#include #include #include #include #include #include #include #include #include #include #include #include "tab_server.h" #include "abstractclient.h" #include "userlist.h" #include "userinfobox.h" #include #include "pending_command.h" #include "pb/session_commands.pb.h" #include "pb/event_list_rooms.pb.h" #include "pb/event_server_message.pb.h" #include "pb/response_join_room.pb.h" RoomSelector::RoomSelector(AbstractClient *_client, QWidget *parent) : QGroupBox(parent), client(_client) { roomList = new QTreeWidget; roomList->setRootIsDecorated(false); roomList->setColumnCount(4); roomList->header()->setStretchLastSection(false); roomList->header()->setResizeMode(0, QHeaderView::ResizeToContents); roomList->header()->setResizeMode(1, QHeaderView::Stretch); roomList->header()->setResizeMode(2, QHeaderView::ResizeToContents); roomList->header()->setResizeMode(3, QHeaderView::ResizeToContents); joinButton = new QPushButton; connect(joinButton, SIGNAL(clicked()), this, SLOT(joinClicked())); QHBoxLayout *buttonLayout = new QHBoxLayout; buttonLayout->addStretch(); buttonLayout->addWidget(joinButton); QVBoxLayout *vbox = new QVBoxLayout; vbox->addWidget(roomList); vbox->addLayout(buttonLayout); retranslateUi(); setLayout(vbox); connect(client, SIGNAL(listRoomsEventReceived(const Event_ListRooms &)), this, SLOT(processListRoomsEvent(const Event_ListRooms &))); client->sendCommand(client->prepareSessionCommand(Command_ListRooms())); } void RoomSelector::retranslateUi() { setTitle(tr("Rooms")); joinButton->setText(tr("Joi&n")); QTreeWidgetItem *header = roomList->headerItem(); header->setText(0, tr("Room")); header->setText(1, tr("Description")); header->setText(2, tr("Players")); header->setText(3, tr("Games")); header->setTextAlignment(2, Qt::AlignRight); header->setTextAlignment(3, Qt::AlignRight); } void RoomSelector::processListRoomsEvent(const Event_ListRooms &event) { const int roomListSize = event.room_list_size(); for (int i = 0; i < roomListSize; ++i) { const ServerInfo_Room &room = event.room_list(i); for (int j = 0; j < roomList->topLevelItemCount(); ++j) { QTreeWidgetItem *twi = roomList->topLevelItem(j); if (twi->data(0, Qt::UserRole).toInt() == room.room_id()) { if (room.has_name()) twi->setData(0, Qt::DisplayRole, QString::fromStdString(room.name())); if (room.has_description()) twi->setData(1, Qt::DisplayRole, QString::fromStdString(room.description())); if (room.has_player_count()) twi->setData(2, Qt::DisplayRole, room.player_count()); if (room.has_game_count()) twi->setData(3, Qt::DisplayRole, room.game_count()); return; } } QTreeWidgetItem *twi = new QTreeWidgetItem; twi->setData(0, Qt::UserRole, room.room_id()); if (room.has_name()) twi->setData(0, Qt::DisplayRole, QString::fromStdString(room.name())); if (room.has_description()) twi->setData(1, Qt::DisplayRole, QString::fromStdString(room.description())); twi->setData(2, Qt::DisplayRole, room.player_count()); twi->setData(3, Qt::DisplayRole, room.game_count()); twi->setTextAlignment(2, Qt::AlignRight); twi->setTextAlignment(3, Qt::AlignRight); roomList->addTopLevelItem(twi); if (room.has_auto_join()) if (room.auto_join()) joinRoom(room.room_id(), false); } } void RoomSelector::joinRoom(int id, bool setCurrent) { Command_JoinRoom cmd; cmd.set_room_id(id); PendingCommand *pend = client->prepareSessionCommand(cmd); pend->setExtraData(setCurrent); connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(joinFinished(Response, CommandContainer, QVariant))); client->sendCommand(pend); } void RoomSelector::joinClicked() { QTreeWidgetItem *twi = roomList->currentItem(); if (!twi) return; joinRoom(twi->data(0, Qt::UserRole).toInt(), true); } void RoomSelector::joinFinished(const Response &r, const CommandContainer & /*commandContainer*/, const QVariant &extraData) { if (r.response_code() != Response::RespOk) return; const Response_JoinRoom &resp = r.GetExtension(Response_JoinRoom::ext); emit roomJoined(resp.room_info(), extraData.toBool()); } TabServer::TabServer(TabSupervisor *_tabSupervisor, AbstractClient *_client, QWidget *parent) : Tab(_tabSupervisor, parent), client(_client) { roomSelector = new RoomSelector(client); serverInfoBox = new QTextBrowser; serverInfoBox->setOpenExternalLinks(true); connect(roomSelector, SIGNAL(roomJoined(const ServerInfo_Room &, bool)), this, SIGNAL(roomJoined(const ServerInfo_Room &, bool))); connect(client, SIGNAL(serverMessageEventReceived(const Event_ServerMessage &)), this, SLOT(processServerMessageEvent(const Event_ServerMessage &))); QVBoxLayout *vbox = new QVBoxLayout; vbox->addWidget(roomSelector); vbox->addWidget(serverInfoBox); setLayout(vbox); } void TabServer::retranslateUi() { roomSelector->retranslateUi(); } void TabServer::processServerMessageEvent(const Event_ServerMessage &event) { serverInfoBox->setHtml(QString::fromStdString(event.message())); emit userEvent(); }