import "serverinfo_user.proto"; message ServerInfo_Game { optional sint32 room_id = 1; optional sint32 game_id = 2; optional string description = 3; optional bool with_password = 4; optional uint32 player_count = 5; optional uint32 max_players = 6; optional bool started = 7; repeated sint32 game_types = 8; optional ServerInfo_User creator_info = 9; optional bool only_buddies = 10; optional bool only_registered = 11; optional bool spectators_allowed = 12; optional bool spectators_need_password = 13; optional uint32 spectators_count = 14; optional uint32 start_time = 15; optional sint32 server_id = 16 [default = -1]; }