#include "messagelogwidget.h" #include "player.h" #include "cardzone.h" #include "carditem.h" #include "soundengine.h" #include "tab_supervisor.h" #include "settingscache.h" #include "pb/serverinfo_user.pb.h" #include "pb/context_move_card.pb.h" #include "pb/context_mulligan.pb.h" #include #include QString MessageLogWidget::sanitizeHtml(QString dirty) const { return dirty .replace("&", "&") .replace("<", "<") .replace(">", ">") .replace("\"", """); } QString MessageLogWidget::cardLink(const QString &cardName) const { return QString("%2").arg(cardName).arg(cardName); } void MessageLogWidget::logGameJoined(int gameId) { soundEngine->playSound("player_join"); appendHtmlServerMessage(tr("You have joined game #%1.").arg(""+ QString::number(gameId) + "")); } void MessageLogWidget::logReplayStarted(int gameId) { appendHtmlServerMessage(tr("You are watching a replay of game #%1.").arg(gameId)); } void MessageLogWidget::logJoin(Player *player) { soundEngine->playSound("player_join"); appendHtmlServerMessage(tr("%1 has joined the game.").arg(sanitizeHtml(player->getName()))); } void MessageLogWidget::logLeave(Player *player, QString reason) { soundEngine->playSound("player_leave"); appendHtmlServerMessage(tr("%1 has left the game (%2).").arg(sanitizeHtml(player->getName()), sanitizeHtml(reason))); } void MessageLogWidget::logGameClosed() { appendHtmlServerMessage(tr("The game has been closed.")); } void MessageLogWidget::logKicked() { appendHtmlServerMessage(tr("You have been kicked out of the game."), true); } void MessageLogWidget::logJoinSpectator(QString name) { soundEngine->playSound("spectator_join"); appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(name))); } void MessageLogWidget::logLeaveSpectator(QString name, QString reason) { soundEngine->playSound("spectator_leave"); appendHtmlServerMessage(tr("%1 is not watching the game any more (%2).").arg(sanitizeHtml(name), sanitizeHtml(reason))); } void MessageLogWidget::logDeckSelect(Player *player, QString deckHash, int sideboardSize) { if (sideboardSize < 0) appendHtmlServerMessage(tr("%1 has loaded a deck (%2).").arg(sanitizeHtml(player->getName())).arg(deckHash)); else appendHtmlServerMessage(tr("%1 has loaded a deck with %2 sideboard cards (%3)."). arg(sanitizeHtml(player->getName())). arg("" + QString::number(sideboardSize) + ""). arg(deckHash)); } void MessageLogWidget::logReadyStart(Player *player) { appendHtmlServerMessage(tr("%1 is ready to start the game.").arg(sanitizeHtml(player->getName()))); } void MessageLogWidget::logNotReadyStart(Player *player) { appendHtmlServerMessage(tr("%1 is not ready to start the game any more.").arg(sanitizeHtml(player->getName()))); } void MessageLogWidget::logSetSideboardLock(Player *player, bool locked) { if (locked) { appendHtmlServerMessage(tr("%1 has locked their sideboard.").arg(sanitizeHtml(player->getName()))); } else { appendHtmlServerMessage(tr("%1 has unlocked their sideboard.").arg(sanitizeHtml(player->getName()))); } } void MessageLogWidget::logConcede(Player *player) { soundEngine->playSound("player_concede"); appendHtmlServerMessage(tr("%1 has conceded the game.").arg(sanitizeHtml(player->getName()))); } void MessageLogWidget::logGameStart() { appendHtmlServerMessage(tr("The game has started.")); } void MessageLogWidget::logConnectionStateChanged(Player *player, bool connectionState) { if (connectionState) { soundEngine->playSound("player_reconnect"); appendHtmlServerMessage(tr("%1 has restored connection to the game.").arg(sanitizeHtml(player->getName()))); } else { soundEngine->playSound("player_disconnect"); appendHtmlServerMessage(tr("%1 has lost connection to the game.").arg(sanitizeHtml(player->getName()))); } } void MessageLogWidget::logSay(Player *player, QString message) { appendMessage(message, 0, player->getName(), UserLevelFlags(player->getUserInfo()->user_level()), QString::fromStdString(player->getUserInfo()->privlevel()), true); } void