#ifndef UI_SHORTCUTSTAB_H #define UI_SHORTCUTSTAB_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include "sequenceedit.h" QT_BEGIN_NAMESPACE class Ui_shortcutsTab { public: QGridLayout *gridLayout_9; QTabWidget *tabWidget; QWidget *tab; QGridLayout *gridLayout_3; QGroupBox *groupBox; QGridLayout *gridLayout_2; QLabel *lbl_MainWindow_aDeckEditor; SequenceEdit *MainWindow_aDeckEditor; QLabel *lbl_MainWindow_aSinglePlayer; SequenceEdit *MainWindow_aSinglePlayer; QLabel *lbl_MainWindow_aWatchReplay; QLabel *lbl_MainWindow_aConnect; SequenceEdit *MainWindow_aConnect; QLabel *lbl_MainWindow_aRegister; QLabel *lbl_MainWindow_aFullScreen; SequenceEdit *MainWindow_aFullScreen; QLabel *lbl_MainWindow_aSettings; SequenceEdit *MainWindow_aRegister; QLabel *lbl_MainWindow_aCheckCardUpdates; SequenceEdit *MainWindow_aSettings; SequenceEdit *MainWindow_aCheckCardUpdates; SequenceEdit *MainWindow_aWatchReplay; SequenceEdit *MainWindow_aDisconnect; QLabel *lbl_MainWindow_aDisconnect; QLabel *lbl_MainWindow_aExit; SequenceEdit *MainWindow_aExit; QGroupBox *groupBox_2; QGridLayout *gridLayout; QLabel *lbl_TabDeckEditor_aAnalyzeDeck; SequenceEdit *TabDeckEditor_aAnalyzeDeck; QLabel *lbl_TabDeckEditor_aLoadDeckFromClipboard; SequenceEdit *TabDeckEditor_aLoadDeckFromClipboard; QLabel *lbl_TabDeckEditor_aClearFilterAll; SequenceEdit *TabDeckEditor_aClearFilterAll; QLabel *lbl_TabDeckEditor_aNewDeck; SequenceEdit *TabDeckEditor_aNewDeck; QLabel *lbl_TabDeckEditor_aClearFilterOne; SequenceEdit *TabDeckEditor_aClearFilterOne; QLabel *lbl_TabDeckEditor_aOpenCustomFolder; SequenceEdit *TabDeckEditor_aOpenCustomFolder; QLabel *lbl_TabDeckEditor_aClose; SequenceEdit *TabDeckEditor_aClose; QLabel *lbl_TabDeckEditor_aPrintDeck; SequenceEdit *TabDeckEditor_aPrintDeck; QLabel *lbl_TabDeckEditor_aEditSets; SequenceEdit *TabDeckEditor_aEditSets; QLabel *lbl_TabDeckEditor_aRemoveCard; SequenceEdit *TabDeckEditor_aRemoveCard; QLabel *lbl_TabDeckEditor_aEditTokens; SequenceEdit *TabDeckEditor_aEditTokens; QLabel *lbl_TabDeckEditor_aResetLayout; SequenceEdit *TabDeckEditor_aResetLayout; QLabel *lbl_TabDeckEditor_aIncrement; SequenceEdit *TabDeckEditor_aIncrement; QLabel *lbl_TabDeckEditor_aSaveDeck; SequenceEdit *TabDeckEditor_aSaveDeck; QLabel *lbl_TabDeckEditor_aDecrement; SequenceEdit *TabDeckEditor_aDecrement; QLabel *lbl_TabDeckEditor_aSaveDeckAs; SequenceEdit *TabDeckEditor_aSaveDeckAs; QLabel *lbl_TabDeckEditor_aLoadDeck; SequenceEdit *TabDeckEditor_aLoadDeck; QLabel *lbl_TabDeckEditor_aSaveDeckToClipboard; SequenceEdit *TabDeckEditor_aSaveDeckToClipboard; QGroupBox *groupBox_3; QHBoxLayout *horizontalLayout; QGroupBox *groupBox_4; QGridLayout *gridLayout_4; QLabel *lbl_abstractCounter_sSet; SequenceEdit *abstractCounter_aSet; QLabel *lbl_abstractCounter_aInc; SequenceEdit *abstractCounter_Inc; QLabel *lbl_abstractCounter_aDec; SequenceEdit *abstractCounter_aDec; QGroupBox *groupBox_5; QGridLayout *gridLayout_6; QLabel *lbl_Player_aSCRed; SequenceEdit *Player_aSCRed; QLabel *lbl_Player_aCCRed; SequenceEdit *Player_aCCRed; QLabel *lbl_Player_aRCRed; SequenceEdit *Player_aRCRed; QGroupBox *groupBox_6; QGridLayout *gridLayout_7; QLabel *lbl_Player_aSCGreen; SequenceEdit *Player_aSCGreen; QLabel *lbl_Player_aCCGreen; SequenceEdit *Player_aCCGreen; QLabel *lbl_Player_aRCGreen; SequenceEdit *Player_aRCGreen; QGroupBox *groupBox_7; QGridLayout *gridLayout_8; QLabel *lbl_Player_aSCYellow; SequenceEdit *Player_aSCYellow; QLabel *lbl_Player_aCCYellow; SequenceEdit *Player_aCCYellow; QLabel *lbl_Player_aRCYellow; SequenceEdit *Player_aRCYellow; QSpacerItem *verticalSpacer; QWidget *tab_2; QGridLayout *gridLayout_17; QGroupBox *groupBox_9; QVBoxLayout *verticalLayout; QGroupBox *groupBox_12; QGridLayout *gridLayout_12; SequenceEdit *Player_aDecPT; SequenceEdit *Player_aIncPT; QLabel *lbl_Player_aIncPT; QLabel *lbl_Player_aDecPT; SequenceEdit *Player_aSetPT; QLabel *lbl_Player_aSetPT; QGroupBox *groupBox_11; QGridLayout *gridLayout_11; QLabel *lbl_Player_aDecT; SequenceEdit *Player_aDecT; QLabel *lbl_Player_aIncT; SequenceEdit *Player_aIncT; QGroupBox *groupBox_10; QGridLayout *gridLayout_10; QLabel *lbl_Player_aDecP; SequenceEdit *Player_aDecP; SequenceEdit *Player_IncP; QLabel *lbl_Player_IncP; QGroupBox *groupBox_8; QGridLayout *gridLayout_5; QLabel *lbl_TabGame_phase0; SequenceEdit *TabGame_phase0; QLabel *lbl_TabGame_phase1; SequenceEdit *TabGame_phase1; QLabel *lbl_TabGame_phase2; SequenceEdit *TabGame_phase2; QLabel *lbl_TabGame_phase3; SequenceEdit *TabGame_phase3; QLabel *lbl_TabGame_phase4; SequenceEdit *TabGame_phase4; QLabel *lbl_TabGame_phase5; SequenceEdit *TabGame_phase5; QLabel *lbl_TabGame_phase6; QLabel *lbl_TabGame_phase7; SequenceEdit *TabGame_phase6; QLabel *lbl_TabGame_phase8; SequenceEdit *TabGame_phase7; QLabel *lbl_TabGame_phase9; SequenceEdit *TabGame_phase8; QLabel *lbl_TabGame_phase10; SequenceEdit *TabGame_phase9; QLabel *lbl_TabGame_aNextPhase; SequenceEdit *TabGame_phase10; QLabel *lbl_TabGame_aNextTurn; SequenceEdit *TabGame_aNextPhase; SequenceEdit *TabGame_aNextTurn; QGroupBox *groupBox_13; QGridLayout *gridLayout_13; QLabel *lbl_Player_aTap; SequenceEdit *Player_aTap; QLabel *lbl_Player_aUntap; SequenceEdit *Player_aUntap; QLabel *lbl_Player_aUntapAll; SequenceEdit *Player_aUntapAll; QLabel *lbl_Player_aDoesntUntap; SequenceEdit *Player_aDoesntUntap; QLabel *lbl_Player_aFlip; SequenceEdit *Player_aFlip; QLabel *lbl_Player_aPeek; SequenceEdit *Player_aPeek; QLabel *lbl_Player_aPlay; SequenceEdit *Player_aPlay; QLabel *lbl_Player_aAttach; SequenceEdit *Player_aAttach; QLabel *lbl_Player_aUnattach; SequenceEdit *Player_aUnattach; QLabel *lbl_Player_aClone; SequenceEdit *Player_aClone; QLabel *lbl_Player_aCreateToken; SequenceEdit *Player_aCreateToken; QLabel *lbl_Player_aCreateAnotherToken; SequenceEdit *Player_aCreateAnotherToken; QLabel *lbl_Player_aSetAnnotation; SequenceEdit *Player_aSetAnnotation; QSpacerItem *verticalSpacer_2; QWidget *tab_3; QGridLayout *gridLayout_20; QGroupBox *groupBox_15; QGridLayout *gridLayout_15; QLabel *lbl_Player_aMoveToBottomLibrary; SequenceEdit *Player_aMoveToBottomLibrary; QLabel *lbl_Player_aMoveToTopLibrary; SequenceEdit *Player_aMoveToTopLibrary; QLabel *lbl_Player_aMoveToGraveyard; SequenceEdit *Player_aMoveToGraveyard; QLabel *lbl_Player_aMoveToExile; SequenceEdit *Player_aMoveToExile; QLabel *lbl_Player_aMoveToHand; SequenceEdit *Player_aMoveToHand; QGroupBox *groupBox_16; QGridLayout *gridLayout_16; QLabel *lbl_Player_aViewGraveyard; SequenceEdit *Player_aViewGraveyard; QLabel *lbl_Player_aViewLibrary; SequenceEdit *Player_aViewLibrary; QLabel *lbl_Player_aViewTopCards; SequenceEdit *Player_aViewTopCards; QLabel *lbl_Player_aViewSideboard; SequenceEdit *Player_aViewSideboard; QLabel *lbl_Player_aViewRfg; SequenceEdit *Player_aViewRfg; QLabel *lbl_GameView_aCloseMostRecentZoneView; SequenceEdit *GameView_aCloseMostRecentZoneView; QGroupBox *groupBox_17; QGridLayout *gridLayout_18; SequenceEdit *DeckViewContainer_loadRemoteButton; SequenceEdit *DeckViewContainer_loadLocalButton; QLabel *lbl_DeckViewContainer_loadRemoteButton; QLabel *lbl_DeckViewContainer_loadLocalButton; QGroupBox *groupBox_18; QGridLayout *gridLayout_19; QLabel *lbl_Player_aDrawArrow; SequenceEdit *Player_aDrawArrow; QLabel *lbl_TabGame_aLeaveGame; SequenceEdit *TabGame_aLeaveGame; QLabel *lbl_TabGame_aRemoveLocalArrows; SequenceEdit *TabGame_aRemoveLocalArrows; QLabel *lbl_TabGame_aConcede; SequenceEdit *TabGame_aConcede; QLabel *lbl_Player_aRollDie; SequenceEdit *Player_aRollDie; QLabel *lbl_TabGame_aRotateViewCW; SequenceEdit *TabGame_aRotateViewCW; QLabel *lbl_Player_aShuffle; SequenceEdit *Player_aShuffle; QLabel *lbl_TabGame_aRotateViewCCW; SequenceEdit *TabGame_aRotateViewCCW; QGroupBox *groupBox_14; QGridLayout *gridLayout_14; QLabel *lbl_Player_aMulligan; SequenceEdit *Player_aMulligan; QLabel *lbl_Player_aDrawCard; SequenceEdit *Player_aDrawCard; QLabel *lbl_Player_aDrawCards; SequenceEdit *Player_aDrawCards; QLabel *lbl_Player_aUndoDraw; SequenceEdit *Player_aUndoDraw; QLabel *lbl_Player_aAlwaysRevealTopCard; SequenceEdit *Player_aAlwaysRevealTopCard; QSpacerItem *verticalSpacer_3; QWidget * tab_4; void setupUi(QWidget *shortcutsTab) { if (shortcutsTab->objectName().isEmpty()) shortcutsTab->setObjectName("shortcutsTab"); shortcutsTab->resize(819, 477); gridLayout_9 = new QGridLayout(shortcutsTab); gridLayout_9->setObjectName("gridLayout_9"); tabWidget = new QTabWidget(shortcutsTab); tabWidget->setObjectName("tabWidget"); tab = new QWidget(); tab->setObjectName("tab"); gridLayout_3 = new QGridLayout(tab); gridLayout_3->setObjectName("gridLayout_3"); groupBox = new QGroupBox(tab); groupBox->setObjectName("groupBox"); gridLayout_2 = new QGridLayout(groupBox); gridLayout_2->setObjectName("gridLayout_2"); lbl_MainWindow_aDeckEditor = new QLabel(groupBox); lbl_MainWindow_aDeckEditor->setObjectName("lbl_MainWindow_aDeckEditor"); gridLayout_2->addWidget(lbl_MainWindow_aDeckEditor, 1, 0, 1, 1); MainWindow_aDeckEditor = new SequenceEdit("MainWindow/aDeckEditor",groupBox); MainWindow_aDeckEditor->setObjectName("MainWindow_aDeckEditor"); gridLayout_2->addWidget(MainWindow_aDeckEditor, 1, 1, 1, 2); lbl_MainWindow_aSinglePlayer = new QLabel(groupBox); lbl_MainWindow_aSinglePlayer->setObjectName("lbl_MainWindow_aSinglePlayer"); gridLayout_2->addWidget(lbl_MainWindow_aSinglePlayer, 2, 0, 1, 1); MainWindow_aSinglePlayer = new SequenceEdit("MainWindow/aSinglePlayer",groupBox); MainWindow_aSinglePlayer->setObjectName("MainWindow_aSinglePlayer"); gridLayout_2->addWidget(MainWindow_aSinglePlayer, 2, 1, 1, 2); lbl_MainWindow_aWatchReplay = new QLabel(groupBox); lbl_MainWindow_aWatchReplay->setObjectName("lbl_MainWindow_aWatchReplay"); gridLayout_2->addWidget(lbl_MainWindow_aWatchReplay, 4, 0, 1, 1); lbl_MainWindow_aConnect = new QLabel(groupBox); lbl_MainWindow_aConnect->setObjectName("lbl_MainWindow_aConnect"); gridLayout_2->addWidget(lbl_MainWindow_aConnect, 6, 0, 1, 1); MainWindow_aConnect = new SequenceEdit("MainWindow/aConnect",groupBox); MainWindow_aConnect->setObjectName("MainWindow_aConnect"); gridLayout_2->addWidget(MainWindow_aConnect, 6, 1, 1, 2); lbl_MainWindow_aRegister = new QLabel(groupBox); lbl_MainWindow_aRegister->setObjectName("lbl_MainWindow_aRegister"); gridLayout_2->addWidget(lbl_MainWindow_aRegister, 10, 0, 1, 1); lbl_MainWindow_aFullScreen = new QLabel(groupBox); lbl_MainWindow_aFullScreen->setObjectName("lbl_MainWindow_aFullScreen"); gridLayout_2->addWidget(lbl_MainWindow_aFullScreen, 9, 0, 1, 1); MainWindow_aFullScreen = new SequenceEdit("MainWindow/aFullScreen",groupBox); MainWindow_aFullScreen->setObjectName("MainWindow_aFullScreen"); gridLayout_2->addWidget(MainWindow_aFullScreen, 9, 1, 1, 2); lbl_MainWindow_aSettings = new QLabel(groupBox); lbl_MainWindow_aSettings->setObjectName("lbl_MainWindow_aSettings"); gridLayout_2->addWidget(lbl_MainWindow_aSettings, 11, 0, 1, 1); MainWindow_aRegister = new SequenceEdit("MainWindow/aRegister",groupBox); MainWindow_aRegister->setObjectName("MainWindow_aRegister"); gridLayout_2->addWidget(MainWindow_aRegister, 10, 1, 1, 2); lbl_MainWindow_aCheckCardUpdates = new QLabel(groupBox); lbl_MainWindow_aCheckCardUpdates->setObjectName("lbl_MainWindow_aCheckCardUpdates"); gridLayout_2->addWidget(lbl_MainWindow_aCheckCardUpdates, 0, 0, 1, 1); MainWindow_aSettings = new SequenceEdit("MainWindow/aSettings",groupBox); MainWindow_aSettings->setObjectName("MainWindow_aSettings"); gridLayout_2->addWidget(MainWindow_aSettings, 11, 1, 1, 2); MainWindow_aCheckCardUpdates = new SequenceEdit("MainWindow/aCheckCardUpdates",groupBox); MainWindow_aCheckCardUpdates->setObjectName("MainWindow_aCheckCardUpdates"); gridLayout_2->addWidget(MainWindow_aCheckCardUpdates, 0, 1, 1, 2); MainWindow_aWatchReplay = new SequenceEdit("MainWindow/aWatchReplay",groupBox); MainWindow_aWatchReplay->setObjectName("MainWindow_aWatchReplay"); gridLayout_2->addWidget(MainWindow_aWatchReplay, 4, 1, 1, 2); MainWindow_aDisconnect = new SequenceEdit("MainWindow/aDisconnect",groupBox); MainWindow_aDisconnect->setObjectName("MainWindow_aDisconnect"); gridLayout_2->addWidget(MainWindow_aDisconnect, 7, 1, 1, 2); lbl_MainWindow_aDisconnect = new QLabel(groupBox); lbl_MainWindow_aDisconnect->setObjectName("lbl_MainWindow_aDisconnect"); gridLayout_2->addWidget(lbl_MainWindow_aDisconnect, 7, 0, 1, 1); lbl_MainWindow_aExit = new QLabel(groupBox); lbl_MainWindow_aExit->setObjectName("lbl_MainWindow_aExit"); gridLayout_2->addWidget(lbl_MainWindow_aExit, 8, 0, 1, 1); MainWindow_aExit = new SequenceEdit("MainWindow/aExit",groupBox); MainWindow_aExit->setObjectName("MainWindow_aExit"); gridLayout_2->addWidget(MainWindow_aExit, 8, 1, 1, 2); gridLayout_3->addWidget(groupBox, 0, 0, 1, 1); groupBox_2 = new QGroupBox(tab); groupBox_2->setObjectName("groupBox_2"); gridLayout = new QGridLayout(groupBox_2); gridLayout->setObjectName("gridLayout"); lbl_TabDeckEditor_aAnalyzeDeck = new QLabel(groupBox_2); lbl_TabDeckEditor_aAnalyzeDeck->setObjectName("lbl_TabDeckEditor_aAnalyzeDeck"); gridLayout->addWidget(lbl_TabDeckEditor_aAnalyzeDeck, 0, 0, 1, 1); TabDeckEditor_aAnalyzeDeck = new SequenceEdit("TabDeckEditor/aAnalyzeDeck",groupBox_2); TabDeckEditor_aAnalyzeDeck->setObjectName("TabDeckEditor_aAnalyzeDeck"); gridLayout->addWidget(TabDeckEditor_aAnalyzeDeck, 0, 1, 1, 1); lbl_TabDeckEditor_aLoadDeckFromClipboard = new QLabel(groupBox_2); lbl_TabDeckEditor_aLoadDeckFromClipboard->setObjectName("lbl_TabDeckEditor_aLoadDeckFromClipboard"); gridLayout->addWidget(lbl_TabDeckEditor_aLoadDeckFromClipboard, 0, 2, 1, 1); TabDeckEditor_aLoadDeckFromClipboard = new SequenceEdit("TabDeckEditor/aLoadDeckFromClipboard",groupBox_2); TabDeckEditor_aLoadDeckFromClipboard->setObjectName("TabDeckEditor_aLoadDeckFromClipboard"); gridLayout->addWidget(TabDeckEditor_aLoadDeckFromClipboard, 0, 3, 1, 1); lbl_TabDeckEditor_aClearFilterAll = new QLabel(groupBox_2); lbl_TabDeckEditor_aClearFilterAll->setObjectName("lbl_TabDeckEditor_aClearFilterAll"); gridLayout->addWidget(lbl_TabDeckEditor_aClearFilterAll, 1, 0, 1, 1); TabDeckEditor_aClearFilterAll = new SequenceEdit("TabDeckEditor/aClearFilterAll",groupBox_2); TabDeckEditor_aClearFilterAll->setObjectName("TabDeckEditor_aClearFilterAll"); gridLayout->addWidget(TabDeckEditor_aClearFilterAll, 1, 1, 1, 1); lbl_TabDeckEditor_aNewDeck = new QLabel(groupBox_2); lbl_TabDeckEditor_aNewDeck->setObjectName("lbl_TabDeckEditor_aNewDeck"); gridLayout->addWidget(lbl_TabDeckEditor_aNewDeck, 1, 2, 1, 1); TabDeckEditor_aNewDeck = new SequenceEdit("TabDeckEditor/aNewDeck",groupBox_2); TabDeckEditor_aNewDeck->setObjectName("TabDeckEditor_aNewDeck"); gridLayout->addWidget(TabDeckEditor_aNewDeck, 1, 3, 1, 1); lbl_TabDeckEditor_aClearFilterOne = new QLabel(groupBox_2); lbl_TabDeckEditor_aClearFilterOne->setObjectName("lbl_TabDeckEditor_aClearFilterOne"); gridLayout->addWidget(lbl_TabDeckEditor_aClearFilterOne, 2, 0, 1, 1); TabDeckEditor_aClearFilterOne = new SequenceEdit("TabDeckEditor/aClearFilterOne",groupBox_2); TabDeckEditor_aClearFilterOne->setObjectName("TabDeckEditor_aClearFilterOne"); gridLayout->addWidget(TabDeckEditor_aClearFilterOne, 2, 1, 1, 1); lbl_TabDeckEditor_aOpenCustomFolder = new QLabel(groupBox_2); lbl_TabDeckEditor_aOpenCustomFolder->setObjectName("lbl_TabDeckEditor_aOpenCustomFolder"); gridLayout->addWidget(lbl_TabDeckEditor_aOpenCustomFolder, 2, 2, 1, 1); TabDeckEditor_aOpenCustomFolder = new SequenceEdit("TabDeckEditor/aOpenCustomFolder",groupBox_2); TabDeckEditor_aOpenCustomFolder->setObjectName("TabDeckEditor_aOpenCustomFolder"); gridLayout->addWidget(TabDeckEditor_aOpenCustomFolder, 2, 3, 1, 