import "game_event.proto"; message Event_MoveCard { extend GameEvent { optional Event_MoveCard ext = 2009; } optional sint32 card_id = 1 [default = -1]; optional string card_name = 2; optional string start_zone = 3; optional sint32 position = 4 [default = -1]; optional sint32 target_player_id = 5 [default = -1]; optional string target_zone = 6; optional sint32 x = 7 [default = -1]; optional sint32 y = 8 [default = -1]; optional sint32 new_card_id = 9 [default = -1]; optional bool face_down = 10; }