#ifndef ARROWTARGET_H #define ARROWTARGET_H #include "abstractgraphicsitem.h" #include class Player; class ArrowItem; class ArrowTarget : public AbstractGraphicsItem { Q_OBJECT protected: Player *owner; private: bool beingPointedAt; QList arrowsFrom, arrowsTo; public: ArrowTarget(Player *_owner, QGraphicsItem *parent = 0); ~ArrowTarget(); Player *getOwner() const { return owner; } void setBeingPointedAt(bool _beingPointedAt); bool getBeingPointedAt() const { return beingPointedAt; } const QList &getArrowsFrom() const { return arrowsFrom; } void addArrowFrom(ArrowItem *arrow) { arrowsFrom.append(arrow); } void removeArrowFrom(ArrowItem *arrow) { arrowsFrom.removeAt(arrowsFrom.indexOf(arrow)); } const QList &getArrowsTo() const { return arrowsTo; } void addArrowTo(ArrowItem *arrow) { arrowsTo.append(arrow); } void removeArrowTo(ArrowItem *arrow) { arrowsTo.removeAt(arrowsTo.indexOf(arrow)); } }; #endif