MessageLogWidget::logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message) { appendMessage(message, 0, spectatorName, spectatorUserLevel, userPrivLevel, false); } void MessageLogWidget::logShuffle(Player *player, CardZone *zone) { soundEngine->playSound("shuffle"); if (currentContext != MessageContext_Mulligan) { appendHtmlServerMessage( tr("%1 shuffles %2.") .arg(sanitizeHtml(player->getName())) .arg(zone->getTranslatedName(true, CaseShuffleZone))); } } void MessageLogWidget::logRollDie(Player *player, int sides, int roll) { QString coinOptions[2] = {tr("Heads")+" (1)", tr("Tails")+" (2)"}; soundEngine->playSound("roll_dice"); if (sides == 2) appendHtmlServerMessage(tr("%1 flipped a coin. It landed as %2.").arg(sanitizeHtml(player->getName())).arg("" + coinOptions[roll - 1] + "")); else appendHtmlServerMessage(tr("%1 rolls a %2 with a %3-sided die.").arg(sanitizeHtml(player->getName())).arg("" + QString::number(roll) + "").arg("" + QString::number(sides) + "")); } void MessageLogWidget::logDrawCards(Player *player, int number) { if (currentContext == MessageContext_Mulligan) mulliganPlayer = player; else { soundEngine->playSound("draw_card"); appendHtmlServerMessage(tr("%1 draws %2 card(s).").arg(sanitizeHtml(player->getName())).arg("" + QString::number(number) + "")); } } void MessageLogWidget::logUndoDraw(Player *player, QString cardName) { if (cardName.isEmpty()) appendHtmlServerMessage(tr("%1 undoes their last draw.").arg(sanitizeHtml(player->getName()))); else appendHtmlServerMessage(tr("%1 undoes their last draw (%2).").arg(sanitizeHtml(player->getName())).arg(QString("%2").arg(sanitizeHtml(cardName)).arg(sanitizeHtml(cardName)))); } QPair MessageLogWidget::getFromStr(CardZone *zone, QString cardName, int position, bool ownerChange) const { bool cardNameContainsStartZone = false; QString fromStr; QString startName = zone->getName(); if (startName == "table") fromStr = tr(" from play"); else if (startName == "grave") fromStr = tr(" from their graveyard"); else if (startName == "rfg") fromStr = tr(" from exile"); else if (startName == "hand") fromStr = tr(" from their hand"); else if (startName == "deck") { if (position == 0) { if (cardName.isEmpty()) { if (ownerChange) cardName = tr("the top card of %1's library").arg(zone->getPlayer()->getName()); else cardName = tr("the top card of their library"); cardNameContainsStartZone = true; } else { if (ownerChange) fromStr = tr(" from the top of %1's library").arg(zone->getPlayer()->getName()); else fromStr = tr(" from the top of their library"); } } else if (position >= zone->getCards().size() - 1) { if (cardName.isEmpty()) { if (ownerChange) cardName = tr("the bottom card of %1's library").arg(zone->getPlayer()->getName()); else cardName = tr("the bottom card of their library"); cardNameContainsStartZone = true; } else { if (ownerChange) fromStr = tr(" from the bottom of %1's library").arg(zone->getPlayer()->getName()); else fromStr = tr(" from the bottom of their library"); } } else { if (ownerChange) fromStr = tr(" from %1's library").arg(zone->getPlayer()->getName()); else fromStr = tr(" from their library"); } } else if (startName == "sb") fromStr = tr(" from sideboard"); else if (startName == "stack") fromStr = tr(" from the stack"); if (!cardNameContainsStartZone) cardName.clear(); return QPair(cardName, fromStr); } void MessageLogWidget::doMoveCard(LogMoveCard &attributes) { bool ownerChange = attributes.startZone->getPlayer() != attributes.targetZone->getPlayer(); QString startName = attributes.startZone->getName(); QString targetName = attributes.targetZone->getName(); if (((startName == "table") && (targetName == "table") && (attributes.startZone == attributes.targetZone)) || ((startName == "hand") && (targetName == "hand"))) return; QString cardName = attributes.cardName; QPair temp = getFromStr(attributes.startZone, cardName, attributes.oldX, ownerChange); bool cardNameContainsStartZone = false; if (!temp.first.isEmpty()) { cardNameContainsStartZone = true; cardName = temp.first; } QString fromStr = temp.second; QString cardStr; if (cardNameContainsStartZone) cardStr = cardName; else if (cardName.isEmpty()) cardStr = tr("a card"); else cardStr = cardLink(cardName); if (ownerChange && (attributes.startZone->getPlayer() == attributes.player)) { appendHtmlServerMessage(tr("%1 gives %2 control over %3.").arg(sanitizeHtml(attributes.player->getName())).arg(sanitizeHtml(attributes.targetZone->getPlayer()->getName())).arg(cardStr)); return; } QString finalStr; if (targetName == "table") { soundEngine->playSound("play_card"); if (moveCardTapped.value(attributes.card)) finalStr = tr("%1 puts %2 into play tapped%3."); else finalStr = tr("%1 puts %2 into play%3."); } else if (targetName == "grave") finalStr = tr("%1 puts %2%3 into their graveyard."); else if (targetName == "rfg") finalStr = tr("%1 exiles %2%3."); else if (targetName == "hand") finalStr = tr("%1 moves %2%3 to their hand."); else if (targetName == "deck") { if (attributes.newX == -1) finalStr = tr("%1 puts %2%3 into their library."); else if (attributes.newX == attributes.targetZone->getCards().size() - 1) finalStr = tr("%1 puts %2%3 on bottom of their library."); else if (attributes.newX == 0) finalStr = tr("%1 puts %2%3 on top of their library."); else finalStr = tr("%1 puts %2%3 into their library at position %4."); } else if (targetName == "sb") finalStr = tr("%1 moves %2%3 to sideboard."); else if (targetName == "stack") { soundEngine->playSound("play_card"); finalStr = tr("%1 plays %2%3."); } appendHtmlServerMessage(finalStr.arg(sanitizeHtml(attributes.player->getName())).arg(cardStr).arg(fromStr).arg(attributes.newX)); } void MessageLogWidget::logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX) { LogMoveCard attributes = {player, card, card->getName(), startZone, oldX, targetZone, newX}; if (currentContext == MessageContext_MoveCard) moveCardQueue.append(attributes); else if (currentContext == MessageContext_Mulligan) mulliganPlayer = player; else doMoveCard(attributes); } void MessageLogWidget::logMulligan(Player *player, int number) { if (!player) return; if (number > -1) { appendHtmlServerMessage(tr("%1 takes a mulligan to %2.").arg(sanitizeHtml(player->getName())).arg(number)); } else { appendHtmlServerMessage(tr("%1 draws their initial hand.").arg(sanitizeHtml(player->getName()))); } } void MessageLogWidget::logFlipCard(Player *player, QString cardName, bool faceDown) { if (faceDown) { appendHtmlServerMessage(tr("%1 flips %2 face-down.").arg(sanitizeHtml(player->getName())).arg(cardName)); } else { appendHtmlServerMessage(tr("%1 flips %2 face-up.").arg(sanitizeHtml(player->getName())).arg(cardName)); } } void MessageLogWidget::logDestroyCard(Player *player, QString cardName) { appendHtmlServerMessage(tr("%1 destroys %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName))); } void MessageLogWidget::logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName) { QString str; str = tr("%1 attaches %2 to %3's %4."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)).arg(sanitizeHtml(targetPlayer->getName())).arg(cardLink(targetCardName))); } void MessageLogWidget::logUnattachCard(Player *player, QString cardName) { appendHtmlServerMessage(tr("%1 unattaches %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName))); } void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt) { appendHtmlServerMessage(tr("%1 creates token: %2%3.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)).arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt)))); } void MessageLogWidget::logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget) { startCard = cardLink(startCard); targetCard = cardLink(targetCard); QString str; if (playerTarget) { if ((player == startPlayer) && (player == targetPlayer)) { str = tr("%1 points from their %2 to themselves."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(startCard)); } else if (player == startPlayer) { str = tr("%1 points from their %2 to %3."