1); lbl_TabDeckEditor_aClose = new QLabel(groupBox_2); lbl_TabDeckEditor_aClose->setObjectName("lbl_TabDeckEditor_aClose"); gridLayout->addWidget(lbl_TabDeckEditor_aClose, 3, 0, 1, 1); TabDeckEditor_aClose = new SequenceEdit("TabDeckEditor/aClose",groupBox_2); TabDeckEditor_aClose->setObjectName("TabDeckEditor_aClose"); gridLayout->addWidget(TabDeckEditor_aClose, 3, 1, 1, 1); lbl_TabDeckEditor_aPrintDeck = new QLabel(groupBox_2); lbl_TabDeckEditor_aPrintDeck->setObjectName("lbl_TabDeckEditor_aPrintDeck"); gridLayout->addWidget(lbl_TabDeckEditor_aPrintDeck, 3, 2, 1, 1); TabDeckEditor_aPrintDeck = new SequenceEdit("TabDeckEditor/aPrintDeck",groupBox_2); TabDeckEditor_aPrintDeck->setObjectName("TabDeckEditor_aPrintDeck"); gridLayout->addWidget(TabDeckEditor_aPrintDeck, 3, 3, 1, 1); lbl_TabDeckEditor_aEditSets = new QLabel(groupBox_2); lbl_TabDeckEditor_aEditSets->setObjectName("lbl_TabDeckEditor_aEditSets"); gridLayout->addWidget(lbl_TabDeckEditor_aEditSets, 4, 0, 1, 1); TabDeckEditor_aEditSets = new SequenceEdit("TabDeckEditor/aEditSets",groupBox_2); TabDeckEditor_aEditSets->setObjectName("TabDeckEditor_aEditSets"); gridLayout->addWidget(TabDeckEditor_aEditSets, 4, 1, 1, 1); lbl_TabDeckEditor_aRemoveCard = new QLabel(groupBox_2); lbl_TabDeckEditor_aRemoveCard->setObjectName("lbl_TabDeckEditor_aRemoveCard"); gridLayout->addWidget(lbl_TabDeckEditor_aRemoveCard, 4, 2, 1, 1); TabDeckEditor_aRemoveCard = new SequenceEdit("TabDeckEditor/aRemoveCard",groupBox_2); TabDeckEditor_aRemoveCard->setObjectName("TabDeckEditor_aRemoveCard"); gridLayout->addWidget(TabDeckEditor_aRemoveCard, 4, 3, 1, 1); lbl_TabDeckEditor_aEditTokens = new QLabel(groupBox_2); lbl_TabDeckEditor_aEditTokens->setObjectName("lbl_TabDeckEditor_aEditTokens"); gridLayout->addWidget(lbl_TabDeckEditor_aEditTokens, 5, 0, 1, 1); TabDeckEditor_aEditTokens = new SequenceEdit("TabDeckEditor/aEditTokens",groupBox_2); TabDeckEditor_aEditTokens->setObjectName("TabDeckEditor_aEditTokens"); gridLayout->addWidget(TabDeckEditor_aEditTokens, 5, 1, 1, 1); lbl_TabDeckEditor_aResetLayout = new QLabel(groupBox_2); lbl_TabDeckEditor_aResetLayout->setObjectName("lbl_TabDeckEditor_aResetLayout"); gridLayout->addWidget(lbl_TabDeckEditor_aResetLayout, 5, 2, 1, 1); TabDeckEditor_aResetLayout = new SequenceEdit("TabDeckEditor/aResetLayout",groupBox_2); TabDeckEditor_aResetLayout->setObjectName("TabDeckEditor_aResetLayout"); gridLayout->addWidget(TabDeckEditor_aResetLayout, 5, 3, 1, 1); lbl_TabDeckEditor_aIncrement = new QLabel(groupBox_2); lbl_TabDeckEditor_aIncrement->setObjectName("lbl_TabDeckEditor_aIncrement"); gridLayout->addWidget(lbl_TabDeckEditor_aIncrement, 6, 0, 1, 1); TabDeckEditor_aIncrement = new SequenceEdit("TabDeckEditor/aIncrement",groupBox_2); TabDeckEditor_aIncrement->setObjectName("TabDeckEditor_aIncrement"); gridLayout->addWidget(TabDeckEditor_aIncrement, 6, 1, 1, 1); lbl_TabDeckEditor_aSaveDeck = new QLabel(groupBox_2); lbl_TabDeckEditor_aSaveDeck->setObjectName("lbl_TabDeckEditor_aSaveDeck"); gridLayout->addWidget(lbl_TabDeckEditor_aSaveDeck, 6, 2, 1, 1); TabDeckEditor_aSaveDeck = new SequenceEdit("TabDeckEditor/aSaveDeck",groupBox_2); TabDeckEditor_aSaveDeck->setObjectName("TabDeckEditor_aSaveDeck"); gridLayout->addWidget(TabDeckEditor_aSaveDeck, 6, 3, 1, 1); lbl_TabDeckEditor_aDecrement = new QLabel(groupBox_2); lbl_TabDeckEditor_aDecrement->setObjectName("lbl_TabDeckEditor_aDecrement"); gridLayout->addWidget(lbl_TabDeckEditor_aDecrement, 7, 0, 1, 1); TabDeckEditor_aDecrement = new SequenceEdit("TabDeckEditor/aDecrement",groupBox_2); TabDeckEditor_aDecrement->setObjectName("TabDeckEditor_aDecrement"); gridLayout->addWidget(TabDeckEditor_aDecrement, 7, 1, 1, 1); lbl_TabDeckEditor_aSaveDeckAs = new QLabel(groupBox_2); lbl_TabDeckEditor_aSaveDeckAs->setObjectName("lbl_TabDeckEditor_aSaveDeckAs"); gridLayout->addWidget(lbl_TabDeckEditor_aSaveDeckAs, 7, 2, 1, 1); TabDeckEditor_aSaveDeckAs = new SequenceEdit("TabDeckEditor/aSaveDeckAs",groupBox_2); TabDeckEditor_aSaveDeckAs->setObjectName("TabDeckEditor_aSaveDeckAs"); gridLayout->addWidget(TabDeckEditor_aSaveDeckAs, 7, 3, 1, 1); lbl_TabDeckEditor_aLoadDeck = new QLabel(groupBox_2); lbl_TabDeckEditor_aLoadDeck->setObjectName("lbl_TabDeckEditor_aLoadDeck"); gridLayout->addWidget(lbl_TabDeckEditor_aLoadDeck, 8, 0, 1, 1); TabDeckEditor_aLoadDeck = new SequenceEdit("TabDeckEditor/aLoadDeck",groupBox_2); TabDeckEditor_aLoadDeck->setObjectName("TabDeckEditor_aLoadDeck"); gridLayout->addWidget(TabDeckEditor_aLoadDeck, 8, 1, 1, 1); lbl_TabDeckEditor_aSaveDeckToClipboard = new QLabel(groupBox_2); lbl_TabDeckEditor_aSaveDeckToClipboard->setObjectName("lbl_TabDeckEditor_aSaveDeckToClipboard"); gridLayout->addWidget(lbl_TabDeckEditor_aSaveDeckToClipboard, 8, 2, 1, 1); TabDeckEditor_aSaveDeckToClipboard = new SequenceEdit("TabDeckEditor/aSaveDeckToClipboard",groupBox_2); TabDeckEditor_aSaveDeckToClipboard->setObjectName("TabDeckEditor_aSaveDeckToClipboard"); gridLayout->addWidget(TabDeckEditor_aSaveDeckToClipboard, 8, 3, 1, 1); gridLayout_3->addWidget(groupBox_2, 0, 1, 1, 1); groupBox_3 = new QGroupBox(tab); groupBox_3->setObjectName("groupBox_3"); horizontalLayout = new QHBoxLayout(groupBox_3); horizontalLayout->setObjectName("horizontalLayout"); groupBox_4 = new QGroupBox(groupBox_3); groupBox_4->setObjectName("groupBox_4"); gridLayout_4 = new QGridLayout(groupBox_4); gridLayout_4->setObjectName("gridLayout_4"); lbl_abstractCounter_sSet = new QLabel(groupBox_4); lbl_abstractCounter_sSet->setObjectName("lbl_abstractCounter_sSet"); gridLayout_4->addWidget(lbl_abstractCounter_sSet, 0, 0, 1, 1); abstractCounter_aSet = new SequenceEdit("Player/aSet",groupBox_4); abstractCounter_aSet->setObjectName("abstractCounter_aSet"); gridLayout_4->addWidget(abstractCounter_aSet, 0, 1, 1, 1); lbl_abstractCounter_aInc = new QLabel(groupBox_4); lbl_abstractCounter_aInc->setObjectName("lbl_abstractCounter_aInc"); gridLayout_4->addWidget(lbl_abstractCounter_aInc, 1, 0, 1, 1); abstractCounter_Inc = new SequenceEdit("Player/Inc",groupBox_4); abstractCounter_Inc->setObjectName("abstractCounter_Inc"); gridLayout_4->addWidget(abstractCounter_Inc, 1, 1, 1, 1); lbl_abstractCounter_aDec = new QLabel(groupBox_4); lbl_abstractCounter_aDec->setObjectName("lbl_abstractCounter_aDec"); gridLayout_4->addWidget(lbl_abstractCounter_aDec, 2, 0, 1, 1); abstractCounter_aDec = new SequenceEdit("Player/aDec",groupBox_4); abstractCounter_aDec->setObjectName("abstractCounter_aDec"); gridLayout_4->addWidget(abstractCounter_aDec, 2, 1, 1, 1); horizontalLayout->addWidget(groupBox_4); groupBox_5 = new QGroupBox(groupBox_3); groupBox_5->setObjectName("groupBox_5"); gridLayout_6 = new QGridLayout(groupBox_5); gridLayout_6->setObjectName("gridLayout_6"); lbl_Player_aSCRed = new QLabel(groupBox_5); lbl_Player_aSCRed->setObjectName("lbl_Player_aSCRed"); gridLayout_6->addWidget(lbl_Player_aSCRed, 0, 0, 1, 1); Player_aSCRed = new SequenceEdit("Player/aSCRed",groupBox_5); Player_aSCRed->setObjectName("Player_aSCRed"); gridLayout_6->addWidget(Player_aSCRed, 0, 1, 1, 1); lbl_Player_aCCRed = new QLabel(groupBox_5); lbl_Player_aCCRed->setObjectName("lbl_Player_aCCRed"); gridLayout_6->addWidget(lbl_Player_aCCRed, 1, 0, 1, 1); Player_aCCRed = new SequenceEdit("Player/aCCRed",groupBox_5); Player_aCCRed->setObjectName("Player_aCCRed"); gridLayout_6->addWidget(Player_aCCRed, 1, 1, 1, 1); lbl_Player_aRCRed = new QLabel(groupBox_5); lbl_Player_aRCRed->setObjectName("lbl_Player_aRCRed"); gridLayout_6->addWidget(lbl_Player_aRCRed, 2, 0, 1, 1); Player_aRCRed = new SequenceEdit("Player/aRCRed",groupBox_5); Player_aRCRed->setObjectName("Player_aRCRed"); gridLayout_6->addWidget(Player_aRCRed, 2, 1, 1, 1); horizontalLayout->addWidget(groupBox_5); groupBox_6 = new QGroupBox(groupBox_3); groupBox_6->setObjectName("groupBox_6"); gridLayout_7 = new