/*************************************************************************** * Copyright (C) 2008 by Max-Wilhelm Bruker * * brukie@laptop * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef SERVER_CARD_H #define SERVER_CARD_H #include "pb/card_attributes.pb.h" #include "server_arrowtarget.h" #include #include class Server_CardZone; class ServerInfo_Card; class Server_Card : public Server_ArrowTarget { Q_OBJECT private: Server_CardZone *zone; int id; int coord_x, coord_y; QString name; QMap counters; bool tapped; bool attacking; bool facedown; QString color; QString ptString; QString annotation; bool destroyOnZoneChange; bool doesntUntap; Server_Card *parentCard; QList attachedCards; public: Server_Card(QString _name, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone = 0); ~Server_Card(); Server_CardZone *getZone() const { return zone; } void setZone(Server_CardZone *_zone) { zone = _zone; } int getId() const { return id; } int getX() const { return coord_x; } int getY() const { return coord_y; } QString getName() const { return name; } const QMap &getCounters() const { return counters; } int getCounter(int id) const { return counters.value(id, 0); } bool getTapped() const { return tapped; } bool getAttacking() const { return attacking; } bool getFaceDown() const { return facedown; } QString getColor() const { return color; } QString getPT() const { return ptString; } QString getAnnotation() const { return annotation; } bool getDoesntUntap() const { return doesntUntap; } bool getDestroyOnZoneChange() const { return destroyOnZoneChange; } Server_Card *getParentCard() const { return parentCard; } const QList &getAttachedCards() const { return attachedCards; } void setId(int _id) { id = _id; } void setCoords(int x, int y) { coord_x = x; coord_y = y; } void setName(const QString &_name) { name = _name; } void setCounter(int id, int value); void setTapped(bool _tapped) { tapped = _tapped; } void setAttacking(bool _attacking) { attacking = _attacking; } void setFaceDown(bool _facedown) { facedown = _facedown; } void setColor(const QString &_color) { color = _color; } void setPT(const QString &_pt) { ptString = _pt; } void setAnnotation(const QString &_annotation) { annotation = _annotation; } void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; } void setDoesntUntap(bool _doesntUntap) { doesntUntap = _doesntUntap; } void setParentCard(Server_Card *_parentCard); void addAttachedCard(Server_Card *card) { attachedCards.append(card); } void removeAttachedCard(Server_Card *card) { attachedCards.removeAt(attachedCards.indexOf(card)); } void resetState(); QString setAttribute(CardAttribute attribute, const QString &avalue, bool allCards); void getInfo(ServerInfo_Card *info); }; #endif