syntax = "proto2"; import "session_event.proto"; import "serverinfo_game.proto"; import "serverinfo_gametype.proto"; message Event_GameJoined { extend SessionEvent { optional Event_GameJoined ext = 1009; } optional ServerInfo_Game game_info = 1; repeated ServerInfo_GameType game_types = 2; optional sint32 host_id = 3; optional sint32 player_id = 4; optional bool spectator = 5; optional bool resuming = 6; optional bool judge = 7; }