QGridLayout(groupBox_6); gridLayout_7->setObjectName("gridLayout_7"); lbl_Player_aSCGreen = new QLabel(groupBox_6); lbl_Player_aSCGreen->setObjectName("lbl_Player_aSCGreen"); gridLayout_7->addWidget(lbl_Player_aSCGreen, 0, 0, 1, 1); Player_aSCGreen = new SequenceEdit("Player/aSCGreen",groupBox_6); Player_aSCGreen->setObjectName("Player_aSCGreen"); gridLayout_7->addWidget(Player_aSCGreen, 0, 1, 1, 1); lbl_Player_aCCGreen = new QLabel(groupBox_6); lbl_Player_aCCGreen->setObjectName("lbl_Player_aCCGreen"); gridLayout_7->addWidget(lbl_Player_aCCGreen, 1, 0, 1, 1); Player_aCCGreen = new SequenceEdit("Player/aCCGreen",groupBox_6); Player_aCCGreen->setObjectName("Player_aCCGreen"); gridLayout_7->addWidget(Player_aCCGreen, 1, 1, 1, 1); lbl_Player_aRCGreen = new QLabel(groupBox_6); lbl_Player_aRCGreen->setObjectName("lbl_Player_aRCGreen"); gridLayout_7->addWidget(lbl_Player_aRCGreen, 2, 0, 1, 1); Player_aRCGreen = new SequenceEdit("Player/aRCGreen",groupBox_6); Player_aRCGreen->setObjectName("Player_aRCGreen"); gridLayout_7->addWidget(Player_aRCGreen, 2, 1, 1, 1); horizontalLayout->addWidget(groupBox_6); groupBox_7 = new QGroupBox(groupBox_3); groupBox_7->setObjectName("groupBox_7"); gridLayout_8 = new QGridLayout(groupBox_7); gridLayout_8->setObjectName("gridLayout_8"); lbl_Player_aSCYellow = new QLabel(groupBox_7); lbl_Player_aSCYellow->setObjectName("lbl_Player_aSCYellow"); gridLayout_8->addWidget(lbl_Player_aSCYellow, 0, 0, 1, 1); Player_aSCYellow = new SequenceEdit("Player/aSCYellow",groupBox_7); Player_aSCYellow->setObjectName("Player_aSCYellow"); gridLayout_8->addWidget(Player_aSCYellow, 0, 1, 1, 1); lbl_Player_aCCYellow = new QLabel(groupBox_7); lbl_Player_aCCYellow->setObjectName("lbl_Player_aCCYellow"); gridLayout_8->addWidget(lbl_Player_aCCYellow, 1, 0, 1, 1); Player_aCCYellow = new SequenceEdit("Player/aCCYellow",groupBox_7); Player_aCCYellow->setObjectName("Player_aCCYellow"); gridLayout_8->addWidget(Player_aCCYellow, 1, 1, 1, 1); lbl_Player_aRCYellow = new QLabel(groupBox_7); lbl_Player_aRCYellow->setObjectName("lbl_Player_aRCYellow"); gridLayout_8->addWidget(lbl_Player_aRCYellow, 2, 0, 1, 1); Player_aRCYellow = new SequenceEdit("Player/aRCYellow",groupBox_7); Player_aRCYellow->setObjectName("Player_aRCYellow"); gridLayout_8->addWidget(Player_aRCYellow, 2, 1, 1, 1); horizontalLayout->addWidget(groupBox_7); verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); gridLayout_3->addItem(verticalSpacer, 2, 0, 1, 1); tabWidget->addTab(tab, QString()); tab_2 = new QWidget(); tab_2->setObjectName("tab_2"); gridLayout_17 = new QGridLayout(tab_2); gridLayout_17->setObjectName("gridLayout_17"); groupBox_9 = new QGroupBox(tab_2); groupBox_9->setObjectName("groupBox_9"); verticalLayout = new QVBoxLayout(groupBox_9); verticalLayout->setObjectName("verticalLayout"); groupBox_12 = new QGroupBox(groupBox_9); groupBox_12->setObjectName("groupBox_12"); gridLayout_12 = new QGridLayout(groupBox_12); gridLayout_12->setObjectName("gridLayout_12"); Player_aDecPT = new SequenceEdit("Player/aDecPT",groupBox_12); Player_aDecPT->setObjectName("Player_aDecPT"); gridLayout_12->addWidget(Player_aDecPT, 2, 1, 1, 1); Player_aIncPT = new SequenceEdit("Player/aIncPT",groupBox_12); Player_aIncPT->setObjectName("Player_aIncPT"); gridLayout_12->addWidget(Player_aIncPT, 1, 1, 1, 1); lbl_Player_aIncPT = new QLabel(groupBox_12); lbl_Player_aIncPT->setObjectName("lbl_Player_aIncPT"); gridLayout_12->addWidget(lbl_Player_aIncPT, 1, 0, 1, 1); lbl_Player_aDecPT = new QLabel(groupBox_12); lbl_Player_aDecPT->setObjectName("lbl_Player_aDecPT"); gridLayout_12->addWidget(lbl_Player_aDecPT, 2, 0, 1, 1); Player_aSetPT = new SequenceEdit("Player/aSetPT",groupBox_12); Player_aSetPT->setObjectName("Player_aSetPT"); gridLayout_12->addWidget(Player_aSetPT, 0, 1, 1, 1); lbl_Player_aSetPT = new QLabel(groupBox_12); lbl_Player_aSetPT->setObjectName("lbl_Player_aSetPT"); gridLayout_12->addWidget(lbl_Player_aSetPT, 0, 0, 1, 1); verticalLayout->addWidget(groupBox_12); groupBox_11 = new QGroupBox(groupBox_9); groupBox_11->setObjectName("groupBox_11"); gridLayout_11 = new QGridLayout(groupBox_11); gridLayout_11->setObjectName("gridLayout_11"); lbl_Player_aDecT = new QLabel(groupBox_11); lbl_Player_aDecT->setObjectName("lbl_Player_aDecT"); gridLayout_11->addWidget(lbl_Player_aDecT, 1, 0, 1, 1); Player_aDecT = new SequenceEdit("Player/aDecT",groupBox_11); Player_aDecT->setObjectName("Player_aDecT"); gridLayout_11->addWidget(Player_aDecT, 1, 1, 1, 1); lbl_Player_aIncT = new QLabel(groupBox_11); lbl_Player_aIncT->setObjectName("lbl_Player_aIncT"); gridLayout_11->addWidget(lbl_Player_aIncT, 0, 0, 1, 1); Player_aIncT = new SequenceEdit("Player/aIncT",groupBox_11); Player_aIncT->setObjectName("Player_aIncT"); gridLayout_11->addWidget(Player_aIncT, 0, 1, 1, 1); verticalLayout->addWidget(groupBox_11); groupBox_10 = new QGroupBox(groupBox_9); groupBox_10->setObjectName("groupBox_10"); gridLayout_10 = new QGridLayout(groupBox_10); gridLayout_10->setObjectName("gridLayout_10"); lbl_Player_aDecP = new QLabel(groupBox_10); lbl_Player_aDecP->setObjectName("lbl_Player_aDecP"); gridLayout_10->addWidget(lbl_Player_aDecP, 1, 0, 1, 1); Player_aDecP = new SequenceEdit("Player/aDecP",groupBox_10); Player_aDecP->setObjectName("Player_aDecP"); gridLayout_10->addWidget(Player_aDecP, 1, 1, 1, 1); Player_IncP = new SequenceEdit("Player/IncP",groupBox_10); Player_IncP->setObjectName("Player_IncP"); gridLayout_10->addWidget(Player_IncP, 0, 1, 1, 1); lbl_Player_IncP = new QLabel(groupBox_10); lbl_Player_IncP->setObjectName("lbl_Player_IncP"); gridLayout_10->addWidget(lbl_Player_IncP, 0, 0, 1, 1); verticalLayout->addWidget(groupBox_10); gridLayout_17->addWidget(groupBox_9, 0, 1, 1, 1); groupBox_8 = new QGroupBox(tab_2); groupBox_8->setObjectName("groupBox_8"); gridLayout_5 = new QGridLayout(groupBox_8); gridLayout_5->setObjectName("gridLayout_5"); lbl_TabGame_phase0 = new QLabel(groupBox_8); lbl_TabGame_phase0->setObjectName("lbl_TabGame_phase0"); gridLayout_5->addWidget(lbl_TabGame_phase0, 0, 0, 1, 1); TabGame_phase0 = new SequenceEdit("Player/phase0",groupBox_8); TabGame_phase0->setObjectName("TabGame_phase0"); gridLayout_5->addWidget(TabGame_phase0, 0, 1, 1, 1); lbl_TabGame_phase1 = new QLabel(groupBox_8); lbl_TabGame_phase1->setObjectName("lbl_TabGame_phase1"); gridLayout_5->addWidget(lbl_TabGame_phase1, 1, 0, 1, 1); TabGame_phase1 = new SequenceEdit("Player/phase1",groupBox_8); TabGame_phase1->setObjectName("TabGame_phase1"); gridLayout_5->addWidget(TabGame_phase1, 1, 1, 1, 1); lbl_TabGame_phase2 = new QLabel(groupBox_8); lbl_TabGame_phase2->setObjectName("lbl_TabGame_phase2"); gridLayout_5->addWidget(lbl_TabGame_phase2, 2, 0, 1, 1); TabGame_phase2 = new SequenceEdit("Player/phase2",groupBox_8); TabGame_phase2->setObjectName("TabGame_phase2"); gridLayout_5->addWidget(TabGame_phase2, 2, 1, 1, 1); lbl_TabGame_phase3 = new QLabel(groupBox_8); lbl_TabGame_phase3->setObjectName("lbl_TabGame_phase3"); gridLayout_5->addWidget(lbl_TabGame_phase3, 3, 0, 1, 1); TabGame_phase3 = new SequenceEdit("Player/phase3",groupBox_8); TabGame_phase3->setObjectName("TabGame_phase3"); gridLayout_5->addWidget(TabGame_phase3, 3, 1, 1, 1); lbl_TabGame_phase4 = new QLabel(groupBox_8); lbl_TabGame_phase4->setObjectName("lbl_TabGame_phase4"); gridLayout_5->addWidget(lbl_TabGame_phase4, 4, 0, 1, 1); TabGame_phase4 = new SequenceEdit("Player/phase4",groupBox_8); TabGame_phase4->setObjectName("TabGame_phase4"); gridLayout_5->addWidget(TabGame_phase4, 4, 1, 1, 1); lbl_TabGame_phase5 = new QLabel(groupBox_8); lbl_TabGame_phase5->setObjectName("lbl_TabGame_phase5"); gridLayout_5->addWidget(lbl_TabGame_phase5, 5, 0, 1, 1); TabGame_phase5 = new SequenceEdit("Player/phase5",groupBox_8); TabGame_phase5->setObjectName("TabGame_phase5"); gridLayout_5->addWidget(TabGame_phase5, 5, 1, 1, 