#ifndef COUNTER_H #define COUNTER_H #include class Player; class QMenu; class QAction; class Counter : public QObject, public QGraphicsItem { Q_OBJECT private: Player *player; int id; QString name; QColor color; int radius; int value; QAction *aSet, *aDec, *aInc; QMenu *menu; bool dialogSemaphore, deleteAfterDialog; private slots: void incrementCounter(); void setCounter(); protected: void mousePressEvent(QGraphicsSceneMouseEvent *event); public: Counter(Player *_player, int _id, const QString &_name, QColor _color, int _radius, int _value, QGraphicsItem *parent = 0); ~Counter(); QRectF boundingRect() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); QMenu *getMenu() const { return menu; } void retranslateUi(); int getId() const { return id; } QString getName() const { return name; } int getValue() const { return value; } void setValue(int _value); void delCounter(); void setShortcutsActive(); void setShortcutsInactive(); }; #endif