#include "localserverinterface.h" #include "localserver.h" #include LocalServerInterface::LocalServerInterface(LocalServer *_server) : Server_ProtocolHandler(_server, _server) { } LocalServerInterface::~LocalServerInterface() { } void LocalServerInterface::sendProtocolItem(ProtocolItem *item, bool deleteItem) { item->setReceiverMayDelete(false); emit itemToClient(item); if (deleteItem) delete item; } void LocalServerInterface::itemFromClient(ProtocolItem *item) { processCommandContainer(static_cast(item)); }