1); lbl_TabGame_phase6 = new QLabel(groupBox_8); lbl_TabGame_phase6->setObjectName("lbl_TabGame_phase6"); gridLayout_5->addWidget(lbl_TabGame_phase6, 6, 0, 1, 1); lbl_TabGame_phase7 = new QLabel(groupBox_8); lbl_TabGame_phase7->setObjectName("lbl_TabGame_phase7"); gridLayout_5->addWidget(lbl_TabGame_phase7, 7, 0, 1, 1); TabGame_phase6 = new SequenceEdit("Player/phase6",groupBox_8); TabGame_phase6->setObjectName("TabGame_phase6"); gridLayout_5->addWidget(TabGame_phase6, 6, 1, 1, 1); lbl_TabGame_phase8 = new QLabel(groupBox_8); lbl_TabGame_phase8->setObjectName("lbl_TabGame_phase8"); gridLayout_5->addWidget(lbl_TabGame_phase8, 8, 0, 1, 1); TabGame_phase7 = new SequenceEdit("Player/phase7",groupBox_8); TabGame_phase7->setObjectName("TabGame_phase7"); gridLayout_5->addWidget(TabGame_phase7, 7, 1, 1, 1); lbl_TabGame_phase9 = new QLabel(groupBox_8); lbl_TabGame_phase9->setObjectName("lbl_TabGame_phase9"); gridLayout_5->addWidget(lbl_TabGame_phase9, 9, 0, 1, 1); TabGame_phase8 = new SequenceEdit("Player/phase8",groupBox_8); TabGame_phase8->setObjectName("TabGame_phase8"); gridLayout_5->addWidget(TabGame_phase8, 8, 1, 1, 1); lbl_TabGame_phase10 = new QLabel(groupBox_8); lbl_TabGame_phase10->setObjectName("lbl_TabGame_phase10"); gridLayout_5->addWidget(lbl_TabGame_phase10, 10, 0, 1, 1); TabGame_phase9 = new SequenceEdit("Player/phase9",groupBox_8); TabGame_phase9->setObjectName("TabGame_phase9"); gridLayout_5->addWidget(TabGame_phase9, 9, 1, 1, 1); lbl_TabGame_aNextPhase = new QLabel(groupBox_8); lbl_TabGame_aNextPhase->setObjectName("lbl_TabGame_aNextPhase"); gridLayout_5->addWidget(lbl_TabGame_aNextPhase, 11, 0, 1, 1); TabGame_phase10 = new SequenceEdit("Player/phase10",groupBox_8); TabGame_phase10->setObjectName("TabGame_phase10"); gridLayout_5->addWidget(TabGame_phase10, 10, 1, 1, 1); lbl_TabGame_aNextTurn = new QLabel(groupBox_8); lbl_TabGame_aNextTurn->setObjectName("lbl_TabGame_aNextTurn"); gridLayout_5->addWidget(lbl_TabGame_aNextTurn, 12, 0, 1, 1); TabGame_aNextPhase = new SequenceEdit("Player/aNextPhase",groupBox_8); TabGame_aNextPhase->setObjectName("TabGame_aNextPhase"); gridLayout_5->addWidget(TabGame_aNextPhase, 11, 1, 1, 1); TabGame_aNextTurn = new SequenceEdit("Player/aNextTurn",groupBox_8); TabGame_aNextTurn->setObjectName("TabGame_aNextTurn"); gridLayout_5->addWidget(TabGame_aNextTurn, 12, 1, 1, 1); gridLayout_17->addWidget(groupBox_8, 0, 0, 1, 1); groupBox_13 = new QGroupBox(tab_2); groupBox_13->setObjectName("groupBox_13"); gridLayout_13 = new QGridLayout(groupBox_13); gridLayout_13->setObjectName("gridLayout_13"); lbl_Player_aTap = new QLabel(groupBox_13); lbl_Player_aTap->setObjectName("lbl_Player_aTap"); gridLayout_13->addWidget(lbl_Player_aTap, 0, 0, 1, 1); Player_aTap = new SequenceEdit("Player/aTap",groupBox_13); Player_aTap->setObjectName("Player_aTap"); gridLayout_13->addWidget(Player_aTap, 0, 1, 1, 1); lbl_Player_aUntap = new QLabel(groupBox_13); lbl_Player_aUntap->setObjectName("lbl_Player_aUntap"); gridLayout_13->addWidget(lbl_Player_aUntap, 1, 0, 1, 1); Player_aUntap = new SequenceEdit("Player/aUntap",groupBox_13); Player_aUntap->setObjectName("Player_aUntap"); gridLayout_13->addWidget(Player_aUntap, 1, 1, 1, 1); lbl_Player_aUntapAll = new QLabel(groupBox_13); lbl_Player_aUntapAll->setObjectName("lbl_Player_aUntapAll"); gridLayout_13->addWidget(lbl_Player_aUntapAll, 2, 0, 1, 1); Player_aUntapAll = new SequenceEdit("Player/aUntapAll",groupBox_13); Player_aUntapAll->setObjectName("Player_aUntapAll"); gridLayout_13->addWidget(Player_aUntapAll, 2, 1, 1, 1); lbl_Player_aDoesntUntap = new QLabel(groupBox_13); lbl_Player_aDoesntUntap->setObjectName("lbl_Player_aDoesntUntap"); gridLayout_13->addWidget(lbl_Player_aDoesntUntap, 3, 0, 1, 1); Player_aDoesntUntap = new SequenceEdit("Player/aDoesntUntap",groupBox_13); Player_aDoesntUntap->setObjectName("Player_aDoesntUntap"); gridLayout_13->addWidget(Player_aDoesntUntap, 3, 1, 1, 1); lbl_Player_aFlip = new QLabel(groupBox_13); lbl_Player_aFlip->setObjectName("lbl_Player_aFlip"); gridLayout_13->addWidget(lbl_Player_aFlip, 4, 0, 1, 1); Player_aFlip = new SequenceEdit("Player/aFlip",groupBox_13); Player_aFlip->setObjectName("Player_aFlip"); gridLayout_13->addWidget(Player_aFlip, 4, 1, 1, 1); lbl_Player_aPeek = new QLabel(groupBox_13); lbl_Player_aPeek->setObjectName("lbl_Player_aPeek"); gridLayout_13->addWidget(lbl_Player_aPeek, 5, 0, 1, 1); Player_aPeek = new SequenceEdit("Player/aPeek",groupBox_13); Player_aPeek->setObjectName("Player_aPeek"); gridLayout_13->addWidget(Player_aPeek, 5, 1, 1, 1); lbl_Player_aPlay = new QLabel(groupBox_13); lbl_Player_aPlay->setObjectName("lbl_Player_aPlay"); gridLayout_13->addWidget(lbl_Player_aPlay, 6, 0, 1, 1); Player_aPlay = new SequenceEdit("Player/aPlay",groupBox_13); Player_aPlay->setObjectName("Player_aPlay"); gridLayout_13->addWidget(Player_aPlay, 6, 1, 1, 1); lbl_Player_aAttach = new QLabel(groupBox_13); lbl_Player_aAttach->setObjectName("lbl_Player_aAttach"); gridLayout_13->addWidget(lbl_Player_aAttach, 7, 0, 1, 1); Player_aAttach = new SequenceEdit("Player/aAttach",groupBox_13); Player_aAttach->setObjectName("Player_aAttach"); gridLayout_13->addWidget(Player_aAttach, 7, 1, 1, 1); lbl_Player_aUnattach = new QLabel(groupBox_13); lbl_Player_aUnattach->setObjectName("lbl_Player_aUnattach"); gridLayout_13->addWidget(lbl_Player_aUnattach, 8, 0, 1, 1); Player_aUnattach = new SequenceEdit("Player/aUnattach",groupBox_13); Player_aUnattach->setObjectName("Player_aUnattach"); gridLayout_13->addWidget(Player_aUnattach, 8, 1, 1, 1); lbl_Player_aClone = new QLabel(groupBox_13); lbl_Player_aClone->setObjectName("lbl_Player_aClone"); gridLayout_13->addWidget(lbl_Player_aClone, 9, 0, 1, 1); Player_aClone = new SequenceEdit("Player/aClone",groupBox_13); Player_aClone->setObjectName("Player_aClone"); gridLayout_13->addWidget(Player_aClone, 9, 1, 1, 1); lbl_Player_aCreateToken = new QLabel(groupBox_13); lbl_Player_aCreateToken->setObjectName("lbl_Player_aCreateToken"); gridLayout_13->addWidget(lbl_Player_aCreateToken, 10, 0, 1, 1); Player_aCreateToken = new SequenceEdit("Player/aCreateToken",groupBox_13); Player_aCreateToken->setObjectName("Player_aCreateToken"); gridLayout_13->addWidget(Player_aCreateToken, 10, 1, 1, 1); lbl_Player_aCreateAnotherToken = new QLabel(groupBox_13); lbl_Player_aCreateAnotherToken->setObjectName("lbl_Player_aCreateAnotherToken"); gridLayout_13->addWidget(lbl_Player_aCreateAnotherToken, 11, 0, 1, 1); Player_aCreateAnotherToken = new SequenceEdit("Player/aCreateAnotherToken",groupBox_13); Player_aCreateAnotherToken->setObjectName("Player_aCreateAnotherToken"); gridLayout_13->addWidget(Player_aCreateAnotherToken, 11, 1, 1, 1); lbl_Player_aSetAnnotation = new QLabel(groupBox_13); lbl_Player_aSetAnnotation->setObjectName("lbl_Player_aSetAnnotation"); gridLayout_13->addWidget(lbl_Player_aSetAnnotation, 12, 0, 1, 1); Player_aSetAnnotation = new SequenceEdit("Player/aSetAnnotation",groupBox_13); Player_aSetAnnotation->setObjectName("Player_aSetAnnotation"); gridLayout_13->addWidget(Player_aSetAnnotation, 12, 1, 1, 1); gridLayout_17->addWidget(groupBox_13, 0, 2, 1, 1); verticalSpacer_2 = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); gridLayout_17->addItem(verticalSpacer_2, 1, 1, 1, 1); tabWidget->addTab(tab_2, QString()); tab_3 = new QWidget(); tab_3->setObjectName("tab_3"); gridLayout_20 = new QGridLayout(tab_3); gridLayout_20->setObjectName("gridLayout_20"); groupBox_15 = new QGroupBox(tab_3); groupBox_15->setObjectName("groupBox_15"); gridLayout_15 = new QGridLayout(groupBox_15); gridLayout_15->setObjectName("gridLayout_15"); lbl_Player_aMoveToBottomLibrary = new QLabel(groupBox_15); lbl_Player_aMoveToBottomLibrary->setObjectName("lbl_Player_aMoveToBottomLibrary"); gridLayout_15->addWidget(lbl_Player_aMoveToBottomLibrary, 0, 0, 1, 1); Player_aMoveToBottomLibrary = new SequenceEdit("Player/aMoveToBottomLibrary",groupBox_15); Player_aMoveToBottomLibrary->setObjectName("Player_aMoveToBottomLibrary"); gridLayout_15->addWidget(Player_aMoveToBottomLibrary, 0, 1, 1, 1); lbl_Player_aMoveToTopLibrary = new QLabel(groupBox_15); lbl_Player_aMoveToTopLibrary->setObjectName("lbl_Player_aMoveToTopLibrary"); gridLayout_15->addWidget(lbl_Player_aMoveToTopLibrary, 1, 0, 1, 1); Player_aMoveToTopLibrary = new SequenceEdit("Player/aMoveToTopLibrary",groupBox_15); Player_aMoveToTopLibrary->setObjectName("Player_aMoveToTopLibrary"); gridLayout_15->addWidget(Player_aMoveToTopLibrary, 1, 1, 1, 1); lbl_Player_aMoveToGraveyard = new QLabel(groupBox_15); lbl_Player_aMoveToGraveyard->setObjectName("lbl_Player_aMoveToGraveyard"); gridLayout_15->addWidget(lbl_Player_aMoveToGraveyard, 2, 0, 1, 1); Player_aMoveToGraveyard = new SequenceEdit("Player/aMoveToGraveyard",groupBox_15); Player_aMoveToGraveyard->setObjectName("Player_aMoveToGraveyard"); gridLayout_15->addWidget(Player_aMoveToGraveyard, 2, 1, 1, 1); lbl_Player_aMoveToExile = new QLabel(groupBox_15); lbl_Player_aMoveToExile->setObjectName("lbl_Player_aMoveToExile"); gridLayout_15->addWidget(lbl_Player_aMoveToExile, 3, 0, 1, 1); Player_aMoveToExile = new SequenceEdit("Player/aMoveToExile",groupBox_15); Player_aMoveToExile->setObjectName("Player_aMoveToExile"); gridLayout_15->addWidget(Player_aMoveToExile, 3, 1, 1, 1); lbl_Player_aMoveToHand = new QLabel(groupBox_15); lbl_Player_aMoveToHand->setObjectName("lbl_Player_aMoveToHand"); gridLayout_15->addWidget(lbl_Player_aMoveToHand, 4, 0, 1, 1); Player_aMoveToHand = new SequenceEdit("Player/aMoveToHand",groupBox_15); Player_aMoveToHand->setObjectName("Player_aMoveToHand"); gridLayout_15->addWidget(Player_aMoveToHand, 4, 1, 1, 1); gridLayout_20->addWidget(groupBox_15, 0, 1, 1, 1); groupBox_16 = new QGroupBox(tab_3); groupBox_16->setObjectName("groupBox_16"); gridLayout_16 = new QGridLayout(groupBox_16); gridLayout_16->setObjectName("gridLayout_16"); lbl_Player_aViewGraveyard = new QLabel(groupBox_16); lbl_Player_aViewGraveyard->setObjectName("lbl_Player_aViewGraveyard"); gridLayout_16->addWidget(lbl_Player_aViewGraveyard, 0, 0, 1, 1); Player_aViewGraveyard = new SequenceEdit("Player/aViewGraveyard",groupBox_16); Player_aViewGraveyard->setObjectName("Player_aViewGraveyard"); gridLayout_16->addWidget(Player_aViewGraveyard, 0, 1, 1, 1); lbl_Player_aViewLibrary = new QLabel(groupBox_16); lbl_Player_aViewLibrary->setObjectName("lbl_Player_aViewLibrary"); gridLayout_16->addWidget(lbl_Player_aViewLibrary, 1, 0, 1, 1); Player_aViewLibrary = new SequenceEdit("Player/aViewLibrary",groupBox_16); Player_aViewLibrary->setObjectName("Player_aViewLibrary"); gridLayout_16->addWidget(Player_aViewLibrary, 1, 1, 1, 1); lbl_Player_aViewTopCards = new QLabel(groupBox_16); lbl_Player_aViewTopCards->setObjectName("lbl_Player_aViewTopCards"); gridLayout_16->addWidget(lbl_Player_aViewTopCards, 2, 0, 1, 1); Player_aViewTopCards = new SequenceEdit("Player/aViewTopCards",groupBox_16); Player_aViewTopCards->setObjectName("Player_aViewTopCards"); gridLayout_16->addWidget(Player_aViewTopCards, 2, 1, 1, 1); lbl_Player_aViewSideboard = new QLabel(groupBox_16); lbl_Player_aViewSideboard->setObjectName("lbl_Player_aViewSideboard"); gridLayout_16->addWidget(lbl_Player_aViewSideboard, 3, 0, 1, 1); Player_aViewSideboard = new SequenceEdit("Player/aViewSideboard",groupBox_16); Player_aViewSideboard->setObjectName("Player_aViewSideboard"); gridLayout_16->addWidget(Player_aViewSideboard, 3, 1, 1, 1); lbl_Player_aViewRfg = new QLabel(groupBox_16); lbl_Player_aViewRfg->setObjectName("lbl_Player_aViewRfg"); gridLayout_16->addWidget(lbl_Player_aViewRfg, 4, 0, 1, 1); Player_aViewRfg = new SequenceEdit("Player/aViewRfg",groupBox_16); Player_aViewRfg->setObjectName("Player_aViewRfg"); gridLayout_16->addWidget(Player_aViewRfg, 4, 1, 1, 1); lbl_GameView_aCloseMostRecentZoneView = new QLabel(groupBox_16); lbl_GameView_aCloseMostRecentZoneView->setObjectName("lbl_GameView_aCloseMostRecentZoneView"); gridLayout_16->addWidget(lbl_GameView_aCloseMostRecentZoneView, 5, 0, 1, 1); GameView_aCloseMostRecentZoneView = new SequenceEdit("Player/aCloseMostRecentZoneView",groupBox_16); GameView_aCloseMostRecentZoneView->setObjectName("GameView_aCloseMostRecentZoneView"); gridLayout_16->addWidget(GameView_aCloseMostRecentZoneView, 5, 1, 1, 1); gridLayout_20->addWidget(groupBox_16, 0, 2, 1, 1); groupBox_17 = new QGroupBox(tab_3); groupBox_17->setObjectName("groupBox_17"); gridLayout_18 = new QGridLayout(groupBox_17); gridLayout_18->setObjectName("gridLayout_18"); DeckViewContainer_loadRemoteButton = new SequenceEdit("DeckViewContainer/loadRemoteButton",groupBox_17); DeckViewContainer_loadRemoteButton->setObjectName("DeckViewContainer_loadRemoteButton"); gridLayout_18->addWidget(DeckViewContainer_loadRemoteButton, 2, 1, 1, 1); DeckViewContainer_loadLocalButton = new SequenceEdit("DeckViewContainer/loadLocalButton",groupBox_17); DeckViewContainer_loadLocalButton->setObjectName("DeckViewContainer_loadLocalButton"); gridLayout_18->addWidget(DeckViewContainer_loadLocalButton, 0, 1, 1, 1); lbl_DeckViewContainer_loadRemoteButton = new QLabel(groupBox_17); lbl_DeckViewContainer_loadRemoteButton->setObjectName("lbl_DeckViewContainer_loadRemoteButton"); gridLayout_18->addWidget(lbl_DeckViewContainer_loadRemoteButton, 2, 0, 1, 1); lbl_DeckViewContainer_loadLocalButton = new QLabel(groupBox_17); lbl_DeckViewContainer_loadLocalButton->setObjectName("lbl_DeckViewContainer_loadLocalButton"); gridLayout_18->addWidget(lbl_DeckViewContainer_loadLocalButton, 0, 0, 1, 1); gridLayout_20->addWidget(groupBox_17, 1, 0, 1, 1); groupBox_18 = new QGroupBox(tab_3); groupBox_18->setObjectName("groupBox_18"); gridLayout_19 = new QGridLayout(groupBox_18); gridLayout_19->setObjectName("gridLayout_19"); lbl_Player_aDrawArrow = new QLabel(groupBox_18); lbl_Player_aDrawArrow->setObjectName("lbl_Player_aDrawArrow"); gridLayout_19->addWidget(lbl_Player_aDrawArrow, 0, 0, 1, 1); Player_aDrawArrow = new SequenceEdit("Player/aDrawArrow",groupBox_18); Player_aDrawArrow->setObjectName("Player_aDrawArrow"); gridLayout_19->addWidget(Player_aDrawArrow, 0, 1, 1, 1); lbl_TabGame_aLeaveGame = new QLabel(groupBox_18); lbl_TabGame_aLeaveGame->setObjectName("lbl_TabGame_aLeaveGame"); gridLayout_19->addWidget(lbl_TabGame_aLeaveGame, 0, 2, 1, 1); TabGame_aLeaveGame = new SequenceEdit("Player/aLeaveGame",groupBox_18); TabGame_aLeaveGame->setObjectName("TabGame_aLeaveGame"); gridLayout_19->addWidget(TabGame_aLeaveGame, 0, 3, 1, 1); lbl_TabGame_aRemoveLocalArrows = new QLabel(groupBox_18); lbl_TabGame_aRemoveLocalArrows->setObjectName("lbl_TabGame_aRemoveLocalArrows"); gridLayout_19->addWidget(lbl_TabGame_aRemoveLocalArrows, 1, 0, 1, 1); TabGame_aRemoveLocalArrows = new SequenceEdit("Player/aRemoveLocalArrows",groupBox_18); TabGame_aRemoveLocalArrows->setObjectName("TabGame_aRemoveLocalArrows"); gridLayout_19->addWidget(TabGame_aRemoveLocalArrows, 1, 1, 1, 1); lbl_TabGame_aConcede = new QLabel(groupBox_18); lbl_TabGame_aConcede->setObjectName("lbl_TabGame_aConcede"); gridLayout_19->addWidget(lbl_TabGame_aConcede, 1, 2, 1, 1); TabGame_aConcede = new SequenceEdit("Player/aConcede",groupBox_18); TabGame_aConcede->setObjectName("TabGame_aConcede"); gridLayout_19->addWidget(TabGame_aConcede, 1, 3, 1, 1); lbl_Player_aRollDie = new QLabel(groupBox_18); lbl_Player_aRollDie->setObjectName("lbl_Player_aRollDie"); gridLayout_19->addWidget(lbl_Player_aRollDie, 2, 0, 1, 1); Player_aRollDie = new SequenceEdit("Player/aRollDie",groupBox_18); Player_aRollDie->setObjectName("Player_aRollDie"); gridLayout_19->addWidget(Player_aRollDie, 2, 1, 1, 1); lbl_TabGame_aRotateViewCW = new QLabel(groupBox_18); lbl_TabGame_aRotateViewCW->setObjectName("lbl_TabGame_aRotateViewCW"); gridLayout_19->addWidget(lbl_TabGame_aRotateViewCW, 2, 2, 1, 1); TabGame_aRotateViewCW = new SequenceEdit("Player/aRotateViewCW",groupBox_18); TabGame_aRotateViewCW->setObjectName("TabGame_aRotateViewCW"); gridLayout_19->addWidget(TabGame_aRotateViewCW, 2, 3, 1, 1); lbl_Player_aShuffle = new QLabel(groupBox_18); lbl_Player_aShuffle->setObjectName("lbl_Player_aShuffle"); gridLayout_19->addWidget(lbl_Player_aShuffle, 3, 0, 1, 1); Player_aShuffle = new SequenceEdit("Player/aShuffle",groupBox_18); Player_aShuffle->setObjectName("Player_aShuffle"); gridLayout_19->addWidget(Player_aShuffle, 3, 1, 1, 1); lbl_TabGame_aRotateViewCCW = new QLabel(groupBox_18); lbl_TabGame_aRotateViewCCW->setObjectName("lbl_TabGame_aRotateViewCCW"); gridLayout_19->addWidget(lbl_TabGame_aRotateViewCCW, 3, 2, 1, 1); TabGame_aRotateViewCCW = new SequenceEdit("Player/aRotateViewCCW",groupBox_18); TabGame_aRotateViewCCW->setObjectName("TabGame_aRotateViewCCW"); gridLayout_19->addWidget(TabGame_aRotateViewCCW, 3, 3, 1, 1); gridLayout_20->addWidget(groupBox_18, 1, 1, 1, 2); groupBox_14 = new QGroupBox(tab_3); groupBox_14->setObjectName("groupBox_14"); gridLayout_14 = new QGridLayout(groupBox_14); gridLayout_14->setObjectName("gridLayout_14"); lbl_Player_aMulligan = new QLabel(groupBox_14); lbl_Player_aMulligan->setObjectName("lbl_Player_aMulligan"); gridLayout_14->addWidget(lbl_Player_aMulligan, 4, 0, 1, 1); Player_aMulligan = new SequenceEdit("Player/aMulligan",groupBox_14); Player_aMulligan->setObjectName("Player_aMulligan"); gridLayout_14->addWidget(Player_aMulligan, 4, 1, 1, 1); lbl_Player_aDrawCard = new QLabel(groupBox_14); lbl_Player_aDrawCard->setObjectName("lbl_Player_aDrawCard"); gridLayout_14->addWidget(lbl_Player_aDrawCard, 0, 0, 1, 1); Player_aDrawCard = new SequenceEdit("Player/aDrawCard",groupBox_14); Player_aDrawCard->setObjectName("Player_aDrawCard"); gridLayout_14->addWidget(Player_aDrawCard, 0, 1, 1, 1); lbl_Player_aDrawCards = new QLabel(groupBox_14); lbl_Player_aDrawCards->setObjectName("lbl_Player_aDrawCards"); gridLayout_14->addWidget(lbl_Player_aDrawCards, 1, 0, 1, 1); Player_aDrawCards = new SequenceEdit("Player/aDrawCards",groupBox_14); Player_aDrawCards->setObjectName("Player_aDrawCards"); gridLayout_14->addWidget(Player_aDrawCards, 1, 1, 1, 1); lbl_Player_aUndoDraw = new QLabel(groupBox_14); lbl_Player_aUndoDraw->setObjectName("lbl_Player_aUndoDraw"); gridLayout_14->addWidget(lbl_Player_aUndoDraw, 2, 0, 1, 1); Player_aUndoDraw = new SequenceEdit("Player/aUndoDraw",groupBox_14); Player_aUndoDraw->setObjectName("Player_aUndoDraw"); gridLayout_14->addWidget(Player_aUndoDraw, 2, 1, 1, 1); lbl_Player_aAlwaysRevealTopCard = new QLabel(groupBox_14); lbl_Player_aAlwaysRevealTopCard->setObjectName("lbl_Player_aAlwaysRevealTopCard"); gridLayout_14->addWidget(lbl_Player_aAlwaysRevealTopCard, 3, 0, 1, 1); Player_aAlwaysRevealTopCard = new SequenceEdit("Player/aAlwaysRevealTopCard",groupBox_14); Player_aAlwaysRevealTopCard->setObjectName("Player_aAlwaysRevealTopCard"); gridLayout_14->addWidget(Player_aAlwaysRevealTopCard, 3, 1, 1, 1); gridLayout_20->addWidget(groupBox_14, 0, 0, 1, 1); verticalSpacer_3 = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); gridLayout_20->addItem(verticalSpacer_3, 2, 1, 1, 1); tabWidget->addTab(tab_3, QString()); tab_4 = new QWidget(tabWidget); QGridLayout* grid = new QGridLayout(tab_4); grid->addWidget(groupBox_3); grid->addItem(new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding),1,0); tabWidget->addTab(tab_4, QString()); gridLayout_9->addWidget(tabWidget, 0, 0, 1, 1); tabWidget->setCurrentIndex(0); grid->setSpacing(3); gridLayout->setSpacing(3); gridLayout_2->setSpacing(3); gridLayout_3->setSpacing(3); gridLayout_4->setSpacing(3); gridLayout_5->setSpacing(3); gridLayout_6->setSpacing(3); gridLayout_7->setSpacing(3); gridLayout_8->setSpacing(3); gridLayout_9->setSpacing(3); gridLayout_10->setSpacing(3); gridLayout_11->setSpacing(3); gridLayout_12->setSpacing(3); gridLayout_13->setSpacing(3); gridLayout_14->setSpacing(3); gridLayout_15->setSpacing(3); gridLayout_16->setSpacing(3); gridLayout_17->setSpacing(3); gridLayout_18->setSpacing(3); gridLayout_19->setSpacing(3); gridLayout_20->setSpacing(3); verticalLayout->setSpacing(3); horizontalLayout->setSpacing(3); QMetaObject::connectSlotsByName(shortcutsTab); retranslateUi(shortcutsTab); } // setupUi void retranslateUi(QWidget *shortcutsTab) { shortcutsTab->setWindowTitle(QApplication::translate("shortcutsTab", "Form", 0)); groupBox->setTitle(QApplication::translate("shortcutsTab", "Main Window", 0)); lbl_MainWindow_aDeckEditor->setText(QApplication::translate("shortcutsTab", "Deck editor", 0)); lbl_MainWindow_aSinglePlayer->setText(QApplication::translate("shortcutsTab", "Local gameplay", 0)); lbl_MainWindow_aWatchReplay->setText(QApplication::translate("shortcutsTab", "Watch replay", 0)); lbl_MainWindow_aConnect->setText(QApplication::translate("shortcutsTab", "Connect", 0)); lbl_MainWindow_aRegister->setText(QApplication::translate("shortcutsTab", "Register", 0)); lbl_MainWindow_aFullScreen->setText(QApplication::translate("shortcutsTab", "Full screen", 0)); lbl_MainWindow_aSettings->setText(QApplication::translate("shortcutsTab", "Settings", 0)); lbl_MainWindow_aCheckCardUpdates->setText(QApplication::translate("shortcutsTab", "Check for card updates", 0)); lbl_MainWindow_aDisconnect->setText(QApplication::translate("shortcutsTab", "Disconnect", 0)); lbl_MainWindow_aExit->setText(QApplication::translate("shortcutsTab", "Exit", 0)); groupBox_2->setTitle(QApplication::translate("shortcutsTab", "Deck Editor", 0)); lbl_TabDeckEditor_aAnalyzeDeck->setText(QApplication::translate("shortcutsTab", "Analyze deck", 0)); lbl_TabDeckEditor_aLoadDeckFromClipboard->setText(QApplication::translate("shortcutsTab", "Load deck (clipboard)", 0)); lbl_TabDeckEditor_aClearFilterAll->setText(QApplication::translate("shortcutsTab", "Clerar all filters", 0)); lbl_TabDeckEditor_aNewDeck->setText(QApplication::translate("shortcutsTab", "New deck", 0)); lbl_TabDeckEditor_aClearFilterOne->setText(QApplication::translate("shortcutsTab", "Clear one filter", 0)); lbl_TabDeckEditor_aOpenCustomFolder->setText(QApplication::translate("shortcutsTab", "Open custom folder", 0)); lbl_TabDeckEditor_aClose->setText(QApplication::translate("shortcutsTab", "Close", 0)); lbl_TabDeckEditor_aPrintDeck->setText(QApplication::translate("shortcutsTab", "Print deck", 0)); lbl_TabDeckEditor_aEditSets->setText(QApplication::translate("shortcutsTab", "Edit sets", 0)); lbl_TabDeckEditor_aRemoveCard->setText(QApplication::translate("shortcutsTab", "Delete card", 0)); lbl_TabDeckEditor_aEditTokens->setText(QApplication::translate("shortcutsTab", "Edit tokens", 0)); lbl_TabDeckEditor_aResetLayout->setText(QApplication::translate("shortcutsTab", "Reset layout", 0)); lbl_TabDeckEditor_aIncrement->setText(QApplication::translate("shortcutsTab", "Add card", 0)); lbl_TabDeckEditor_aSaveDeck->setText(QApplication::translate("shortcutsTab", "Save deck", 0)); lbl_TabDeckEditor_aDecrement->setText(QApplication::translate("shortcutsTab", "Remove card", 0)); lbl_TabDeckEditor_aSaveDeckAs->setText(QApplication::translate("shortcutsTab", "Save deck as", 0)); lbl_TabDeckEditor_aLoadDeck->setText(QApplication::translate("shortcutsTab", "Load deck", 0)); lbl_TabDeckEditor_aSaveDeckToClipboard->setText(QApplication::translate("shortcutsTab", "Save deck (clipboard)", 0)); groupBox_3->setTitle(QApplication::translate("shortcutsTab", "Counters", 0)); groupBox_4->setTitle(QApplication::translate("shortcutsTab", "Life", 0)); lbl_abstractCounter_sSet->setText(QApplication::translate("shortcutsTab", "Set", 0)); lbl_abstractCounter_aInc->setText(QApplication::translate("shortcutsTab", "Add", 0)); lbl_abstractCounter_aDec->setText(QApplication::translate("shortcutsTab", "Remove", 