#ifndef GAMEVIEW_H #define GAMEVIEW_H #include class GameView : public QGraphicsView { Q_OBJECT private: QAction *aCloseMostRecentZoneView; protected: void resizeEvent(QResizeEvent *event); public slots: void updateSceneRect(const QRectF &rect); public: GameView(QGraphicsScene *scene, QWidget *parent = 0); }; #endif