import "game_event.proto"; message Event_MoveCard { extend GameEvent { optional Event_MoveCard ext = 2009; } optional sint32 card_id = 1; optional string card_name = 2; optional string start_zone = 3; optional sint32 position = 4; optional sint32 target_player_id = 5; optional string target_zone = 6; optional sint32 x = 7; optional sint32 y = 8; optional sint32 new_card_id = 9; optional bool face_down = 10; }