#include #include "tablezone.h" #include "player.h" #include "client.h" #include "protocol_items.h" #include "settingscache.h" TableZone::TableZone(Player *_p, QGraphicsItem *parent) : CardZone(_p, "table", true, false, true, parent) { connect(settingsCache, SIGNAL(tableBgPathChanged()), this, SLOT(updateBgPixmap())); connect(settingsCache, SIGNAL(economicGridChanged()), this, SLOT(reorganizeCards())); updateBgPixmap(); if (settingsCache->getEconomicGrid()) height = (int) (14.0 / 3 * CARD_HEIGHT + 3 * paddingY); else height = 4 * CARD_HEIGHT + 3 * paddingY; width = minWidth + 2 * marginX; currentMinimumWidth = minWidth; setCacheMode(DeviceCoordinateCache); setAcceptsHoverEvents(true); } void TableZone::updateBgPixmap() { QString bgPath = settingsCache->getTableBgPath(); if (!bgPath.isEmpty()) bgPixmap.load(bgPath); update(); } QRectF TableZone::boundingRect() const { return QRectF(0, 0, width, height); } void TableZone::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/) { if (bgPixmap.isNull()) painter->fillRect(boundingRect(), QColor(0, 0, 100)); else painter->fillRect(boundingRect(), QBrush(bgPixmap)); painter->setPen(QColor(255, 255, 255, 40)); qreal separatorY = 3 * (CARD_HEIGHT + paddingY) - paddingY / 2; if (player->getMirrored()) separatorY = height - separatorY; painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY)); } void TableZone::addCardImpl(CardItem *card, int _x, int _y) { cards.append(card); card->setGridPoint(QPoint(_x, _y)); card->setParentItem(this); card->setVisible(true); card->update(); } void TableZone::handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown) { handleDropEventByGrid(cardId, startZone, mapToGrid(dropPoint), faceDown); } void TableZone::handleDropEventByGrid(int cardId, CardZone *startZone, const QPoint &gridPoint, bool faceDown, bool tapped) { player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), cardId, getName(), gridPoint.x(), gridPoint.y(), faceDown, tapped)); } void TableZone::reorganizeCards() { for (int i = 0; i < cards.size(); ++i) { QPointF mapPoint = mapFromGrid(cards[i]->getGridPos()); qreal x = mapPoint.x(); qreal y = mapPoint.y(); if (!player->getLocal()) y = height - CARD_HEIGHT - y; cards[i]->setPos(x, y); cards[i]->setZValue((y + CARD_HEIGHT) * 10000000 + x + 1000); } resizeToContents(); update(); } void TableZone::toggleTapped() { QList selectedItems = scene()->selectedItems(); bool tapAll = false; for (int i = 0; i < selectedItems.size(); i++) if (!qgraphicsitem_cast(selectedItems[i])->getTapped()) { tapAll = true; break; } QList cmdList; for (int i = 0; i < selectedItems.size(); i++) { CardItem *temp = qgraphicsitem_cast(selectedItems[i]); if (temp->getTapped() != tapAll) cmdList.append(new Command_SetCardAttr(-1, name, temp->getId(), "tapped", tapAll ? "1" : "0")); } player->sendCommandContainer(new CommandContainer(cmdList)); } CardItem *TableZone::takeCard(int position, int cardId, const QString &cardName, bool canResize) { CardItem *result = CardZone::takeCard(position, cardId, cardName); if (canResize) resizeToContents(); return result; } void TableZone::resizeToContents() { int xMax = 0; for (int i = 0; i < cards.size(); ++i) if (cards[i]->pos().x() > xMax) xMax = (int) cards[i]->pos().x(); xMax += 2 * CARD_WIDTH; if (xMax < minWidth) xMax = minWidth; currentMinimumWidth = xMax + 2 * marginX; if (currentMinimumWidth > width) { prepareGeometryChange(); width = currentMinimumWidth; emit sizeChanged(); } } CardItem *TableZone::getCardFromGrid(const QPoint &gridPoint) const { for (int i = 0; i < cards.size(); i++) if (cards.at(i)->getGridPoint() == gridPoint) return cards.at(i); return 0; } QPointF TableZone::mapFromGrid(const QPoint &gridPoint) const { if (gridPoint.y() == 3) { if (settingsCache->getEconomicGrid()) return QPointF( 20 + (CARD_WIDTH * gridPoint.x() + CARD_WIDTH * (gridPoint.x() / 3)) / 2, (CARD_HEIGHT + paddingY) * gridPoint.y() + (gridPoint.x() % 3 * CARD_HEIGHT) / 3 ); else return QPointF( 20 + 3 * CARD_WIDTH * gridPoint.x() / 2, (CARD_HEIGHT + paddingY) * gridPoint.y() ); } else return QPointF( 20 + CARD_WIDTH * gridPoint.x() / 2, (CARD_HEIGHT + paddingY) * gridPoint.y() ); } QPoint TableZone::mapToGrid(const QPointF &mapPoint) const { qreal x = mapPoint.x() - marginX; qreal y = mapPoint.y() + paddingY / 2; if (x < 0) x = 0; else if (x > width - CARD_WIDTH - marginX) x = width - CARD_WIDTH - marginX; if (y < 0) y = 0; else if (y > height - CARD_HEIGHT) y = height - CARD_HEIGHT; QPoint result = QPoint( (int) (x * 2 / CARD_WIDTH), (int) (y / (CARD_HEIGHT + paddingY)) ); if (result.y() == 3) { if (settingsCache->getEconomicGrid()) return QPoint( (int) (x * 2 / CARD_WIDTH - floor(x / (2 * CARD_WIDTH))), 3 ); else return QPoint( (int) (x / (1.5 * CARD_WIDTH)), 3 ); } else return result; } QPoint TableZone::getFreeGridPoint(int row) const { int x = 0; int y = 3 - row; if (y == 3) while (getCardFromGrid(QPoint(x, y))) ++x; else while (((x >= 2) && getCardFromGrid(QPoint(x - 2, y))) || ((x >= 1) && getCardFromGrid(QPoint(x - 1, y))) || getCardFromGrid(QPoint(x, y)) || getCardFromGrid(QPoint(x + 1, y)) || getCardFromGrid(QPoint(x + 2, y))) ++x; return QPoint(x, y); } QPointF TableZone::closestGridPoint(const QPointF &point) { return mapFromGrid(mapToGrid(point + QPoint(CARD_WIDTH / 2, CARD_HEIGHT / 2))); } void TableZone::setWidth(qreal _width) { prepareGeometryChange(); width = _width; }