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(startCard).arg(sanitizeHtml(targetPlayer->getName()))); } else if (player == targetPlayer) { str = tr("%1 points from %2's %3 to themselves."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(startPlayer->getName())).arg(startCard)); } else { str = tr("%1 points from %2's %3 to %4."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(startPlayer->getName())).arg(startCard).arg(sanitizeHtml(targetPlayer->getName()))); } } else { if ((player == startPlayer) && (player == targetPlayer)) { str = tr("%1 points from their %2 to their %3."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(startCard).arg(targetCard)); } else if (player == startPlayer) { str = tr("%1 points from their %2 to %3's %4."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(startCard).arg(sanitizeHtml(targetPlayer->getName())).arg(targetCard)); } else if (player == targetPlayer) { str = tr("%1 points from %2's %3 to their own %4."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(startPlayer->getName())).arg(startCard).arg(targetCard)); } else { str = tr("%1 points from %2's %3 to %4's %5."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(startPlayer->getName())).arg(startCard).arg(sanitizeHtml(targetPlayer->getName())).arg(targetCard)); } } } void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue) { QString finalStr, colorStr; int delta = abs(oldValue - value); if (value > oldValue) { finalStr = tr("%1 places %2 %3 counter(s) on %4 (now %5)."); } else { finalStr = tr("%1 removes %2 %3 counter(s) from %4 (now %5)."); } switch (counterId) { case 0: colorStr = tr("red", "", delta); break; case 1: colorStr = tr("yellow", "", delta); break; case 2: colorStr = tr("green", "", delta); break; default: ; } appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getName())).arg("" + QString::number(delta) + "").arg(colorStr).arg(cardLink(cardName)).arg(value)); } void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped) { if (tapped) soundEngine->playSound("tap_card"); else soundEngine->playSound("untap_card"); if (currentContext == MessageContext_MoveCard) moveCardTapped.insert(card, tapped); else { QString str; if (!card) { if (tapped) str = tr("%1 taps their permanents."); else str = tr("%1 untaps their permanents."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName()))); } else { if (tapped) str = tr("%1 taps %2."); else str = tr("%1 untaps %2."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardLink(card->getName()))); } } } void MessageLogWidget::logSetCounter(Player *player, QString counterName, int value, int oldValue) { if (counterName == "life") soundEngine->playSound("life_change"); QString str; str = tr("%1 sets counter %2 to %3 (%4%5)."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(QString("%1").arg(sanitizeHtml(counterName))).arg(QString("%1").arg(value)).arg(value > oldValue ? "+" : "").arg(value - oldValue)); } void MessageLogWidget::logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap) { QString str; if (doesntUntap) { str = tr("%1 sets %2 to not untap normally."); } else { str = tr("%1 sets %2 to untap normally."); } appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardLink(card->getName()))); } void MessageLogWidget::logSetPT(Player *player, CardItem *card, QString newPT) { if (currentContext == MessageContext_MoveCard) moveCardPT.insert(card, newPT); else { QString str; str = tr("%1 sets PT of %2 to %3."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardLink(card->getName())).arg(QString("%1").arg(sanitizeHtml(newPT)))); } } void MessageLogWidget::logSetAnnotation(Player *player, CardItem *card, QString newAnnotation) { QString str; str = tr("%1 sets annotation of %2 to %3."