#ifndef PILEZONE_H #define PILEZONE_H #include "cardzone.h" class PileZone : public CardZone { Q_OBJECT private slots: void callUpdate() { update(); } public: PileZone(Player *_p, const QString &_name, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0); QRectF boundingRect() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); void reorganizeCards(); void handleDropEvent(const QList &dragItems, CardZone *startZone, const QPoint &dropPoint); protected: void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); void hoverEnterEvent(QGraphicsSceneHoverEvent *event); void addCardImpl(CardItem *card, int x, int y); }; #endif