############################################################################# # Makefile for building: cockatrice # Generated by qmake (2.01a) (Qt 4.5.0) on: Do. Jul 30 20:36:44 2009 # Project: cockatrice.pro # Template: app # Command: /usr/bin/qmake -unix -o Makefile cockatrice.pro ############################################################################# ####### Compiler, tools and options CC = gcc CXX = g++ DEFINES = -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -DQT_SHARED CFLAGS = -pipe -O2 -Wall -W -D_REENTRANT $(DEFINES) CXXFLAGS = -pipe -O2 -Wall -W -D_REENTRANT $(DEFINES) INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtNetwork -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtSvg -I/usr/include/qt4 -I. -Isrc -Ibuild -I. LINK = g++ LFLAGS = -Wl,-O1 LIBS = $(SUBLIBS) -L/usr/lib -lQtSvg -lQtGui -lQtNetwork -lQtCore -lpthread AR = ar cqs RANLIB = QMAKE = /usr/bin/qmake TAR = tar -cf COMPRESS = gzip -9f COPY = cp -f SED = sed COPY_FILE = $(COPY) COPY_DIR = $(COPY) -r INSTALL_FILE = install -m 644 -p INSTALL_DIR = $(COPY_DIR) INSTALL_PROGRAM = install -m 755 -p DEL_FILE = rm -f SYMLINK = ln -sf DEL_DIR = rmdir MOVE = mv -f CHK_DIR_EXISTS= test -d MKDIR = mkdir -p ####### Output directory OBJECTS_DIR = build/ ####### Files SOURCES = src/counter.cpp \ src/gameselector.cpp \ src/dlg_creategame.cpp \ src/dlg_connect.cpp \ src/client.cpp \ src/main.cpp \ src/window_main.cpp \ src/servereventdata.cpp \ src/gamesmodel.cpp \ src/player.cpp \ src/cardzone.cpp \ src/zonelist.cpp \ src/cardlist.cpp \ src/carditem.cpp \ src/tablezone.cpp \ src/handzone.cpp \ src/playerlist.cpp \ src/game.cpp \ src/carddatabase.cpp \ src/gameview.cpp \ src/decklistmodel.cpp \ src/dlg_startgame.cpp \ src/cardinfowidget.cpp \ src/messagelogwidget.cpp \ src/zoneviewzone.cpp \ src/zoneviewwidget.cpp \ src/libraryzone.cpp \ src/pilezone.cpp \ src/carddragitem.cpp \ src/zoneviewlayout.cpp \ src/playerarea.cpp \ src/carddatabasemodel.cpp \ src/window_deckeditor.cpp \ src/decklist.cpp \ src/setsmodel.cpp \ src/window_sets.cpp \ src/abstractgraphicsitem.cpp \ src/dlg_settings.cpp build/moc_gameselector.cpp \ build/moc_dlg_creategame.cpp \ build/moc_dlg_connect.cpp \ build/moc_gamesmodel.cpp \ build/moc_client.cpp \ build/moc_window_main.cpp \ build/moc_player.cpp \ build/moc_game.cpp \ build/moc_carddatabase.cpp \ build/moc_decklistmodel.cpp \ build/moc_dlg_startgame.cpp \ build/moc_cardinfowidget.cpp \ build/moc_messagelogwidget.cpp \ build/moc_zoneviewwidget.cpp \ build/moc_zoneviewlayout.cpp \ build/moc_carddatabasemodel.cpp \ build/moc_window_deckeditor.cpp \ build/moc_decklist.cpp \ build/moc_setsmodel.cpp \ build/moc_window_sets.cpp \ build/moc_dlg_settings.cpp \ qrc_cockatrice.cpp OBJECTS = build/counter.o \ build/gameselector.o \ build/dlg_creategame.o \ build/dlg_connect.o \ build/client.o \ build/main.o \ build/window_main.o \ build/servereventdata.o \ build/gamesmodel.o \ build/player.o \ build/cardzone.o \ build/zonelist.o \ build/cardlist.o \ build/carditem.o \ build/tablezone.o \ build/handzone.o \ build/playerlist.o \ build/game.o \ build/carddatabase.o \ build/gameview.o \ build/decklistmodel.o \ build/dlg_startgame.o \ build/cardinfowidget.o \ build/messagelogwidget.o \ build/zoneviewzone.o \ build/zoneviewwidget.o \ build/libraryzone.o \ build/pilezone.o \ build/carddragitem.o \ build/zoneviewlayout.o \ build/playerarea.o \ build/carddatabasemodel.o \ build/window_deckeditor.o \ build/decklist.o \ build/setsmodel.o \ build/window_sets.o \ build/abstractgraphicsitem.o \ build/dlg_settings.o \ build/moc_gameselector.o \ build/moc_dlg_creategame.o \ build/moc_dlg_connect.o \ build/moc_gamesmodel.o \ build/moc_client.o \ build/moc_window_main.o \ build/moc_player.o \ build/moc_game.o \ build/moc_carddatabase.o \ build/moc_decklistmodel.o \ build/moc_dlg_startgame.o \ build/moc_cardinfowidget.o \ build/moc_messagelogwidget.o \ build/moc_zoneviewwidget.o \ build/moc_zoneviewlayout.o \ build/moc_carddatabasemodel.o \ build/moc_window_deckeditor.o \ build/moc_decklist.o \ build/moc_setsmodel.o \ build/moc_window_sets.o \ build/moc_dlg_settings.o \ build/qrc_cockatrice.o DIST = /usr/share/qt4/mkspecs/common/g++.conf \ /usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/qconfig.pri \ /usr/share/qt4/mkspecs/features/qt_functions.prf \ /usr/share/qt4/mkspecs/features/qt_config.prf \ /usr/share/qt4/mkspecs/features/exclusive_builds.prf \ /usr/share/qt4/mkspecs/features/default_pre.prf \ /usr/share/qt4/mkspecs/features/release.prf \ /usr/share/qt4/mkspecs/features/default_post.prf \ /usr/share/qt4/mkspecs/features/warn_on.prf \ /usr/share/qt4/mkspecs/features/qt.prf \ /usr/share/qt4/mkspecs/features/unix/thread.prf \ /usr/share/qt4/mkspecs/features/moc.prf \ /usr/share/qt4/mkspecs/features/resources.prf \ /usr/share/qt4/mkspecs/features/uic.prf \ /usr/share/qt4/mkspecs/features/yacc.prf \ /usr/share/qt4/mkspecs/features/lex.prf \ cockatrice.pro QMAKE_TARGET = cockatrice DESTDIR = TARGET = cockatrice first: all ####### Implicit rules .SUFFIXES: .o .c .cpp .cc .cxx .C .cpp.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .cc.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .cxx.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .C.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .c.o: $(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<" ####### Build rules all: Makefile $(TARGET) $(TARGET): $(OBJECTS) $(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS) Makefile: cockatrice.pro /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \ /usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/qconfig.pri \ /usr/share/qt4/mkspecs/features/qt_functions.prf \ /usr/share/qt4/mkspecs/features/qt_config.prf \ /usr/share/qt4/mkspecs/features/exclusive_builds.prf \ /usr/share/qt4/mkspecs/features/default_pre.prf \ /usr/share/qt4/mkspecs/features/release.prf \ /usr/share/qt4/mkspecs/features/default_post.prf \ /usr/share/qt4/mkspecs/features/warn_on.prf \ /usr/share/qt4/mkspecs/features/qt.prf \ /usr/share/qt4/mkspecs/features/unix/thread.prf \ /usr/share/qt4/mkspecs/features/moc.prf \ /usr/share/qt4/mkspecs/features/resources.prf \ /usr/share/qt4/mkspecs/features/uic.prf \ /usr/share/qt4/mkspecs/features/yacc.prf \ /usr/share/qt4/mkspecs/features/lex.prf \ /usr/lib/libQtSvg.prl \ /usr/lib/libQtGui.prl \ /usr/lib/libQtNetwork.prl \ /usr/lib/libQtCore.prl $(QMAKE) -unix -o Makefile cockatrice.pro /usr/share/qt4/mkspecs/common/g++.conf: /usr/share/qt4/mkspecs/common/unix.conf: /usr/share/qt4/mkspecs/common/linux.conf: /usr/share/qt4/mkspecs/qconfig.pri: /usr/share/qt4/mkspecs/features/qt_functions.prf: /usr/share/qt4/mkspecs/features/qt_config.prf: /usr/share/qt4/mkspecs/features/exclusive_builds.prf: /usr/share/qt4/mkspecs/features/default_pre.prf: /usr/share/qt4/mkspecs/features/release.prf: /usr/share/qt4/mkspecs/features/default_post.prf: /usr/share/qt4/mkspecs/features/warn_on.prf: /usr/share/qt4/mkspecs/features/qt.prf: /usr/share/qt4/mkspecs/features/unix/thread.prf: /usr/share/qt4/mkspecs/features/moc.prf: /usr/share/qt4/mkspecs/features/resources.prf: /usr/share/qt4/mkspecs/features/uic.prf: /usr/share/qt4/mkspecs/features/yacc.prf: /usr/share/qt4/mkspecs/features/lex.prf: /usr/lib/libQtSvg.prl: /usr/lib/libQtGui.prl: /usr/lib/libQtNetwork.prl: /usr/lib/libQtCore.prl: qmake: FORCE @$(QMAKE) -unix -o Makefile cockatrice.pro dist: @$(CHK_DIR_EXISTS) build/cockatrice1.0.0 || $(MKDIR) build/cockatrice1.0.0 $(COPY_FILE) --parents $(SOURCES) $(DIST) build/cockatrice1.0.0/ && $(COPY_FILE) --parents src/counter.h src/gameselector.h src/dlg_creategame.h src/dlg_connect.h