; Servatrice configuration file ; ; This is the main configuration file for Servatrice; while using a configuration is not mandatory, ; you may want to customize some aspects of your servatrice instance, like its name, port or the way ; users can authenticate to the server. [server] ; This is the name that servatrice exposes to the users; the default value is pretty boring name="My Cockatrice server" ; Multiple servatrice servers can run on the same host using the same database; each server instance ; must have a different id; the default id is 1 id=1 ; The TCP port number servatrice will listen on for clients; default is 4747 port=4747 ; Servatrice can scale up to serve big number of users using more than one parallel thread of execution; ; If your server is hosting a lot of players and they frequently report of being unable to login or ; long delays (lag), you may want to try increasing this value; default is 1. number_pools=1 ; When database is enabled, servatrice writes the server status in the "update" database table; this ; setting defines every how many milliseconds servatrice will update its status; default is 15000 (15 secs) statusupdate=15000 ; Do you want servatrice to write important events and errors to a logfile? Default is 1 (yes). writelog=1 ; Choose a name for the log file, if enabled; you can specify an absolute path or a path relative to ; the servatrice executable; the default file name is server.log (in the same path as servatrice) logfile=server.log ; You may want to silence some commonly recurring messages in the logfile. This setting can contain a ; comma-separed list of words; if any message that is about to be logged contains at least one of these words, ; it won't be logged. Default is empty; example: "kittens,ponies,faires" logfilters="" [authentication] ; Servatrice can authenticate users connecting. It currently supports 3 different authentication methods: ; * none: no authentication, accept every user; ; * password: require users to specify a common password to log in; ; * sql: authenticate users against the "users" table of the database; ; Please note that only the "sql" method permits to have registered users and store their data on the server. method=none ; if the chosen authentication method is password, here you can define the password your users will use to log in password=123456 ; Accept only registered users? default is 0 (accept unregistered users) regonly=0 [database] ; Database type. Valid values are: ; * none: no database; ; * mysql: mysql or compatible database; type=none ; Prefix used in he database for table names; default is cockatrice prefix=cockatrice ; Database connection parameter: server hostname or IP hostname=localhost ; Database connection parameter: database name database=servatrice ; Database connection parameter: database user user=servatrice ; Database connection parameter: database user's password password=foobar [rooms] ; A servtrice server can expose to the users different "rooms" to chat and create games. Rooms can be defined ; with two different methods: ; config: rooms are defined in this configuration (see the following example) ; sql: rooms are defined in the "rooms" table of the database method=config ; Example configuration for a server with rooms configured in the configuration file. Number of rooms defined roomlist\size=1 ; Room name for the room number 1 roomlist\1\name="General room" ; Room description for the room number 1 roomlist\1\description="Play anything here." ; Wether to make users autojoin this room when connected to the server roomlist\1\autojoin=true ; Message displayed to each user when he joins room number 1 roomlist\1\joinmessage="This message is only here to show that rooms can have a join message." ; Number of game types allowed (defined) in the room number 1 roomlist\1\game_types\size=3 ; Name of the three game types for the room number 1 roomlist\1\game_types\1\name="GameType1" roomlist\1\game_types\2\name="GameType2" roomlist\1\game_types\3\name="GameType3" [game] ; Maximum time in seconds a player can stay inactive, with his client hot even responding to pings, before is ; considered disconnected; default is 15 max_player_inactivity_time=15 ; Maximum time in seconds all players in a game can stay inactive before the game is automatically closed; ; default is 120 max_game_inactivity_time=120 [security] ; Maximum number of users that can connect from the same IP address; useful to avoid bots, default is 4 max_users_per_address=4 ; Servatrice can avoid users from flooding rooms with large number messages in an interval of time. ; This setting defines the length in seconds of the considered interval; default is 10 message_counting_interval=10 ; Maximum size in characters of all messages in an interval before new messages gets dropped; default is 1000 max_message_size_per_interval=1000 ; Maximum number of messages in an interval before new messages gets dropped; default is 10 max_message_count_per_interval=10 ; Maximum number of games a single user can create; default is 5 max_games_per_user=5 ; EXPERIMENTAL - NOT WORKING YET ; The following settings are relative to the server network functionality, that is not yet complete. ; Avoid enabling it unless you are willing to test it and help its development. [servernetwork] ; Servatrice servers can connect themselves and build a network. This settins enable the ability of servatrice ; of waiting for other server's connections and connect to other servers. Other servers can be defined in the ; "servers" table of the database. Default is 0 (disabled) active=0 ; The TCP port number servatrice will listen on for other servers; default is 14747 port=14747 ; Server-to-server communication needs a valid certificate in PEM format. Enter its filename in this setting ssl_cert=ssl_cert.pem ; Filename of the private key for the server-to-server certificate ssl_key=ssl_key.pem