/**************************************************************************** ** Meta object code from reading C++ file 'client.h' ** ** Created: Thu Jul 30 20:38:04 2009 ** by: The Qt Meta Object Compiler version 61 (Qt 4.5.0) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../src/client.h" #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'client.h' doesn't include ." #elif Q_MOC_OUTPUT_REVISION != 61 #error "This file was generated using the moc from 4.5.0. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE static const uint qt_meta_data_PendingCommand[] = { // content: 2, // revision 0, // classname 0, 0, // classinfo 3, 12, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors // signals: signature, parameters, type, tag, flags 21, 16, 15, 15, 0x05, // slots: signature, parameters, type, tag, flags 59, 46, 15, 15, 0x0a, 96, 15, 15, 15, 0x0a, 0 // eod }; static const char qt_meta_stringdata_PendingCommand[] = { "PendingCommand\0\0resp\0finished(ServerResponse)\0" "_msgid,_resp\0responseReceived(int,ServerResponse)\0" "checkTimeout()\0" }; const QMetaObject PendingCommand::staticMetaObject = { { &QObject::staticMetaObject, qt_meta_stringdata_PendingCommand, qt_meta_data_PendingCommand, 0 } }; const QMetaObject *PendingCommand::metaObject() const { return &staticMetaObject; } void *PendingCommand::qt_metacast(const char *_clname) { if (!_clname) return 0; if (!strcmp(_clname, qt_meta_stringdata_PendingCommand)) return static_cast(const_cast< PendingCommand*>(this)); return QObject::qt_metacast(_clname); } int PendingCommand::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QObject::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: finished((*reinterpret_cast< ServerResponse(*)>(_a[1]))); break; case 1: responseReceived((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< ServerResponse(*)>(_a[2]))); break; case 2: checkTimeout(); break; default: ; } _id -= 3; } return _id; } // SIGNAL 0 void PendingCommand::finished(ServerResponse _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 0, _a); } static const uint qt_meta_data_Client[] = { // content: 2, // revision 0, // classname 0, 0, // classinfo 22, 12, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors // signals: signature, parameters, type, tag, flags 16, 8, 7, 7, 0x05, 57, 46, 7, 7, 0x05, 94, 89, 7, 7, 0x05, 129, 121, 7, 7, 0x05, 186, 170, 7, 7, 0x05, 243, 227, 7, 7, 0x05, 299, 288, 7, 7, 0x05, 344, 336, 7, 7, 0x05, 378, 374, 7, 7, 0x05, 405, 7, 7, 7, 0x05, 433, 421, 7, 7, 0x05, 462, 457, 7, 7, 0x05, // slots: signature, parameters, type, tag, flags 490, 7, 7, 7, 0x08, 506, 7, 7, 7, 0x08, 517, 7, 7, 7, 0x08, 533, 527, 7, 7, 0x08, 579, 7, 7, 7, 0x08, 586, 7, 7, 7, 0x08, 618, 609, 7, 7, 0x08, 648, 609, 7, 7, 0x08, 682, 609, 7, 7, 0x08, 721, 716, 7, 7, 0x0a, 0 // eod }; static const char qt_meta_stringdata_Client[] = { "Client\0\0_status\0statusChanged(ProtocolStatus)\0" "welcomeMsg\0welcomeMsgReceived(QStringList)\0" "game\0gameListEvent(ServerGame*)\0players\0" "playerListReceived(QList)\0" "commandId,zones\0" "zoneListReceived(int,QList)\0" "commandId,cards\0" "zoneDumpReceived(int,QList)\0" "msgid,resp\0responseReceived(int,ServerResponse)\0" "id,name\0playerIdReceived(int,QString)\0" "msg\0gameEvent(ServerEventData)\0" "serverTimeout()\0errorString\0" "logSocketError(QString)\0resp\0" "serverError(ServerResponse)\0slotConnected()\0" "readLine()\0timeout()\0error\0" "slotSocketError(QAbstractSocket::SocketError)\0" "ping()\0removePendingCommand()\0response\0" "loginResponse(ServerResponse)\0" "enterGameResponse(ServerResponse)\0" "leaveGameResponse(ServerResponse)\0" "deck\0submitDeck(QStringList)\0" }; const QMetaObject Client::staticMetaObject = { { &QObject::staticMetaObject, qt_meta_stringdata_Client, qt_meta_data_Client, 0 } }; const QMetaObject *Client::metaObject() const { return &staticMetaObject; } void *Client::qt_metacast(const char *_clname) { if (!