src/gamesmodel.h src/client.h src/window_main.h src/servergame.h src/servereventdata.h src/zonelist.h src/cardzone.h src/player.h src/cardlist.h src/carditem.h src/tablezone.h src/handzone.h src/playerlist.h src/game.h src/carddatabase.h src/gameview.h src/decklistmodel.h src/dlg_startgame.h src/cardinfowidget.h src/messagelogwidget.h src/serverzonecard.h src/zoneviewzone.h src/zoneviewwidget.h src/libraryzone.h src/pilezone.h src/carddragitem.h src/zoneviewlayout.h src/playerarea.h src/carddatabasemodel.h src/window_deckeditor.h src/decklist.h src/setsmodel.h src/window_sets.h src/abstractgraphicsitem.h src/dlg_settings.h build/cockatrice1.0.0/ && $(COPY_FILE) --parents cockatrice.qrc build/cockatrice1.0.0/ && $(COPY_FILE) --parents src/counter.cpp src/gameselector.cpp src/dlg_creategame.cpp src/dlg_connect.cpp src/client.cpp src/main.cpp src/window_main.cpp src/servereventdata.cpp src/gamesmodel.cpp src/player.cpp src/cardzone.cpp src/zonelist.cpp src/cardlist.cpp src/carditem.cpp src/tablezone.cpp src/handzone.cpp src/playerlist.cpp src/game.cpp src/carddatabase.cpp src/gameview.cpp src/decklistmodel.cpp src/dlg_startgame.cpp src/cardinfowidget.cpp src/messagelogwidget.cpp src/zoneviewzone.cpp src/zoneviewwidget.cpp src/libraryzone.cpp src/pilezone.cpp src/carddragitem.cpp src/zoneviewlayout.cpp src/playerarea.cpp src/carddatabasemodel.cpp src/window_deckeditor.cpp src/decklist.cpp src/setsmodel.cpp src/window_sets.cpp src/abstractgraphicsitem.cpp src/dlg_settings.cpp build/cockatrice1.0.0/ && $(COPY_FILE) --parents translations/cockatrice_de.ts translations/cockatrice_en.ts build/cockatrice1.0.0/ && (cd `dirname build/cockatrice1.0.0` && $(TAR) cockatrice1.0.0.tar cockatrice1.0.0 && $(COMPRESS) cockatrice1.0.0.tar) && $(MOVE) `dirname build/cockatrice1.0.0`/cockatrice1.0.0.tar.gz . && $(DEL_FILE) -r build/cockatrice1.0.0 clean:compiler_clean -$(DEL_FILE) $(OBJECTS) -$(DEL_FILE) *~ core *.core ####### Sub-libraries distclean: clean -$(DEL_FILE) $(TARGET) -$(DEL_FILE) Makefile mocclean: compiler_moc_header_clean compiler_moc_source_clean mocables: compiler_moc_header_make_all compiler_moc_source_make_all compiler_moc_header_make_all: build/moc_gameselector.cpp build/moc_dlg_creategame.cpp build/moc_dlg_connect.cpp build/moc_gamesmodel.cpp build/moc_client.cpp build/moc_window_main.cpp build/moc_player.cpp build/moc_game.cpp build/moc_carddatabase.cpp build/moc_decklistmodel.cpp build/moc_dlg_startgame.cpp build/moc_cardinfowidget.cpp build/moc_messagelogwidget.cpp build/moc_zoneviewwidget.cpp build/moc_zoneviewlayout.cpp build/moc_carddatabasemodel.cpp build/moc_window_deckeditor.cpp build/moc_decklist.cpp build/moc_setsmodel.cpp build/moc_window_sets.cpp build/moc_dlg_settings.cpp compiler_moc_header_clean: -$(DEL_FILE) build/moc_gameselector.cpp build/moc_dlg_creategame.cpp build/moc_dlg_connect.cpp build/moc_gamesmodel.cpp build/moc_client.cpp build/moc_window_main.cpp build/moc_player.cpp build/moc_game.cpp build/moc_carddatabase.cpp build/moc_decklistmodel.cpp build/moc_dlg_startgame.cpp build/moc_cardinfowidget.cpp build/moc_messagelogwidget.cpp build/moc_zoneviewwidget.cpp build/moc_zoneviewlayout.cpp build/moc_carddatabasemodel.cpp build/moc_window_deckeditor.cpp build/moc_decklist.cpp build/moc_setsmodel.cpp build/moc_window_sets.cpp build/moc_dlg_settings.cpp build/moc_gameselector.cpp: src/gamesmodel.h \ src/servergame.h \ src/client.h \ src/servereventdata.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/gameselector.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/gameselector.h -o build/moc_gameselector.cpp build/moc_dlg_creategame.cpp: src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/dlg_creategame.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/dlg_creategame.h -o build/moc_dlg_creategame.cpp build/moc_dlg_connect.cpp: src/dlg_connect.