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardLink(card->getName())).arg(QString(""%1"").arg(sanitizeHtml(newAnnotation)))); } void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, int numberCards) { if (numberCards == -1) appendHtmlServerMessage(( tr("%1 is looking at %2.") ).arg(sanitizeHtml(player->getName())) .arg(zone->getTranslatedName(zone->getPlayer() == player, CaseLookAtZone))); else appendHtmlServerMessage(( tr("%1 is looking at the top %2 card(s) %3.") ).arg(sanitizeHtml(player->getName())).arg("" + QString::number(numberCards) + "") .arg(zone->getTranslatedName(zone->getPlayer() == player, CaseTopCardsOfZone))); } void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone) { appendHtmlServerMessage( tr("%1 stops looking at %2.") .arg(sanitizeHtml(player->getName())) .arg(zone->getTranslatedName(zone->getPlayer() == player, CaseLookAtZone))); } void MessageLogWidget::logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown) { QPair temp = getFromStr(zone, cardName, cardId, false); bool cardNameContainsStartZone = false; if (!temp.first.isEmpty()) { cardNameContainsStartZone = true; cardName = temp.first; } QString fromStr = temp.second; QString cardStr; if (cardNameContainsStartZone) cardStr = cardName; else if (cardName.isEmpty()) cardStr = tr("a card"); else cardStr = cardLink(cardName); QString str; if (cardId == -1) { if (otherPlayer) { str = tr("%1 reveals %2 to %3."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(zone->getTranslatedName(true, CaseRevealZone)).arg(sanitizeHtml(otherPlayer->getName()))); } else { appendHtmlServerMessage(( tr("%1 reveals %2.") ).arg(sanitizeHtml(player->getName())) .arg(zone->getTranslatedName(true, CaseRevealZone))); } } else if (cardId == -2) { if (otherPlayer) { str = tr("%1 randomly reveals %2%3 to %4."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr).arg(sanitizeHtml(otherPlayer->getName()))); } else { appendHtmlServerMessage(tr("%1 randomly reveals %2%3.").arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr)); } } else { if (faceDown && (player == otherPlayer)) { if (cardName.isEmpty()) { str = tr("%1 peeks at face down card #%2."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardId)); } else { str = tr("%1 peeks at face down card #%2: %3."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardId).arg(cardStr)); } } else if (otherPlayer) { str = tr("%1 reveals %2%3 to %4."); appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr).arg(sanitizeHtml(otherPlayer->getName()))); } else { appendHtmlServerMessage(tr("%1 reveals %2%3.").arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr)); } } } void MessageLogWidget::logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal) { appendHtmlServerMessage((reveal ? tr("%1 is now keeping the top card %2 revealed.") : tr("%1 is not revealing the top card %2 any longer.") ).arg(sanitizeHtml(player->getName())) .arg(zone->getTranslatedName(true, CaseTopCardsOfZone)) ); } void MessageLogWidget::logSetActivePlayer(Player *player) { QString str; str = tr("It is now %1's turn."); appendHtml("
" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") + str.arg(player->getName()) + "
"); } void MessageLogWidget::logSetActivePhase(int phase) { QString phaseName; switch (phase) { case 0: phaseName = tr("untap step"); soundEngine->playSound("untap_step"); break; case 1: phaseName = tr("upkeep step"); soundEngine->playSound("upkeep_step"); break; case 2: phaseName = tr("draw step"); soundEngine->playSound("draw_step"); break; case 3: phaseName = tr("first main phase"); soundEngine->playSound("main_1"); break; case 4: phaseName = tr("beginning of combat step"); soundEngine->playSound("start_combat"); break; case 5: phaseName = tr("declare attackers step"); soundEngine->playSound("attack_step"); break; case 6: phaseName = tr("declare blockers step"); soundEngine->playSound("block_step"); break; case 7: phaseName = tr("combat damage step"); soundEngine->playSound("damage_step"); break; case 8: phaseName = tr("end of combat step"); soundEngine->playSound("end_combat"); break; case 9: phaseName = tr("second main phase"); soundEngine->playSound("main_2"); break; case 10: phaseName = tr("ending phase"); soundEngine->playSound("end_step"); break; } appendHtml("" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") + tr("It is now the %1.").arg(phaseName) + ""); } void MessageLogWidget::containerProcessingStarted(const GameEventContext &_context) { if (_context.HasExtension(Context_MoveCard::ext)) currentContext = MessageContext_MoveCard; else if (_context.HasExtension(Context_Mulligan::ext)) { const Context_Mulligan &contextMulligan = _context.GetExtension(Context_Mulligan::ext); currentContext = MessageContext_Mulligan; mulliganPlayer = 0; mulliganNumber = contextMulligan.number(); } } void MessageLogWidget::containerProcessingDone() { if (currentContext == MessageContext_MoveCard) { for (int i = 0; i < moveCardQueue.size(); ++i) doMoveCard(moveCardQueue[i]); moveCardQueue.clear(); moveCardPT.clear(); moveCardTapped.clear(); } else if (currentContext == MessageContext_Mulligan) { logMulligan(mulliganPlayer, mulliganNumber); mulliganPlayer = 0; mulliganNumber = 0; } currentContext = MessageContext_None; } void MessageLogWidget::connectToPlayer(Player *player) { connect(player, SIGNAL(logSay(Player *, QString)), this, SLOT(logSay(Player *, QString))); connect(player, SIGNAL(logShuffle(Player *, CardZone *)), this, SLOT(logShuffle(Player *, CardZone *))); connect(player, SIGNAL(logRollDie(Player *, int, int)), this, SLOT(logRollDie(Player *, int, int))); connect(player, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)), this, SLOT(logCreateArrow(Player *, Player *, QString, Player *, QString, bool))); connect(player, SIGNAL(logCreateToken(Player *, QString, QString)), this, SLOT(logCreateToken(Player *, QString, QString))); connect(player, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SLOT(logSetCounter(Player *, QString, int, int))); connect(player, SIGNAL(logSetCardCounter(Player *, QString, int, int, int)), this, SLOT(logSetCardCounter(Player *, QString, int, int, int))); connect(player, SIGNAL(logSetTapped(Player *, CardItem *, bool)), this, SLOT(logSetTapped(Player *, CardItem *, bool))); connect(player, SIGNAL(logSetDoesntUntap(Player *, CardItem *, bool)), this, SLOT(logSetDoesntUntap(Player *, CardItem *, bool))); connect(player, SIGNAL(logSetPT(Player *, CardItem *, QString)), this, SLOT(logSetPT(Player *, CardItem *, QString))); connect(player, SIGNAL(logSetAnnotation(Player *, CardItem *, QString)), this, SLOT(logSetAnnotation(Player *, CardItem *, QString))); connect(player, SIGNAL(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int)), this, SLOT(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int))); connect(player, SIGNAL(logFlipCard(Player *, QString, bool)), this, SLOT(logFlipCard(Player *, QString, bool))); connect(player, SIGNAL(logDestroyCard(Player *, QString)), this, SLOT(logDestroyCard(Player *, QString))); connect(player, SIGNAL(logAttachCard(Player *, QString, Player *, QString)), this, SLOT(logAttachCard(Player *, QString, Player *, QString))); connect(player, SIGNAL(logUnattachCard(Player *, QString)), this, SLOT(logUnattachCard(Player *, QString))); connect(player, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, CardZone *, int))); connect(player, SIGNAL(logStopDumpZone(Player *, CardZone *)), this, SLOT(logStopDumpZone(Player *, CardZone *))); connect(player, SIGNAL(logDrawCards(Player *, int)), this, SLOT(logDrawCards(Player *, int))); connect(player, SIGNAL(logUndoDraw(Player *, QString)), this, SLOT(logUndoDraw(Player *, QString))); connect(player, SIGNAL(logRevealCards(Player *, CardZone *, int, QString, Player *, bool)), this, SLOT(logRevealCards(Player *, CardZone *, int, QString, Player *, bool))); connect(player, SIGNAL(logAlwaysRevealTopCard(Player *, CardZone *, bool)), this, SLOT(logAlwaysRevealTopCard(Player *, CardZone *, bool))); } MessageLogWidget::MessageLogWidget(const TabSupervisor *_tabSupervisor, const UserlistProxy *_userlistProxy, TabGame *_game, QWidget *parent) : ChatView(_tabSupervisor, _userlistProxy, _game, true, parent), currentContext(MessageContext_None) { }