# CMakeLists for sounds/ directory # # Installs default sound files FILE(GLOB sounds "${CMAKE_CURRENT_SOURCE_DIR}/*.raw") if(UNIX) if(APPLE) INSTALL(FILES ${sounds} DESTINATION cockatrice.app/Contents/Resources/sounds/) else() # Assume linux INSTALL(FILES ${sounds} DESTINATION share/cockatrice/sounds/) endif() elseif(WIN32) INSTALL(FILES ${sounds} DESTINATION sounds/) endif()