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/dlg_connect.h -o build/moc_dlg_connect.cpp build/moc_gamesmodel.cpp: src/servergame.h \ src/gamesmodel.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/gamesmodel.h -o build/moc_gamesmodel.cpp build/moc_client.cpp: src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/client.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/client.h -o build/moc_client.cpp build/moc_window_main.cpp: src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/window_main.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/window_main.h -o build/moc_window_main.cpp build/moc_player.cpp: src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/servereventdata.h \ src/player.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/player.h -o build/moc_player.cpp build/moc_game.cpp: src/playerlist.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/servereventdata.h \ src/game.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/game.h -o build/moc_game.cpp build/moc_carddatabase.cpp: src/carddatabase.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/carddatabase.h -o build/moc_carddatabase.cpp build/moc_decklistmodel.cpp: src/decklist.h \ src/decklistmodel.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/decklistmodel.h -o build/moc_decklistmodel.cpp build/moc_dlg_startgame.cpp: src/dlg_startgame.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/dlg_startgame.h -o build/moc_dlg_startgame.cpp build/moc_cardinfowidget.cpp: src/carddatabase.h \ src/cardinfowidget.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/cardinfowidget.h -o build/moc_cardinfowidget.cpp build/moc_messagelogwidget.cpp: src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/messagelogwidget.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/messagelogwidget.h -o build/moc_messagelogwidget.cpp build/moc_zoneviewwidget.cpp: src/serverzonecard.h \ src/zoneviewwidget.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/zoneviewwidget.h -o build/moc_zoneviewwidget.cpp build/moc_zoneviewlayout.cpp: src/zoneviewlayout.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/zoneviewlayout.h -o build/moc_zoneviewlayout.cpp build/moc_carddatabasemodel.cpp: src/carddatabase.h \ src/carddatabasemodel.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/carddatabasemodel.h -o build/moc_carddatabasemodel.cpp build/moc_window_deckeditor.cpp: src/decklist.h \ src/window_deckeditor.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/window_deckeditor.h -o build/moc_window_deckeditor.cpp build/moc_decklist.cpp: src/decklist.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/decklist.h -o build/moc_decklist.cpp build/moc_setsmodel.cpp: src/carddatabase.h \ src/setsmodel.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/setsmodel.h -o build/moc_setsmodel.cpp build/moc_window_sets.cpp: src/window_sets.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/window_sets.h -o build/moc_window_sets.cpp build/moc_dlg_settings.cpp: src/dlg_settings.h /usr/bin/moc-qt4 $(DEFINES) $(INCPATH) src/dlg_settings.h -o build/moc_dlg_settings.cpp compiler_rcc_make_all: qrc_cockatrice.cpp compiler_rcc_clean: -$(DEL_FILE) qrc_cockatrice.cpp qrc_cockatrice.cpp: cockatrice.qrc \ resources/back.svg \ translations/cockatrice_de.qm \ translations/cockatrice_en.qm /usr/bin/rcc -name cockatrice cockatrice.qrc -o qrc_cockatrice.cpp compiler_image_collection_make_all: qmake_image_collection.cpp compiler_image_collection_clean: -$(DEL_FILE) qmake_image_collection.cpp compiler_moc_source_make_all: compiler_moc_source_clean: compiler_uic_make_all: compiler_uic_clean: compiler_yacc_decl_make_all: compiler_yacc_decl_clean: compiler_yacc_impl_make_all: compiler_yacc_impl_clean: compiler_lex_make_all: compiler_lex_clean: compiler_clean: compiler_moc_header_clean compiler_rcc_clean ####### Compile build/counter.o: src/counter.cpp src/counter.