syntax = "proto2"; import "game_commands.proto"; message Command_RevealCards { extend GameCommand { optional Command_RevealCards ext = 1026; } optional string zone_name = 1; optional sint32 card_id = 2 [default = -1]; optional sint32 player_id = 3 [default = -1]; optional bool grant_write_access = 4; optional sint32 top_cards = 5 [default = -1]; }