message SessionEvent { enum SessionEventType { SERVER_IDENTIFICATION = 500; SERVER_MESSAGE = 1000; SERVER_SHUTDOWN = 1001; CONNECTION_CLOSED = 1002; USER_MESSAGE = 1003; LIST_ROOMS = 1004; ADD_TO_LIST = 1005; REMOVE_FROM_LIST = 1006; USER_JOINED = 1007; USER_LEFT = 1008; GAME_JOINED = 1009; } extensions 100 to max; }