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/counter.o src/counter.cpp build/gameselector.o: src/gameselector.cpp src/gameselector.h \ src/gamesmodel.h \ src/servergame.h \ src/client.h \ src/servereventdata.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/dlg_creategame.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/gameselector.o src/gameselector.cpp build/dlg_creategame.o: src/dlg_creategame.cpp src/dlg_creategame.h \ src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/dlg_creategame.o src/dlg_creategame.cpp build/dlg_connect.o: src/dlg_connect.cpp src/dlg_connect.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/dlg_connect.o src/dlg_connect.cpp build/client.o: src/client.cpp src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/client.o src/client.cpp build/main.o: src/main.cpp src/window_main.h \ src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/main.o src/main.cpp build/window_main.o: src/window_main.cpp src/window_main.h \ src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/dlg_connect.h \ src/dlg_settings.h \ src/gameselector.h \ src/gamesmodel.h \ src/window_deckeditor.h \ src/decklist.h \ src/cardinfowidget.h \ src/carddatabase.h \ src/messagelogwidget.h \ src/gameview.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/game.h \ src/playerlist.h \ src/zoneviewzone.h \ src/zoneviewwidget.h \ src/zoneviewlayout.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/window_main.o src/window_main.cpp build/servereventdata.o: src/servereventdata.cpp src/servereventdata.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/servereventdata.o src/servereventdata.cpp build/gamesmodel.o: src/gamesmodel.cpp src/gamesmodel.h \ src/servergame.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/gamesmodel.o src/gamesmodel.cpp build/player.o: src/player.cpp src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/playerarea.h \ src/counter.h \ src/zoneviewzone.h \ src/zoneviewwidget.h \ src/game.h \ src/playerlist.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/player.o src/player.cpp build/cardzone.o: src/cardzone.cpp src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/zoneviewzone.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/cardzone.o src/cardzone.cpp build/zonelist.o: src/zonelist.cpp src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/zonelist.o src/zonelist.cpp build/cardlist.o: src/cardlist.cpp src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/cardlist.o src/cardlist.cpp build/carditem.o: src/carditem.cpp src/carditem.h \ src/abstractgraphicsitem.h \ src/carddragitem.h \ src/carddatabase.h \ src/cardzone.h \ src/cardlist.h \ src/tablezone.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/carditem.o src/carditem.cpp build/tablezone.o: src/tablezone.cpp src/tablezone.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/tablezone.o src/tablezone.cpp build/handzone.o: src/handzone.cpp src/handzone.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/handzone.o src/handzone.cpp build/playerlist.o: src/playerlist.cpp src/playerlist.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/servereventdata.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/playerlist.o src/playerlist.cpp build/game.o: src/game.cpp src/serverplayer.h \ src/game.h \ src/playerlist.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverzone.h \ src/serverzonecard.h \ src/tablezone.h \ src/handzone.h \ src/carddatabase.h \ src/dlg_startgame.h \ src/playerarea.h \ src/counter.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/game.o src/game.cpp build/carddatabase.o: src/carddatabase.cpp src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/carddatabase.o src/carddatabase.cpp build/gameview.o: src/gameview.cpp src/gameview.