syntax = "proto2"; import "serverinfo_game.proto"; import "serverinfo_user.proto"; import "serverinfo_gametype.proto"; message ServerInfo_Room { optional sint32 room_id = 1; optional string name = 2; optional string description = 3; optional uint32 game_count = 4; optional uint32 player_count = 5; optional bool auto_join = 6; repeated ServerInfo_Game game_list = 7; repeated ServerInfo_User user_list = 8; repeated ServerInfo_GameType gametype_list = 9; optional string permissionlevel = 10; optional string privilegelevel = 11; }