#include #include #include #include #include #include "tab_message.h" #include "abstractclient.h" #include "chatview.h" #include "pending_command.h" #include "pb/session_commands.pb.h" #include "pb/event_user_message.pb.h" #include "pb/serverinfo_user.pb.h" TabMessage::TabMessage(TabSupervisor *_tabSupervisor, AbstractClient *_client, const ServerInfo_User &_ownUserInfo, const ServerInfo_User &_otherUserInfo) : Tab(_tabSupervisor), client(_client), ownUserInfo(new ServerInfo_User(_ownUserInfo)), otherUserInfo(new ServerInfo_User(_otherUserInfo)), userOnline(true) { chatView = new ChatView(tabSupervisor, 0, true); connect(chatView, SIGNAL(showCardInfoPopup(QPoint, QString)), this, SLOT(showCardInfoPopup(QPoint, QString))); connect(chatView, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString))); sayEdit = new QLineEdit; connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(sendMessage())); QVBoxLayout *vbox = new QVBoxLayout; vbox->addWidget(chatView); vbox->addWidget(sayEdit); aLeave = new QAction(this); connect(aLeave, SIGNAL(triggered()), this, SLOT(actLeave())); messageMenu = new QMenu(this); messageMenu->addAction(aLeave); addTabMenu(messageMenu); retranslateUi(); setLayout(vbox); } TabMessage::~TabMessage() { emit talkClosing(this); delete ownUserInfo; delete otherUserInfo; } void TabMessage::retranslateUi() { messageMenu->setTitle(tr("Personal &talk")); aLeave->setText(tr("&Leave")); } void TabMessage::tabActivated() { if(!sayEdit->hasFocus()) sayEdit->setFocus(); } QString TabMessage::getUserName() const { return QString::fromStdString(otherUserInfo->name()); } QString TabMessage::getTabText() const { return tr("Talking to %1").arg(QString::fromStdString(otherUserInfo->name())); } void TabMessage::closeRequest() { actLeave(); } void TabMessage::sendMessage() { if (sayEdit->text().isEmpty() || !userOnline) return; Command_Message cmd; cmd.set_user_name(otherUserInfo->name()); cmd.set_message(sayEdit->text().toStdString()); PendingCommand *pend = client->prepareSessionCommand(cmd); connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(messageSent(const Response &))); client->sendCommand(pend); sayEdit->clear(); } void TabMessage::messageSent(const Response &response) { if (response.response_code() == Response::RespInIgnoreList) chatView->appendMessage(tr("This user is ignoring you.")); } void TabMessage::actLeave() { deleteLater(); } void TabMessage::processUserMessageEvent(const Event_UserMessage &event) { const UserLevelFlags userLevel(event.sender_name() == otherUserInfo->name() ? otherUserInfo->user_level() : ownUserInfo->user_level()); chatView->appendMessage(QString::fromStdString(event.message()), QString::fromStdString(event.sender_name()), userLevel); emit userEvent(); } void TabMessage::processUserLeft() { chatView->appendMessage(tr("%1 has left the server.").arg(QString::fromStdString(otherUserInfo->name()))); userOnline = false; } void TabMessage::processUserJoined(const ServerInfo_User &_userInfo) { chatView->appendMessage(tr("%1 has joined the server.").arg(QString::fromStdString(otherUserInfo->name()))); userOnline = true; *otherUserInfo = _userInfo; }