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/gameview.o src/gameview.cpp build/decklistmodel.o: src/decklistmodel.cpp src/decklistmodel.h \ src/decklist.h \ src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/decklistmodel.o src/decklistmodel.cpp build/dlg_startgame.o: src/dlg_startgame.cpp src/dlg_startgame.h \ src/decklistmodel.h \ src/decklist.h \ src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/dlg_startgame.o src/dlg_startgame.cpp build/cardinfowidget.o: src/cardinfowidget.cpp src/cardinfowidget.h \ src/carddatabase.h \ src/carditem.h \ src/abstractgraphicsitem.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/cardinfowidget.o src/cardinfowidget.cpp build/messagelogwidget.o: src/messagelogwidget.cpp src/messagelogwidget.h \ src/client.h \ src/servereventdata.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/game.h \ src/playerlist.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/messagelogwidget.o src/messagelogwidget.cpp build/zoneviewzone.o: src/zoneviewzone.cpp src/zoneviewzone.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/serverzonecard.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/zoneviewzone.o src/zoneviewzone.cpp build/zoneviewwidget.o: src/zoneviewwidget.cpp src/zoneviewwidget.h \ src/serverzonecard.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/zoneviewzone.h \ src/cardzone.h \ src/cardlist.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/zoneviewwidget.o src/zoneviewwidget.cpp build/libraryzone.o: src/libraryzone.cpp src/libraryzone.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/carddatabase.h \ src/carddragitem.h \ src/zoneviewzone.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/libraryzone.o src/libraryzone.cpp build/pilezone.o: src/pilezone.cpp src/pilezone.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h \ src/client.h \ src/servergame.h \ src/serverplayer.h \ src/serverzone.h \ src/serverzonecard.h \ src/carddragitem.h \ src/zoneviewzone.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/pilezone.o src/pilezone.cpp build/carddragitem.o: src/carddragitem.cpp src/carddragitem.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/cardzone.h \ src/cardlist.h \ src/carddatabase.h \ src/tablezone.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/carddragitem.o src/carddragitem.cpp build/zoneviewlayout.o: src/zoneviewlayout.cpp src/zoneviewlayout.h \ src/zoneviewwidget.h \ src/serverzonecard.h \ src/zoneviewzone.h \ src/cardzone.h \ src/cardlist.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/servereventdata.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/zoneviewlayout.o src/zoneviewlayout.cpp build/playerarea.o: src/playerarea.cpp src/playerarea.h \ src/carditem.h \ src/abstractgraphicsitem.h \ src/player.h \ src/zonelist.h \ src/cardzone.h \ src/cardlist.h \ src/servereventdata.h \ src/tablezone.h \ src/handzone.h \ src/libraryzone.h \ src/pilezone.h \ src/counter.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/playerarea.o src/playerarea.cpp build/carddatabasemodel.o: src/carddatabasemodel.cpp src/carddatabasemodel.h \ src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/carddatabasemodel.o src/carddatabasemodel.cpp build/window_deckeditor.o: src/window_deckeditor.cpp src/window_deckeditor.h \ src/decklist.h \ src/window_sets.h \ src/carddatabase.h \ src/carddatabasemodel.h \ src/decklistmodel.h \ src/cardinfowidget.