0)); groupBox_5->setTitle(QApplication::translate("shortcutsTab", "Red", 0)); lbl_Player_aSCRed->setText(QApplication::translate("shortcutsTab", "Set", 0)); lbl_Player_aCCRed->setText(QApplication::translate("shortcutsTab", "Add", 0)); lbl_Player_aRCRed->setText(QApplication::translate("shortcutsTab", "Remove", 0)); groupBox_6->setTitle(QApplication::translate("shortcutsTab", "Green", 0)); lbl_Player_aSCGreen->setText(QApplication::translate("shortcutsTab", "Set", 0)); lbl_Player_aCCGreen->setText(QApplication::translate("shortcutsTab", "Add", 0)); lbl_Player_aRCGreen->setText(QApplication::translate("shortcutsTab", "Remove", 0)); groupBox_7->setTitle(QApplication::translate("shortcutsTab", "Yellow", 0)); lbl_Player_aSCYellow->setText(QApplication::translate("shortcutsTab", "Set", 0)); lbl_Player_aCCYellow->setText(QApplication::translate("shortcutsTab", "Add", 0)); lbl_Player_aRCYellow->setText(QApplication::translate("shortcutsTab", "Remove", 0)); tabWidget->setTabText(tabWidget->indexOf(tab), QApplication::translate("shortcutsTab", "Mainwindow / Deck editor", 0)); groupBox_9->setTitle(QApplication::translate("shortcutsTab", "Power / toughness", 0)); groupBox_12->setTitle(QApplication::translate("shortcutsTab", "Power and toughness", 0)); lbl_Player_aIncPT->setText(QApplication::translate("shortcutsTab", "Add (+1/+1)", 0)); lbl_Player_aDecPT->setText(QApplication::translate("shortcutsTab", "Remove (-1/-1)", 0)); lbl_Player_aSetPT->setText(QApplication::translate("shortcutsTab", "Set", 0)); groupBox_11->setTitle(QApplication::translate("shortcutsTab", "Toughness", 0)); lbl_Player_aDecT->setText(QApplication::translate("shortcutsTab", "Remove (-0/-1)", 0)); lbl_Player_aIncT->setText(QApplication::translate("shortcutsTab", "Add (+0/+1)", 0)); groupBox_10->setTitle(QApplication::translate("shortcutsTab", "Power", 0)); lbl_Player_aDecP->setText(QApplication::translate("shortcutsTab", "Remove (-1/-0)", 0)); lbl_Player_IncP->setText(QApplication::translate("shortcutsTab", "Add (+1/+0)", 0)); groupBox_8->setTitle(QApplication::translate("shortcutsTab", "Game Phases", 0)); lbl_TabGame_phase0->setText(QApplication::translate("shortcutsTab", "Untap", 0)); lbl_TabGame_phase1->setText(QApplication::translate("shortcutsTab", "Upkeep", 0)); lbl_TabGame_phase2->setText(QApplication::translate("shortcutsTab", "Draw", 0)); lbl_TabGame_phase3->setText(QApplication::translate("shortcutsTab", "Main 1", 0)); lbl_TabGame_phase4->setText(QApplication::translate("shortcutsTab", "Start combat", 0)); lbl_TabGame_phase5->setText(QApplication::translate("shortcutsTab", "Attack", 0)); lbl_TabGame_phase6->setText(QApplication::translate("shortcutsTab", "Block", 0)); lbl_TabGame_phase7->setText(QApplication::translate("shortcutsTab", "Damage", 0)); lbl_TabGame_phase8->setText(QApplication::translate("shortcutsTab", "End combat", 0)); lbl_TabGame_phase9->setText(QApplication::translate("shortcutsTab", "Main 2", 0)); lbl_TabGame_phase10->setText(QApplication::translate("shortcutsTab", "End", 0)); lbl_TabGame_aNextPhase->setText(QApplication::translate("shortcutsTab", "Next phase", 0)); lbl_TabGame_aNextTurn->setText(QApplication::translate("shortcutsTab", "Next turn", 0)); groupBox_13->setTitle(QApplication::translate("shortcutsTab", "Player", 0)); lbl_Player_aTap->setText(QApplication::translate("shortcutsTab", "Tap Card", 0)); lbl_Player_aUntap->setText(QApplication::translate("shortcutsTab", "Untap Card", 0)); lbl_Player_aUntapAll->setText(QApplication::translate("shortcutsTab", "Untap all", 0)); lbl_Player_aDoesntUntap->setText(QApplication::translate("shortcutsTab", "Toogle untap", 0)); lbl_Player_aFlip->setText(QApplication::translate("shortcutsTab", "Flip card", 0)); lbl_Player_aPeek->setText(QApplication::translate("shortcutsTab", "Peek card", 0)); lbl_Player_aPlay->setText(QApplication::translate("shortcutsTab", "Play card", 0)); lbl_Player_aAttach->setText(QApplication::translate("shortcutsTab", "Attach card", 0)); lbl_Player_aUnattach->setText(QApplication::translate("shortcutsTab", "Unattach card", 0)); lbl_Player_aClone->setText(QApplication::translate("shortcutsTab", "Clone card", 0)); lbl_Player_aCreateToken->setText(QApplication::translate("shortcutsTab", "Create token", 0)); lbl_Player_aCreateAnotherToken->setText(QApplication::translate("shortcutsTab", "Create another token", 0)); lbl_Player_aSetAnnotation->setText(QApplication::translate("shortcutsTab", "Set annotation", 0)); tabWidget->setTabText(tabWidget->indexOf(tab_2), QApplication::translate("shortcutsTab", "Phases / P/T / Player", 0)); groupBox_15->setTitle(QApplication::translate("shortcutsTab", "Move card to", 0)); lbl_Player_aMoveToBottomLibrary->setText(QApplication::translate("shortcutsTab", "Bottom library", 0)); lbl_Player_aMoveToTopLibrary->setText(QApplication::translate("shortcutsTab", "Top library", 0)); lbl_Player_aMoveToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard", 0)); lbl_Player_aMoveToExile->setText(QApplication::translate("shortcutsTab", "Exile", 0)); lbl_Player_aMoveToHand->setText(QApplication::translate("shortcutsTab", "Hand", 0)); groupBox_16->setTitle(QApplication::translate("shortcutsTab", "View", 0)); lbl_Player_aViewGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard", 0)); lbl_Player_aViewLibrary->setText(QApplication::translate("shortcutsTab", "Library", 0)); lbl_Player_aViewTopCards->setText(QApplication::translate("shortcutsTab", "Tops card of library", 0)); lbl_Player_aViewSideboard->setText(QApplication::translate("shortcutsTab", "Sideboard", 0)); lbl_Player_aViewRfg->setText(QApplication::translate("shortcutsTab", "Exile", 0)); lbl_GameView_aCloseMostRecentZoneView->setText(QApplication::translate("shortcutsTab", "Close recent view", 0)); groupBox_17->setTitle(QApplication::translate("shortcutsTab", "Pre-play", 0)); lbl_DeckViewContainer_loadRemoteButton->setText(QApplication::translate("shortcutsTab", "Load remote deck", 0)); lbl_DeckViewContainer_loadLocalButton->setText(QApplication::translate("shortcutsTab", "Load local deck", 0)); groupBox_18->setTitle(QApplication::translate("shortcutsTab", "Game play", 0)); lbl_Player_aDrawArrow->setText(QApplication::translate("shortcutsTab", "Draw arrow", 0)); lbl_TabGame_aLeaveGame->setText(QApplication::translate("shortcutsTab", "Leave game", 0)); lbl_TabGame_aRemoveLocalArrows->setText(QApplication::translate("shortcutsTab", "Remove local arrows", 0)); lbl_TabGame_aConcede->setText(QApplication::translate("shortcutsTab", "Concede", 0)); lbl_Player_aRollDie->setText(QApplication::translate("shortcutsTab", "Roll dice", 0)); lbl_TabGame_aRotateViewCW->setText(QApplication::translate("shortcutsTab", "Rotate view CW", 0)); lbl_Player_aShuffle->setText(QApplication::translate("shortcutsTab", "Shuffle library", 0)); lbl_TabGame_aRotateViewCCW->setText(QApplication::translate("shortcutsTab", "Rotate view CCW", 0)); groupBox_14->setTitle(QApplication::translate("shortcutsTab", "Draw", 0)); lbl_Player_aMulligan->setText(QApplication::translate("shortcutsTab", "Mulligan", 0)); lbl_Player_aDrawCard->setText(QApplication::translate("shortcutsTab", "Draw card", 0)); lbl_Player_aDrawCards->setText(QApplication::translate("shortcutsTab", "Draw cards", 0)); lbl_Player_aUndoDraw->setText(QApplication::translate("shortcutsTab", "Undo draw", 0)); lbl_Player_aAlwaysRevealTopCard->setText(QApplication::translate("shortcutsTab", "Always reveal top card", 0)); tabWidget->setTabText(tabWidget->indexOf(tab_3), QApplication::translate("shortcutsTab", "Draw / Move / View / Game play", 0)); tabWidget->setTabText(tabWidget->indexOf(tab_4), QApplication::translate("shortcutsTab","Counters", 0)); } // retranslateUi }; namespace Ui { class shortcutsTab: public Ui_shortcutsTab {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_SHORTCUTSTAB_H