class QRubberBand; class GameView : public QGraphicsView { Q_OBJECT private: QAction *aCloseMostRecentZoneView; QRubberBand *rubberBand; QPointF selectionOrigin; protected: void resizeEvent(QResizeEvent *event); private slots: void startRubberBand(const QPointF &selectionOrigin); void resizeRubberBand(const QPointF &cursorPoint); void stopRubberBand(); void refreshShortcuts(); public slots: void updateSceneRect(const QRectF &rect); public: GameView(QGraphicsScene *scene, QWidget *parent = 0); }; #endif