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/window_deckeditor.o src/window_deckeditor.cpp build/decklist.o: src/decklist.cpp src/decklist.h \ src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/decklist.o src/decklist.cpp build/setsmodel.o: src/setsmodel.cpp src/setsmodel.h \ src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/setsmodel.o src/setsmodel.cpp build/window_sets.o: src/window_sets.cpp src/window_sets.h \ src/setsmodel.h \ src/carddatabase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/window_sets.o src/window_sets.cpp build/abstractgraphicsitem.o: src/abstractgraphicsitem.cpp src/abstractgraphicsitem.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/abstractgraphicsitem.o src/abstractgraphicsitem.cpp build/dlg_settings.o: src/dlg_settings.cpp src/carddatabase.h \ src/dlg_settings.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/dlg_settings.o src/dlg_settings.cpp build/moc_gameselector.o: build/moc_gameselector.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_gameselector.o build/moc_gameselector.cpp build/moc_dlg_creategame.o: build/moc_dlg_creategame.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_dlg_creategame.o build/moc_dlg_creategame.cpp build/moc_dlg_connect.o: build/moc_dlg_connect.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_dlg_connect.o build/moc_dlg_connect.cpp build/moc_gamesmodel.o: build/moc_gamesmodel.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_gamesmodel.o build/moc_gamesmodel.cpp build/moc_client.o: build/moc_client.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_client.o build/moc_client.cpp build/moc_window_main.o: build/moc_window_main.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_window_main.o build/moc_window_main.cpp build/moc_player.o: build/moc_player.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_player.o build/moc_player.cpp build/moc_game.o: build/moc_game.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_game.o build/moc_game.cpp build/moc_carddatabase.o: build/moc_carddatabase.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_carddatabase.o build/moc_carddatabase.cpp build/moc_decklistmodel.o: build/moc_decklistmodel.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_decklistmodel.o build/moc_decklistmodel.cpp build/moc_dlg_startgame.o: build/moc_dlg_startgame.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_dlg_startgame.o build/moc_dlg_startgame.cpp build/moc_cardinfowidget.o: build/moc_cardinfowidget.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_cardinfowidget.o build/moc_cardinfowidget.cpp build/moc_messagelogwidget.o: build/moc_messagelogwidget.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_messagelogwidget.o build/moc_messagelogwidget.cpp build/moc_zoneviewwidget.o: build/moc_zoneviewwidget.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_zoneviewwidget.o build/moc_zoneviewwidget.cpp build/moc_zoneviewlayout.o: build/moc_zoneviewlayout.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_zoneviewlayout.o build/moc_zoneviewlayout.cpp build/moc_carddatabasemodel.o: build/moc_carddatabasemodel.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_carddatabasemodel.o build/moc_carddatabasemodel.cpp build/moc_window_deckeditor.o: build/moc_window_deckeditor.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_window_deckeditor.o build/moc_window_deckeditor.cpp build/moc_decklist.o: build/moc_decklist.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_decklist.o build/moc_decklist.cpp build/moc_setsmodel.o: build/moc_setsmodel.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_setsmodel.o build/moc_setsmodel.cpp build/moc_window_sets.o: build/moc_window_sets.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_window_sets.o build/moc_window_sets.cpp build/moc_dlg_settings.o: build/moc_dlg_settings.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/moc_dlg_settings.o build/moc_dlg_settings.cpp build/qrc_cockatrice.o: qrc_cockatrice.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o build/qrc_cockatrice.o qrc_cockatrice.cpp ####### Install install: FORCE uninstall: FORCE FORCE: