syntax = "proto2"; import "serverinfo_user.proto"; message ServerInfo_Game { optional sint32 server_id = 1 [default = -1]; optional sint32 room_id = 2 [default = -1]; optional sint32 game_id = 3 [default = -1]; optional string description = 4; optional bool with_password = 5; optional uint32 max_players = 6; repeated sint32 game_types = 7; optional ServerInfo_User creator_info = 8; optional bool only_buddies = 9; optional bool only_registered = 10; optional bool spectators_allowed = 11; optional bool spectators_need_password = 12; optional bool spectators_can_chat = 13; optional bool spectators_omniscient = 14; optional uint32 player_count = 30; optional uint32 spectators_count = 31; optional bool started = 50; optional uint32 start_time = 51; optional bool closed = 52; }