_clname) return 0; if (!strcmp(_clname, qt_meta_stringdata_Client)) return static_cast(const_cast< Client*>(this)); return QObject::qt_metacast(_clname); } int Client::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QObject::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: statusChanged((*reinterpret_cast< ProtocolStatus(*)>(_a[1]))); break; case 1: welcomeMsgReceived((*reinterpret_cast< QStringList(*)>(_a[1]))); break; case 2: gameListEvent((*reinterpret_cast< ServerGame*(*)>(_a[1]))); break; case 3: playerListReceived((*reinterpret_cast< QList(*)>(_a[1]))); break; case 4: zoneListReceived((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< QList(*)>(_a[2]))); break; case 5: zoneDumpReceived((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< QList(*)>(_a[2]))); break; case 6: responseReceived((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< ServerResponse(*)>(_a[2]))); break; case 7: playerIdReceived((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break; case 8: gameEvent((*reinterpret_cast< const ServerEventData(*)>(_a[1]))); break; case 9: serverTimeout(); break; case 10: logSocketError((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 11: serverError((*reinterpret_cast< ServerResponse(*)>(_a[1]))); break; case 12: slotConnected(); break; case 13: readLine(); break; case 14: timeout(); break; case 15: slotSocketError((*reinterpret_cast< QAbstractSocket::SocketError(*)>(_a[1]))); break; case 16: ping(); break; case 17: removePendingCommand(); break; case 18: loginResponse((*reinterpret_cast< ServerResponse(*)>(_a[1]))); break; case 19: enterGameResponse((*reinterpret_cast< ServerResponse(*)>(_a[1]))); break; case 20: leaveGameResponse((*reinterpret_cast< ServerResponse(*)>(_a[1]))); break; case 21: submitDeck((*reinterpret_cast< const QStringList(*)>(_a[1]))); break; default: ; } _id -= 22; } return _id; } // SIGNAL 0 void Client::statusChanged(ProtocolStatus _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 0, _a); } // SIGNAL 1 void Client::welcomeMsgReceived(QStringList _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 1, _a); } // SIGNAL 2 void Client::gameListEvent(ServerGame * _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 2, _a); } // SIGNAL 3 void Client::playerListReceived(QList _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 3, _a); } // SIGNAL 4 void Client::zoneListReceived(int _t1, QList _t2) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)), const_cast(reinterpret_cast(&_t2)) }; QMetaObject::activate(this, &staticMetaObject, 4, _a); } // SIGNAL 5 void Client::zoneDumpReceived(int _t1, QList _t2) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)), const_cast(reinterpret_cast(&_t2)) }; QMetaObject::activate(this, &staticMetaObject, 5, _a); } // SIGNAL 6 void Client::responseReceived(int _t1, ServerResponse _t2) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)), const_cast(reinterpret_cast(&_t2)) }; QMetaObject::activate(this, &staticMetaObject, 6, _a); } // SIGNAL 7 void Client::playerIdReceived(int _t1, QString _t2) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)), const_cast(reinterpret_cast(&_t2)) }; QMetaObject::activate(this, &staticMetaObject, 7, _a); } // SIGNAL 8 void Client::gameEvent(const ServerEventData & _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 8, _a); } // SIGNAL 9 void Client::serverTimeout() { QMetaObject::activate(this, &staticMetaObject, 9, 0); } // SIGNAL 10 void Client::logSocketError(const QString & _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 10, _a); } // SIGNAL 11 void Client::serverError(ServerResponse _t1) { void *_a[] = { 0, const_cast(reinterpret_cast(&_t1)) }; QMetaObject::activate(this, &staticMetaObject, 11, _a); } QT_END_MOC_NAMESPACE