#ifndef CARDDATABASE_H #define CARDDATABASE_H #include #include #include #include #include #include #include #include #include #include #include class CardDatabase; class CardInfo; class CardInfoPerSet; class CardSet; class CardRelation; class ICardDatabaseParser; typedef QMap QStringMap; typedef QSharedPointer CardInfoPtr; typedef QSharedPointer CardSetPtr; typedef QMap CardInfoPerSetMap; Q_DECLARE_METATYPE(CardInfoPtr) class CardSet : public QList { private: QString shortName, longName; unsigned int sortKey; QDate releaseDate; QString setType; bool enabled, isknown; public: explicit CardSet(const QString &_shortName = QString(), const QString &_longName = QString(), const QString &_setType = QString(), const QDate &_releaseDate = QDate()); static CardSetPtr newInstance(const QString &_shortName = QString(), const QString &_longName = QString(), const QString &_setType = QString(), const QDate &_releaseDate = QDate()); QString getCorrectedShortName() const; QString getShortName() const { return shortName; } QString getLongName() const { return longName; } QString getSetType() const { return setType; } QDate getReleaseDate() const { return releaseDate; } void setLongName(const QString &_longName) { longName = _longName; } void setSetType(const QString &_setType) { setType = _setType; } void setReleaseDate(const QDate &_releaseDate) { releaseDate = _releaseDate; } void loadSetOptions(); int getSortKey() const { return sortKey; } void setSortKey(unsigned int _sortKey); bool getEnabled() const { return enabled; } void setEnabled(bool _enabled); bool getIsKnown() const { return isknown; } void setIsKnown(bool _isknown); // Determine incomplete sets. bool getIsKnownIgnored() const { return longName.length() + setType.length() + releaseDate.toString().length() == 0; } }; class SetList : public QList { private: class KeyCompareFunctor; public: void sortByKey(); void guessSortKeys(); void enableAllUnknown(); void enableAll(); void markAllAsKnown(); int getEnabledSetsNum(); int getUnknownSetsNum(); QStringList getUnknownSetsNames(); }; class CardInfoPerSet { public: explicit CardInfoPerSet(const CardSetPtr &_set = QSharedPointer(nullptr)); ~CardInfoPerSet() = default; private: CardSetPtr set; // per-set card properties; QVariantHash properties; public: const CardSetPtr getPtr() const { return set; } const QStringList getProperties() const { return properties.keys(); } const QString getProperty(const QString &propertyName) const { return properties.value(propertyName).toString(); } void setProperty(const QString &_name, const QString &_value) { properties.insert(_name, _value); } }; class CardInfo : public QObject { Q_OBJECT private: CardInfoPtr smartThis; // The card name QString name; // The name without punctuation or capitalization, for better card name recognition. QString simpleName; // The key used to identify this card in the cache QString pixmapCacheKey; // card text QString text; // whether this is not a "real" card but a token bool isToken; // basic card properties; common for all the sets QVariantHash properties; // the cards i'm related to QList relatedCards; // the card i'm reverse-related to QList reverseRelatedCards; // the cards thare are reverse-related to me QList reverseRelatedCardsToMe; // card sets CardInfoPerSetMap sets; // cached set names QString setsNames; // positioning properties; used by UI bool cipt; int tableRow; bool upsideDownArt; public: explicit CardInfo(const QString &_name = QString(), const QString &_text = QString(), bool _isToken = false, QVariantHash _properties = QVariantHash(), const QList &_relatedCards = QList(), const QList &_reverseRelatedCards = QList(), CardInfoPerSetMap _sets = CardInfoPerSetMap(), bool _cipt = false, int _tableRow = 0, bool _upsideDownArt = false); ~CardInfo() override; static CardInfoPtr newInstance(const QString &_name = QString(), const QString &_text = QString(), bool _isToken = false, QVariantHash _properties = QVariantHash(), const QList &_relatedCards = QList(), const QList &_reverseRelatedCards = QList(), CardInfoPerSetMap _sets = CardInfoPerSetMap(), bool _cipt = false, int _tableRow = 0, bool _upsideDownArt = false); void setSmartPointer(CardInfoPtr _ptr) { smartThis = std::move(_ptr); } // basic properties inline const QString &getName() const { return name; } const QString &getSimpleName() const { return simpleName; } const QString &getPixmapCacheKey() const { return pixmapCacheKey; } const QString &getText() const { return text; } void setText(const QString &_text) { text = _text; emit cardInfoChanged(smartThis); } bool getIsToken() const { return isToken; } const QStringList getProperties() const { return properties.keys(); } const QString getProperty(const QString &propertyName) const { return properties.value(propertyName).toString(); } void setProperty(const QString &_name, const QString &_value) { properties.insert(_name, _value); emit cardInfoChanged(smartThis); } bool hasProperty(const QString &propertyName) const { return properties.contains(propertyName); } const CardInfoPerSetMap &getSets() const { return sets; } const QString &getSetsNames() const { return setsNames; } const QString getSetProperty(const QString &setName, const QString &propertyName) const { if (!sets.contains(setName)) return ""; return sets[setName].getProperty(propertyName); } void setSetProperty(const QString &setName, const QString &_name, const QString &_value) { if (!sets.contains(setName)) return; sets[setName].setProperty(_name, _value); emit cardInfoChanged(smartThis); } // related cards const QList &getRelatedCards() const { return relatedCards; } const QList &getReverseRelatedCards() const { return reverseRelatedCards; } const QList &getReverseRelatedCards2Me() const { return reverseRelatedCardsToMe; } const QList getAllRelatedCards() const { QList result; result.append(getRelatedCards()); result.append(getReverseRelatedCards2Me()); return result; } void resetReverseRelatedCards2Me(); void addReverseRelatedCards2Me(CardRelation *cardRelation) { reverseRelatedCardsToMe.append(cardRelation); } // positioning bool getCipt() const { return cipt; } int getTableRow() const { return tableRow; } void setTableRow(int _tableRow) { tableRow = _tableRow; } bool getUpsideDownArt() const { return upsideDownArt; } const QChar getColorChar() const; // Back-compatibility methods. Remove ASAP const QString getCardType() const; void setCardType(const QString &value); const QString getCmc() const; const QString getColors() const; void setColors(const QString &value); const QString getLoyalty() const; const QString getMainCardType() const; const QString getManaCost() const; const QString getPowTough() const; void setPowTough(const QString &value); // methods using per-set properties QString getCustomPicURL(const QString &set) const { return getSetProperty(set, "picurl"); } QString getCorrectedName() const; void addToSet(const CardSetPtr &_set, CardInfoPerSet _info = CardInfoPerSet()); void emitPixmapUpdated() { emit pixmapUpdated(); } void refreshCachedSetNames(); /** * Simplify a name to have no punctuation and lowercase all letters, for * less strict name-matching. */ static QString simplifyName(const QString &name); signals: void pixmapUpdated(); void cardInfoChanged(CardInfoPtr card); }; enum LoadStatus { Ok, VersionTooOld, Invalid, NotLoaded, FileError, NoCards }; typedef QHash CardNameMap; typedef QHash SetNameMap; class CardDatabase : public QObject { Q_OBJECT protected: /* * The cards, indexed by name. */ CardNameMap cards; /** * The cards, indexed by their simple name. */ CardNameMap simpleNameCards; /* * The sets, indexed by short name. */ SetNameMap sets; LoadStatus loadStatus; QVector availableParsers; private: CardInfoPtr getCardFromMap(const CardNameMap &cardMap, const QString &cardName) const; void checkUnknownSets(); void refreshCachedReverseRelatedCards(); QBasicMutex *reloadDatabaseMutex = new QBasicMutex(), *clearDatabaseMutex = new QBasicMutex(), *loadFromFileMutex = new QBasicMutex(), *addCardMutex = new QBasicMutex(), *removeCardMutex = new QBasicMutex(); public: static const char *TOKENS_SETNAME; explicit CardDatabase(QObject *parent = nullptr); ~CardDatabase() override; void clear(); void removeCard(CardInfoPtr card); CardInfoPtr getCard(const QString &cardName) const; QList getCards(const QStringList &cardNames) const; CardInfoPtr guessCard(const QString &cardName) const; /* * Get a card by its simple name. The name will be simplified in this * function, so you don't need to simplify it beforehand. */ CardInfoPtr getCardBySimpleName(const QString &cardName) const; CardSetPtr getSet(const QString &setName); QList getCardList() const { return cards.values(); } SetList getSetList() const; LoadStatus loadFromFile(const QString &fileName); bool saveCustomTokensToFile(); QStringList getAllMainCardTypes() const; LoadStatus getLoadStatus() const { return loadStatus; } void enableAllUnknownSets(); void markAllSetsAsKnown(); void notifyEnabledSetsChanged(); public slots: LoadStatus loadCardDatabases(); void addCard(CardInfoPtr card); void addSet(CardSetPtr set); protected slots: LoadStatus loadCardDatabase(const QString &path); signals: void cardDatabaseLoadingFailed(); void cardDatabaseNewSetsFound(int numUnknownSets, QStringList unknownSetsNames); void cardDatabaseAllNewSetsEnabled(); void cardDatabaseEnabledSetsChanged(); void cardAdded(CardInfoPtr card); void cardRemoved(CardInfoPtr card); }; class CardRelation : public QObject { Q_OBJECT private: QString name; bool doesAttach; bool isCreateAllExclusion; bool isVariableCount; int defaultCount; public: explicit CardRelation(const QString &_name = QString(), bool _doesAttach = false, bool _isCreateAllExclusion = false, bool _isVariableCount = false, int _defaultCount = 1); inline const QString &getName() const { return name; } bool getDoesAttach() const { return doesAttach; } bool getCanCreateAnother() const { return !doesAttach; } bool getIsCreateAllExclusion() const { return isCreateAllExclusion; } bool getIsVariable() const { return isVariableCount; } int getDefaultCount() const { return defaultCount; } }; #endif